tag:blogger.com,1999:blog-84266378487762333372024-03-17T22:00:30.348-05:00HarvesterUndeadhosthttp://www.blogger.com/profile/09131084242228738203noreply@blogger.comBlogger236125tag:blogger.com,1999:blog-8426637848776233337.post-9333701888435635262023-10-22T08:19:00.003-05:002023-10-22T08:28:18.924-05:00Escape from Manhattan (chapter 4)<p> </p><h1 align="center" style="text-align: center;"><i>Escape from Manhattan<br />
</i>copyright 2023 Derek Stoelting<i><o:p></o:p></i></h1>
<div class="separator" style="clear: both; text-align: center;"><a href="https://upload.wikimedia.org/wikipedia/commons/b/b9/Above_Gotham.jpg" style="margin-left: 1em; margin-right: 1em; text-align: center;"><img border="0" data-original-height="521" data-original-width="800" height="260" src="https://upload.wikimedia.org/wikipedia/commons/b/b9/Above_Gotham.jpg" width="400" /></a></div><p class="MsoNormal"><i><o:p> </o:p></i></p><div class="separator" style="clear: both; text-align: center;">Anthony Quintano, CC BY 2.0</div><div class="separator" style="clear: both; text-align: center;">https://creativecommons.org/licenses/by/2.0 , via Wikimedia Commons</div><div><br /></div>
<p class="MsoNormal"><i>Daddy brings us to the parade every year. We ride the
subway in from Brooklyn and wait in front of the Warwick. It was our spot. This
year was no different. There we were, a family amongst thousands of other
families and millions of people. . . all to welcome Santa to town. <o:p></o:p></i></p>
<p class="MsoNormal"><i>We didn’t so much hear, as we did feel, the explosion.
The ground rumbled beneath our feet. It was slight, enough to notice, but not
enough to worry about it. It wasn’t until everyone noticed the smoke in the sky
far to the south that people started to worry. Within an hour, people were
trying to get out of Manhattan as quick as they could.<o:p></o:p></i></p>
<p class="MsoNormal"><i>Not us. Daddy took us to a diner and set us down for lunch.
He said he wanted to let all of the crazy people do their running about and
that we would leave later. The food was okay. We all had cheeseburgers and
fries. Regina had a strawberry shake and I had a chocolate shake. By the time
we finished eating, everyone else had left the diner. We waited for the streets
to start clearing out, before we left. <o:p></o:p></i></p>
<p class="MsoNormal"><i>The rest of that day and week were a blur. We couldn’t
get off the island. The police and the National Guard shut them down and were
shooting at people who tried to cross them! We found an apartment building
where we could hide. Some nice people let us in. They didn’t have very good
food. When the power to the apartment went out, we all left. We ended up in a
place called Yorkville. Daddy says we will be safe here. <o:p></o:p></i></p>
<p class="MsoNormal"><i>We have been in Yorkville for a month, now. Daddy leaves
every other day with other people. He said that the boxes falling from the sky
have supplies in them and whomever gets to them first gets to keep what’s in
them. Last week, he started taking a gun with him. Everyone that goes with him
also has a gun. I’ve heard them talking about zombies, but I know they aren’t
real.<o:p></o:p></i></p>
<p class="MsoNormal"><i>Last night, I snuck out and listened in on a meeting.
Daddy met with Kaipo. They were discussing some lady named Lola Loca.
Apparently, she and her teen friends are causing problems outside of Yorkville.
However, they quickly changed the topic to discussing the zombies, again. I
don’t understand why they are talking about </i><i>zombies. I think they knew I was there and listening in,
so they were trying to scare me off.</i></p>
<p class="MsoNormal"><i>The next day, Daddy took us to a building at the back of
the neighborhood and taught us how to shoot Uzis.<o:p></o:p></i></p>
<h1>The Parade <o:p></o:p></h1>
<p class="MsoNormal">The Thanksgiving Day Parade has been a tradition in
Manhattan since 1924. It has occurred every year, except for three: 1942, 1943,
and 1944. The parade tradition continued this year: marching bands, floats,
singers, and giant balloons make their way south from Central Park to Herald
Square. The route is approximately 2.5 miles long. <o:p></o:p></p>
<p class="MsoNormal">One million people crowded in Manhattan just for the parade,
bring the number of potential zombies on the island to near 3.5 million.<o:p></o:p></p>
<p class="MsoNormal">Thousands of police were on hand to help maintain the peace.
Their keen eyes watched over checkpoints and every ear listened for dispatch to
name their location and an event to handle. Trained police dogs walked the
crowd sniffing for explosives. Police helicopters and drones filmed the parade
while spying on the crowds lining the streets and watching windows. The
National Guard was placed on standby in the event something bad happened. <o:p></o:p></p>
<h3>The Beginning of the End <o:p></o:p></h3>
<p class="MsoNormal">At 11:59 AM, the power from Greenwich Village to the Bowery
went out. At noon, the sky above the Washington Square Park neighborhood
flashed purple and an instant later, something detonated near the intersection
of Bleecker and Sullivan Streets. In an instant, an entire city block was
turned to rubble and debris rained down. The explosion and falling debris wounded
thousands and killed hundreds of people. <o:p></o:p></p>
<p class="MsoNormal">First responders reacted immediately. Paramedics and
firefighters sped down streets, fighting crowds to get to ground zero. Police
officers made an effort to help clear the streets, but panic had set in. Word
spread quickly and people began their flight from Manhattan.<o:p></o:p></p>
<p class="MsoNormal">Not twenty minutes later, a riot broke out at the Union
Square Holiday Market. Calls flooded the 911 call center from people seeking
help as fellow shoppers began beating and killing each other. The police moved
as quickly as they could to contain the riot. Before they could do so, additional
riots began in Chelsea, Central Park, and Fort George. <o:p></o:p></p>
<p class="MsoNormal">The mayor requested the governor send in the National Guard.
They set up blockades on every bridge connecting Manhattan to the outside
world. Ferries, trains, and subways were stopped by the Coast Guard or National
Guard and sent back to their originating piers and stations.<o:p></o:p></p>
<p class="MsoNormal">The effort was likely too little, too late. By the time all
of the blockades were in place, hundreds of thousands of people had made it off
the island. Those that had not left the island, began their holiday shopping,
visiting the usual tourist traps, or trying to find a place to eat that did not
have a two-hour wait time.<o:p></o:p></p>
<p class="MsoNormal">Blocking all of these people in Manhattan only exacerbated
the situation. As the riots grew from their locations and raged across town,
cell phone service dropped out completely for the five boroughs. People took to
the streets to purge their hate and anger onto their fellow man. Murder, arson,
theft, and rape became the actions of the day. Families were torn apart as
crowds surged or rioters attacked. No one was safe and everyone was on camera. <o:p></o:p></p>
<p class="MsoNormal">News casters on the ground and in helicopters continued to
broadcast what they were seeing. Street and security camera footage were leaked
to the outside world, allowing everyone to witness the atrocities being
committed. Every talking head and video blogger had something to say. None of
it was useful. <o:p></o:p></p>
<h3>The End <o:p></o:p></h3>
<p class="MsoNormal">People were murdering each other for a new television when
the world realized zombies were the cause of the riots. No one knows if they
caused the explosion, were a result of the explosion, or the result of something
else entirely. <o:p></o:p></p>
<p class="MsoNormal">The National Guard stopped letting anyone out of Manhattan
within hours. It did not matter if you were police, a city aldermen, or your
grandfather had a heart attack in Des Moines. You were not leaving the island.
Those who tried were stopped and sent back. Those who refused to comply were
beat, at first. Later, they began shooting those who refused to comply. They
were as frustrated as the people stuck in Manhattan. <o:p></o:p></p>
<p class="MsoNormal">New Jersey sent their National Guard into the state to help
supplement the New York guardsmen. Connecticut activated their National Guard
and stationed them along the border with New York. <o:p></o:p></p>
<p class="MsoNormal">Cell phone, Internet, television, and satellite radio
transmissions in the five boroughs were turned off by the networks. Virtually
no one in Manhattan had an analog tv receiver. A few had radio receivers, but
even most of those were in cars. The sounds of the radio and the car running
would draw zombies towards the vehicle. So, listening to the radio while in a
car was not feasible. Without fuel coming onto the island, that become a very
limited resource. <o:p></o:p></p>
<p class="MsoNormal">One week in, the National Guard started parking large
vehicles on the bridges out of Manhattan as barricades versus someone trying to
drive their way over the bridge. They left the final 100-200 yards clear on
each bridge to ensure they had a kill field for any zombies came looking for a
meal. Below ground, they had subway trains and utility trucks blocking the
tunnels. NYPD SWAT snipers were established on the train tracks to stop anyone
or thing trying to leave the island by the trestles. <o:p></o:p></p>
<p class="MsoNormal">In the coming weeks, rumors of similar riots occurring in
Chicago, Atlanta, and LA were quickly squashed by the White House Chief of
Staff. Everyone knew the riots occurred, just now how they ended.</p>
<h1>Current Situation <o:p></o:p></h1>
<h3>Rotten to the Core <o:p></o:p></h3>
<p class="MsoNormal"><i>“</i>Surviving the holidays” was never a more apropos
statement. Two months have passed since the explosion. Almost everyone in
Manhattan is tired, scared, cold, and hungry. . . or dead. People cower in
fear, not knowing when or if help will ever arrive. They are slowly beginning
to band together. The larger of the groups are establishing safe houses, places
where zombies cannot enter, supplies can be managed, and marauders can be
fought off. Smaller groups are congregating in the neighborhoods or businesses
they knew before the explosion happened. They raid nearby buildings for
supplies and watch the skies for the next supply drop, hoping it will land
close to their location. <o:p></o:p></p>
<p class="MsoNormal">The air temperature hovers between 25-40° F, but with the
wind it can feel closer to 0° F. Overcast skies are normal for this time of
year. Snowfall is not likely to accumulate more than twelve inches throughout
the month of January and again in February. March will bring half that amount.<o:p></o:p></p>
<p class="MsoNormal">Power throughout the city fluctuates with no discernable
pattern. Only 25% of the power needed is flowing into Manhattan. Because of
that, brown outs and black outs are quite common. Besides the lack of power,
weather, accidents, and sabotage are additional reasons power outages occur.
Strong winds can rip down power lines, knock down trees or tree limbs into the
power lines, and even send construction debris into the power lines, causing
them to fall to the ground where they may become “live” wires until the power
source is turning off. Zombie Masters can roll D10 for whether or not a
location has power: 1-7 it does not have power and 8-10 power is available.<o:p></o:p></p>
<p class="MsoNormal">Food, water, and medical supplies are hard to come by. Gangs
of thugs are patrolling streets for supplies and innocents to victimize. Even without
the gangs and zombies, walking the town is still dangerous. People are setting
up traps, both for protection and to catch victims. Empty looking buildings are
the Russian roulette of Manhattan: is it empty, are zombies waiting for new
guests, are there gang members, are there traps rigged for potential victims,
are there non-violent people inside, or some combination of all of that? <o:p></o:p></p>
<p class="MsoNormal">The government started airdropping supplies into Manhattan
in late December. However, unless you have a gun or are very lucky, you will
not be the person controlling their distribution. <o:p></o:p></p>
<h3>Safe Houses <o:p></o:p></h3>
<p class="MsoNormal">After the initial rioting and the National Guard shutting
off the island, everyone began to focus on how to survive against the zombies.
Forward thinking individuals began barricading themselves in their homes, in
businesses, or anywhere else where they could erect barriers and store
supplies. The most successful and least paranoid of these people soon began
opening their “homes” to others. They realized that with more like-minded
people in their space, their chance of survival grew.<o:p></o:p></p>
<p class="MsoNormal">The most successful and most populated safe houses are
located in Chelsea, Hell’s Kitchen, Yorkville, Sugar Hill, and Dog Town.
However, there are safe houses within each of the neighborhoods on the island.
Some are smaller in physical size and can accommodate fewer people, others do
not have enough supplies to support many people, and there are those who suffer
under the guns of gangs.<o:p></o:p></p>
<p class="MsoNormal">Not everyone chooses to stay in a safe house. Many people
prefer to stay on their own, not trusting other people enough to live with
them. Some choose to band together with other families, in essence creating
small safe houses. <o:p></o:p></p>
<h3>Chelsea <o:p></o:p></h3>
<p class="MsoNormal">The Chelsea safe house is located in what was the Chelsea
Market. The buildings are large enough to house several hundred people and it
is located on the High Line. There are no ground level entrances into the community.
All windows and doors are boarded over and blocked with furniture. Exterior
barricades are made of vehicles, fencing, and concrete blocks taken from nearby
construction sites. <o:p></o:p></p>
<p class="MsoNormal">To enter the building, visitors must enter other nearby
buildings and use skywalks or the High Line. Armed guards are placed at each of
these locations who will challenge visitors as soon as they are visible. No
firearms, explosives, or hand weapons are allowed in the community. Visitors
must check theirs at the door. Residents have their own location they check
weapons in and out of near the High Line entrance. <o:p></o:p></p>
<p class="MsoNormal">The community is lead by a council of five. These five
people were the original founders of the community. They meet informally most
times and then hold a monthly meeting with the community to address anything
that concerns the well-being of everyone. Barbara Colfax is a former police
officer and oversees community safety. Bryan Sherman was a paramedic and
oversees medical and disease topics. Teddi Jenkins was a financial officer and
oversees supplies, in general. They have several people working for them that
oversee specific areas, like food, water, or ammo. Rose Roosevelt was an alderwoman
from the area and now provides community support as a public figure for the
council. Most of what she does is try to make people feel good. Belle Ewing was
a construction contractor and now oversees structure-related topics. <o:p></o:p></p>
<p class="MsoNormal">The community allows anyone in need to rest in the
community. These visitors are kept in a separate area than the residents and
are locked into their location. There are a few copies of the key, most are
with the council members, but an additional one is kept in a combination lock
box near the door for the security team to use. Visitors are provided with
food, water, new clothing if desired, medicine if available, and a bed. Unless
they are seriously injured or diseased, they are allowed to stay for three
nights. On the fourth morning, they must either leave or request to join the
community. <o:p></o:p></p>
<p class="MsoNormal">Guests who request to leave by the fourth morning of their
stay are taken to a skybridge. Their belongings are placed at the far end of
the skybridge and any firearms that were confiscated are unloaded, but the ammo
is still there.<o:p></o:p></p>
<p class="MsoNormal">Those requesting to join the community are paired up with
residents of the community and one of the council members, typically Rose. They
are slowly integrated into the community and given responsibilities. Everyone
aged sixteen to sixty-five is expected to contribute to the community. The
community’s rules are posted at all entrances and scattered throughout the
buildings. <o:p></o:p></p>
<p class="MsoNormal">Violent newcomers are forcibly removed. Those that are
expelled are not given their weapons back upon leaving.<o:p></o:p></p>
<p class="MsoNormal">Scavenging teams are allowed D10 bullets per firearm.
Scavenging teams are overseen by the council. Residents wishing to join or form
a scavenging team must apply to the council. <o:p></o:p></p>
<p class="MsoNormal"><b>Chelsea Rules:<o:p></o:p></b></p>
<p class="MsoListParagraphCxSpFirst" style="mso-list: l3 level1 lfo6; text-indent: -0.25in;"><!--[if !supportLists]--><span style="mso-fareast-font-family: Arial;"><span style="mso-list: Ignore;">1.<span style="font: 7pt "Times New Roman";"> </span></span></span><!--[endif]-->Violence
in the community will not be tolerated<o:p></o:p></p>
<p class="MsoListParagraphCxSpMiddle" style="mso-list: l3 level1 lfo6; text-indent: -0.25in;"><!--[if !supportLists]--><span style="mso-fareast-font-family: Arial;"><span style="mso-list: Ignore;">2.<span style="font: 7pt "Times New Roman";"> </span></span></span><!--[endif]-->All
weapons are confiscated upon entrance to the community<o:p></o:p></p>
<p class="MsoListParagraphCxSpMiddle" style="mso-list: l3 level1 lfo6; text-indent: -0.25in;"><!--[if !supportLists]--><span style="mso-fareast-font-family: Arial;"><span style="mso-list: Ignore;">3.<span style="font: 7pt "Times New Roman";"> </span></span></span><!--[endif]-->No
alcohol is allowed for consumption – all alcohol is to be given to the kitchens
for cooking<o:p></o:p></p>
<p class="MsoListParagraphCxSpMiddle" style="mso-list: l3 level1 lfo6; text-indent: -0.25in;"><!--[if !supportLists]--><span style="mso-fareast-font-family: Arial;"><span style="mso-list: Ignore;">4.<span style="font: 7pt "Times New Roman";"> </span></span></span><!--[endif]-->All
goods, medicine, water, and foodstuffs will be shared equally<o:p></o:p></p>
<p class="MsoListParagraphCxSpMiddle" style="mso-list: l3 level1 lfo6; text-indent: -0.25in;"><!--[if !supportLists]--><span style="mso-fareast-font-family: Arial;"><span style="mso-list: Ignore;">5.<span style="font: 7pt "Times New Roman";"> </span></span></span><!--[endif]-->Everyone
16-65 contributes; anyone else may elect to contribute<o:p></o:p></p>
<p class="MsoListParagraphCxSpMiddle" style="mso-list: l3 level1 lfo6; text-indent: -0.25in;"><!--[if !supportLists]--><span style="mso-fareast-font-family: Arial;"><span style="mso-list: Ignore;">6.<span style="font: 7pt "Times New Roman";"> </span></span></span><!--[endif]-->Everyone
is responsible for protecting the community<o:p></o:p></p>
<p class="MsoListParagraphCxSpLast" style="mso-list: l3 level1 lfo6; text-indent: -0.25in;"><!--[if !supportLists]--><span style="mso-fareast-font-family: Arial;"><span style="mso-list: Ignore;">7.<span style="font: 7pt "Times New Roman";"> </span></span></span><!--[endif]-->If
you can’t work out a problem, take it to the council<o:p></o:p></p>
<h3>Hell’s Kitchen <o:p></o:p></h3>
<p class="MsoNormal">The safe house in Hell’s Kitchen operates out of the Intrepid
Sea, Air, & Space Museum and attached naval vessel. The safe house was
established by members of the small law firm of Gordan and Perseguir and their
investigative contractors.<o:p></o:p></p>
<p class="MsoNormal">The rules of the Hell’s Kitchen safe house are posted at
entry points, the dining area, and at most bathrooms. Residents are to do no
harm to any other resident or their property while on the ship or on the shore.
All firearms will be properly maintained and remain unloaded while on the ship
unless in defense of the community (carrying the ammo is fine, loaded guns are
not). Share your wealth with others less fortunate in the community.<o:p></o:p></p>
<p class="MsoNormal">This safe house is the most secure from outside influence
compared to the other safe houses in Manhattan. There are four entry and exit
towers to the ship. Only the first and last towers are able to be used in this
manner. The middle two towers are still in place, but the ground floors are
heavily barricaded. Spotters are stationed on the deck of the aircraft carrier
to watch for activity.<o:p></o:p></p>
<p class="MsoNormal">A security contingent performs regular patrols of the nearby
streets and is comprised of former first responders and retired military
personnel. They are very quick to investigate and deal with potential threats.
They are also responsible for gathering supply drops. Anytime an aircraft is
spotted in the area, the team is activated and leaves the ship. They use pickup
trucks to follow the aircraft until it leaves the airspace or drops supplies.
The trucks are stored in nearby buildings for ease of access. The team is led
by former USAF Pararescuewomen Jessica Campbell. Everyone on the team is
cross-trained on firearms, rescue techniques, and field medicine.<o:p></o:p></p>
<p class="MsoNormal">Residents of the safe house live in the aft starboard
section of the ship. Most of the ship is closed off to keep people from
accidentally hurting themselves while wandering alone. There is enough room for
several hundred more people to take up residency in the ship. However, everyone
is screened by a team before being allowed on ship. Adriana Perseguir, Marc
Gordan, and Jain Loeb, a psychologist, lead the interviews.<o:p></o:p></p>
<p class="MsoNormal">The Hell’s Kitchen and Chelsea safe houses have a good
relationship. They are in regular contact with each other and will send
supplies or personnel to each other, when needed and available. Chelsea has
begun sending residents to Hell’s Kitchen for firearms training. The trainers
spend more time discussing safe handling and maintenance of guns than target
practice. They also teach the Chelsea residents how to wear and move in body
armor, self-defense techniques, and other survival themed skills. In return,
Chelsea sends electronics and water to Hell’s Kitchen. <o:p></o:p></p>
<p class="MsoNormal">The <i>Intrepid</i> is not sea worthy. None of the vehicles
on the <i>Intrepid</i> have working weapons systems. The vehicles on display
would also require a lot of maintenance to be functional.<o:p></o:p></p>
<p class="MsoNormal">The biggest challenge for the Hell’s Kitchen safe house is
overpopulation. While there is more than enough room on-board the ship, there
simply are not enough supplies to keep everyone healthy. Eventually, Jessica
Campbell will need to transition into a more “desk jockey” leadership role and
organize more people to help with scavenging for supplies. These people might
be the characters or they might be non-first responders. If the latter, she
will try and place a more experienced person in charge of them and hope for the
best. She fears the worst.<o:p></o:p></p>
<p class="MsoNormal">Setting up a more robust trade agreement with Chelsea would
help alleviate some of the overpopulation issues. Establishing some sort of
trade with Dog Town would also benefit Hell’s Kitchen, but they have nothing that
Dog Town wants. <o:p></o:p></p>
<h3>Yorkville <span style="mso-spacerun: yes;"> </span><o:p></o:p></h3>
<p class="MsoNormal">The Yorkville safe house is a brick building on East End
Avenue between East 86<sup>th</sup> and East 87<sup>th</sup>. Some residents
have begun stretching out into the next block north on East End Avenue and the
nearby Mayor’s Residence in Carl Shurz Park. The streets in the neighborhood
are lined with taxis and expensive cars. The lack of subway access in the area
led to a high number of taxis. Today, driving through the area is a very slow
and tedious process beset with many dead-ends due to vehicles blocking the
roads.<o:p></o:p></p>
<p class="MsoNormal">The community is led by Anton Gruber and his husband Kaipo.
Anton managed a very successful art gallery in Yorkville and has translated
those skills into community leadership skills. His ability to manage people
helped build a s<span style="color: #2e74b5; mso-themecolor: accent5; mso-themeshade: 191;">Table</span> society with structured rules and ways of compartmentalizing
problems for ease of resolution. However, he does not have the skills needed to
actually survive the reality of his world. He has zero knowledge of survival
skills. He has never used a knife to cut anything besides a loaf of bread. He
doesn’t even know how to drive the very expensive car Kaipo bought him for his
52<sup>nd</sup> birthday. <o:p></o:p></p>
<p class="MsoNormal">Kaipo sees his role as the leader of the scavengers, mostly
because he misses shopping for new clothing and décor for their old condo. He
takes a handful people hunting for supplies every three days. They leave car
trunks open after going through vehicles and prop open the doors to buildings
they have searched. There is no pattern to where they go and which vehicles or
buildings they “shop” at. <o:p></o:p></p>
<p class="MsoNormal">The community has a few handheld walkie-talkies that they
use between the buildings and with the scavenging teams. There are fewer than ten
firearms between the residents. Guns and ammo are something Kaipo’s shoppers
are to keep an eye out for, but rarely find. All of the food, water, and
medicine from the buildings on the block has been transferred to the safe
house. Oscar Balogun assigned the role of quartermaster to himself and oversees
the storage and distribution of supplies. <o:p></o:p></p>
<p class="MsoNormal">The residents are lucky in that the National Guard can see
them from across the East River and supply drops occur on a semi-regular basis.
