Showing posts with label eclipse phase. Show all posts
Showing posts with label eclipse phase. Show all posts

Wednesday, September 9, 2015

#RPGaDay2015 days 21-31

#RPGaDay2015 days 21-31

Real life conspired against me being able to finish this properly. However, I wanted to see it through, so here are the rest of the days and my choices. 



Day 21 – Favorite RPG Setting:  I really dislike published settings. They all too often disappoint me. I like Conspiracy X, as it blends my flavors of alien invasion into a cohesive whole. I like the old World of Darkness and know how to run it without it becoming monster super heroes (but that is also fun). Night’s Black Agents doesn’t count, nor does AFMBE. Those games don’t have a metaplot.

Day 22 – Perfect Gaming Environment:  My house, when the dogs behave. There are currently no children here to cause distraction.

Day 23 – Perfect Game for You:  Something sandboxy with rules my players like. AFMBE fits this, as does BRP for the most part. I prefer to use my own settings, when possible. For a short term game, Night’s Black Agents is badass. It works as written, but also for Impossible Mission Force games.

Day 24 – Favorite House Rule:  Changing how Fast Reaction Time works in Unisystem. In my house games, it no longer lets a player go first. Instead, it adds 5 to their initiative roll.

Day 25 – Favorite Revolutionary Game Mechanic:  Random Charts or Soak. Probably Soak, even if it is outdated and I don't play in games that use it.

Day 26 – Favorite inspiration for your game:  Kult, but my muse is my wife.

Day 27 – Favorite idea for merging two games into one:  Slayer’s Gauntlet.

Day 28 – Favorite game you no longer play:  Star Wars WEG. I loved the Force out of that game. It had a good run and I don’t know that I could ever re-light that fire to do it justice.

Day 29 – Favorite RPG website / blog:  Outside of my own? Probably Age of Ravens, my Google + “Gamers” feed, or the AFMBE FB group.

Day 30 – Favorite RPG playing celebrity:  My wife. She’s one of the most popular gamers in our area.


Day 31 – Favorite non-RPG thing to come out of RPGing:  The many friends I’ve made over the years and the opportunity it gives me to channel my creative abilities outside of music.

Sunday, August 16, 2015

#RPGaDay2015 Days 10-19 catching up and working ahead

The day job is busy and we have much going on with the family, right now. So, I hope you will pardon me as I catch up and work ahead in one post. 

Day 10:  Favorite Publisher
Currently, this is most likely Pelgrane Press. I like the look and feel of their books. They do column layout and design better than most of their competition. I like many of their game lines and can use nearly anything rpg related as source material. They are also more than happy to talk to their fans and are quick to sign books for their fans at conventions. Simon and Cat are good people.

Day 11:  Favorite RPG Writer
This is a hard one for me. If I buy a book, because a specific person wrote the book, it’s because they are a friend of mine. Shane Hensley, Jason L Blair, Jason Vey, Tim Brannon, and Dave Chapman come to mind very quickly. I like their products, but I am also friends with them outside of the rpg space.

If I buy a book, because I like the game line, it’s very rare that a book I purchase is by one single person. Ken Hite and Gareth Hanrahan are a great team up.

Maybe this is a take-away for me:  look into rpg authors and discover them.

Day 12:  Favorite RPG Illustration
Favorite? Not likely. Art, in this form, serves as inspiration. To narrow it down to one image is impossible.

I will side step and give you my favorite artist:  Timothy Bradstreet. I first viewed his work in Vampire:  The Masquerade. His images became icons for the game line. His work in Armageddon is awesome. However, his Punisher MAX image covers are just as iconic as his VtM work. I think the only genre I have yet to use his artwork as inspiration for, is fantasy. I should rectify that someday.

Day 13:  Favorite RPG Podcast
I have fallen out of listening to podcasts. I grew disillusioned with what they were offering. Some gave too much non-rpg content, others added personalities or changed the line, another began covering topics I just don’t care about, and the worst wander down completely unrelated, unnecessary rabbit holes. However, if you are looking for recommendations, you could do worse than start with Podcast at Ground Zero, PLay On Target, or Ken and Robin Talk About Stuff. The latter two have been nominated for awards in the rpg industry.

Day 14:  Favorite RPG Accessory
The Internet.

Nowhere else can I potentially play with friends across the globe, work directly with contributors, bounce ideas off friends to make sure I’m not going down a rabbit hole myself, or address concerns of fans. I can research my next game session, find images that outline the layout and history of a castle to include in my game, run name generators, and find new players for my games.

Dice rollers included, no dice tower needed. Cool battle maps can be found or built. Free scenarios for that new rpg you just purchased are there for downloading and using.

For me, it’s just as much an accessory as the next “tool.”

Day 15:  Longest Campaign Played
This is likely Lowell Francis’ Freakish Band of Adventurers or a Vampire:  The Masquerade game that I ran. Both went 3+ years, playing every other week.

Lowell’s was a game of continent travel, righting rights, releasing gods back into the world, and a game where one (?) character was a full blooded human (mine). There was a rakasta, elves, half-demon, aperkitus, and a wizard who was not all there, even if he did look human – in addition to my character.

The vampire game spanned years in game time. There were three players and an occasional fourth (who didn’t fit in the mix) who fought Nephandi, Sabbat, Inconnu, Angels, Highlanders, and everything else that the Internet could source in the mid- to late 1990s. The game ended with the end of the world and the characters joining different sides to support.

Day 16:  Longest Session Played
It has been decades since I played one that would qualify. There were long nights playing Vampire:  The Masquerade from dusk until dawn and overnights of D&D. None stand out for me this many years later.