The residents in the Mayor’s mansion have taken to painting messages on bedding
for the National Guard. The messages are typically items the community needs or
“When will you save us?”<o:p></o:p></p>
<p class="MsoNormal">Despite the tranquility of the open ground of the park
across the street and the view of the East River flowing by, residents of this
safe house are not convinced of their safety. Most of the people living here
have little to no background in self-defense or how to use weapons. Most of the
weapons in this community are thrown items (rocks, bottles, etc.) or made by
the members (brooms turned into spears, clubs from <span style="color: #2e74b5; mso-themecolor: accent5; mso-themeshade: 191;">Table</span> legs, etc.). <o:p></o:p></p>
<p class="MsoNormal">Loca Lola’s gangs visits the area at random and always
strikes at the Yorkville safe house. Her people like to throw Molotov Cocktails
at the building and take great joy in hearing the people inside panic. They
have yet to breach the property, but it is only a matter of time before they
decide to make a go of it. The result will not be good for the residents of
Yorkville’s safe house.<o:p></o:p></p>
<p class="MsoNormal">Loca Lola’s people know supply drops are occurring semi-frequently
near the Yorkville neighborhood. They have watched the community claim the
drops, hoping to identify a weakness to exploit during a future drop. Citizens
with firearms always accompany those gathering the supplies. The gang members
would rather not have a shoot out over supplies, especially when they do not
know how many more guns could be inside the safe house.<o:p></o:p></p>
<h3>Sugar Hill <o:p></o:p></h3>
<p class="MsoNormal">The Sugar Hill safe house is the NYPD’s 30<sup>th</sup>
Precinct building. The building was looted during the riots and chaos after the
explosion. So, despite the fact that everyone thinks there are thousands of
guns in the building, there aren’t.<o:p></o:p></p>
<p class="MsoNormal">A large band of people fleeing zombies established this safe
house. They came to the building like many others, seeking weapons. While lacking
any newfound weapons, they were able to barricade the building using the many
pieces of office furniture present. In time, they further fortified the
building with tools from the hardware store across the street. They also
secured the alleyway to St. John’s Baptist Church and the entrances to that
building. <o:p></o:p></p>
<p class="MsoNormal">The group has stripped doors, trunks, and hoods of the local
vehicles. These are used for window security shutters and body armor. They
cleared trees from the nearby parks for firewood to use when power is not
available. A nearby plumbing and heating company’s building is raided anytime
parts for those items are needed. The nearby Bearcy House was raided for bedding
and other living quarters items.<o:p></o:p></p>
<p class="MsoNormal">The community is led by Elizabeth Tembo. A former school
principal, she makes it a priority to not only provide children a secure place
to live, but to continue their learning. Elizabeth has engaged several
residents to establish a series of classrooms where different activities can be
conducted – whether learning mathematics and science, participating in the book
club, or creating artwork. These classroom activities help the parents of the
children achieve a sense of normality from before the explosion. Her
organizational skills as a principal help her better lead this community. <o:p></o:p></p>
<p class="MsoNormal">Elizabeth’s son Arno leads the efforts to keep everyone fed
and hydrated. He worked at a north-end Michelin starred restaurant prior to
feeding the Sugar Hill safe house. His wife, their children, and her extended
family all help him with the preparation and feeding of the residents. Arno
constantly complains about the lack of quality ingredients and how there is not
enough food for everyone to stay healthy. His wife, Makenzy, would tell you she
has never seen him smile more than she has when he is serving dinner to the
people in the safe house.<o:p></o:p></p>
<p class="MsoNormal">Terry Cameroon oversees the teams of explorers. He was a
photographer of abandoned, urban places until zombies began eating people. He
uses maps to track where the teams go and what they find. The teams also travel
with literature to hand out to the smaller safe houses. The hand-written
literature serves as an advertisement in an effort to convince the smaller safe
houses to move to the Sugar Hill.<o:p></o:p></p>
<p class="MsoNormal">Pat Martin is the closet thing the community has to a
security chief and property manager. Pat served in an US Army mechanized
infantry unit during the Persian Gulf War and Iraqi War. They left the Army
with an honorable discharge and immediately began studying for a degree related
to electrical engineering at SUNY. When they arrived at the 30<sup>th</sup>
Precinct, security was mostly non-existent. They offered to help get a security
detail up and running, which led to everyone assuming Pat was in charge of the
property’s defenses against zombies and raiders. <o:p></o:p></p>
<p class="MsoNormal">The primary challenge to Sugar Hill is the lack of a larger
safe house nearby. The closest, larger safe house is the troubling Dog Town
safe house at the 207<sup>th</sup> Street train yard facility. The other safe
houses are at least six miles away. This leads to the smaller safe houses in
the area leaning on the Sugar Hill community for support. Support can mean
supplies, but also helping to fix infrastructure or help defend against other
safe houses. Whenever possible, Sugar Hill helps out those in need. They have
found that it is sometimes easier to just absorb the smaller safe houses than
it is to constantly send help. <o:p></o:p></p>
<p class="MsoNormal">Hidden in the 30<sup>th</sup> Precinct is “Her.” Nobody
knows who she is, only that she was locked in a cell when the original group
arrived. She refuses to give her name or leave her jail cell. Her only requests
have been for a hand weight set, better pillow, meals, and cigarettes when they
are available. The safe house’s leadership has tried to interrogate her several
times, all of which have failed. They have unlocked her cell and invited her
out. This resulted in her pulling the cell door shut, relocking herself in
captivity. <o:p></o:p></p>
<h3>Dog Town <o:p></o:p></h3>
<p class="MsoNormal">Dog Town is the safest place to be in Manhattan, as long as
you know your place. Named for the leader of the community, “Big Dog” Hector Ramos,
Dog Town is controlled by an alliance of street gangs from Manhattan and
Yonkers. The gangs took up residency in the 207<sup>th</sup> Street train yard
after the rioting in Hudson Heights moved north into Fort George and along the
highways. <o:p></o:p></p>
<p class="MsoNormal">Big Dog is from Yonkers, but was in Manhattan visiting a
girlfriend when the explosion happened. They stayed in her apartment until they
could see cars burning several streets away. At first, they planned to cross
the Henry Hudson Bridge. Police barricades and the sound of gunfire convinced
them the Broadway Bridge was a better idea. By the time they arrived at the
Broadway Bridge, a group of people on the Marble Hill side of the bridge were
shooting at everyone and everything that moved on the Manhattan side. The train
yard was nearby and protected by a fence-topped block wall. When they arrived
at the block wall, Big Dog shot his girlfriend in order to distract the zombies
as he climbed over the fence. <o:p></o:p></p>
<p class="MsoNormal">The next day, Big Dog found the train yard was the home of
several different communities spread out over the property. He went about
meeting the different groups and playing a middle-man to all of them. He worked
out agreements between Latin Kings, trainyard workers, Bloods, and the others.
The agreements are tenuous at best. His actions made him the de facto leader of
the train yard. Due to the bad attitudes of most of the yard’s residents, Big
Dog must rule with an iron fist. Crimes committed inside the yard are not
tolerated. The worst crimes result in either time in the “car” or expulsion
with no food, water, medicine, or weapons. <o:p></o:p></p>
<p class="MsoNormal">The “car” is a freight train boxcar kept separate from all
others. People who get in trouble are thrown into the car for an unspecified
length of time with zombies. Sometimes it’s five minutes, sometimes it’s
twenty. Rarely is it outside of those lengths of time. The number of zombies is
usually only one or two. However, there was that one guy who “joined” the
zombies in the car. <o:p></o:p></p>
<p class="MsoNormal">The rules of the community are to leave each other alone,
keep your hands and weapons to yourself, do your part, and don’t get in each
other’s way. <o:p></o:p></p>
<p class="MsoNormal">The community lives and operates from the buildings along W.
215<sup>th</sup> Street. Big Dog tries to keep the gangs in separate buildings.
There are enough buildings on site that this can be done, it simply is not
convenient for everyone. All of the food, water, and medicine are kept in a
main building with Big Dog and the non-gang residents. <o:p></o:p></p>
<p class="MsoNormal">The gang members handle security details and going out to
hunt for supplies. The gangs switch between the roles every week. Big Dog knows
the gangs keep some of what they find and he has no problem with that. The
gangs are doing the heavy lifting where there are zombies and armed groups. Big
Dog knows that letting them have little rewards keeps them working with him. He
does keep an eye out for larger firearms and explosives. While he does not have
an issue with those items in the hands of the gangs, in general, he does not
like the idea of one gang being able to outgun the other. <o:p></o:p></p>
<p class="MsoNormal">Non-gang members are welcome to go with on hunting trips,
but they must bring their own equipment, such as backpacks, guns, and knives. <o:p></o:p></p>
<p class="MsoNormal">The trainyard employees follow the leadership of Lennie
Getz. They spend most of their time fixing up places for people to stay inside
the buildings and repairing broken equipment. In late December, a group of
raiders attacked the community using the railroad spur as an entrance. After a
long fight, the raiders retreated and gained nothing for their effort. The next
day, the trainyard employees moved train cars and debris onto the spur to make
it more difficult for outsiders to use it. <o:p></o:p></p>
<p class="MsoNormal">In a more positive light, the trainyard employees routinely gather
up all the children and take them for a ride on a flatbed train car. It is a
short ride, but they make a big deal out of it to keep the children distracted
from reality and bring some joy to everyone in the community. <o:p></o:p></p>
<p class="MsoNormal">When the National Guard arrived and began blockading the
University Heights Bridge, a group of Dog Town’s citizens tried to cross the
bridge. The National Guard was under orders to not let anyone cross the bridge.
However, when they saw gang colors among the people crossing the bridge, they
opened fire on them. Seven people died from the gunfire, some immediately,
others over the course of a few days. Since then, Dog Town guards will
occasionally shoot a gun towards the National Guard bivouac blockade as a
reminder of what happened.<o:p></o:p></p>
<p class="MsoNormal">Due to Dog Town’s size and firepower, they have control of
the north end of Manhattan. The smaller communities know this, know that the
gang members will react violently if confronted, and try to stay out of their
way. Thus far, the Dog Town hunting groups have not raided any of the smaller
communities. They do pick up new members on occasion as people tire of living
without proper protection or supplies. Because Dog Town is three miles north of
the nearest, larger safe houses, they have no contact with them. <o:p></o:p></p>
<h2>Smaller Communities <o:p></o:p></h2>
<p class="MsoNormal">There are people living in every Manhattan neighborhood.
Some of them live alone or with a few families, friends, or allies. Some live
high up in apartments while others have dug into ground floor markets and
homes. The following are a few of those locations that Zombie Masters can use
in their games.<o:p></o:p></p>
<h3>West 79<sup>th</sup> Street Boat Basin <o:p></o:p></h3>
<p class="MsoNormal">35 people are living in these yachts. Some of them are yacht
owners, but most are not. They are using the bicycles from the bike rental location
in the nearby park as zombie deterrents by laying the bikes down in a manner
that will trip up the zombies, essentially a series of tripping hazards. Twice
a day, someone goes through the zombies that are caught in the bikes and
provides them with final death. The people raided the café across the street
for immediate food and drinks. Now that those are almost gone, they are using
some of the bikes for mobility in raiding nearby buildings for supplies.<o:p></o:p></p>
<h3>Water Treatment Plant <o:p></o:p></h3>
<p class="MsoNormal">There are several of these around the island. The advantage
these locations have is that to enter the buildings, you must cross a small
causeway. This provides the residents a sort of moat as protection. The
downside is the smell inside the buildings is not always the greatest. <o:p></o:p></p>
<h3>Subway Stations <o:p></o:p></h3>
<p class="MsoNormal">Several stations are used as safe houses across Manhattan. By
virtue of being underground, subway stations are typically warmer and safer
than anywhere above ground. The safety comes from the fact that no one knows
you are there, without entering the subway. This also means zombies do not
notice you as a potential meal. Whjle there are zombies wandering the subway
tracks, there are not stealthy creatures and walking on gravel makes enough
noise to alert the living. Most subway stations also have gates and fences that
can be used to control perimeters. The challenges in the subways are the lack
of food and water and lack of natural light.<o:p></o:p></p>
<h3>Schools <o:p></o:p></h3>
<p class="MsoNormal">There are several hundred school, community college,
college, and university buildings in Manhattan. Many of them make great safe
houses for smaller groups. Most of these locations have food and water onsite,
even if only in vending machines. They typically have enough furniture for
living and for use as barricades versus zombies and raiders. Some of them have
interiors that are dungeon-like, providing twists and turns that can be used to
confuse anyone or thing that breaks into the building. <o:p></o:p></p>
<h1>Story Ideas <o:p></o:p></h1>
<p class="MsoNormal">The following story ideas should work for any location, even
if specific locations are mentioned. Zombie Masters should consult the
Complications <span style="color: #2e74b5; mso-themecolor: accent5; mso-themeshade: 191;">Table</span>, if they need more meat for the session.<o:p></o:p></p>
<h3>Assault on Precinct 666 <o:p></o:p></h3>
<p class="MsoNormal">The characters are at the Sugar Hill safe house when another
group attacks. The attackers are misguided about the availability of weapons
stored here. So, any attempt to reason with them will do no good. The attackers
are not heavily armed. Most have small or medium pistols or baseball bats. The
problem is that there are a lot of them (at a minimum, number of characters x
10 + 10). While there may be more residents in the precinct, there are not that
many guns and ammunition is always hard to come by. <o:p></o:p></p>
<p class="MsoNormal">The community has a few choices. Surrendering is not an
option. No one knows what the attackers would actually do if they got inside
and were allowed to be in charge. There is an access tunnel through the
sub-basement of the precinct. No one knows if it actually goes anywhere, but
getting everyone in should not be a problem. Another option would be to send
out a small team to either fight off the attackers or draw them away from the
safe house.<o:p></o:p></p>
<h3>Bad Luck and Trouble <o:p></o:p></h3>
<p class="MsoNormal">The characters need ot make a supply run from Hell’s Kitchen
to Chelsea and back.<o:p></o:p></p>
<p class="MsoNormal">The High Line is a greenway/trail that runs along the
western edge of Manhattan for 1.45 miles. It connects directly to the Chelsea
Safe house and provides a raised trail between Chelsea and the Hudson Yards.
From the High Line, characters can access many buildings, travel to other
locations, and descend to the streets below, without encountering zombies. <o:p></o:p></p>
<p class="MsoNormal">Zombies are unlikely to climb the stairs to chase down food.
This makes the High Line a great way to move around the city without sneaking
past zombies or shooting them in the head. What works well for the characters
also works well for anyone who might want what the characters have. A group of
armed thugs might make a specific section their turf or a large group might use
it to attack the Chelsea safe house.<o:p></o:p></p>
<p class="MsoNormal">Medical supplies are needed in Chelsea and Hell’s Kitchen
has excess. The characters need to get the medicine there as soon as possible.
Naturally, there will be problems. Zombie Masters should roll three times on
the Complication <span style="color: #2e74b5; mso-themecolor: accent5; mso-themeshade: 191;">Table</span> for the trip to Chelsea and twice for the trip back. Adding a
time limit for how soon Chelsea needs the medicine is an extra level of stress
ZMs can add. <o:p></o:p></p>
<h3>Can’t Find My Way Home <o:p></o:p></h3>
<p class="MsoNormal">The characters were in town for the parade and are now stuck
inside a manager’s office in the Macy’s building. They are low on food, have an
additional D10 + 2 people with them (all unarmed, hungry, and short on
patience), and the building is crawling with zombies. The building is filled
with D10 x 10 zombies. There are vending machines in the break room. If the
characters can get to them and break them open, they will have enough food for
everyone for another day. However, there is no door on the break room and
busting open vending machines will make enough noise to attract the zombies With
food running out and extra mouths to feed, they need to get out of this
building and find a better place to hide until help arrives. <o:p></o:p></p>
<p class="MsoNormal" style="tab-stops: 223.0pt;">If it arrives.<span style="mso-tab-count: 1;"> </span><o:p></o:p></p>
<h3>Give Me Shelter <o:p></o:p></h3>
<p class="MsoNormal">A former president and their daughter are stuck in
Manhattan. Secret Service, with the help of some local police, are doing their
best to keep them safe. However, they do not have much time. Per radio contact
with the Secret Service, the number of zombies in their area is increasing
steadily and they may need to move the president and their daughter to another
location. <o:p></o:p></p>
<p class="MsoNormal">The characters are a group of specialists selected to go in,
get them, and get out. Each character is provided with up to three firearms,
choice of body armor (see the Gear <span style="color: #2e74b5; mso-themecolor: accent5; mso-themeshade: 191;">Table</span> in chapter two for stats), two
grenades, choice of Getting Medieval weapons, and a radio. The radio has an
effective range of two miles inside Manhattan. The players and ZM should work
out any other equipment they might want (within reason). Handguns come with 30
rounds, shotguns with 20 rounds, and rifles with 100. <o:p></o:p></p>
<p class="MsoNormal">The National Guard drive the characters to a subway entrance
in Long Island City, Queens. A small bivouac is setup and the characters are
introduced to Lieutenant Trombley. He will guide the characters down a nearby
subway entrance that leads to the Steinway Tunnel. As they make their way to
the tunnel past a recoilless rifle squad, Lieutenant Trombley makes casual
conversation with the characters. Where are they from? What did they do before
“all of this”? He informs the characters that they have a 1.5 mile walk to the
other side and that the tunnel has several (unworking) trains in it. These
should help the characters avoid zombies or funnel the zombies into kill zones.
<o:p></o:p></p>
<p class="MsoNormal">Zombie Masters can use the location <span style="color: #2e74b5; mso-themecolor: accent5; mso-themeshade: 191;">Table</span>s to determine where the
president and their daughter are located (neighborhood, building type) or pick
a favorite location of their own choosing. The Complications <span style="color: #2e74b5; mso-themecolor: accent5; mso-themeshade: 191;">Table</span>
should be used once per neighborhood the characters pass through on their way
to and from reaching the president. If the characters make short work of
complications on the way to the president, feel free to move the president to a
new location that the characters must find. Clues should automatically be found
and not require die rolls to discover. An easy method is for one of the Secret
Service team to write a message on the wall letting characters know where they
went.<o:p></o:p></p>
<p class="MsoNormal">Characters in this story are stronger, faster, better than a
standard person. They have 20 points in attributes, 35 points in Skills, up to
15 points in Qualities, and up to 10 points in Drawbacks (which then provide an
equal number of points in either Skills or Qualities to be added to the
character). They are not necessarily Special Forces, Secret Service Agents, or
even US Marshals. They are simply the best options in the current environment. <o:p></o:p></p>
<h3>Lord of the Flies <o:p></o:p></h3>
<p class="MsoNormal">A group of teenagers has claimed a neighborhood as their
“turf.” They leave most of the people who live in the neighborhood alone.
However, if they catch any one person or group of people outdoors that they
think are weak, they will demand a tribute. Typically, they take food or water.
If those aren’t available, weapons, ammo, clothing, or valuables (pre-zombies)
are accep<span style="color: #2e74b5; mso-themecolor: accent5; mso-themeshade: 191;">Table</span>
replacements.<o:p></o:p></p>
<p class="MsoNormal">“Loca” Lola, a fiery redhead originally from the Bronx,
leads this group. She and her friends were caught in Manhattan when the zombies
rose and did not make it to the subway in time to get out. Lola’s group slowly
gathered members. As it grew in size, power struggles flared. By mid-December,
the group had 50 members, but four people were trying to be the leader. So, one
morning, Loca Lola and a handpicked few went from camp to camp, killing anyone
supporting the other leaders. Ten dead bodies later, Loca Lola had her own
“army.”<o:p></o:p></p>
<p class="MsoNormal">Lola set ground rules with her people: all firearms and ammo
in the neighborhood belong to her, no killing people unless you must and then
kill the zombie, no raping or beating women and children, and everyone helps.
Her army has since pressed these rules onto the surrounding neighborhoods, for
better or worse. She typically enforces her rules with a 3-strikes and you are
out mentality. However, any offense against teens earns the criminal a run
through the “gauntlet.” All present gang members grab a blunt object and form a
tunnel. If the criminal can make it through the tunnel, while the gang members
hit them with their blunt objects, the criminal gets to live.<o:p></o:p></p>
<p class="MsoNormal">Anyone dealing with Loca Lola must be prepared to lose
something. If she does not come out on top of deals, she will strike out at the
other party. If she feels she is currently at a disadvantage, she will send a
group of thugs at a later time to damage the other party or something important
to them. <o:p></o:p></p>
<h3>Taking out the Trash <o:p></o:p></h3>
<p class="MsoNormal">A group of people calling themselves, “The <span style="color: #538135; mso-themecolor: accent6; mso-themeshade: 191;">Trashmen</span>”
are using trash trucks to “clean up the city.” They have added metal screening
to truck windows and plows to the front of the trucks. Most of the people seen
with the trucks wear sanitation employee clothing, but it is unknown if they
are actually former members of the local sanitation workers union. <o:p></o:p></p>
<p class="MsoNormal">Led by Echol Walker, a former sanitation worker, the <span style="color: #538135; mso-themecolor: accent6; mso-themeshade: 191;">Trashmen</span>’s
primary headquarters is the former New York Department of Sanitation Transfer
Station on FDR Drive. They have a secondary base of operations on the opposite
side of the island at Sanitation Pier 99. <o:p></o:p></p>
<p class="MsoNormal">The group is very combative and willing to stand and fight
against groups of the living who get in their way. They will also target those
living groups who they feel the world would be better without. They will use
the hoppers to crush the living and the zombies. Once a truck is full of the
dead, they typically take it to one of the rivers and empty it. Occasionally,
they will take it near an enemy’s basecamp and dump the dead bodies there. This
tends to attract zombies, which creates a very large problem for whomever lives
nearby. <o:p></o:p></p>
<p class="MsoNormal">The <span style="color: #538135; mso-themecolor: accent6; mso-themeshade: 191;">Trashmen</span> use fear tactics to get their way. They
like to remind people of who they’ve killed, areas of zombies they’ve cleared,
and the fact that all of them are armed with AR-style rifles. All of them wear
masks, helmets of some sort, and body armor if they can find it. Many of them
paint their clothing and trucks with colors and matching graffiti, leading to
“units” and “gangs.” The different gangs patrol different areas of town,
“taking out the trash” and spreading their power. <o:p></o:p></p>
<p class="MsoNormal">Characters facing <span style="color: #538135; mso-themecolor: accent6; mso-themeshade: 191;">Trashmen</span> were likely marked for removal. The
best option is to move to the other side of town. If that isn’t an option,
loading for bear is the only way to deal with them, as they will not negotiate
with “trash.” <o:p></o:p></p>
<p class="MsoNormal">Characters looking for help in removing another group of
troublemakers could do worse than try to convince Echol Walker to help out. The
hard part is not convincing Echol that the third part is a pest that needs to
be removed. The hard part is convincing him that the characters are also not
worthy of being removed. They will need to apply charm or give off airs of not
being a threat to the <span style="color: #538135; mso-themecolor: accent6; mso-themeshade: 191;">Trashmen</span> or anything that interests them. <o:p></o:p></p>
<h3>Growing Up Dead <o:p></o:p></h3>
<p class="MsoNormal">On that fateful November day, hundreds of thousands of children
were on Manhattan Island. Thousands would be left parentless on the island. The
largest gathering of preteens is at a storage building on South Street near the
Coleman Skatepark. On quiet days, the kids spill out into the nearby softball
fields, playgrounds, and parks. <o:p></o:p></p>
<p class="MsoNormal">Two months into the apocalypse, adults at the nearby Smith
Houses (apartment complexes) tried convincing and then dragging the children to
live with them. The adults thought they were doing the right thing, trying to
protect the children. Instead, five adults were killed when the entire group of
over 200 kids rioted to save their friends. The adults were left in the street,
bloody and mangled. A couple of the children were hurt when punched by adults,
but all of the adults froze when facing children armed with rocks, sticks,
rebar, knives, and a handful of pistols. It wasn’t in the adults’ nature to
fight against armed children. Those few who tried, paid for it with their
lives. <o:p></o:p></p>
<p class="MsoNormal">The children are nominally led by a trio of eleven year olds:
Chunky Monkey, Baby Girl, and Ace. “Led” is an overstatement, they simply have
the most influence when they have time to build a case. If something comes up
and the children are rushed, no one is likely to be the leader and mob rule
takes over, like it did when the adults from the Smith Houses inserted
themselves into the children’s lives. <o:p></o:p></p>
<p class="MsoNormal">Chunky Monkey hated his nickname prior to the apocalypse. He
found that being one of the tallest and heaviest kids gave him an intimidation
factor with the other, scared children, he embraced the nickname. He is not
super nice and neither are his immediate entourage of friends. He holds court
in one of the larger storage rooms. <o:p></o:p></p>
<p class="MsoNormal">Baby Girl was in the parade as a member of a junior
cheerleader squad. She still wears the outfit under winter clothing she wears.
A couple of the girls from her squad stayed with her. Other kids joined up with
her while trying to escape the island. Baby Girl is the nice face among the
children’s leadership. She enjoys the attention she receives for being one of
the “leaders” and makes sure she dresses the part. On slow days, she can be
found on the roof of their building staring across the river. She misses her
life and wishes the military would just come over and save her. <o:p></o:p></p>
<p class="MsoNormal">Ace lived in the Smith Houses before the zombies rose. When
they saw the other children gathering and making a community at the storage
building, they ran off to join them. Ace is convinced the adults came to the
storage building to take the kids because Ace decided to live there. When the
other kids decided to attack the adults to get their friends back, Ace led the
way, using their knowledge of building layouts and which adults were likely
involved. <o:p></o:p></p>
<p class="MsoNormal">There are other leaders among the children. Birdie oversees
a lot of the looting. Duckie and Dimples, brothers, handle the kitchen area.
Spooky likes to think they are in charge of security. No one is really in
charge of security, but if anyone messes up the security of the building,
Spooky is the first one to punish the offender.<o:p></o:p></p>
<p class="MsoNormal">Characters living with at the South Street building are
restricted to children. Some of them will be teenagers in the next year and no
one is sure what that means. There is just as much drama, infighting,
backstabbing, looting of nearby buildings for food and water, and killing
zombies here as there is anywhere else on the island. <o:p></o:p></p>
<p class="MsoNormal">Adults trying to gain entrance to the building will receive
a stern, “No, thank you, go away.” Adults who fail to follow those instructions
are likely to be met with thrown, sharpened rocks, homemade spears, led pipes,
and eventually small pistols. The kids are willing to trade goods with adults,
but all trades must occur outside on the nearby basketball courts.<o:p></o:p></p>
<h3>[ZOMBIE MASTER SIDEBAR]<o:p></o:p></h3>
<p class="MsoNormal">The <b>AFMBE</b> core book discusses aged based character
creation on page 29. Our recommendations for building child characters in this
Deadworld are as follows: <o:p></o:p></p>
<p class="MsoListParagraphCxSpFirst" style="mso-list: l2 level1 lfo8; text-indent: -0.25in;"><!--[if !supportLists]--><span style="font-family: Symbol; mso-bidi-font-family: Symbol; mso-fareast-font-family: Symbol;"><span style="mso-list: Ignore;">·<span style="font: 7pt "Times New Roman";">
</span></span></span><!--[endif]-->Primary Attributes: 9 points, no Primary
Attributes can be higher than 2<o:p></o:p></p>
<p class="MsoListParagraphCxSpMiddle" style="mso-list: l2 level1 lfo8; text-indent: -0.25in;"><!--[if !supportLists]--><span style="font-family: Symbol; mso-bidi-font-family: Symbol; mso-fareast-font-family: Symbol;"><span style="mso-list: Ignore;">·<span style="font: 7pt "Times New Roman";">
</span></span></span><!--[endif]-->Skills: 15 points, no more than one at 3, all
others at 2 or less<o:p></o:p></p>
<p class="MsoListParagraphCxSpLast" style="mso-list: l2 level1 lfo8; text-indent: -0.25in;"><!--[if !supportLists]--><span style="font-family: Symbol; mso-bidi-font-family: Symbol; mso-fareast-font-family: Symbol;"><span style="mso-list: Ignore;">·<span style="font: 7pt "Times New Roman";">
</span></span></span><!--[endif]-->Secondary Attributes, Qualities, and Drawbacks:
as usual for Norms<o:p></o:p></p>
<h3>[END ZOMBIE MASTER SIDEBAR]<o:p></o:p></h3>
<p class="MsoNormal"><o:p> </o:p></p>
<h3>Metro 2022 <o:p></o:p></h3>
<p class="MsoNormal">The characters are in the subway system. Maybe that’s where
they are living. They could be sheltering due to severe weather or hiding from
people who want their stuff. <o:p></o:p></p>
<p class="MsoNormal">As the characters are hiding, they hear a noise from the
subway tunnels. At first it sounds like water. Yet, the longer the characters
listen, the more they realize that is not it. Eventually, they will either hear
zombies moaning, recognize the sound of many shuffling feet on rocks and debris,
or see the zombies. The subway tunnel is filled with zombies, wall to wall. The
direction the zombies are traveling is not important, but for those interested,
they are moving in a direction towards the explosion site.<o:p></o:p></p>
<p class="MsoNormal">The characters have three choices: run, hide, or fight.
Fighting outright is a losing battle. The shear number of zombies will outlast
the number of bullets and the muscles in the characters’ arms. Running is the
best alternative. However, if there is something bad above ground, which is
worse? Hiding is the best option. The zombies are not interested in and will
not immediately notice the characters. There are (D10 x number of characters
and NPCs) x 10 zombies. <o:p></o:p></p>
<p class="MsoNormal">As the zombies pass by the subway station, characters hiding
must pass a Difficult Willpower Test every ten minutes it takes the horde to
pass by. Each subsequent roll after the first is at a cumulative -1. If the
Test is failed, the character rolls on the Fear <span style="color: #2e74b5; mso-themecolor: accent5; mso-themeshade: 191;">Table</span>. If the result on the
Fear <span style="color: #2e74b5; mso-themecolor: accent5; mso-themeshade: 191;">Table</span>
involves making a noise, D6 zombies notice. These zombies will seek out the
character/s while moaning for their dinner. This adds a -2 to all future
Difficult Willpower Tests in this situation. <o:p></o:p></p>
<p class="MsoNormal">Zombie Masters may choose to add a band of armed thieves behind
the characters at this point. What Zombie Master doesn’t love a good fight
amongst the living with adoring zombies watching from the sidelines?<o:p></o:p></p>
<h3>Mr. Fix-It <o:p></o:p></h3>
<p class="MsoNormal">The electricity to the safe house was running fine until the
storm last night. Now, there’s no electricity, which means no heat and the
temperature outside is dropping. The characters have a big task in front of
them. They need to locate the power source, while guarding an electrician and
helping carry his equipment, in order to turn the heat back on. <o:p></o:p></p>
<p class="MsoNormal">No one in the safe house is familiar with the power source
for the safe house. The electrician, Bob, can help with that. He needs to get
into the nearest subway station and from there, he should be able to locate the
nearest substation. That <i>should </i>be where the problem exists. As long as
it is not a software issue, he can take care of it. <o:p></o:p></p>
<p class="MsoNormal">Zombie Masters can create complications or roll on the
Complications <span style="color: #2e74b5; mso-themecolor: accent5; mso-themeshade: 191;">Table</span> for each step of the process, ignoring those that make no
sense. Zombie Masters who want a shorter runtime can skip steps 2-6. <o:p></o:p></p>
<p class="MsoNormal"><b>Step One:</b> locate the subway entrance<br />
<b>Step Two:</b> locate the power substation entrance two floors down<br />
<b>Step Three:</b> the fix doesn’t work due to a lack of power arriving at the
substation; now Bob has to go to the next location following the power lines<br />
<b>Step Four:</b> take a 20 minute walk through steam tunnels to find the pumps
that keep water out are flooded<br />
<b>Step Five:</b> swim across the area where the pumps are located and find the
power source on the other end to reset it, by the way, the power source is
trapped; beware of zombies under the water’s surface!<br />
<b>Step Six:</b> after returning power to the pumps, wait 30 minutes for the
water to be pumped out<br />
<b>Step Seven:</b> return to the original substation and make sure everything
is working properly<br />
<b>Step Eight:</b> return to the safe house<o:p></o:p></p>
<h3>Punishing the Wicked <o:p></o:p></h3>
<p class="MsoNormal">A white supremacist group is active in the neighborhood.
They are killing anyone they think is a criminal or non-white. After killing
their victims, they use markers to paint “1488” on their victims’ forehead or
clothing. They are leaving the dead behind to become zombies. They feel this is
right, because it means the “lesser” are doing their bidding. An Intelligence +
Crime or Intelligence + Knowledge Task tells the players what type of group is
behind the killing.<o:p></o:p></p>
<p class="MsoNormal">The hate group may be a handful of bad people or part of a
larger group that is operating across this section of town. Their hideout will
be obvious once found. How the characters find it, is up to you. There are
flags of the USA hanging from windows and flagpoles. Most of the hideouts are
altered to represent the ideals of the group; hate-filled slogans and the blood
of their victims are typical adornments. They are barricaded in their base of
operations and constantly have guards on duty. This is not to say the guards
are good at their job, just that they are present. <o:p></o:p></p>
<p class="MsoNormal">Characters who do not scare off or destroy the hate group
will eventually suffer for it. The hate group will eventually find the
characters’ hideout and raid it. They will try to kidnap white woman and
children to “save them” and try to kill anyone, white or otherwise, who fights
back. Characters who are aware of the Dog Town safe house could do worse than
enlisting aid from them. <o:p></o:p></p>
<h3>The Source <o:p></o:p></h3>
<p class="MsoNormal">Something is drawing zombies to the site of the explosion. <o:p></o:p></p>
<p class="MsoNormal">Investigation of the site can be done from the rooftops
surrounding the 170 block of Bleecker Street. The explosion’s center point was
behind the buildings in an alley between a Chinese food restaurant and a tea
house. Where there were buildings, there is now a crater 200 feet across and 50
feet deep. The explosion’s shockwave was so powerful that it knocked the
surrounding buildings down and away from ground zero. In turn, the flying
debris severely damaged everything in its path, including caving in some of the
surrounding buildings. All of this combined to form a ten foot high berm around
the crater.<o:p></o:p></p>
<p class="MsoNormal">At the bottom of the crater, there appears to be a hole. It
is not perfectly centered, but it does appear to be large enough for a person
to climb through. If the characters are here before February and have
binoculars or succeed at a Very Difficult (-5) Perception + Notice Task, they
see a set of normal size footprints leading from the hole to the top of the
berm. The footprints disappear at that point due to the debris being too uneven
to catch footprints. If the characters are here in February or after, they will
not have an opportunity to see the footprints due to zombies. <o:p></o:p></p>
<p class="MsoNormal">If the characters are at ground zero prior to February,
there are D10 x 100 zombies milling about. If the zombies notice the
characters, the zombies will come for them. If the characters are here in
February or after, the same number of zombies are here, but they are all
climbing down into the crater, destroying the footprints leaving the crater.
More zombies arrive by the day until March when they arrive by the hour. Both
situations require an instant Difficult Willpower Test that if failed, requires
a roll on the Fear <span style="color: #2e74b5; mso-themecolor: accent5; mso-themeshade: 191;">Table</span>. <o:p></o:p></p>
<p class="MsoNormal"><span style="mso-spacerun: yes;"> </span>What is through the
hole in the crater is up to the Zombie Master. It could be nothing. It could be
the entry point for a Zombie Lord from another time in space. It could just be
the site of a gas main explosion and the zombies are trapped here because of
all of the debris until one of them figures out to climb down the hole and out
through the subway system.<o:p></o:p></p>
<h3>Supply Drop <o:p></o:p></h3>
<p class="MsoNormal">The sound of an airplane draws the characters’ attention
skyward. A DC10 is flying low towards their area. Within seconds, it begins
dropping supply crates. Parachutes slow their descent and lit flares mark their
position. In addition to any complications between where the characters are
standing and where the supplies land, they will likely be forced to deal with
others once they reach the crates.<o:p></o:p></p>
<p class="MsoNormal">The characters will see D4 crates dropped. They will land
D10 x 100 yards away. Once on sight, roll for an encounter and for the type of
supplies that are in the crates.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<h4>Supply Drop Opposition <span style="color: #2e74b5; mso-themecolor: accent5; mso-themeshade: 191;">Table</span> <o:p></o:p></h4>
<h3>D8 ; Result ; Quantity <o:p></o:p></h3>
<p class="MsoNormal">1 ; An armed group that has zero interest in sharing ; D10
people with weapons similar to the characters<br />
2 ; An armed group that is willing to share the findings ; D6 people with better
weapons than the characters’<br />
3 ; D10 Zombies<br />
4 ; D6 Zombies<br />
5 ; An unarmed group of people who will back down from the characters ; D8
people<br />
6 ; A hostile, armed group and zombies ; D6 people and D10 zombies<br />
7 ; A larger group of hostiles and zombies ; D10 people with shotguns and
rifles ; D10 x 2 zombies<br />
8 ; No one or thing of concern<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<h4>Supplies Dropped <span style="color: #2e74b5; mso-themecolor: accent5; mso-themeshade: 191;">Table</span> <o:p></o:p></h4>
<h3>D6 ; Supplies <o:p></o:p></h3>
<p class="MsoNormal">1 ; Whatever was in the crate was destroyed on impact and is
now useless<br />
2 ; Winter clothing and blankets<br />
3 ; Games and books<br />
4 ; Food<br />
5 ; Medicines and first aid supplies<br />
6 ; Water<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<h3>War Zone <o:p></o:p></h3>
<p class="MsoNormal">The characters are hiding out in a tall apartment building.
Over the course of the night, different groups within the apartment begin to
fight. At first, the fighting is between different rooms and floors. Then,
outsiders come in looking for a safe place to stay, food, water, and gear. This
does not go over well and the fighting continues. The intensity cranks up as more
heavily armed groups come to the building for the same reasons. Add all of
these dead people turning into zombies and now the characters are in a war
zone. Eventually, the fighting or the zombies will make it to the characters.
What will they do to survive?<o:p></o:p></p>
<h3>When Two Sides Go To War <o:p></o:p></h3>
<p class="MsoNormal">While out hunting for supplies or traveling, the characters
hear the sound of fighting. If they investigate, they discover two armed groups
trying to kill each other. Zombie Masters can insert allies of the characters
as one of the two groups to draw the characters into the fight. The two groups
may be fighting over a supply drop – what can the characters do to get to those
supplies and get away with them? <o:p></o:p></p>
<p class="MsoNormal">If Dog Island is one of the two groups, they will fight hard
for their goal. They are well armed and use common sense tactics. They are not
military, but they are accustomed to street fighting. <o:p></o:p></p>
<p class="MsoNormal">If the white supremacists are involved, they are likely
trying to use military style tactics. They are not that good at it. However,
their military gear and clothing with skull designs makes them appear more
frightening than they really are. <o:p></o:p></p>
<p class="MsoNormal">If Loca Lola’s people are involved, they will use dirty tricks
to win the fight. They are not against using prisoners as meat shields, nor
luring zombies behind the enemy’s lines for a squeeze play. <o:p></o:p></p>
<p class="MsoNormal">If the <span style="color: #538135; mso-themecolor: accent6; mso-themeshade: 191;">Trashmen</span> are involved, they will have two trash
trucks and D8 people. They throw anyone, living or otherwise, they come across
into the back of their trucks to crush them. <br clear="all" style="break-before: page; mso-special-character: line-break; page-break-before: always;" />
<span style="color: #4472c4; font-size: 16pt; line-height: 115%; mso-fareast-font-family: "Times New Roman"; mso-fareast-theme-font: major-fareast; mso-themecolor: accent1;"><o:p></o:p></span></p>
<h1>NPCs <o:p></o:p></h1>
<p class="MsoNormal"><o:p> </o:p></p>
<h2>Generic NPC Stat Blocks <o:p></o:p></h2>
<p class="MsoNormal">The following NPCs are designed for use with this Deadworld:<o:p></o:p></p>
<p class="MsoListParagraphCxSpFirst" style="mso-list: l6 level1 lfo7; text-indent: -0.25in;"><!--[if !supportLists]--><span style="font-family: Symbol; mso-bidi-font-family: Symbol; mso-fareast-font-family: Symbol;"><span style="mso-list: Ignore;">·<span style="font: 7pt "Times New Roman";">
</span></span></span><!--[endif]-->The Bum / Subway Dweller is a survivor and
designed that way on purpose<o:p></o:p></p>
<p class="MsoListParagraphCxSpMiddle" style="mso-list: l6 level1 lfo7; text-indent: -0.25in;"><!--[if !supportLists]--><span style="font-family: Symbol; mso-bidi-font-family: Symbol; mso-fareast-font-family: Symbol;"><span style="mso-list: Ignore;">·<span style="font: 7pt "Times New Roman";">
</span></span></span><!--[endif]-->The “Teen” is designed for use with Loca Lola’s
group <o:p></o:p></p>
<p class="MsoListParagraphCxSpMiddle" style="mso-list: l6 level1 lfo7; text-indent: -0.25in;"><!--[if !supportLists]--><span style="font-family: Symbol; mso-bidi-font-family: Symbol; mso-fareast-font-family: Symbol;"><span style="mso-list: Ignore;">·<span style="font: 7pt "Times New Roman";">
</span></span></span><!--[endif]-->The New Yorker / Thug works for most of the
residents at Chelsea, Hell’s Kitchen, Yorkville, and general populace<o:p></o:p></p>
<p class="MsoListParagraphCxSpMiddle" style="mso-list: l6 level1 lfo7; text-indent: -0.25in;"><!--[if !supportLists]--><span style="font-family: Symbol; mso-bidi-font-family: Symbol; mso-fareast-font-family: Symbol;"><span style="mso-list: Ignore;">·<span style="font: 7pt "Times New Roman";">
</span></span></span><!--[endif]-->The Police / Gang Member are designed to be used
with residents of Dog Island, the white supremacists, or police<o:p></o:p></p>
<p class="MsoListParagraphCxSpLast" style="mso-list: l6 level1 lfo7; text-indent: -0.25in;"><!--[if !supportLists]--><span style="font-family: Symbol; mso-bidi-font-family: Symbol; mso-fareast-font-family: Symbol;"><span style="mso-list: Ignore;">·<span style="font: 7pt "Times New Roman";">
</span></span></span><!--[endif]-->The character creation rules for <i>Give Me
Shelter</i> characters can be used for the security team from Hell’s Kitchen<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<h3>Bum <span style="mso-spacerun: yes;"> </span>/ Subway Dweller <o:p></o:p></h3>
<p class="MsoNoSpacing">Str 3<o:p></o:p></p>
<p class="MsoNoSpacing">Dex 2<o:p></o:p></p>
<p class="MsoNoSpacing">Con 4<o:p></o:p></p>
<p class="MsoNoSpacing">Int 2<o:p></o:p></p>
<p class="MsoNoSpacing">Per 4<br />
Will 3<o:p></o:p></p>
<p class="MsoNoSpacing"><o:p> </o:p></p>
<p class="MsoNoSpacing">Life Points<span style="mso-spacerun: yes;"> </span>50<o:p></o:p></p>
<p class="MsoNoSpacing">Speed<span style="mso-spacerun: yes;"> </span>12<o:p></o:p></p>
<p class="MsoNoSpacing"><o:p> </o:p></p>
<p class="MsoNoSpacing">Qualities and Drawbacks:<span style="mso-spacerun: yes;">
</span>Hard to Kill 4 (4)<o:p></o:p></p>
<p class="MsoNoSpacing">Skills: Crime 3, Getting Medieval 1, Knowledge 2, Kung Fu
2<o:p></o:p></p>
<p class="MsoNoSpacing"><o:p> </o:p></p>
<p class="MsoNormal">Gear: glass bottle that can be broken and used as a weapon
capable of damage equal to a large knife<o:p></o:p></p>
<h3>Teen <o:p></o:p></h3>
<p class="MsoNoSpacing">Str <span style="mso-spacerun: yes;"> </span>2<o:p></o:p></p>
<p class="MsoNoSpacing">Dex <span style="mso-spacerun: yes;"> </span>2<o:p></o:p></p>
<p class="MsoNoSpacing">Con <span style="mso-spacerun: yes;"> </span>2<o:p></o:p></p>
<p class="MsoNoSpacing">Int <span style="mso-spacerun: yes;"> </span>1<o:p></o:p></p>
<p class="MsoNoSpacing">Per <span style="mso-spacerun: yes;"> </span>3 <br />
Will <span style="mso-spacerun: yes;"> </span>2<o:p></o:p></p>
<p class="MsoNoSpacing"><o:p> </o:p></p>
<p class="MsoNoSpacing">Life Points<span style="mso-spacerun: yes;"> </span>22<o:p></o:p></p>
<p class="MsoNoSpacing">Speed<span style="mso-spacerun: yes;"> </span>8<o:p></o:p></p>
<p class="MsoNoSpacing"><o:p> </o:p></p>
<p class="MsoNoSpacing">Qualities and Drawbacks: Fast Reaction Time<o:p></o:p></p>
<p class="MsoNoSpacing">Skills: Crime 2, Knowledge 2, Getting Medieval or Kung Fu
2, Sports 2, Wild Card (Video Games) 2<o:p></o:p></p>
<p class="MsoNoSpacing"><o:p> </o:p></p>
<p class="MsoNormal">Gear: raggedly clothing, simple weapons (rocks, knives,
spears), trinkets, walkie talkie with a 4 block radius<o:p></o:p></p>
<h3>Police / Gang Member <o:p></o:p></h3>
<p class="MsoNoSpacing">Str <span style="mso-spacerun: yes;"> </span>4<o:p></o:p></p>
<p class="MsoNoSpacing">Dex <span style="mso-spacerun: yes;"> </span>3<o:p></o:p></p>
<p class="MsoNoSpacing">Con <span style="mso-spacerun: yes;"> </span>4<o:p></o:p></p>
<p class="MsoNoSpacing">Int <span style="mso-spacerun: yes;"> </span>2<o:p></o:p></p>
<p class="MsoNoSpacing">Per <span style="mso-spacerun: yes;"> </span>3 <br />
Will <span style="mso-spacerun: yes;"> </span>4<o:p></o:p></p>
<p class="MsoNoSpacing"><o:p> </o:p></p>
<p class="MsoNoSpacing">Life Points<span style="mso-spacerun: yes;"> </span>42<o:p></o:p></p>
<p class="MsoNoSpacing">Speed<span style="mso-spacerun: yes;"> </span>14<o:p></o:p></p>
<p class="MsoNoSpacing"><o:p> </o:p></p>
<p class="MsoNoSpacing">Qualities and Drawbacks: Natural Toughness<o:p></o:p></p>
<p class="MsoNoSpacing">Skills: Crime 3, Getting Medieval 2, Gun Fu 3, Influence 2,
Knowledge 3, Kung Fu 2, Language 1, Wild Card: Urban Combat Tactics 3<o:p></o:p></p>
<p class="MsoNoSpacing"><o:p> </o:p></p>
<p class="MsoNormal">Gear: medium caliber pistol, collapsible baton, handcuffs or
zip ties, bullet proof vest, police radio, cell phone, trauma kit, and pepper
spray<o:p></o:p></p>
<h3>New Yorker / Thug <o:p></o:p></h3>
<p class="MsoNoSpacing">Str 2<o:p></o:p></p>
<p class="MsoNoSpacing">Dex 2<o:p></o:p></p>
<p class="MsoNoSpacing">Con 2<o:p></o:p></p>
<p class="MsoNoSpacing">Int 2<o:p></o:p></p>
<p class="MsoNoSpacing">Per 2<br />
Will 2<o:p></o:p></p>
<p class="MsoNoSpacing"><o:p> </o:p></p>
<p class="MsoNoSpacing">Life Points<span style="mso-spacerun: yes;"> </span>26<o:p></o:p></p>
<p class="MsoNoSpacing">Speed<span style="mso-spacerun: yes;"> </span>8<o:p></o:p></p>
<p class="MsoNoSpacing"><o:p> </o:p></p>
<p class="MsoNoSpacing">Qualities and Drawbacks: n/a<o:p></o:p></p>
<p class="MsoNoSpacing">Skills: Crime 1, Getting Medieval 1, Gun Fu 2, Kung Fu 1,
Knowledge 2, Language 1, Sports 1<o:p></o:p></p>
<p class="MsoNoSpacing"><o:p> </o:p></p>
<p class="MsoNormal">Gear: backpack of loot and snackbars, baseball bat or large
knife, 1 in 5 will have a small-medium caliber pistol or crossbow <o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<br clear="all" style="break-before: page; mso-special-character: line-break; page-break-before: always;" />
<p class="MsoNormal"><span face=""Arial Narrow",sans-serif" style="color: #4472c4; font-size: 16pt; line-height: 115%; mso-fareast-font-family: "Times New Roman"; mso-fareast-theme-font: major-fareast; mso-themecolor: accent1;"><o:p> </o:p></span></p>
<h1>Zombie Anatomy 101 <o:p></o:p></h1>
<h2>The Basics <o:p></o:p></h2>
<p class="MsoNormal"><span face=""Arial Narrow",sans-serif">The
basic zombie is no world beater. It relies on numbers, not talent. Its -2
Intelligence means the zombie has no language, no tool use, no problem-solving,
and no long-term memory. Its subhuman intelligence allows it to shuffle around,
look for food, and get up when knocked down. They have Dead Points, instead of
Life Points. <o:p></o:p></span></p>
<h3>Zombie Aspects <o:p></o:p></h3>
<p class="MsoNormal"><span face=""Arial Narrow",sans-serif">Zombie
Aspects are what we use to determine a zombie’s characteristics. For example,
the zombies in this setting all have “Dumb as Dead Wood” as one of their Aspects.