Day 17:  Favorite Fantasy RPG
Of a company I work for? Either Dungeons & Zombies or Spellcraft & Swordplay. They have the same author, but it depends on whether I want a ton of zombie options or just zombies.

Of a company I don’t work for? 13th Age. I don’t run it as is. I drop out the relationships ideas. I find them tedious and intrusive to my game style. What I do like is the mechanics. They use the same skill types as Spellcraft & Sorcery. The combat feels very gamey to me and completely in style of as characters build experience, their abilities increase with more than just feats or another cool thing. Damage increases, options increase, and if you’re looking for a game where you can min-max your heart out, you can likely do it with this one.

Day 18:  Favorite Scifi RPG
Sorry, Dave, it’s not Conspiracy X. Although, Con X is my favorite modern game with a sci-fi bent to it.

My favorite sci-fi game is WEG Star Wars. Of sci-fi game, I ran this one the longest. If you look around the Internet hard enough, you can find a .pdf of material either from the game, or rehashed, to make a new product.

Eclipse Phase is a close 2nd. I think I need to run a campaign or two to see how the fun level compares. 

Traveller, Fading Suns, and Dark Heresy are also worth checking out.

Day 19:  Favorite Supers RPG
The World of Darkness. No, seriously. It is or at least, that’s how most folks I know play it. Which is fine if you are looking to run a game where the setting is more supernatural than superhero.

I think the best rules out there are for Mutants & Masterminds. I haven’t played many supers rpgs:  old DC Comics, old Marvel, Hero, and M&M. M&M is the best for my money. The math works out the best for me and in a game wherein you can potentially play the upper limit of power, you need that. Maybe, one day Beyond Human will fill this roll. For now, it remains vaporware. Don’t worry, I’ll keep bugging George to publish it. J

The superhero game I want is Gotham Central:  players as human cops taking on super villains. Maybe one day I’ll do it and do it right. Mutant City Blues may be the way to go with this one. The game includes a chart of how different powers are related. That builds in another clue structure to the game. It also uses GUMSHOE which is clue driven.

Day 20:  Favorite Horror RPG

I’ll stop right there. This one is going to be special.

Sunday, August 9, 2015

#RPGaDay2015 Days 6-9 catching up

Time to play catch up on this blog project. I was travelling for work last week and unable to keep up. 

Day 6:  Most Recent RPG Played
I had the opportunity to play in a Delta Green one-shot prior to GenCon. It was a playtest for a scenario at GenCon. We over-thought the first portion of the game, forgetting the prime rule of a one-shot. You are in an one-shot, you are the stars of the show, go do something or force something to happen. If you don't, the scenario never ends. All three Delta Green agents survived and we completely burned the friendly who was assisting us. He likely ended up in Gitmo or some other black hole in ground. 




Day 7:  Favorite Free RPG
In the early days of the game, Eclipse Phase was available for free to download. The product was so good that many people went on to purchase the game. Enough sales of that core book have occurred to drive it to a fourth printing, 7 published adventures, and another 5-10 other source books. I think I own a digital copy of most of their products, even if I haven't read them all. I backed the most recent Kickstarter project:  Transhuman. It's awesome. The books are layed out well, have beautiful interiors, and the setting can do anything you want. The two detractions I hear the most about this game are the rules system (percentile based) and how large the space is in which to play. The game is set up to let you do anything you want with it and you can. If you want a hard sci-fi game with aliens, you can. If you want dimension hopping through portals, it's available. If you want to go on antique hunting adventures to Earth, you can - but I wouldn't. Body morphs and lasers and space ships and sentient AIs and Things Man was Not Meant to Know are all in there. 

To the best of my knowledge, it is no longer a free game. Look around the Internet, I may be wrong.





Day 8:  Favorite Appearance of RPG in Media
I can't say that I have a favorite. I watched and loved the Dungeons & Dragons cartoon as a kid. I own the episodes on dvd. I enjoyed the quick snippets of roleplaying games that show up in TV shows, like season nine of Buffy. GG appeared in an episode of Futurama. I guess the old cartoon is my favorite, but this isn't a topic I think long and hard on. 



Day 9:  Favorite Media You Wished Was an RPG
I was going to say Flash Gordon, but GORDON'S ALIVE! So, I'll go with something more up to date, with just as much silliness, but not quite the amount of glam or camp:  Jupiter Ascending. This movie has so much going on in the background, that it almost feels as if it were designed to be a tv series and then someone kicked it to the movie production business. The mainline is girl who doesn't know she's super awesome important, finds out, finds friends that will help here, and then wins the day. Or, you can go to IMDB or Wikipedia and get a real description. Whatever.

Jupiter Ascending brings elements of Flash Gordon, Dune, Highlander II (come on, I'm not the only one that thought of that with the rocket booster roller skate things), and everything else they could throw into it. There is a big, all powerful family who is fighting in and among themselves to control the universe. As it turns out, Jupiter, a young adult with horrible parental units, can save the day. She can't do it alone and needs help from others, including a human with wolf's blood or genes or something. 

The movie is painful at times. You don't know whether to watch the background images or pay attention to the characters. If you pay attention to the characters, you get some stilted dialogue, over acting, and a sense of, "what were they thinking?" At the same time, the amount of CGI or paintings used to fill the blank space around the characters is amazing. There are worlds to be explored in this setting. Worlds, we'll never see, because the movie really wasn't that good. 

Also:  Sean Bean does not die in this film, even though he is in it.
Also Also:  No soundtrack by Queen.
Also Also Also:  There was a Flash Gordon and the Warriors of Mongo rpg by Lin Carter and Scott Bizar that I didn't know about until I went looking for a link to Pinnacle Entertainment Group's upcoming game based upon the movie Flash!.



Past entries in the #RPGaDay2015 project