This means they have a 0 for Intelligence.<o:p></o:p></span></p>
<p class="MsoNormal"><span face=""Arial Narrow",sans-serif">If you
add up the points associated with each Aspect, plus the total levels in Skills,
you know the Zombie’s Power score. This Power score can help a ZM determine how
many zombies they can throw at the characters. Standard <i>Escape from
Manhattan</i> zombies have a Power of 12. Three <i>Escape from Manhattan</i>
zombies per character is a good number to start with. If you find the players
can easily handle that many, crank it up.<o:p></o:p></span></p>
<p class="MsoNormal"><span face=""Arial Narrow",sans-serif">More
information on Zombie Aspects can be found in the <b>AFMBE</b> corebook. <o:p></o:p></span></p>
<h2>Flesh Notes <o:p></o:p></h2>
<p class="MsoNormal"><span face=""Arial Narrow",sans-serif">As is
well known, zombies suffer damage a bit differently from normal people. Unless
there is something unusual going on, they do not suffer from shock, pain, or
bleeding. Severed limbs, decapitation, and maiming are all in a day’s work for
a zombie. The following rules apply when battling zombies. <o:p></o:p></span></p>
<h3>Flaying the Flesh <o:p></o:p></h3>
<p class="MsoNormal"><span face=""Arial Narrow",sans-serif">If the
zombie’s Weak Spot is not struck, the zombie ignores any damage. Any
non-bullet, non-weapon damage that causes 100 Dead Points of cumulative damage
completely destroys the zombie. Likewise, if 200 Dead Points of cumulative
damage from a weapon or weapon-like device is delivered to a zombie, it is
destroyed.<o:p></o:p></span></p>
<p class="MsoNormal"><i><span face=""Arial Narrow",sans-serif">However.<o:p></o:p></span></i></p>
<p class="MsoNormal"><span face=""Arial Narrow",sans-serif">Damage
applied to zombies is never doubled after armor. So, if the zombie is shot by a
small caliber handgun for D4 x 2 damage, that is all the damage it takes. Only
the living suffer double damage from slashing and piercing items.<o:p></o:p></span></p>
<h3>Hit Location <o:p></o:p></h3>
<p class="MsoNormal"><span face=""Arial Narrow",sans-serif">It is
often important to know where a character has hit a zombie. For those zombies
with a Weak Spot, like the brain, it is crucial to the character’s survival. If
necessary to the game, once a zombie has been hit, roll D10 and use the Hit
Location Diagram to determine where the zombie was hit. Most players are going
to used called shots to the zombie’s Weak Sport as soon as it is known.
Naturally, this diagram also works great to determine where players are shot or
bit by enemies.<o:p></o:p></span></p>
<h3 style="tab-stops: right 7.5in;">Hit Location <span style="color: #2e74b5; mso-themecolor: accent5; mso-themeshade: 191;">Table</span> <o:p></o:p></h3>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">1
; Head or Neck<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">2
; Right Arm, Hand, or Wrist<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">3
; Left Arm, Hand, or Wrist<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">4-6
;<span style="mso-spacerun: yes;"> </span>Torso<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">7-8
; Right Leg, Ankle, or Foot<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">9-10
; Left Leg, Ankle, or Foot<o:p></o:p></span></p>
<p class="MsoNormal"><o:p> </o:p></p>
<h2>Escape from Manhattan Zombies <o:p></o:p></h2>
<p class="MsoNormal"><i><span face=""Arial Narrow",sans-serif">Escape
from Manhattan</span></i><span face=""Arial Narrow",sans-serif">
zombies are quite boring. 90% of all zombies in this Deadworld have very little
that is special about them. In fact, outside of what they might be wearing,
they are not much better than what one might expect to see in <i>Night of the
Living Dead</i>. However, 10% of all zombies in this Deadworld have a special
Aspect and 1% of the zombies have two special Aspects. <o:p></o:p></span></p>
<p class="MsoNormal"><span face=""Arial Narrow",sans-serif">All of
them have the classic weak spot of “brain.” Attempts to hit zombies in the head
suffer a -5 penalty (Called Shot: Head). Any attack that hits the head has the
damage modifier increased by 5.<o:p></o:p></span></p>
<p class="MsoNormal"><i><span face=""Arial Narrow",sans-serif">Escape
from Manhattan</span></i><span face=""Arial Narrow",sans-serif">
zombies need to consume at least ten ounces of flesh every day. Every 24 hours
without this sustenance lowers the zombie’s Strength by one-quarter of its
Strength rating to a minimum of zero. Once its Strength drops below one, the
creature is very weak and can do little more than drag itself slowly along.
Lack of food will not destroy the zombie, but it will render unable to do
anything more than shuffle around, moan, and try to eat something. <o:p></o:p></span></p>
<p class="MsoNormal"><span face=""Arial Narrow",sans-serif"><o:p> </o:p></span></p>
<h3>Escape from Manhattan Zombies (standard) <o:p></o:p></h3>
<p class="MsoNormal"><span face=""Arial Narrow",sans-serif">Strength<span style="mso-spacerun: yes;"> </span>2<br />
Dexterity<span style="mso-spacerun: yes;"> </span>1 <br />
Constitution<span style="mso-spacerun: yes;"> </span>2<br />
Intelligence<span style="mso-spacerun: yes;"> </span>-2<br />
Perception<span style="mso-spacerun: yes;"> </span>2<br />
Willpower<span style="mso-spacerun: yes;"> </span>2<o:p></o:p></span></p>
<p class="MsoNormal"><span face=""Arial Narrow",sans-serif">Dead
Points<span style="mso-spacerun: yes;"> </span>15<br />
Speed<span style="mso-spacerun: yes;"> </span>2<o:p></o:p></span></p>
<p class="MsoNormal"><span face=""Arial Narrow",sans-serif">Skills:
Kung Fu 2<br />
Attack: Bite damage: D4 x 2 (Zombie attacks with a Difficulty Dexterity Text;
for each zombie crowding around (if more than one and up to five), victim
suffers a -1 per zombie on any defensive Task or Test)<o:p></o:p></span></p>
<p class="MsoNormal"><span face=""Arial Narrow",sans-serif">Weak
Spot: Brain (+6)<br />
Getting Around: Life Like (+3)<br />
Strength: Dead Joe Average (0)<br />
Senses: Like the Living (+1)*, Life Sense (2)<br />
Sustenance: Daily (0), All Flesh Must Be Eaten (0)<br />
Intelligence: Dumb as Dead Wood (0)<br />
Spreading the Love: Only the Dead (-2) <o:p></o:p></span></p>
<p class="MsoNormal"><span face=""Arial Narrow",sans-serif">Power: 12<o:p></o:p></span></p>
<p class="MsoNormal"><i><span face=""Arial Narrow",sans-serif">*<span style="mso-spacerun: yes;"> </span>Stunned for one Turn if it takes 10+ Dead
Points in damage after armor from one attack<br style="mso-special-character: line-break;" />
<!--[if !supportLineBreakNewLine]--><br style="mso-special-character: line-break;" />
<!--[endif]--></span></i><span face=""Arial Narrow",sans-serif" style="color: #4472c4; font-size: 12pt; line-height: 115%; mso-bidi-font-family: "Times New Roman"; mso-bidi-theme-font: major-bidi; mso-fareast-font-family: "Times New Roman"; mso-fareast-theme-font: major-fareast; mso-themecolor: accent1;"><o:p></o:p></span></p>
<h2>Escape from Manhattan Zombie Special Aspects <o:p></o:p></h2>
<p class="MsoNormal"><span face=""Arial Narrow",sans-serif">Ten
percent of all zombies in this Deadworld have one of the following special
Aspects and one percent of all zombies have a second special Aspect. The
following are Aspects witnessed in Manhattan. This list may not be all
inclusive and ZMs are welcome to use their favorite Zombie Aspects from <b>AFMBE</b>
products to complement this list.<o:p></o:p></span></p>
<p class="MsoNormal"><span class="Heading3Char"><span style="font-size: 12pt; line-height: 115%;">Claws <br />
Power +8 </span></span><br />
The skin along this zombie’s fingers has peeled back to reveal claws. These
claws are preternaturally sharp and capable of tearing through flesh, leather,
and even thin sheet metal (car roof anyone?). D6 x Strength in slashing damage.
<o:p></o:p></p>
<p class="MsoNormal"><span class="Heading3Char"><span style="font-size: 12pt; line-height: 115%;">Constricting Tongue <br />
Power +2 </span></span><span face=""Arial Narrow",sans-serif"><br />
This zombie is able to instantly launch and grow its tongue, using it like a
boa constrictor uses it’s body. With a successful New Yorker / Thug + Kung Fu
Task, the zombie can grab, but not wield, items or other people’s body parts.
If the zombie grabs someone, they immediately do Strength x 2 damage and
Strength x 3 on subsequent rounds. Breaking free from this zombie requires a
Difficult Strength Test.<o:p></o:p></span></p>
<p class="MsoNormal"><span class="Heading3Char"><span style="font-size: 12pt; line-height: 115%;">Dinner’s Ready <br />
+2 Power </span></span><span face=""Arial Narrow",sans-serif"><br />
This zombie will scream for D4 rounds once it has its sights on dinner. The
scream is loud enough for everything within a 200 yard radius to hear it. All
zombies realize this is a call to feed.<o:p></o:p></span></p>
<p class="MsoNormal"><span class="Heading3Char"><span style="font-size: 12pt; line-height: 115%;">Fear <br />
Power +2 </span></span><span face=""Arial Narrow",sans-serif"><br />
Something about this zombie’s appearance is particularly horrific. Anyone
looking at this zombie must make an immediate roll on the Fear <span style="color: #2e74b5; mso-themecolor: accent5; mso-themeshade: 191;">Table</span>,
without first making a Fear Test first. <o:p></o:p></span></p>
<p class="MsoNormal"><span class="Heading3Char"><span style="font-size: 12pt; line-height: 115%;">Multiple Eyes <br />
Power +10 </span></span><span face=""Arial Narrow",sans-serif"><br />
Characters seeing this zombie for the first time must make an immediate Fear
Test. This zombie’s head is covered in eyes and they all operate independently.
This zombie suffers from the same <i>Like the Living </i>flaw when hit for 10+
Dead Points in one attack, but they also have a Perception score of 7. <o:p></o:p></span></p>
<p class="MsoNormal"><i><span face=""Arial Narrow",sans-serif">This
is the same as the Sense Ability “Like Nothing You’ve Ever Seen” from the </span></i><b><span face=""Arial Narrow",sans-serif">AFMBE</span></b><i><span face=""Arial Narrow",sans-serif"> corebook. <o:p></o:p></span></i></p>
<h3>Natural Armor (Tough Hide) <br />
Power +2 <o:p></o:p></h3>
<p class="MsoNormal"><span face=""Arial Narrow",sans-serif">This
zombie has thick skin that appears similar to that of an elephant or other
pachyderm. It has an Armor Value of D6 + 1.<o:p></o:p></span></p>
<p class="MsoNormal"><span class="Heading3Char"><span style="font-size: 12pt; line-height: 115%;">Regeneration <br />
Power +6 </span></span><span face=""Arial Narrow",sans-serif"><br />
This zombie regains Dead Point equal to its Constitution per Turn.<o:p></o:p></span></p>
<h3>Tentacles for Arms <br />
Power 0 <o:p></o:p></h3>
<p class="MsoNormal"><span face=""Arial Narrow",sans-serif">One or
both arms of this zombie have coalesced into tentacles. Other than more
flexibility, the tentacles provide no extra benefits to the zombie, when
compared to those zombies who still have their arms. Fear Tests related to this
zombie suffer a -1 penalty due to the nature of the malformed body.<br />
<br clear="all" style="break-before: page; mso-special-character: line-break; page-break-before: always;" />
<o:p></o:p></span></p>
<h1><span style="color: #ed7d31; mso-themecolor: accent2;">Tables</span> <o:p></o:p></h1>
<p class="MsoNormal"><o:p> </o:p></p>
<h4>Random Zombies <o:p></o:p></h4>
<h3>1D20 Roll ; Solo ; Pack of D10 Zombies <o:p></o:p></h3>
<p class="MsoNoSpacing">1 ; Santa Claus ; and his elves<o:p></o:p></p>
<p class="MsoNoSpacing">2 ; Sad Clown ; and the rest of the team from the clown
car<o:p></o:p></p>
<p class="MsoNoSpacing">3 ; Balloon Handler ; and the rest of their team with
their balloon <o:p></o:p></p>
<p class="MsoNoSpacing">4 ; Krampus ; more Krampii (or is it Krampuses?)<o:p></o:p></p>
<p class="MsoNoSpacing">5 ; Drum Major ; the rest of the marching band<o:p></o:p></p>
<p class="MsoNoSpacing">6 ; Shriner in a small car ; and the rest of the fez
wearing, small car driving, Shriners<o:p></o:p></p>
<p class="MsoNoSpacing">7 ; Rokkette ; the entire dance troupe<o:p></o:p></p>
<p class="MsoNoSpacing">8 ; Parade Goer ; so many parade goers <o:p></o:p></p>
<p class="MsoNoSpacing">9 ; Music Star ; their entourage<o:p></o:p></p>
<p class="MsoNoSpacing">10 ; News Caster ; the rest of their crew<o:p></o:p></p>
<p class="MsoNoSpacing">11 ; Police Officer ; more police officers and they all
still have their guns in holsters<o:p></o:p></p>
<p class="MsoNoSpacing">12 ; Ambulance Personnel ; more personnel and a zombie on
a stretcher<o:p></o:p></p>
<p class="MsoNoSpacing">13 ; Mayor ; and all of the other politicians in town for
the parade<o:p></o:p></p>
<p class="MsoNoSpacing">14 ; Barista ; customers looking for another cup of
brains <o:p></o:p></p>
<p class="MsoNoSpacing">15 ; Construction Worker with sledgehammer ; the rest of
the work crew all with tools and bright yellow vests<o:p></o:p></p>
<p class="MsoNoSpacing">16 ; Protester ; more protesters and they will fight each
other for flesh<o:p></o:p></p>
<p class="MsoNoSpacing">17 ; Business Woman in a nice suit ; jerks from the
office she works in<o:p></o:p></p>
<p class="MsoNoSpacing">18 ; Art Museum Docent ; busload of kids visiting the
Guugleheim Art Museum<o:p></o:p></p>
<p class="MsoNoSpacing">19 ; Philosphy Major ; hipsters from East Village <o:p></o:p></p>
<p class="MsoNoSpacing">20 ; Cosplayer ; and the rest of the deceased marvels<o:p></o:p></p>
<p class="MsoNormal"><i><span face=""Arial Narrow",sans-serif"><o:p> </o:p></span></i></p>
<p class="MsoNormal"><i><span face=""Arial Narrow",sans-serif">Don’t
have a D20? Roll a D10 and a D6. If the D6 result is 1-3, use the D10 roll as
is. If the D6 result is 4-6, add ten to the D10 result.</span></i><span face=""Arial Narrow",sans-serif"><o:p></o:p></span></p>
<p class="MsoNormal"><span face=""Arial Narrow",sans-serif"><o:p> </o:p></span></p>
<span face=""Arial Narrow",sans-serif" style="font-size: 10pt; line-height: 115%; mso-ansi-language: EN-US; mso-bidi-font-family: Arial; mso-bidi-language: AR-SA; mso-fareast-font-family: Calibri; mso-fareast-language: EN-US; mso-fareast-theme-font: minor-latin;"><br clear="all" style="break-before: page; mso-special-character: line-break; page-break-before: always;" />
</span>
<p class="MsoNormal"><span face=""Arial Narrow",sans-serif" style="color: #2f5496; font-size: 12pt; line-height: 115%; mso-bidi-font-family: "Times New Roman"; mso-bidi-theme-font: major-bidi; mso-fareast-font-family: "Times New Roman"; mso-fareast-theme-font: major-fareast; mso-themecolor: accent1; mso-themeshade: 191;"><o:p> </o:p></span></p>
<h3>Zombie Descriptions <o:p></o:p></h3>
<p class="MsoNormal"><b><span face=""Arial Narrow",sans-serif">Santa
Claus:</span></b><span face=""Arial Narrow",sans-serif"> Santa’s
been naughty. He has blood dripping through his beard and it’s hard to
determine which red on his suit is blood and which is fabric<o:p></o:p></span></p>
<p class="MsoNormal"><b><span face=""Arial Narrow",sans-serif">Santa’s
Elves:</span></b><span face=""Arial Narrow",sans-serif"> these
houligans look and act frantic. Their heads snap back and forth, looking for
their next meal while clacking their teeth and sniffing the air with their
tongues.<o:p></o:p></span></p>
<p class="MsoNormal"><b><span face=""Arial Narrow",sans-serif">Sad
Clown:</span></b><span face=""Arial Narrow",sans-serif"> this sad
looking clown comes complete with a teardrop by its eye, but do not let that
fool you. They are actually quite happy to see you. You can tell, because they
are walking towards you with arms reaching out to give you a hug.<o:p></o:p></span></p>
<p class="MsoNormal"><b><span face=""Arial Narrow",sans-serif">Balloon
Handler:</span></b><span face=""Arial Narrow",sans-serif"> despite
being a zombie, this balloon handler is dressed appropriately for the weather
and looks quite warm. Anyone looking for warm clothes could do worse than
bright orange colored clothing with a few dark stains on them.<o:p></o:p></span></p>
<p class="MsoNormal"><b><span face=""Arial Narrow",sans-serif">Krampus:</span></b><span face=""Arial Narrow",sans-serif"> is still carrying it’s sack for
collecting children. The arms and legs sticking out of the bag wouldn’t bother
you so much if they weren’t wiggling.<o:p></o:p></span></p>
<p class="MsoNormal"><b><span face=""Arial Narrow",sans-serif">The
Marching Band:</span></b><span face=""Arial Narrow",sans-serif">
they still have their instruments, but most are busted and covered in gore. The
drum major always gets the first bite of any kill.<o:p></o:p></span></p>
<p class="MsoNormal"><b><span face=""Arial Narrow",sans-serif">Shriner:</span></b><span face=""Arial Narrow",sans-serif"> what’s funnier than a zombie
riding in a mini car wearing a fez? A small fleet of zombies doing the same
thing. What’s not funnier? The fact their faces are covered in gore and they
are waist high.<o:p></o:p></span></p>
<p class="MsoNormal"><b><span face=""Arial Narrow",sans-serif">Rokkette:</span></b><span face=""Arial Narrow",sans-serif"> these beautiful dancers are now
covered in enough gore to remind you of your high school prom. Watch out for
their power kicks.<o:p></o:p></span></p>
<p class="MsoNormal"><b><span face=""Arial Narrow",sans-serif">Parade
Goer:</span></b><span face=""Arial Narrow",sans-serif"> these
tourists are everywhere. There is absolutely nothing special about them. <o:p></o:p></span></p>
<p class="MsoNormal"><b><span face=""Arial Narrow",sans-serif">Music
Star:</span></b><span face=""Arial Narrow",sans-serif"> surrounded
by their entourage. Its great to see the star still wears their smile, even in
undeath. The small intestine hanging out of their mouth is a bit much, though. <o:p></o:p></span></p>
<p class="MsoNormal"><b><span face=""Arial Narrow",sans-serif">News
Caster:</span></b><span face=""Arial Narrow",sans-serif"> along
with their crew, the news caster drags their equipment along in the hunt for a
meal. They are often dressed inappropriately for the weather. <o:p></o:p></span></p>
<p class="MsoNormal"><b><span face=""Arial Narrow",sans-serif">Police
Officer:</span></b><span face=""Arial Narrow",sans-serif"> missing
most of their face and their taser is still in hand. However, the rest of their
equipment is still on them: large caliber handgun, bullet proof vest,
collapsing baton, snack bars, handcuffs, and more. The question is, are you good
enough to kill the zombie in order to get the gear?<o:p></o:p></span></p>
<p class="MsoNormal"><b><span face=""Arial Narrow",sans-serif">Ambulance
Personnel:</span></b><span face=""Arial Narrow",sans-serif">
covered in blood and with half their pockets emptied, these two paramedics were
transporting victims of zombie bites when the victims got up and attacked them.
They managed to restrain one of the zombies to the gurney and are now escorting
the gurney through town. <o:p></o:p></span></p>
<p class="MsoNormal"><b><span face=""Arial Narrow",sans-serif">Mayor:
</span></b><span face=""Arial Narrow",sans-serif">was not liked
when they were alive and yet, somehow, they are liked even less now that they
are undead. The body has so many bullet holes it looks like someone was using
it for target practice. <o:p></o:p></span></p>
<p class="MsoNormal"><b><span face=""Arial Narrow",sans-serif">Barista:</span></b><span face=""Arial Narrow",sans-serif"> some are wearing green aprons,
some are wearing knit caps, but all of them look annoyed that they exist. They
are also followed by D10 customers holding out their coffee cups begging for
more. . . brains. <o:p></o:p></span></p>
<p class="MsoNormal"><b><span face=""Arial Narrow",sans-serif">Protester:</span></b><span face=""Arial Narrow",sans-serif"> no one knows what they were
protesting. Blood and gore cover any sign of who they represent or what they
oppose. They are typically found with D8 former protestors who might be of the
same or opposite opinion. The only thing they all agree on, though, is that <i>fresh
flesh is the best flesh</i>. <o:p></o:p></span></p>
<p class="MsoNormal"><span face=""Arial Narrow",sans-serif">B<b>usiness
Woman:</b> she’s from the Financial District and you know this because she’s
wearing her $2k suit and a MLB ball cap. She’s also being followed by the guys
in her office who should have been fired years ago for sexual harassment. <o:p></o:p></span></p>
<p class="MsoNormal"><b><span face=""Arial Narrow",sans-serif">Art
Museum Docent:</span></b><span face=""Arial Narrow",sans-serif">
they wear boring clothing in an effort to blend into the background and not
detract from the art. However, the splatter of blood across their body suggests
they may have become the art. A zombie teacher and 2D20 elementary age zombie
kids follow. The children are particularly terrifying due to their enthusiasm
for their “art.”<o:p></o:p></span></p>
<p class="MsoNormal"><b><span face=""Arial Narrow",sans-serif">Philosphy
Major:</span></b><span face=""Arial Narrow",sans-serif"> they are
still walking their bicycle, wearing their designer sunglasses, and fedora.
This zombie continuously glances about, as if afraid they will miss something
important or perhaps a sale on sweater vests.<o:p></o:p></span></p>
<p class="MsoNormal"><b><span face=""Arial Narrow",sans-serif">Cosplayer:</span></b><span face=""Arial Narrow",sans-serif"> someone thought playing the
undead version of their favorite hero was a great idea. So did the zombies. Now
this cosplayer is covered in fake <i>and </i>real blood. Keep an eye out, the
rest of the Beyond Humans must be around here someplace.<o:p></o:p></span></p>
<span face=""Arial",sans-serif" style="font-size: 10pt; line-height: 115%; mso-ansi-language: EN-US; mso-bidi-language: AR-SA; mso-fareast-font-family: Calibri; mso-fareast-language: EN-US; mso-fareast-theme-font: minor-latin;"><br clear="all" style="break-before: page; mso-special-character: line-break; page-break-before: always;" />
</span>
<p class="MsoNormal"><span face=""Arial Narrow",sans-serif" style="color: #4472c4; font-size: 14pt; line-height: 115%; mso-bidi-font-family: "Times New Roman"; mso-bidi-theme-font: major-bidi; mso-fareast-font-family: "Times New Roman"; mso-fareast-theme-font: major-fareast; mso-themecolor: accent1;"><o:p> </o:p></span></p>
<h2><span style="color: #ed7d31; mso-themecolor: accent2;">Manhattan Location Tables
</span><span style="color: #ed7d31; font-size: 16pt; line-height: 115%; mso-themecolor: accent2;"><o:p></o:p></span></h2>
<p class="MsoNormal">The following <span style="color: #2e74b5; mso-themecolor: accent5; mso-themeshade: 191;">Table</span>s are designed for use when planning an
AFMBE session. The Location <span style="color: #2e74b5; mso-themecolor: accent5; mso-themeshade: 191;">Table</span>s come in three varieties. The first lists out
the various neighborhoods in Manhattan. The second is more specific and
provides a list of various tourist-orientated locations to be used. The third
Location <span style="color: #2e74b5; mso-themecolor: accent5; mso-themeshade: 191;">Table</span>
provides generic locations (bar, elementary school, retail store, etc.). If you
roll a random location that makes no sense, simply re-roll for a new location. <o:p></o:p></p>
<h3>Building a Session <o:p></o:p></h3>
<p class="MsoNormal">Zombie Masters can use these random <span style="color: #2e74b5; mso-themecolor: accent5; mso-themeshade: 191;">Table</span>s to build a scenario.
Here is how:<o:p></o:p></p>
<p class="MsoListParagraphCxSpFirst" style="mso-list: l4 level1 lfo5; text-indent: -0.25in;"><!--[if !supportLists]--><span style="mso-fareast-font-family: Arial;"><span style="mso-list: Ignore;">1.<span style="font: 7pt "Times New Roman";"> </span></span></span><!--[endif]-->Roll
on the Neighborhoods <span style="color: #2e74b5; mso-themecolor: accent5; mso-themeshade: 191;">Table</span> to determine where they are currently located<o:p></o:p></p>
<p class="MsoListParagraphCxSpMiddle" style="mso-list: l4 level1 lfo5; text-indent: -0.25in;"><!--[if !supportLists]--><span style="mso-fareast-font-family: Arial;"><span style="mso-list: Ignore;">2.<span style="font: 7pt "Times New Roman";"> </span></span></span><!--[endif]-->Roll
on the Generic Locations <span style="color: #2e74b5; mso-themecolor: accent5; mso-themeshade: 191;">Table</span> to determine what building they are in<o:p></o:p></p>
<p class="MsoListParagraphCxSpMiddle" style="mso-list: l4 level1 lfo5; text-indent: -0.25in;"><!--[if !supportLists]--><span style="mso-fareast-font-family: Arial;"><span style="mso-list: Ignore;">3.<span style="font: 7pt "Times New Roman";"> </span></span></span><!--[endif]-->Roll
a second time on the Neighborhoods <span style="color: #2e74b5; mso-themecolor: accent5; mso-themeshade: 191;">Table</span> to determine where they want or need
to go<o:p></o:p></p>
<p class="MsoListParagraphCxSpMiddle" style="mso-list: l4 level1 lfo5; text-indent: -0.25in;"><!--[if !supportLists]--><span style="mso-fareast-font-family: Arial;"><span style="mso-list: Ignore;">4.<span style="font: 7pt "Times New Roman";"> </span></span></span><!--[endif]-->Roll
a second time on the Generic Locations <span style="color: #2e74b5; mso-themecolor: accent5; mso-themeshade: 191;">Table</span> to determine what building they need
to locate<o:p></o:p></p>
<p class="MsoListParagraphCxSpMiddle" style="mso-list: l4 level1 lfo5; text-indent: -0.25in;"><!--[if !supportLists]--><span style="mso-fareast-font-family: Arial;"><span style="mso-list: Ignore;">5.<span style="font: 7pt "Times New Roman";"> </span></span></span><!--[endif]-->Roll
on the Reason to Leave Your Hideout <span style="color: #2e74b5; mso-themecolor: accent5; mso-themeshade: 191;">Table</span> to determine why they are going out
into the world<o:p></o:p></p>
<p class="MsoListParagraphCxSpLast" style="mso-list: l4 level1 lfo5; text-indent: -0.25in;"><!--[if !supportLists]--><span style="mso-fareast-font-family: Arial;"><span style="mso-list: Ignore;">6.<span style="font: 7pt "Times New Roman";"> </span></span></span><!--[endif]-->Roll
on the Complications <span style="color: #2e74b5; mso-themecolor: accent5; mso-themeshade: 191;">Table</span> as many times as you need to add survival
horror aspects to the session<o:p></o:p></p>
<p class="MsoNormal">Zombie Masters can also use the Complications <span style="color: #2e74b5; mso-themecolor: accent5; mso-themeshade: 191;">Table</span> to
insert a random element into whatever doom they have devised for the
characters. <o:p></o:p></p>
<h4>Location <span style="color: #2e74b5; mso-themecolor: accent5; mso-themeshade: 191;">Table</span> One: Neighborhoods <o:p></o:p></h4>
<h3>D10 ; Results <o:p></o:p></h3>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">1
; Upper Manhattan<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">2
; Inwood<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">3-4
; Fort George<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">5
; Washington Heights<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">6
; Hudson Heights<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">7
; West Harlem<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">8
; Hamilton Heights<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">9
; Manhattanville<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">10
; Morningside Heights<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">11
; Central Harlem<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">12-13
; Harlem<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">14
; St Nicholas Historic District <o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">15
; Astor row<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">16
; Sugar Hill<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">17
; Marcus Garvey Park<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">18
; Le Petit Senegal<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">19
; East Harlem (Spanish Harlem)<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">20-21
; Upper East Side<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">22
; Lenox Hil<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">23
; Carnegie Hill<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">24
; Yorkville<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">25-26
; Upper West Side<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">27
; Manhattan Valley<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">28-29
; Lincoln Square<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">30
; Columbus Circle<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">31
; Sutton Place<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">32
; Rockefeller Center<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">33
; Diamon District<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">34
; Theater District<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">35
; Turtle Bay<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">36
; Midtown East<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">37-38
; Midtown<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">39
; Tudor City<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">40
; Little Brazil<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">41-42
; Times Square <o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">43
; Hudson Yards <o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">44
; Midtown West<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">45-46
; Hell’s Kitchen<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">47
; Garment District<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">48
; Herald Square<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">49
; Korea Town<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">50
; Murray Hill <o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">51
; Tenderloin<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">52;
Madison Square<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">53
; Flower District<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">54
; Brookdale<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">55-56
; Kip’s Bay<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">57
; Rose Hill<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">58
; NoMad<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">59
; Peter Cooper Village<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">60
; Chelsea<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">61-62
; Flatiron District<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">63
; Gramercy Park<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">64
; Stuyvesant Square<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">65
; Union Square <o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">66
; Stuyvesant Town<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">67-68
; Meatpacking District<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">69
; Waterside Plaze<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">70-71
; Downtown Manhattan<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">72
; Little Germany<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">73
; Alphabet City / Loisaida<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">74
; East Village<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">75-76
; Greenwich Village<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">77
; NoHo<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">78
; Bowery<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">79
; West Village<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">80-81
; Lower East Side<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">82
; SoHo<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">83
; Nolita<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">84
; Little Australia<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">85
; Little Italy<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">86-87
; Chinatown<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">88
; Financial District<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">89
; Five Points<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">90
; Cooperative Village<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">91
; Two Bridges<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">92
; Tribeca<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">93
; Civic Center<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">94
; Radio Row<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">95
; South Street Seaport<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">96-97
; Battery Park City<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">98
; Little Syria<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">99
; Central Park North<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">100
; Central Park South<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;"><o:p> </o:p></span></p>
<h4>Location <span style="color: #2e74b5; mso-themecolor: accent5; mso-themeshade: 191;">Table</span> Two: Tourist Traps <o:p></o:p></h4>
<h3>3D10 ; Result<o:p></o:p></h3>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">3
; United Nations Building<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">4
; Grand Central Station<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">5
; Times Square<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">6
; One World Observatory<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">7
; Flatiron Building<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">8
; The Battery<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">9
; Queens Midtown Tunnel<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">10
; Inwood Hill Park<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">11
; Little Red Lighthouse<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">12
; The High Bridge<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">13
; Jackie Robinson Park<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">14
; Apollo Theatre<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">15
; 3<sup>rd</sup> Avenue Bridge<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">16
; George Washington Bridge<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">17
; Metropolitan Museum of Art<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">18
; Chrysler Building<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">19
; The High Line<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">20
; Rockefeller Center<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">21
; Chelsea Market<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">22
; Guggenheim Museum<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">23
; Macy’s Herald Square<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">24
; NYC Ferry Station Pier<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">25
; East River Park Amphitheater<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">26
; Radio City Music Hall<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">27
; Strawberry Fields<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">28
; Gapstow Bridge<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">29
; Duke Ellington Statue<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">30
; Loeb Boathouse</span><o:p></o:p></p>
<p class="MsoNoSpacing"><o:p> </o:p></p>
<h4>Location <span style="color: #2e74b5; mso-themecolor: accent5; mso-themeshade: 191;">Table</span> Three: Generic Locations <o:p></o:p></h4>
<h3>3D10 ; Location <o:p></o:p></h3>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">3
; Apartment or Condo<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">4
; Arts Building<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">5
; Bank<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">6
; Bar<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">7
; Bridge <o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">8
; Bus Stop <o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">9
; Coffee Shop<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">10
; Comic Store <o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">11
; Construction Site<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">12
; Elementary School<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">13
; Gas Station<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">14
; Government Admin Office<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">15
; Hospital<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">16
; Hotel<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">17
; Library<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">18
; Museum <o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">19
; Office Building <o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">20
; Park<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">21
; Penthouse<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">22
; Pier<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">23
; Police Station <o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">24
; Religious Building <o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">25
; Restaurant<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">26
; Retail Building<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">27
; Sports Complex<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">28
; Subway Station<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">29
; Theatre <o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">30
; University / College<o:p></o:p></span></p>
<p class="MsoNormal"><o:p> </o:p></p>
<h4>Reasons to Leave <o:p></o:p></h4>
<h3>D10 Roll ; Result <o:p></o:p></h3>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">1
; Food and Water<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">2
; Something important broke (water source, power, etc.) and either you need to
fix it or move to a new home<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">3
; Something or someone compromised your location<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">4
; Save someone<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">5
; Weapons<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">6
; Medical Supplies<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">7
; People are gathering someplace to leave the island<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">8
; Someone else has decided they like your hideout and are willing to kill you
to have it<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">9
; The zombies in the area are attacking your barriers at night; they almost got
in last night<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">10
; D10 zombies are arriving in your area by the hour</span><o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<span face=""Arial",sans-serif" style="font-size: 10pt; line-height: 115%; mso-ansi-language: EN-US; mso-bidi-language: AR-SA; mso-fareast-font-family: Calibri; mso-fareast-language: EN-US; mso-fareast-theme-font: minor-latin;"><br clear="all" style="break-before: page; mso-special-character: line-break; page-break-before: always;" />
</span>
<p class="MsoNormal"><span face=""Arial Narrow",sans-serif" style="color: #4472c4; font-size: 12pt; line-height: 115%; mso-bidi-font-family: "Times New Roman"; mso-bidi-theme-font: major-bidi; mso-fareast-font-family: "Times New Roman"; mso-fareast-theme-font: major-fareast; mso-themecolor: accent1;"><o:p> </o:p></span></p>
<h4>Complications <o:p></o:p></h4>
<h3>Roll 4D10 ; Result <o:p></o:p></h3>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">4
; 8D6 people armed with medium caliber pistols, shotguns, and baseball bats and
they want your stuff<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">5
; D10 x 100 horde of zombies blocks the main path the characters planned to use<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">6
; Weather turns very inclement: high winds, subzero temperatures, and heavy snow
fall or rain – travel time is doubled and all Perception Tasks suffer a -2
penalty<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">7
; The characters arrive at their destination and the people there are not happy
to see them, use the Reasons to Leave <span style="color: #2e74b5; mso-themecolor: accent5; mso-themeshade: 191;">Table</span> to determine why<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">8
; Come across D6 people who want to go with you; they have zero means of
protecting themselves, but have a few cans of food they can give the characters
as payment<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">9
; An improvised explosive device goes off nearby that will attract D20 x 2
zombies; Difficult Dexterity Test or suffer D4 piercing damage from flying
debris<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">10
; This morning’s fog is not burning off in the sunlight, making it hard to see
more than 100 feet away; all Perception-based Tasks suffer a -1 penalty<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">11
; Public execution in process, as a group of 8 masked individuals prepare to
shoot a line of people kneeling on the ground in front of them<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">12
; A box truck is parked facing into a nearby alley: the back of the truck is
open and stocked with food and water, but the truck is out of fuel<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">13
; A lone woman carrying a machete in one hand and carrying several heads
gathered by their hair in the other is walking down the street, alley, or
subway tunnel straight at you<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">14
; D10 pack of zombies stumbles out of a nearby building or alleyway and heads
for the characters; at least one of the zombies has a special Aspect<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">15
; As you pass near parked cars, one of their alarms sounds and begins
attracting the attention of zombies<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">16
; Kids in a building yelling for help down to the characters from their
apartment window: zombies broke into their apartment; if the players don’t
help, the kids will jump from the windows to get away from the zombies (D6
damage per yard fallen, max D6 x 50 and 18 Life Points per kid)<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">17
; D10 x 5 group of zombies begins falling off of nearby roofs and then giving
chase to the characters<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">18
; A group of armed thugs run out from an alleyway, notices the characters,
shoots at the characters as they run toward a subway entrance, and descend into
the darkness – all of them were wearing or carrying brightly colored children’s
backpacks<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">19
; Hundreds of rats swarm past the characters and the all must make an immediate
Feat Test; anyone not dodging or fleeing out of the way of the rats will take
D4 slashing damage per round they are among the rats<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">20
; A pregnant woman with two small children in tow, all three wear backpacks
containing food that they will trade for safe passage to the nearest safe house;
she also has a concealed firearm, knows how to use it, and is not afraid to do
so<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">21
; A sniper from several stories up starts shooting at the characters<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">22
; D8 thugs attack the characters with machetes, baseball bats, and a chainsaw<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">23
; The smell of food wafts from what was once a diner and is now a boarded up
building; if the characters look into the diner and are pleasant, Gerard and
Emilie will offer to make the characters a meal of noodles and vege<span style="color: #2e74b5; mso-themecolor: accent5; mso-themeshade: 191;">Table</span>s<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">24
; Screams of the living echo from a subway entrance, followed by a loud banging
noise, and then more screaming<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">25
; D6 religious fantatics looking to kill unbelievers: do you believe, brother?<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">26
; The <span style="color: #538135; mso-themecolor: accent6; mso-themeshade: 191;">Trashmen</span>
are in the area “taking out the trash”; if the characters do not sneak past
them, D6 <span style="color: #538135; mso-themecolor: accent6; mso-themeshade: 191;">Trashmen</span>
with a trash truck attack and radio for back-up<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">27
; The characters arrive at their destination, only to find it on fire when they
arrive; the fire destroyed whatever the reason they had for coming here<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">28
; D4 HUMVEES are in the area capturing survivors for scientific research<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">29
; A grisly scene: a pile of dead bodies, a few zombies having a nice meal, and
the sound of more zombies shuffling this way<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">30
; A hell-bent motorcycle club is in the area causing problems by burning structures
and parked vehicles, shooting at people, and running people down; D6 x number
of characters in bikers<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">31
; As you arrive at your destination, a group of D10 x 2 people show up looking
for shelter on the run from a horde of D10 x 12 zombies<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">32
; A group of D10 x 3 preteens have banded together to survive the winter and
you have what they want, <span style="mso-spacerun: yes;"> </span>seriously,
anything you have, they will call out and demand as tribute; use Kids stat
block but add Hard to Kill 5 and each child is armed with a small caliber
pistol, if one kid shoots their gun, they all pull and begin shooting<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">33
; A D6 handful of people run out from a building, hands raised in the air, they
quickly drop to their knees and ask the characters to allow them to travel with
the characters; they are willing to trade the location of an arms cache in
exchange for taking them to the next community<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">34
; The characters arrive at their destination to find it is in good condition,
is not suffering from recent attacks of any sort, and everyone seems genuinely
happy to see the characters; short reprieve or eerie situation?<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">35
; A lone zombie stalks the characters; yes, they have to roll the die to deal
with the zombie (running, fighting, or hiding), after all, a simple mistake can
lead to a complicated death<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">36
; The characters arrive at their destination only to find it overrun by zombies<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">37
; D6 people dressed in military fatigues and armed with automatic weapons are
moving through the area on foot, you currently have the drop on them<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">38
; D4 cars carrying D4 people each are racing through the streets playing <i>Zombie
Race 2000</i> and living targets grant more points than zombies<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">39
; A car pileup blocks your way, D10 x 2 zombies are here searching for food and
D4 people are crying out for help; Difficult Willpower Test to walk away and
not help<o:p></o:p></span></p>
<p class="MsoNoSpacing"><span face=""Arial Narrow",sans-serif" style="font-size: 10pt;">40
; Roll twice more and use both results<o:p></o:p></span></p>Undeadhosthttp://www.blogger.com/profile/09131084242228738203noreply@blogger.com0tag:blogger.com,1999:blog-8426637848776233337.post-72635227893773717112023-08-28T17:40:00.002-05:002023-08-28T17:40:19.866-05:00RPGaDay2023 rounding out the month<p> We all knew I wouldn't keep up with this. So, here's the missing entries and the final entries!</p><p><br /></p><p></p><p class="MsoNormal">Day 19, Favorite Published Adventure: the aforementioned <a href="https://www.drivethrurpg.com/product/1934/Eden-Studios-Presents-Volume-2?affiliate_id=171669">Dead
Ops</a><o:p></o:p></p>
<p class="MsoNormal">Day 20, Game I will still play in 20 years: if I’m still
shambling, <a href="https://www.drivethrurpg.com/browse/pub/10/Eden-Studios/subcategory/57_60/All-Flesh-Must-Be-Eaten?affiliate_id=171669">All
Flesh Must Be Eaten</a><o:p></o:p></p>
<p class="MsoNormal">Day 21, Favorite Licensed RPG: I don’t have one. I guess I
could say <a href="https://www.drivethrurpg.com/product/293976/ALIEN-RPG-Core-Rulebook?src=hottest_filtered&affiliate_id=171669">Alien</a>,
as it is the current hotness. GURPS Horseclans is a great example of how to
screw up a licensed gameline. Buffy helped get me where I am in the industry after
starting with AFMBE. Ghosts of Albion is my favorite, published version of the
cinematic Unisystem game lines. Army of Darkness was fun to playtest. Flash
Gordon and the Warriors of Mongo is a beautiful series using the old newspaper artwork.
Nocturnals is great. <o:p></o:p></p>
<p class="MsoNormal">There are simply too many for me to pick a favorite. Very
few stand out as great. I find licensed IPs to be a distraction at the table. <o:p></o:p></p>
<p class="MsoNormal">Day 22, Best Secondhand RPG: <a href="https://www.nobleknight.com/P/11057/Kult-1st-Edition">Kult, 1<sup>st</sup>
edition</a><o:p></o:p></p>
<p class="MsoNormal"><span style="mso-spacerun: yes;"> </span>Day 23, Coolest
Looking RPG product / book: <a href="https://www.drivethrurpg.com/product/295910/Mork-Borg-English?affiliate_id=171669">Mork
Borg</a><o:p></o:p></p>
<p class="MsoNormal">Day 24, Simple / Complex RPG you own: anything created by
TSR or WotC is more complicated than it needs to be and any game claiming to be
simple, isn’t<o:p></o:p></p>
<p class="MsoNormal">Day 25, Unplayed RPG you own: too many, the various <a href="https://www.drivethrurpg.com/browse/pub/11437/Free-League-Publishing?affiliate_id=171669">XX_Borgs</a>,
<a href="https://www.drivethrurpg.com/product/99123/Adventurer-Conqueror-King-System?term=adventurer+conq&affiliate_id=171669">ACK</a>,
<a href="https://www.drivethrurpg.com/product/345725/Unknown-Armies-Second-Edition?src=hottest_filtered&affiliate_id=171669">Unknown
Armies</a>, and more (though I’ve stolen ideas from all of them)<o:p></o:p></p>
<p class="MsoNormal">Day 26, Favorite Character Sheet: <a href="https://www.drivethrurpg.com/product/441777/Wasted-Lands-The-Dreaming-Age-Character-Sheet?affiliate_id=171669">Wasted
Lands: The Dreaming Age</a>. It’s simple though elegant<o:p></o:p></p>
<p class="MsoNormal">Day 27, Game you’d like a new edition of: <a href="https://www.drivethrurpg.com/browse/pub/10/Eden-Studios/subcategory/57_60/All-Flesh-Must-Be-Eaten?affiliate_id=171669">All
Flesh Must Be Eaten</a>, because I want to write and produce it!<o:p></o:p></p>
<p class="MsoNormal">Day 28, Scariest game I’ve played: the scariest games have
all been due to gameplay and not due to rules. The scariest was one of the
first “creature feature” games I ran using cWoD rules as the players tried to
hunt down Sam Haight through mirrors and umbral realms from Hell. <o:p></o:p></p>
<p class="MsoNormal">Day 29, Most Memorable Encounter: I was running a one-shot
of AFMBE (ostensibly, but really, it also had elements of <a href="https://www.drivethrurpg.com/product/628/Armageddon-the-End-Times?affiliate_id=171669">CJ
Carella’s Armageddon</a> and <a href="https://www.drivethrurpg.com/product/692/CJ-Carrellas-WitchCraft?cPath=57_93&affiliate_id=171669">CJ
Carella’s WitchCraft</a> in it) that I wrote with Derek Guder that contained a
flashback scene (pro-tip: don’t). At one point during the flashback, one character
shot the other character in the face. I had to react quick to save the game. I
saved the game and secured a whole bunch of friendship out of that session!<o:p></o:p></p>
<p class="MsoNormal">Day 30, Obscure RPG you’ve played: <a href="https://www.drivethrurpg.com/product/1715/Obsidian-the-Age-of-Judgement?affiliate_id=171669">Obsidian:
The Age of Judgement</a><o:p></o:p></p>
<p class="MsoNormal">Day 31, Favorite RPG of all time: <a href="https://www.drivethrurpg.com/browse/pub/10/Eden-Studios/subcategory/57_60/All-Flesh-Must-Be-Eaten?affiliate_id=171669">All
Flesh Must Be Eaten</a>. I can’t help myself. <o:p></o:p></p><br /><p></p>Undeadhosthttp://www.blogger.com/profile/09131084242228738203noreply@blogger.com0tag:blogger.com,1999:blog-8426637848776233337.post-75711893623315132122023-08-23T21:56:00.010-05:002023-08-23T22:01:11.597-05:00Escape from Manhattan<p><i><b>Escape from Manhattan<br /></b></i>Copyright 2023 Derek Stoelting</p><p><br /></p><div class="separator" style="clear: both; text-align: center;"><a href="https://upload.wikimedia.org/wikipedia/commons/b/b9/Above_Gotham.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="521" data-original-width="800" height="208" src="https://upload.wikimedia.org/wikipedia/commons/b/b9/Above_Gotham.jpg" width="320" /></a></div><div class="separator" style="clear: both; text-align: center;">Anthony Quintano, CC BY 2.0</div><div class="separator" style="clear: both; text-align: center;">https://creativecommons.org/licenses/by/2.0 , via Wikimedia Commons</div><p class="MsoNormal"><i><br /></i></p><p class="MsoNormal"><i>Daddy brings us to the parade every year. We ride the
subway in from Brooklyn and wait in front o</i><i>f the Warwick. It was our spot. This
year was no different. There we were, a family amongst thousands of other
families and millions of people. . . all to welcome Santa to town.</i></p><p class="MsoNormal"><i>We didn’t so much hear, as we did feel, the explosion.
The ground rumbled beneath our feet. It was slight, enough to notice, but not
enough to worry about it. It wasn’t until everyone noticed the smoke in the sky
far to the south that people started to worry. Within an hour, people were
trying to get out of Manhattan as quick as they could.<o:p></o:p></i></p><p class="MsoNormal"><i>Not us. Daddy took us to a diner and set us down for
lunch. He said he wanted to let all of the crazy people do their running about
and that we would leave later. The food was okay. We all had cheeseburgers and
fries. Regina had a strawberry shake and I had a chocolate shake. By the time
we finished eating, everyone else had left the diner. We waited for the streets
to start clearing out, before we left. <o:p></o:p></i></p><p class="MsoNormal"><i>The rest of that day and week were a blur. We couldn’t
get off the island. The police and the National Guard shut them down and were
shooting at people who tried to cross them! We found an apartment building
where we could hide. Some nice people let us in. They didn’t have very good
food. When the power to the apartment went out, we all left. We ended up in a
place called Yorkville. Daddy says we will be safe here. <o:p></o:p></i></p><p class="MsoNormal"><i>We have been in Yorkville for a month, now. Daddy leaves
every other day with other people. He said that the boxes falling from the sky
have supplies in them and whomever gets to them first gets to keep what’s in
them. Last week, he started taking a gun with him. Everyone that goes with him
also has a gun. I’ve heard them talking about zombies, but I know they aren’t
real.<o:p></o:p></i></p><p class="MsoNormal"><i>Last night, I snuck out and listened in on a meeting.
Daddy met with Kaipo. They were discussing some lady named Lola Loca.
Apparently, she and her teen friends are causing problems outside of Yorkville.
However, they quickly changed the topic to discussing the zombies, again. I
don’t understand why they are talking about zombies. I think they knew I was there and
listening in, so they were trying to scare me off. <o:p></o:p></i></p><p>
<i><span face=""Arial",sans-serif" style="line-height: 115%; mso-ansi-language: EN-US; mso-bidi-language: AR-SA; mso-fareast-font-family: Calibri; mso-fareast-language: EN-US; mso-fareast-theme-font: minor-latin;">The next day, Daddy
took us to a building at the back of the neighborhood and taught us how to
shoot Uzis.</span></i></p>Undeadhosthttp://www.blogger.com/profile/09131084242228738203noreply@blogger.com0tag:blogger.com,1999:blog-8426637848776233337.post-71476387697115140072023-08-03T09:35:00.000-05:002023-08-03T09:35:04.104-05:00#RPGaDay2023 Day 3: 1st purchase this year<p> My buddy Dave Chapman is a comedian. For today's #RPGaDay2023 entry, he wants to know what the first game I purchased this year was. Dave doesn't realize that I spend a lot of money on games. Yes, my wife knows. No, I don't need to go to meetings (unless those meetings involve more playing more RPGs!). </p><p>The first corebook I ever bought was probably the <a href="https://www.drivethrurpg.com/product/17171/DD-Rules-Cyclopedia-Basic?affiliate_id=171669" target="_blank">Rules Cyclopedia</a> or <a href="https://www.drivethrurpg.com/product/17003/Players-Handbook-1e?affiliate_id=171669" target="_blank">1st Edition AD&D</a>. It's been so long, I don't remember. My first GM, Aaron, had the Basic D&D core book. </p><p><br /></p><p>My big purchases have been the following. First up, <a href="https://www.drivethrurpg.com/product/293976/ALIEN-RPG-Core-Rulebook?affiliate_id=171669" target="_blank">Alien</a>. </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFKGn-NYYTVNBtt7vLKSoWIymD7L1Qe-Ssv-XV7BEWj4IRkB80CuZ2PBDe8p6_GaxD_mlaZb8-bNGmkf4xj_EC-qJKsLIcu67qaUCAu-m6dS9TzuNUaIzD40Flq6N5W271R0ygbBxelvpqI1rW8EOVHKGeNVx_ZQz-flHT9Ne_g_BI4GVrCXwnjqlPZxmr/s1215/Alien%20Colonial%20Marines.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1215" data-original-width="900" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFKGn-NYYTVNBtt7vLKSoWIymD7L1Qe-Ssv-XV7BEWj4IRkB80CuZ2PBDe8p6_GaxD_mlaZb8-bNGmkf4xj_EC-qJKsLIcu67qaUCAu-m6dS9TzuNUaIzD40Flq6N5W271R0ygbBxelvpqI1rW8EOVHKGeNVx_ZQz-flHT9Ne_g_BI4GVrCXwnjqlPZxmr/s320/Alien%20Colonial%20Marines.jpg" width="237" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnhAD2qhNqFyYd1RbrDWC3Dfkcjp1yTWhUjvsu4yszGtIwQqfrCRZNa4h6cQTpjmTiQi9BdzUNGLU99wPGerWHJGvwQGA5ZTYxMb0wqJu8PM6eSYSEssKP2-Wm0s4Em1CMjXVf7MIxTBt3ZipjVt5LMbiTDcUgQh0HYcFApeiwQ9eG833EibF3a_k3Iwj8/s1219/alien%20corebook.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1219" data-original-width="900" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnhAD2qhNqFyYd1RbrDWC3Dfkcjp1yTWhUjvsu4yszGtIwQqfrCRZNa4h6cQTpjmTiQi9BdzUNGLU99wPGerWHJGvwQGA5ZTYxMb0wqJu8PM6eSYSEssKP2-Wm0s4Em1CMjXVf7MIxTBt3ZipjVt5LMbiTDcUgQh0HYcFApeiwQ9eG833EibF3a_k3Iwj8/s320/alien%20corebook.jpg" width="236" /></a></div><div><br /></div><div><br /></div><div><br /></div><div>Then, there's <a href="https://dungeonhavoc.itch.io/korg-pdf" target="_blank">Korg and Korg Slayer</a>. It's a solo-ttrpg game.</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhq6zp87gI5wpzwb2eD9rnYvdssz1k7Db6m5sbctIFkC4DSYxxupLlyu5MO3lf07yijFYDNcbBYSkW2XsaHg1r0mEGyM0M7XnG9T58nPs4kkB93TA5Y1VyP56oLPLnQPjLBWCi31XpDPTexacRAdvAOsShcx6n_9RnP6vAp0QTJAIAHQ0QA3aCOCp6glA8E/s1028/korg.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="588" data-original-width="1028" height="183" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhq6zp87gI5wpzwb2eD9rnYvdssz1k7Db6m5sbctIFkC4DSYxxupLlyu5MO3lf07yijFYDNcbBYSkW2XsaHg1r0mEGyM0M7XnG9T58nPs4kkB93TA5Y1VyP56oLPLnQPjLBWCi31XpDPTexacRAdvAOsShcx6n_9RnP6vAp0QTJAIAHQ0QA3aCOCp6glA8E/s320/korg.png" width="320" /></a></div><br /><div>For Bronze Age love that isn't Runequest, I picked up <a href="https://www.drivethrurpg.com/product/344904/Jackals-Bronze-Age-Fantasy-Roleplaying?affiliate_id=171669" target="_blank">Jackals</a>.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgbhYe_YX4Ta0QGVxEhocwXhmklfmrzMXeBQaNOtG-kae_bny0hlt_cZPNeyTdo4zB3dV917uLQ-mg7p_Xeq2RRt_6h3Z7vr774G5I5Al2uU7IijFH_Eymp-FREqetaSfUVX0fUv5Uhw3Ew0xj_ELlC87MCdiNYK_NorI4Ee9UhxC1dxNb0iylwxMHleqYL/s650/Jackals%20corebook.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="650" data-original-width="434" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgbhYe_YX4Ta0QGVxEhocwXhmklfmrzMXeBQaNOtG-kae_bny0hlt_cZPNeyTdo4zB3dV917uLQ-mg7p_Xeq2RRt_6h3Z7vr774G5I5Al2uU7IijFH_Eymp-FREqetaSfUVX0fUv5Uhw3Ew0xj_ELlC87MCdiNYK_NorI4Ee9UhxC1dxNb0iylwxMHleqYL/s320/Jackals%20corebook.jpg" width="214" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgwbTvkIM0cTcCKDoOzjj4_Xd3D49syrsslaYLCptFJ4814BoKJHUOn62NiOmt9MQDi6stPLvGb5QSIXUx7FbhM38b_S3xAApjegsT_s3Z4XQEs9IC9C2htubBImsa2wyk5nb8DL8ldfWNU3vxdEdGZYpNUOFz8h-_aSC3Ea-g5e3YmGr9OgXmZGsFBBOEs/s650/Jackals%20FotCoB.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="650" data-original-width="434" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgwbTvkIM0cTcCKDoOzjj4_Xd3D49syrsslaYLCptFJ4814BoKJHUOn62NiOmt9MQDi6stPLvGb5QSIXUx7FbhM38b_S3xAApjegsT_s3Z4XQEs9IC9C2htubBImsa2wyk5nb8DL8ldfWNU3vxdEdGZYpNUOFz8h-_aSC3Ea-g5e3YmGr9OgXmZGsFBBOEs/s320/Jackals%20FotCoB.jpg" width="214" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhuWrKlR7hml-ym4N1b1p6CZCIehiEahoSGN6ZVol2g9BqSyHd5V8hH_RwsvDAc5wc3JcEkQbcrX5dVRFsVf4Vu1cQ6vnybPgAJNOQb6KdesxTCQMjxW-UwguAxEZHQJ2HEIXInlsLlRbPAk25XXQCQvhGy7ascKwv7MqLUCUOl2uSyRaytK2LWLO6ansYS/s1347/Jackals%20TotWR.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1347" data-original-width="900" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhuWrKlR7hml-ym4N1b1p6CZCIehiEahoSGN6ZVol2g9BqSyHd5V8hH_RwsvDAc5wc3JcEkQbcrX5dVRFsVf4Vu1cQ6vnybPgAJNOQb6KdesxTCQMjxW-UwguAxEZHQJ2HEIXInlsLlRbPAk25XXQCQvhGy7ascKwv7MqLUCUOl2uSyRaytK2LWLO6ansYS/s320/Jackals%20TotWR.jpg" width="214" /></a></div><br /><p>And I purchased my first dice tower from <a href="https://www.instagram.com/fyreandashe/" target="_blank">Fyre & Ashe</a>. It's a hollow, wooden book with tentacles on the cover. The tower is inside looks like it is a castle wall.</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjO0o5ZUg_VcqGIuylbZcOWXhM9yj_VVO-jVFReR5rXTLswAagA42fh3xTeunMmlCB3eNTFt9QzKUvTwNgGRYr_Y0JNOHh9rD751U5PBjNVFMwHiWiadV3kY4cPr9mRtY0RWYVUQygpunqxj1muAYjQbKor4HQVWpiDKXC2sEJa2IQtknWxDpSemapBNSN5/s680/FyreandAshe.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em; text-align: center;"><img border="0" data-original-height="510" data-original-width="680" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjO0o5ZUg_VcqGIuylbZcOWXhM9yj_VVO-jVFReR5rXTLswAagA42fh3xTeunMmlCB3eNTFt9QzKUvTwNgGRYr_Y0JNOHh9rD751U5PBjNVFMwHiWiadV3kY4cPr9mRtY0RWYVUQygpunqxj1muAYjQbKor4HQVWpiDKXC2sEJa2IQtknWxDpSemapBNSN5/s320/FyreandAshe.jpg" width="320" /></a></div><p style="text-align: justify;"></p><p><br /></p><p>The big deal this year is <a href="https://www.elflair.com/shop/wasted-lands-tda/10?page=1&limit=60&sort_by=category_order&sort_order=asc" target="_blank">Wasted Lands: The Dreaming Age</a> (still available for pre-order). It's the new game from Elf Lair. The setting post-apocalyptic fantasy where the characters have a spark of something different to them. I wrote the <a href="https://www.drivethrurpg.com/product/444044/Wasted-Lands-The-Dreaming-Age-Quick-Start-Rules?affiliate_id=171669" target="_blank">quick start</a> for it (free, $0).</p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEhf42rl29iGb7rqVx7Cv8DaaIZ8ZYAjTDTnBS7Sa3iO7ENWZ_um72l3Zu-oIjmjUloCt6XmDFAnlAJI6Y--b51MQXpvgMa9QR62aztoemvOOT8_JbAUxYGgcr_GyjjBtaWfPQH-xg86wU9MpjUWN_jyRp1iMu01rkrLtGlNumXY2sXb1Jz7aZ2CWrnh7G90" style="margin-left: 1em; margin-right: 1em;"><img alt="" data-original-height="660" data-original-width="541" height="240" src="https://blogger.googleusercontent.com/img/a/AVvXsEhf42rl29iGb7rqVx7Cv8DaaIZ8ZYAjTDTnBS7Sa3iO7ENWZ_um72l3Zu-oIjmjUloCt6XmDFAnlAJI6Y--b51MQXpvgMa9QR62aztoemvOOT8_JbAUxYGgcr_GyjjBtaWfPQH-xg86wU9MpjUWN_jyRp1iMu01rkrLtGlNumXY2sXb1Jz7aZ2CWrnh7G90" width="197" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEj_qH8S5ZR0rqeJrLEy_YmK9g1ucr_4tJZncBpRipZWFdbhVhVS_IV17AgpQNW2nzNQP_N2sz2FYH7myY03ZytSZJrVG6c84s-vNFyB9mMvJBKyYCAqZxi4O-aHWheEvjOqPCLHRBcTP99uuFbZmy4UPVig2YlDUWKX2Uf2Q4cJ2lL6SxIpPkmQ_5nXXLYy" style="margin-left: 1em; margin-right: 1em;"><img alt="" data-original-height="822" data-original-width="641" height="240" src="https://blogger.googleusercontent.com/img/a/AVvXsEj_qH8S5ZR0rqeJrLEy_YmK9g1ucr_4tJZncBpRipZWFdbhVhVS_IV17AgpQNW2nzNQP_N2sz2FYH7myY03ZytSZJrVG6c84s-vNFyB9mMvJBKyYCAqZxi4O-aHWheEvjOqPCLHRBcTP99uuFbZmy4UPVig2YlDUWKX2Uf2Q4cJ2lL6SxIpPkmQ_5nXXLYy" width="187" /></a></div><br /><br /></div>So, there you go. <p></p>Undeadhosthttp://www.blogger.com/profile/09131084242228738203noreply@blogger.com0tag:blogger.com,1999:blog-8426637848776233337.post-40026720229611906702023-07-21T15:17:00.003-05:002023-07-21T15:18:28.524-05:00Visit Scenic Lake Manitou! part one of an All Flesh Must Be Eaten Deadworld<p><span style="font-family: arial; font-size: x-small;"> </span></p><div class="separator" style="clear: both; text-align: center;"><span style="font-family: arial; font-size: x-small;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4lXcw368etSPwWcfLZI3FmCfdcmGetBuCFdRdJNldcqnWRfoFxIqglpn_tX2NiV6sSc2VzWHD6-liljy3rzWhx3D3a61VAkmsnKWEqQBxzHclJryiuRO1vvlsUbu_JViaabWY71EFknGziS4re22m48A8iQsko7OUT2tnBOn-SaphdA-dYAkFys8GJvoR/s480/dreamstime_xs_150347386.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="320" data-original-width="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4lXcw368etSPwWcfLZI3FmCfdcmGetBuCFdRdJNldcqnWRfoFxIqglpn_tX2NiV6sSc2VzWHD6-liljy3rzWhx3D3a61VAkmsnKWEqQBxzHclJryiuRO1vvlsUbu_JViaabWY71EFknGziS4re22m48A8iQsko7OUT2tnBOn-SaphdA-dYAkFys8GJvoR/s16000/dreamstime_xs_150347386.jpg" /></a></span></div><span style="font-family: arial; font-size: x-small;"><div class="copy-line__content js-copy-line-content" style="box-sizing: border-box; color: var(--dt-grey); flex-grow: 1; font-family: Roboto, sans-serif; font-size: 0.875rem; outline: none; overflow: hidden; padding-left: 0.9375rem; position: relative; text-align: center; text-wrap: nowrap;">Photo <a href="https://www.dreamstime.com/spring-bluff-trail-starved-rock-state-park-illinois-image150347386" style="box-sizing: border-box; outline: none; text-decoration-line: none; transition: all 0.1s ease-in-out 0s;">150347386</a> | <a href="https://www.dreamstime.com/photos-images/state-park.html" style="box-sizing: border-box; outline: none; text-decoration-line: none; transition: all 0.1s ease-in-out 0s;">State Park</a> © <a href="https://www.dreamstime.com/wasppics_info" style="box-sizing: border-box; outline: none; text-decoration-line: none; transition: all 0.1s ease-in-out 0s;">Ej Rodriquez Photography</a> | <a href="https://www.dreamstime.com/photos-images/state-20park.html" style="box-sizing: border-box; outline: none; text-decoration-line: none; transition: all 0.1s ease-in-out 0s;">Dreamstime.com</a></div><div><br /></div></span><p></p><h1><span style="font-family: arial; font-size: x-small;">Chapter One: Visit Scenic Lake Manitou<o:p></o:p></span></h1>
<h2><span style="font-family: arial; font-size: x-small;">History<o:p></o:p></span></h2>
<p class="MsoNormal"><span style="font-family: arial; font-size: x-small;">This Deadworld is designed to be set in an Upper-Midwest USA
state after the zombies have risen and consumed most of the locals. The Cast
Members are likely normal people who have escaped the town in which they lived
and are now living out of a lodge in the local state park. They are led by the
woman who managed the state park’s lodge before the rise of the zombies. She
assigns duties as needed, oversees supply management, and does her best to keep
everyone alive.<o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family: arial; font-size: x-small;">Six months ago, the dead rose and began eating the living.
People who were bit, but not killed by the zombies were contagious. Some left
the area and went home, where they spread the love to those communities. As the
situation grew more dire, military and law enforcement units gathered and
eventually went rogue, while citizens either banded together or went full-on
everyone-for-themselves.<o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family: arial; font-size: x-small;">At the local level, the governor activated the National
Guard, who had an armory near the town of Lake Manitou. They assembled and were
preparing to travel to the state capital when they received a command to stand
down. Nearly an hour later, an Air Force wing consisting of a B1-Lancer, two
AC-130 gunships, and two F-16 escorts destroyed the capital. <o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family: arial; font-size: x-small;">The commanders within the Lake Manitou National Guard unit
tried to maintain command and control of their units. However, more than half of
the soldiers deserted to return to their families within days of the airstrike.
Those who remained eventually teamed up with surviving local law enforcement
officers (of all departments), the mayor, and city council in an effort to protect
the area. <o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family: arial; font-size: x-small;">Major Amy Abrahms of the National Guard, Mayor Stacey
Sherman, and State Police Lieutenant Denise Dysktra established the National
Guard Armory as their command center. The location has become a pop-up city.
Not only are these three groups active, there is also a tent city of civilians
and a large marketplace. <o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family: arial; font-size: x-small;">In an effort to keep out as many zombies as possible, the de-facto
government has installed fencing along the edge of the tent city. It isn’t
perfect and there are ways through the fence line if one knows where to look. A
combined force of law enforcement and National Guard soldiers patrol the fence
line, dispatching zombies and repairing any damage they find. <o:p></o:p></span></p>
<h2><span style="font-family: arial; font-size: x-small;">Other Locales<o:p></o:p></span></h2>
<p class="MsoNormal"><span style="font-family: arial; font-size: x-small;">In addition to the community surrounding the National Guard
Armory, there are camps of civilians, LEOs, and AWOL military personal strewn
throughout the county. Some people are surviving on their own without outside
assistance, but not very many. There is constant strife among the communities. <o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family: arial; font-size: x-small;">“The Parlor” is an area unofficially considered neutral
ground for non-government types. The big attraction is the bar with its various
stills and barrels of the good stuff available for purchase, but you can also
find bullets, weapons, food, drugs, or sex work. Many of the camps who do not
get along meet here for accords.<o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family: arial; font-size: x-small;">The Pleasant Place Trailer Park was a vice den before the
fall of man. Now that the zombies are large and in charge, it’s only become
more entrenched in criminal behavior. The hardest drugs and cheapest
prostitutes can be found here.<o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family: arial; font-size: x-small;">The old Jenkin’s family farm has existed for as long as
anyone can remember. Today, the farm is more of a commune run by several
families, including the Jenkins. They still produce food and are willing to
trade it for supplies they need. They aim to trade fair with everyone, but
anyone who crosses them will not be treated so well on their next visit.<o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family: arial; font-size: x-small;">Sunset Falls State Prison is ten miles south of Manitou. It
is run by former inmates and the worst of the former prison guards. More
details on the prison can be found in <i>One of the Living.<o:p></o:p></i></span></p>
<p class="MsoNormal"><span style="font-family: arial; font-size: x-small;">Lake Manitou State Park is to the north of town. The
community is a blend of those with survival training and those without. The
only built-in residents that came with the park are a few employees. Everyone
else is from outside the park. This is the default starting point for <i>Return
to Lake Manitou</i>.</span></p>
<h2><span style="font-family: arial; font-size: x-small;">Lake Manitou State Park<o:p></o:p></span></h2>
<p class="MsoNormal"><span style="font-family: arial; font-size: x-small;">Lake Manitou State Park is located 4 miles north of the town
of Manitou. The park is bound by the lake on the west side, highway on the east
side, Manitou Creek to the north, and farms to the south. The state park covers
nearly 4,100 acres with less than one-quarter of that developed. The rest is
forest. The terrain is hilly with the lowest elevation near the lake and the
highest in the southeast where the lodge resides. <o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family: arial; font-size: x-small;">The park offered activities such as swimming, canoe and bike
rental, day camps for children and at-risk teens, and winter activities such as
snowshoeing and cross-country skiing. There is a boat launch near the beach to
accommodate water vessels under thirty feet. <o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family: arial; font-size: x-small;">The Lake Manitou State Park Lodge has 120 guest rooms, a
banquet hall capable of serving up to 140 people, and an outdoor seating area
for 80. The guest room portion of the building is four stories tall. The
kitchen is under the banquet hall. The park’s combined administration office
and nature conservatory building is nearby, as is the motor pool garage
containing one pick-up truck, one wheelchair accessible van, and four ATV/quad
bikes. At the moment, all six vehicles are full of fuel. <o:p></o:p></span></p>
<h3><span style="font-family: arial; font-size: x-small;">Park Personalities<o:p></o:p></span></h3>
<p class="MsoNormal"><span style="font-family: arial; font-size: x-small;">There are approximately fifty people living in the Lodge.
There is enough room on site that people who do not get along, can keep their
distance. <o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family: arial; font-size: x-small;"><b>Linda Gehrig</b> was the lodge manager. She is a fit
woman in her fifties. She is a divorce’ whose children are grown with families
of their own. Linda lived on property before the rise of the zombies. In the
prior world, Linda was a charming person who appeared to love everyone and
always had a kind word. Today, she can still do that, but usually saves it for
children. To everyone else, she is very business-like. She sees it at her duty
to keep everyone who resides at the lodge alive.<o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family: arial; font-size: x-small;"><b>Jeannie Dover</b> was a short order cook at a diner
before the fall of man. She is currently the “chef” at the lodge. Jeannie, <b>Tre
Smith</b>, and <b>Angela Montaine</b> are the regulars of the kitchen crew.
Dishes duty floats among the other residents of the lodge – everyone gets their
turn. Jeannie’s team does their best, but it seems like more and more their job
is to safeguard the clean water and dry food against thieves. They are
constantly running out of something and substituting whatever is on hand. <o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family: arial; font-size: x-small;"><b>Dana Sterling</b> was a police officer when it meant
something. Law enforcement lost its appeal when zombies became the primary
source of crime. She moved her family to the lodge sooner than most of the other
people who came to live there. Linda asked her to take on the job of security
chief and Dana agreed, noticing no one else at the time had experience. Dana
keeps a close eye on those residents who own firearms. <o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family: arial; font-size: x-small;"><b>Tony Flowers</b> and their family were camping onsite
when the world went sideways. Instead of trying to return to their home in
Minneapolis, they decided to stay in the park and make a go of it. After
meeting Tony and learning they were a mechanic by trade, Dana invited them to
come stay in the Lodge. Tony’s children are outspoken, but polite. They tend to
be the first to volunteer for chores, but dislike babysitting the younger
children of the community. Tony’s spouse is not adjusting well to the new world
and spends most of their time in their Lodge guest room.<o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family: arial; font-size: x-small;"><b>Sarah Barclay</b> has zero skills for survival. A retired
bank teller, she has the ability to sit in place for hours on end. She has
taken it upon herself to listen to both a law enforcement radio and an amateur
band radio most days. She often plays solitaire or knits while doing so. The
Lodge has solar power it routes to the radio and the two freezers in the
kitchen. When residents of the lodge leave to go to the National Guard Armory
or the Parlor, she sends them with a radio to stay in contact with the lodge.</span></p>
<h3><br /></h3>
<h3><span style="font-family: arial;"><span style="font-size: small;">Park Resident</span><br /></span><i style="text-indent: 0in;"><span style="font-family: arial; font-size: x-small; font-weight: normal;">Supporting Cast / Adversary</span></i></h3>
<p class="MsoNormal" style="text-indent: 0in;"><span style="font-family: arial; font-size: x-small;"><b>Attributes:</b> STR 2, DEX 2, CON
3, INT 3, PER 2, WIL 2, LPS 36, EPS 26, SPD 10, ESS 14<o:p></o:p></span></p>
<p class="MsoNormal" style="text-indent: 0in;"><span style="font-family: arial; font-size: x-small;"><b>Qualities and Drawbacks:</b> Hard
to Kill 2, Honorable 1, Recurring Nightmares -1, Resistance (Fatigue) 2, Resistance
(Poison) 1<o:p></o:p></span></p>
<p class="MsoNormal" style="text-indent: 0in;"><span style="font-family: arial; font-size: x-small;"><b>Skills:</b> Brawl 1, Bureaucracy 2,
Climbing 2, Craft (Seamstress) 2, Craft (Woodworker) 2, Dodge 2, Drive 1, Engineering
(Civil) 2, First Aid 2, Guns (Rifle) 1, Hand
Weapons (Choice) 1, Notice 2, Sciences (Biology) 2, Stealth 2, Survival (Forest)
3, Traps 2, Unconventional Medicine (Herbal) 1<o:p></o:p></span></p>
<p class="MsoNormal" style="text-indent: 0in;"><span style="font-family: arial; font-size: x-small;"><b>Gear:</b> ATV, backpack, gallon
of water, large baggie of trail food, lawn mower blade with a duct tape wrapped
handle (D6 x 2 piercing), park map with animal traps marked, radio, rifle (D4 x
4 piercing) or shotgun (D6 x 5 piercing)<o:p></o:p></span></p>
<p class="MsoNormal" style="text-indent: 0in;"><span style="font-family: arial; font-size: x-small;"><b><i>Art Direction: someone who
looks completely out of place that has had to adjust to survive; maybe they
have on what were nice clothes and now the clothing and person are covered in
dirt and cuts, they’re holding a makeshift weapon that is a lawn mower blade
with duct tape wrapped around one end for a handle</i></b></span></p><p class="MsoNormal" style="text-indent: 0in;"><span style="font-family: arial; font-size: x-small;"><b><i>Sunset Falls Copyright Eden Studios and used without express permission</i></b></span></p><p class="MsoNormal" style="text-indent: 0in;"><span style="font-family: arial; font-size: x-small;"><b><i>Copyright 2023 Derek Stoelting</i></b></span></p>Undeadhosthttp://www.blogger.com/profile/09131084242228738203noreply@blogger.com0tag:blogger.com,1999:blog-8426637848776233337.post-90069891768230219842023-07-17T21:43:00.000-05:002023-07-17T21:44:03.716-05:00Random Forest Locations<p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgM3OH2hg6sVxhoKnx6haINbL8JdDruZTqjsYeVE3aplJ8jt2bBvYkI4CYf_Gp7V0fXiJ8t01-7wHDpUuA_rCNwA9afNslaqAKCjtnVWCtNyaZYwvWHL2I6zyGG-WS6wvMfVIySH1H-pp1ixAubnWGq1br5DQnNsX54bL92U_C4t1aWegtIKPHuKUYorVgY/s2737/dreamstime_l_49574173.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1825" data-original-width="2737" height="426" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgM3OH2hg6sVxhoKnx6haINbL8JdDruZTqjsYeVE3aplJ8jt2bBvYkI4CYf_Gp7V0fXiJ8t01-7wHDpUuA_rCNwA9afNslaqAKCjtnVWCtNyaZYwvWHL2I6zyGG-WS6wvMfVIySH1H-pp1ixAubnWGq1br5DQnNsX54bL92U_C4t1aWegtIKPHuKUYorVgY/w640-h426/dreamstime_l_49574173.jpg" width="640" /></a><span style="color: var(--dt-grey); font-family: Roboto, sans-serif; font-size: 0.875rem; text-wrap: nowrap;">Photo </span><a href="https://www.dreamstime.com/stock-photo-mysterious-scary-forest-branches-trees-image49574173" style="box-sizing: border-box; font-family: Roboto, sans-serif; font-size: 0.875rem; outline: none; text-decoration-line: none; text-wrap: nowrap; transition: all 0.1s ease-in-out 0s;">49574173</a><span style="color: var(--dt-grey); font-family: Roboto, sans-serif; font-size: 0.875rem; text-wrap: nowrap;"> </span><span style="color: var(--dt-grey); font-family: Roboto, sans-serif; font-size: 0.875rem; text-wrap: nowrap;">|</span><span style="color: var(--dt-grey); font-family: Roboto, sans-serif; font-size: 0.875rem; text-wrap: nowrap;"> </span><a href="https://www.dreamstime.com/photos-images/creepy-forest.html" style="box-sizing: border-box; font-family: Roboto, sans-serif; font-size: 0.875rem; outline: none; text-decoration-line: none; text-wrap: nowrap; transition: all 0.1s ease-in-out 0s;">Creepy Forest</a><span style="color: var(--dt-grey); font-family: Roboto, sans-serif; font-size: 0.875rem; text-wrap: nowrap;"> </span><span style="color: var(--dt-grey); font-family: Roboto, sans-serif; font-size: 0.875rem; text-wrap: nowrap;">©</span><span style="color: var(--dt-grey); font-family: Roboto, sans-serif; font-size: 0.875rem; text-wrap: nowrap;"> </span><a href="https://www.dreamstime.com/guasor_info" style="box-sizing: border-box; font-family: Roboto, sans-serif; font-size: 0.875rem; outline: none; text-decoration-line: none; text-wrap: nowrap; transition: all 0.1s ease-in-out 0s;">Guasor</a><span style="color: var(--dt-grey); font-family: Roboto, sans-serif; font-size: 0.875rem; text-wrap: nowrap;"> </span><span style="color: var(--dt-grey); font-family: Roboto, sans-serif; font-size: 0.875rem; text-wrap: nowrap;">|</span><span style="color: var(--dt-grey); font-family: Roboto, sans-serif; font-size: 0.875rem; text-wrap: nowrap;"> </span><a href="https://www.dreamstime.com/photos-images/scary-20forest.html" style="box-sizing: border-box; font-family: Roboto, sans-serif; font-size: 0.875rem; outline: none; text-decoration-line: none; text-wrap: nowrap; transition: all 0.1s ease-in-out 0s;">Dreamstime.com</a></div><p></p><p><span style="font-family: arial; font-size: x-small;"> </span></p><p><span style="font-family: arial; font-size: x-small;"><i>Who doesn't need random locations in a forest? People who don't run awesome games, that's who. Since that isn't you, I've got you covered with Random Forest Locations. Only one location has overt elements of the macabre, but please spice them up as much as you like when you use them. I know I will. . . </i></span></p><p><span style="font-family: arial; font-size: x-small;"><br /></span></p><table border="1" cellpadding="0" cellspacing="0" class="MsoTable15Grid4Accent6" style="border-collapse: collapse; border: none; mso-border-alt: solid #A8D08D .5pt; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-padding-alt: 0in 5.4pt 0in 5.4pt; mso-yfti-tbllook: 1184; width: 100%;">
<tbody><tr style="mso-yfti-firstrow: yes; mso-yfti-irow: -1; mso-yfti-lastfirstrow: yes;">
<td style="background: #70AD47; border-right: none; border: solid #70AD47 1.0pt; mso-background-themecolor: accent6; mso-border-bottom-alt: solid #70AD47 .5pt; mso-border-bottom-themecolor: accent6; mso-border-left-alt: solid #70AD47 .5pt; mso-border-left-themecolor: accent6; mso-border-themecolor: accent6; mso-border-top-alt: solid #70AD47 .5pt; mso-border-top-themecolor: accent6; padding: 0in 5.4pt 0in 5.4pt; width: 17.28%;" width="17%">
<p align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0in; mso-yfti-cnfc: 5; text-align: center;"><b><span style="color: white; mso-bidi-font-size: 10.0pt; mso-themecolor: background1;"><span style="font-family: arial; font-size: x-small;">3D6 Result<o:p></o:p></span></span></b></p>
</td>
<td style="background: #70AD47; border-bottom: solid #70AD47 1.0pt; border-left: none; border-right: none; border-top: solid #70AD47 1.0pt; mso-background-themecolor: accent6; mso-border-bottom-alt: solid #70AD47 .5pt; mso-border-bottom-themecolor: accent6; mso-border-bottom-themecolor: accent6; mso-border-top-alt: solid #70AD47 .5pt; mso-border-top-themecolor: accent6; mso-border-top-themecolor: accent6; padding: 0in 5.4pt 0in 5.4pt; width: 23.1%;" width="23%">
<p align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0in; mso-yfti-cnfc: 1; text-align: center;"><b><span style="color: white; mso-bidi-font-size: 10.0pt; mso-themecolor: background1;"><span style="font-family: arial; font-size: x-small;">Random Forest Location<o:p></o:p></span></span></b></p>
</td>
<td style="background: #70AD47; border-left: none; border: solid #70AD47 1.0pt; mso-background-themecolor: accent6; mso-border-bottom-alt: solid #70AD47 .5pt; mso-border-bottom-themecolor: accent6; mso-border-right-alt: solid #70AD47 .5pt; mso-border-right-themecolor: accent6; mso-border-themecolor: accent6; mso-border-top-alt: solid #70AD47 .5pt; mso-border-top-themecolor: accent6; padding: 0in 5.4pt 0in 5.4pt; width: 59.62%;" width="59%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; mso-yfti-cnfc: 1; text-align: center;"><b><span style="color: white; mso-bidi-font-size: 10.0pt; mso-themecolor: background1;"><span style="font-family: arial; font-size: x-small;">Notes<o:p></o:p></span></span></b></p>
</td>
</tr>
<tr style="mso-yfti-irow: 0;">
<td style="background: #E2EFD9; border-top: none; border: solid #A8D08D 1.0pt; mso-background-themecolor: accent6; mso-background-themetint: 51; mso-border-alt: solid #A8D08D .5pt; mso-border-themecolor: accent6; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 17.28%;" width="17%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; mso-yfti-cnfc: 68; text-align: center;"><span style="font-family: arial; font-size: x-small;"><b><span style="color: black; mso-bidi-font-size: 10.0pt; mso-color-alt: windowtext;">3</span></b><b><span style="mso-bidi-font-size: 10.0pt;"><o:p></o:p></span></b></span></p>
</td>
<td style="background: #E2EFD9; border-bottom: solid #A8D08D 1.0pt; border-left: none; border-right: solid #A8D08D 1.0pt; border-top: none; mso-background-themecolor: accent6; mso-background-themetint: 51; mso-border-alt: solid #A8D08D .5pt; mso-border-bottom-themecolor: accent6; mso-border-bottom-themetint: 153; mso-border-left-alt: solid #A8D08D .5pt; mso-border-left-themecolor: accent6; mso-border-left-themetint: 153; mso-border-right-themecolor: accent6; mso-border-right-themetint: 153; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 23.1%;" width="23%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; mso-yfti-cnfc: 64; text-align: center;"><span style="font-family: arial; font-size: x-small;"><span style="color: black; mso-bidi-font-size: 10.0pt; mso-color-alt: windowtext;">Hunting Lodge</span><span style="mso-bidi-font-size: 10.0pt;"><o:p></o:p></span></span></p>
</td>
<td style="background: #E2EFD9; border-bottom: solid #A8D08D 1.0pt; border-left: none; border-right: solid #A8D08D 1.0pt; border-top: none; mso-background-themecolor: accent6; mso-background-themetint: 51; mso-border-alt: solid #A8D08D .5pt; mso-border-bottom-themecolor: accent6; mso-border-bottom-themetint: 153; mso-border-left-alt: solid #A8D08D .5pt; mso-border-left-themecolor: accent6; mso-border-left-themetint: 153; mso-border-right-themecolor: accent6; mso-border-right-themetint: 153; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 59.62%;" width="59%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; text-align: center;"><span style="font-family: arial; font-size: x-small;"><span style="color: black; mso-bidi-font-size: 10.0pt; mso-color-alt: windowtext;">Animal
heads, paintings, and old weapons on display on the walls, large fireplace,
beds with lots of blankets and quilts, medium wood interior, had working
water and electricity at one point</span><span style="mso-bidi-font-size: 10.0pt;"><o:p></o:p></span></span></p>
</td>
</tr>
<tr style="mso-yfti-irow: 1;">
<td style="border-top: none; border: solid #A8D08D 1.0pt; mso-border-alt: solid #A8D08D .5pt; mso-border-themecolor: accent6; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 17.28%;" width="17%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; mso-yfti-cnfc: 4; text-align: center;"><b><span style="mso-bidi-font-size: 10.0pt;"><span style="font-family: arial; font-size: x-small;">4<o:p></o:p></span></span></b></p>
</td>
<td style="border-bottom: solid #A8D08D 1.0pt; border-left: none; border-right: solid #A8D08D 1.0pt; border-top: none; mso-border-alt: solid #A8D08D .5pt; mso-border-bottom-themecolor: accent6; mso-border-bottom-themetint: 153; mso-border-left-alt: solid #A8D08D .5pt; mso-border-left-themecolor: accent6; mso-border-left-themetint: 153; mso-border-right-themecolor: accent6; mso-border-right-themetint: 153; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 23.1%;" width="23%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; text-align: center;"><span style="mso-bidi-font-size: 10.0pt;"><span style="font-family: arial; font-size: x-small;">Hunting Cabin<o:p></o:p></span></span></p>
</td>
<td style="border-bottom: solid #A8D08D 1.0pt; border-left: none; border-right: solid #A8D08D 1.0pt; border-top: none; mso-border-alt: solid #A8D08D .5pt; mso-border-bottom-themecolor: accent6; mso-border-bottom-themetint: 153; mso-border-left-alt: solid #A8D08D .5pt; mso-border-left-themecolor: accent6; mso-border-left-themetint: 153; mso-border-right-themecolor: accent6; mso-border-right-themetint: 153; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 59.62%;" width="59%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; text-align: center;"><span style="mso-bidi-font-size: 10.0pt;"><span style="font-family: arial; font-size: x-small;">Exterior toilet, well water with hand pump,
one room containing a couple of military cots, woodburning stove, stack of
wood, table and mismatched chairs, maybe a shed nearby<o:p></o:p></span></span></p>
</td>
</tr>
<tr style="mso-yfti-irow: 2;">
<td style="background: #E2EFD9; border-top: none; border: solid #A8D08D 1.0pt; mso-background-themecolor: accent6; mso-background-themetint: 51; mso-border-alt: solid #A8D08D .5pt; mso-border-themecolor: accent6; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 17.28%;" width="17%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; mso-yfti-cnfc: 68; text-align: center;"><span style="font-family: arial; font-size: x-small;"><b><span style="color: black; mso-bidi-font-size: 10.0pt; mso-color-alt: windowtext;">5</span></b><b><span style="mso-bidi-font-size: 10.0pt;"><o:p></o:p></span></b></span></p>
</td>
<td style="background: #E2EFD9; border-bottom: solid #A8D08D 1.0pt; border-left: none; border-right: solid #A8D08D 1.0pt; border-top: none; mso-background-themecolor: accent6; mso-background-themetint: 51; mso-border-alt: solid #A8D08D .5pt; mso-border-bottom-themecolor: accent6; mso-border-bottom-themetint: 153; mso-border-left-alt: solid #A8D08D .5pt; mso-border-left-themecolor: accent6; mso-border-left-themetint: 153; mso-border-right-themecolor: accent6; mso-border-right-themetint: 153; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 23.1%;" width="23%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; mso-yfti-cnfc: 64; text-align: center;"><span style="font-family: arial; font-size: x-small;"><span style="color: black; mso-bidi-font-size: 10.0pt; mso-color-alt: windowtext;">Fishing Hut</span><span style="mso-bidi-font-size: 10.0pt;"><o:p></o:p></span></span></p>
</td>
<td style="background: #E2EFD9; border-bottom: solid #A8D08D 1.0pt; border-left: none; border-right: solid #A8D08D 1.0pt; border-top: none; mso-background-themecolor: accent6; mso-background-themetint: 51; mso-border-alt: solid #A8D08D .5pt; mso-border-bottom-themecolor: accent6; mso-border-bottom-themetint: 153; mso-border-left-alt: solid #A8D08D .5pt; mso-border-left-themecolor: accent6; mso-border-left-themetint: 153; mso-border-right-themecolor: accent6; mso-border-right-themetint: 153; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 59.62%;" width="59%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; text-align: center;"><span style="font-family: arial; font-size: x-small;"><span style="color: black; mso-bidi-font-size: 10.0pt; mso-color-alt: windowtext;">Exterior
fish cleaning table made of thick, heavy wood, no bathrooms on site, one cot,
one sleeping bad, one small table, and two chairs</span><span style="mso-bidi-font-size: 10.0pt;"><o:p></o:p></span></span></p>
</td>
</tr>
<tr style="mso-yfti-irow: 3;">
<td style="border-top: none; border: solid #A8D08D 1.0pt; mso-border-alt: solid #A8D08D .5pt; mso-border-themecolor: accent6; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 17.28%;" width="17%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; mso-yfti-cnfc: 4; text-align: center;"><b><span style="mso-bidi-font-size: 10.0pt;"><span style="font-family: arial; font-size: x-small;">6<o:p></o:p></span></span></b></p>
</td>
<td style="border-bottom: solid #A8D08D 1.0pt; border-left: none; border-right: solid #A8D08D 1.0pt; border-top: none; mso-border-alt: solid #A8D08D .5pt; mso-border-bottom-themecolor: accent6; mso-border-bottom-themetint: 153; mso-border-left-alt: solid #A8D08D .5pt; mso-border-left-themecolor: accent6; mso-border-left-themetint: 153; mso-border-right-themecolor: accent6; mso-border-right-themetint: 153; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 23.1%;" width="23%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; text-align: center;"><span style="mso-bidi-font-size: 10.0pt;"><span style="font-family: arial; font-size: x-small;">Vacation Cabin<o:p></o:p></span></span></p>
</td>
<td style="border-bottom: solid #A8D08D 1.0pt; border-left: none; border-right: solid #A8D08D 1.0pt; border-top: none; mso-border-alt: solid #A8D08D .5pt; mso-border-bottom-themecolor: accent6; mso-border-bottom-themetint: 153; mso-border-left-alt: solid #A8D08D .5pt; mso-border-left-themecolor: accent6; mso-border-left-themetint: 153; mso-border-right-themecolor: accent6; mso-border-right-themetint: 153; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 59.62%;" width="59%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; text-align: center;"><span style="mso-bidi-font-size: 10.0pt;"><span style="font-family: arial; font-size: x-small;">3 stories tall, basement, 3 car garage,
outdoor games, kayaks, hot tub/jacuzzi, fishing equipment, comfortable
furniture all around a particular style (i.e., they all match), had water,
electricity, and cable at some point, big screen TVs in several rooms,
basement has pool table, bar area<o:p></o:p></span></span></p>
</td>
</tr>
<tr style="mso-yfti-irow: 4;">
<td style="background: #E2EFD9; border-top: none; border: solid #A8D08D 1.0pt; mso-background-themecolor: accent6; mso-background-themetint: 51; mso-border-alt: solid #A8D08D .5pt; mso-border-themecolor: accent6; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 17.28%;" width="17%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; mso-yfti-cnfc: 68; text-align: center;"><span style="font-family: arial; font-size: x-small;"><b><span style="color: black; mso-bidi-font-size: 10.0pt; mso-color-alt: windowtext;">7</span></b><b><span style="mso-bidi-font-size: 10.0pt;"><o:p></o:p></span></b></span></p>
</td>
<td style="background: #E2EFD9; border-bottom: solid #A8D08D 1.0pt; border-left: none; border-right: solid #A8D08D 1.0pt; border-top: none; mso-background-themecolor: accent6; mso-background-themetint: 51; mso-border-alt: solid #A8D08D .5pt; mso-border-bottom-themecolor: accent6; mso-border-bottom-themetint: 153; mso-border-left-alt: solid #A8D08D .5pt; mso-border-left-themecolor: accent6; mso-border-left-themetint: 153; mso-border-right-themecolor: accent6; mso-border-right-themetint: 153; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 23.1%;" width="23%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; mso-yfti-cnfc: 64; text-align: center;"><span style="font-family: arial; font-size: x-small;"><span style="color: black; mso-bidi-font-size: 10.0pt; mso-color-alt: windowtext;">Rental Cabin</span><span style="mso-bidi-font-size: 10.0pt;"><o:p></o:p></span></span></p>
</td>
<td style="background: #E2EFD9; border-bottom: solid #A8D08D 1.0pt; border-left: none; border-right: solid #A8D08D 1.0pt; border-top: none; mso-background-themecolor: accent6; mso-background-themetint: 51; mso-border-alt: solid #A8D08D .5pt; mso-border-bottom-themecolor: accent6; mso-border-bottom-themetint: 153; mso-border-left-alt: solid #A8D08D .5pt; mso-border-left-themecolor: accent6; mso-border-left-themetint: 153; mso-border-right-themecolor: accent6; mso-border-right-themetint: 153; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 59.62%;" width="59%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; text-align: center;"><span style="font-family: arial; font-size: x-small;"><span style="color: black; mso-bidi-font-size: 10.0pt; mso-color-alt: windowtext;">Often
found in D10 quantities, dusty interior with basic needs (beds, table,
chairs, gas stove) battery operated camping lights, cupboards</span><span style="mso-bidi-font-size: 10.0pt;"><o:p></o:p></span></span></p>
</td>
</tr>
<tr style="mso-yfti-irow: 5;">
<td style="border-top: none; border: solid #A8D08D 1.0pt; mso-border-alt: solid #A8D08D .5pt; mso-border-themecolor: accent6; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 17.28%;" width="17%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; mso-yfti-cnfc: 4; text-align: center;"><b><span style="mso-bidi-font-size: 10.0pt;"><span style="font-family: arial; font-size: x-small;">8<o:p></o:p></span></span></b></p>
</td>
<td style="border-bottom: solid #A8D08D 1.0pt; border-left: none; border-right: solid #A8D08D 1.0pt; border-top: none; mso-border-alt: solid #A8D08D .5pt; mso-border-bottom-themecolor: accent6; mso-border-bottom-themetint: 153; mso-border-left-alt: solid #A8D08D .5pt; mso-border-left-themecolor: accent6; mso-border-left-themetint: 153; mso-border-right-themecolor: accent6; mso-border-right-themetint: 153; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 23.1%;" width="23%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; text-align: center;"><span style="mso-bidi-font-size: 10.0pt;"><span style="font-family: arial; font-size: x-small;">Old Campfire<o:p></o:p></span></span></p>
</td>
<td style="border-bottom: solid #A8D08D 1.0pt; border-left: none; border-right: solid #A8D08D 1.0pt; border-top: none; mso-border-alt: solid #A8D08D .5pt; mso-border-bottom-themecolor: accent6; mso-border-bottom-themetint: 153; mso-border-left-alt: solid #A8D08D .5pt; mso-border-left-themecolor: accent6; mso-border-left-themetint: 153; mso-border-right-themecolor: accent6; mso-border-right-themetint: 153; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 59.62%;" width="59%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; text-align: center;"><span style="mso-bidi-font-size: 10.0pt;"><span style="font-family: arial; font-size: x-small;">Several logs for chairs, empty cans of
beer, food wrappers, beat-up vehicle nearby (dead battery and likely other
issues), with nothing of use besides a source of shelter from the weather<o:p></o:p></span></span></p>
</td>
</tr>
<tr style="mso-yfti-irow: 6;">
<td style="background: #E2EFD9; border-top: none; border: solid #A8D08D 1.0pt; mso-background-themecolor: accent6; mso-background-themetint: 51; mso-border-alt: solid #A8D08D .5pt; mso-border-themecolor: accent6; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 17.28%;" width="17%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; mso-yfti-cnfc: 68; text-align: center;"><span style="font-family: arial; font-size: x-small;"><b><span style="color: black; mso-bidi-font-size: 10.0pt; mso-color-alt: windowtext;">9</span></b><b><span style="mso-bidi-font-size: 10.0pt;"><o:p></o:p></span></b></span></p>
</td>
<td style="background: #E2EFD9; border-bottom: solid #A8D08D 1.0pt; border-left: none; border-right: solid #A8D08D 1.0pt; border-top: none; mso-background-themecolor: accent6; mso-background-themetint: 51; mso-border-alt: solid #A8D08D .5pt; mso-border-bottom-themecolor: accent6; mso-border-bottom-themetint: 153; mso-border-left-alt: solid #A8D08D .5pt; mso-border-left-themecolor: accent6; mso-border-left-themetint: 153; mso-border-right-themecolor: accent6; mso-border-right-themetint: 153; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 23.1%;" width="23%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; mso-yfti-cnfc: 64; text-align: center;"><span style="font-family: arial; font-size: x-small;"><span style="color: black; mso-bidi-font-size: 10.0pt; mso-color-alt: windowtext;">Campsite</span><span style="mso-bidi-font-size: 10.0pt;"><o:p></o:p></span></span></p>
</td>
<td style="background: #E2EFD9; border-bottom: solid #A8D08D 1.0pt; border-left: none; border-right: solid #A8D08D 1.0pt; border-top: none; mso-background-themecolor: accent6; mso-background-themetint: 51; mso-border-alt: solid #A8D08D .5pt; mso-border-bottom-themecolor: accent6; mso-border-bottom-themetint: 153; mso-border-left-alt: solid #A8D08D .5pt; mso-border-left-themecolor: accent6; mso-border-left-themetint: 153; mso-border-right-themecolor: accent6; mso-border-right-themetint: 153; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 59.62%;" width="59%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; text-align: center;"><span style="font-family: arial; font-size: x-small;"><span style="color: black; mso-bidi-font-size: 10.0pt; mso-color-alt: windowtext;">Basic
trip-wire security noisemaker set-up, several tents of various sizes, gas
stove</span><span style="mso-bidi-font-size: 10.0pt;"><o:p></o:p></span></span></p>
</td>
</tr>
<tr style="mso-yfti-irow: 7;">
<td style="border-top: none; border: solid #A8D08D 1.0pt; mso-border-alt: solid #A8D08D .5pt; mso-border-themecolor: accent6; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 17.28%;" width="17%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; mso-yfti-cnfc: 4; text-align: center;"><b><span style="mso-bidi-font-size: 10.0pt;"><span style="font-family: arial; font-size: x-small;">10<o:p></o:p></span></span></b></p>
</td>
<td style="border-bottom: solid #A8D08D 1.0pt; border-left: none; border-right: solid #A8D08D 1.0pt; border-top: none; mso-border-alt: solid #A8D08D .5pt; mso-border-bottom-themecolor: accent6; mso-border-bottom-themetint: 153; mso-border-left-alt: solid #A8D08D .5pt; mso-border-left-themecolor: accent6; mso-border-left-themetint: 153; mso-border-right-themecolor: accent6; mso-border-right-themetint: 153; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 23.1%;" width="23%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; text-align: center;"><span style="mso-bidi-font-size: 10.0pt;"><span style="font-family: arial; font-size: x-small;">Mansion 1<o:p></o:p></span></span></p>
</td>
<td style="border-bottom: solid #A8D08D 1.0pt; border-left: none; border-right: solid #A8D08D 1.0pt; border-top: none; mso-border-alt: solid #A8D08D .5pt; mso-border-bottom-themecolor: accent6; mso-border-bottom-themetint: 153; mso-border-left-alt: solid #A8D08D .5pt; mso-border-left-themecolor: accent6; mso-border-left-themetint: 153; mso-border-right-themecolor: accent6; mso-border-right-themetint: 153; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 59.62%;" width="59%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; text-align: center;"><span style="mso-bidi-font-size: 10.0pt;"><span style="font-family: arial; font-size: x-small;">Designed to blend in with the environment,
likely inspired by Frank Lloyd Wright, furniture is slightly off and perhaps
not quite Euclidean<o:p></o:p></span></span></p>
</td>
</tr>
<tr style="mso-yfti-irow: 8;">
<td style="background: #E2EFD9; border-top: none; border: solid #A8D08D 1.0pt; mso-background-themecolor: accent6; mso-background-themetint: 51; mso-border-alt: solid #A8D08D .5pt; mso-border-themecolor: accent6; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 17.28%;" width="17%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; mso-yfti-cnfc: 68; text-align: center;"><span style="font-family: arial; font-size: x-small;"><b><span style="color: black; mso-bidi-font-size: 10.0pt; mso-color-alt: windowtext;">11</span></b><b><span style="mso-bidi-font-size: 10.0pt;"><o:p></o:p></span></b></span></p>
</td>
<td style="background: #E2EFD9; border-bottom: solid #A8D08D 1.0pt; border-left: none; border-right: solid #A8D08D 1.0pt; border-top: none; mso-background-themecolor: accent6; mso-background-themetint: 51; mso-border-alt: solid #A8D08D .5pt; mso-border-bottom-themecolor: accent6; mso-border-bottom-themetint: 153; mso-border-left-alt: solid #A8D08D .5pt; mso-border-left-themecolor: accent6; mso-border-left-themetint: 153; mso-border-right-themecolor: accent6; mso-border-right-themetint: 153; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 23.1%;" width="23%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; mso-yfti-cnfc: 64; text-align: center;"><span style="font-family: arial; font-size: x-small;"><span style="color: black; mso-bidi-font-size: 10.0pt; mso-color-alt: windowtext;">Mansion 2</span><span style="mso-bidi-font-size: 10.0pt;"><o:p></o:p></span></span></p>
</td>
<td style="background: #E2EFD9; border-bottom: solid #A8D08D 1.0pt; border-left: none; border-right: solid #A8D08D 1.0pt; border-top: none; mso-background-themecolor: accent6; mso-background-themetint: 51; mso-border-alt: solid #A8D08D .5pt; mso-border-bottom-themecolor: accent6; mso-border-bottom-themetint: 153; mso-border-left-alt: solid #A8D08D .5pt; mso-border-left-themecolor: accent6; mso-border-left-themetint: 153; mso-border-right-themecolor: accent6; mso-border-right-themetint: 153; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 59.62%;" width="59%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; text-align: center;"><span style="font-family: arial; font-size: x-small;"><span style="color: black; mso-bidi-font-size: 10.0pt; mso-color-alt: windowtext;">Neo-Brutalist
villa, concrete exterior with some reflective glass surfaces, interior has
mid-century style furniture and not an ounce of personality of the former
owner</span><span style="mso-bidi-font-size: 10.0pt;"><o:p></o:p></span></span></p>
</td>
</tr>
<tr style="mso-yfti-irow: 9;">
<td style="border-top: none; border: solid #A8D08D 1.0pt; mso-border-alt: solid #A8D08D .5pt; mso-border-themecolor: accent6; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 17.28%;" width="17%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; mso-yfti-cnfc: 4; text-align: center;"><b><span style="mso-bidi-font-size: 10.0pt;"><span style="font-family: arial; font-size: x-small;">12<o:p></o:p></span></span></b></p>
</td>
<td style="border-bottom: solid #A8D08D 1.0pt; border-left: none; border-right: solid #A8D08D 1.0pt; border-top: none; mso-border-alt: solid #A8D08D .5pt; mso-border-bottom-themecolor: accent6; mso-border-bottom-themetint: 153; mso-border-left-alt: solid #A8D08D .5pt; mso-border-left-themecolor: accent6; mso-border-left-themetint: 153; mso-border-right-themecolor: accent6; mso-border-right-themetint: 153; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 23.1%;" width="23%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; text-align: center;"><span style="mso-bidi-font-size: 10.0pt;"><span style="font-family: arial; font-size: x-small;">Wall Compound<o:p></o:p></span></span></p>
</td>
<td style="border-bottom: solid #A8D08D 1.0pt; border-left: none; border-right: solid #A8D08D 1.0pt; border-top: none; mso-border-alt: solid #A8D08D .5pt; mso-border-bottom-themecolor: accent6; mso-border-bottom-themetint: 153; mso-border-left-alt: solid #A8D08D .5pt; mso-border-left-themecolor: accent6; mso-border-left-themetint: 153; mso-border-right-themecolor: accent6; mso-border-right-themetint: 153; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 59.62%;" width="59%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; text-align: center;"><span style="mso-bidi-font-size: 10.0pt;"><span style="font-family: arial; font-size: x-small;">Several homes, a large pole-barn, a hidden
underground bunker, four car garage with three very expensive trucks parked
in it, interior of the homes will indicate what type of compound this was
(militia, religious, farming, sex, etc.)<o:p></o:p></span></span></p>
</td>
</tr>
<tr style="mso-yfti-irow: 10;">
<td style="background: #E2EFD9; border-top: none; border: solid #A8D08D 1.0pt; mso-background-themecolor: accent6; mso-background-themetint: 51; mso-border-alt: solid #A8D08D .5pt; mso-border-themecolor: accent6; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 17.28%;" width="17%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; mso-yfti-cnfc: 68; text-align: center;"><span style="font-family: arial; font-size: x-small;"><b><span style="color: black; mso-bidi-font-size: 10.0pt; mso-color-alt: windowtext;">13</span></b><b><span style="mso-bidi-font-size: 10.0pt;"><o:p></o:p></span></b></span></p>
</td>
<td style="background: #E2EFD9; border-bottom: solid #A8D08D 1.0pt; border-left: none; border-right: solid #A8D08D 1.0pt; border-top: none; mso-background-themecolor: accent6; mso-background-themetint: 51; mso-border-alt: solid #A8D08D .5pt; mso-border-bottom-themecolor: accent6; mso-border-bottom-themetint: 153; mso-border-left-alt: solid #A8D08D .5pt; mso-border-left-themecolor: accent6; mso-border-left-themetint: 153; mso-border-right-themecolor: accent6; mso-border-right-themetint: 153; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 23.1%;" width="23%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; mso-yfti-cnfc: 64; text-align: center;"><span style="font-family: arial; font-size: x-small;"><span style="color: black; mso-bidi-font-size: 10.0pt; mso-color-alt: windowtext;">Recording Studio</span><span style="mso-bidi-font-size: 10.0pt;"><o:p></o:p></span></span></p>
</td>
<td style="background: #E2EFD9; border-bottom: solid #A8D08D 1.0pt; border-left: none; border-right: solid #A8D08D 1.0pt; border-top: none; mso-background-themecolor: accent6; mso-background-themetint: 51; mso-border-alt: solid #A8D08D .5pt; mso-border-bottom-themecolor: accent6; mso-border-bottom-themetint: 153; mso-border-left-alt: solid #A8D08D .5pt; mso-border-left-themecolor: accent6; mso-border-left-themetint: 153; mso-border-right-themecolor: accent6; mso-border-right-themetint: 153; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 59.62%;" width="59%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; text-align: center;"><span style="font-family: arial; font-size: x-small;"><span style="color: black; mso-bidi-font-size: 10.0pt; mso-color-alt: windowtext;">Likely
converted from an early 20<sup>th</sup> century home, this building was
turned into office space, recording space, and kept the kitchen, bathroom,
and one of the bedrooms in place; the recording studio and related rooms
could be for audio, short video, or full-length films</span><span style="mso-bidi-font-size: 10.0pt;"><o:p></o:p></span></span></p>
</td>
</tr>
<tr style="mso-yfti-irow: 11;">
<td style="border-top: none; border: solid #A8D08D 1.0pt; mso-border-alt: solid #A8D08D .5pt; mso-border-themecolor: accent6; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 17.28%;" width="17%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; mso-yfti-cnfc: 4; text-align: center;"><b><span style="mso-bidi-font-size: 10.0pt;"><span style="font-family: arial; font-size: x-small;">14<o:p></o:p></span></span></b></p>
</td>
<td style="border-bottom: solid #A8D08D 1.0pt; border-left: none; border-right: solid #A8D08D 1.0pt; border-top: none; mso-border-alt: solid #A8D08D .5pt; mso-border-bottom-themecolor: accent6; mso-border-bottom-themetint: 153; mso-border-left-alt: solid #A8D08D .5pt; mso-border-left-themecolor: accent6; mso-border-left-themetint: 153; mso-border-right-themecolor: accent6; mso-border-right-themetint: 153; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 23.1%;" width="23%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; text-align: center;"><span style="mso-bidi-font-size: 10.0pt;"><span style="font-family: arial; font-size: x-small;">Farm House<o:p></o:p></span></span></p>
</td>
<td style="border-bottom: solid #A8D08D 1.0pt; border-left: none; border-right: solid #A8D08D 1.0pt; border-top: none; mso-border-alt: solid #A8D08D .5pt; mso-border-bottom-themecolor: accent6; mso-border-bottom-themetint: 153; mso-border-left-alt: solid #A8D08D .5pt; mso-border-left-themecolor: accent6; mso-border-left-themetint: 153; mso-border-right-themecolor: accent6; mso-border-right-themetint: 153; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 59.62%;" width="59%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; text-align: center;"><span style="mso-bidi-font-size: 10.0pt;"><span style="font-family: arial; font-size: x-small;">An old home with good bones, a nearby barn
for cows or pigs, maybe, another outbuilding for farming or ranching
equipment, several sets of human remains scattered amongst the rooms and
locations (all in peaceful poses as if they died exactly where they wanted to
and not from a violent end); could be a classic “haunted house”<o:p></o:p></span></span></p>
</td>
</tr>
<tr style="mso-yfti-irow: 12;">
<td style="background: #E2EFD9; border-top: none; border: solid #A8D08D 1.0pt; mso-background-themecolor: accent6; mso-background-themetint: 51; mso-border-alt: solid #A8D08D .5pt; mso-border-themecolor: accent6; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 17.28%;" width="17%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; mso-yfti-cnfc: 68; text-align: center;"><span style="font-family: arial; font-size: x-small;"><b><span style="color: black; mso-bidi-font-size: 10.0pt; mso-color-alt: windowtext;">15</span></b><b><span style="mso-bidi-font-size: 10.0pt;"><o:p></o:p></span></b></span></p>
</td>
<td style="background: #E2EFD9; border-bottom: solid #A8D08D 1.0pt; border-left: none; border-right: solid #A8D08D 1.0pt; border-top: none; mso-background-themecolor: accent6; mso-background-themetint: 51; mso-border-alt: solid #A8D08D .5pt; mso-border-bottom-themecolor: accent6; mso-border-bottom-themetint: 153; mso-border-left-alt: solid #A8D08D .5pt; mso-border-left-themecolor: accent6; mso-border-left-themetint: 153; mso-border-right-themecolor: accent6; mso-border-right-themetint: 153; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 23.1%;" width="23%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; mso-yfti-cnfc: 64; text-align: center;"><span style="font-family: arial; font-size: x-small;"><span style="color: black; mso-bidi-font-size: 10.0pt; mso-color-alt: windowtext;">Gas Station – Bait Shop</span><span style="mso-bidi-font-size: 10.0pt;"><o:p></o:p></span></span></p>
</td>
<td style="background: #E2EFD9; border-bottom: solid #A8D08D 1.0pt; border-left: none; border-right: solid #A8D08D 1.0pt; border-top: none; mso-background-themecolor: accent6; mso-background-themetint: 51; mso-border-alt: solid #A8D08D .5pt; mso-border-bottom-themecolor: accent6; mso-border-bottom-themetint: 153; mso-border-left-alt: solid #A8D08D .5pt; mso-border-left-themecolor: accent6; mso-border-left-themetint: 153; mso-border-right-themecolor: accent6; mso-border-right-themetint: 153; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 59.62%;" width="59%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; text-align: center;"><span style="font-family: arial; font-size: x-small;"><span style="color: black; mso-bidi-font-size: 10.0pt; mso-color-alt: windowtext;">An
old affair that should have disintegrated decades ago, two non-working fuel
pumps, animals have eaten nearly anything worth eating inside the shop, fishing
gear and CB equipment displayed on walls, tobacco products, warm near-beer, a
deceased person behind the counter, fly-paper strung up throughout the
establishment</span><span style="mso-bidi-font-size: 10.0pt;"><o:p></o:p></span></span></p>
</td>
</tr>
<tr style="mso-yfti-irow: 13;">
<td style="border-top: none; border: solid #A8D08D 1.0pt; mso-border-alt: solid #A8D08D .5pt; mso-border-themecolor: accent6; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 17.28%;" width="17%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; mso-yfti-cnfc: 4; text-align: center;"><b><span style="mso-bidi-font-size: 10.0pt;"><span style="font-family: arial; font-size: x-small;">16<o:p></o:p></span></span></b></p>
</td>
<td style="border-bottom: solid #A8D08D 1.0pt; border-left: none; border-right: solid #A8D08D 1.0pt; border-top: none; mso-border-alt: solid #A8D08D .5pt; mso-border-bottom-themecolor: accent6; mso-border-bottom-themetint: 153; mso-border-left-alt: solid #A8D08D .5pt; mso-border-left-themecolor: accent6; mso-border-left-themetint: 153; mso-border-right-themecolor: accent6; mso-border-right-themetint: 153; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 23.1%;" width="23%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; text-align: center;"><span style="mso-bidi-font-size: 10.0pt;"><span style="font-family: arial; font-size: x-small;">Fence Line<o:p></o:p></span></span></p>
</td>
<td style="border-bottom: solid #A8D08D 1.0pt; border-left: none; border-right: solid #A8D08D 1.0pt; border-top: none; mso-border-alt: solid #A8D08D .5pt; mso-border-bottom-themecolor: accent6; mso-border-bottom-themetint: 153; mso-border-left-alt: solid #A8D08D .5pt; mso-border-left-themecolor: accent6; mso-border-left-themetint: 153; mso-border-right-themecolor: accent6; mso-border-right-themetint: 153; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 59.62%;" width="59%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; text-align: center;"><span style="mso-bidi-font-size: 10.0pt;"><span style="font-family: arial; font-size: x-small;">A wood fence line less than 50 yards in
length, there is Christian iconography nailed to the fence every foot to two feet and all of it is facing the same direction<o:p></o:p></span></span></p>
</td>
</tr>
<tr style="mso-yfti-irow: 14;">
<td style="background: #E2EFD9; border-top: none; border: solid #A8D08D 1.0pt; mso-background-themecolor: accent6; mso-background-themetint: 51; mso-border-alt: solid #A8D08D .5pt; mso-border-themecolor: accent6; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 17.28%;" width="17%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; mso-yfti-cnfc: 68; text-align: center;"><span style="font-family: arial; font-size: x-small;"><b><span style="color: black; mso-bidi-font-size: 10.0pt; mso-color-alt: windowtext;">17</span></b><b><span style="mso-bidi-font-size: 10.0pt;"><o:p></o:p></span></b></span></p>
</td>
<td style="background: #E2EFD9; border-bottom: solid #A8D08D 1.0pt; border-left: none; border-right: solid #A8D08D 1.0pt; border-top: none; mso-background-themecolor: accent6; mso-background-themetint: 51; mso-border-alt: solid #A8D08D .5pt; mso-border-bottom-themecolor: accent6; mso-border-bottom-themetint: 153; mso-border-left-alt: solid #A8D08D .5pt; mso-border-left-themecolor: accent6; mso-border-left-themetint: 153; mso-border-right-themecolor: accent6; mso-border-right-themetint: 153; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 23.1%;" width="23%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; mso-yfti-cnfc: 64; text-align: center;"><span style="font-family: arial; font-size: x-small;"><span style="color: black; mso-bidi-font-size: 10.0pt; mso-color-alt: windowtext;">Trailer</span><span style="mso-bidi-font-size: 10.0pt;"><o:p></o:p></span></span></p>
</td>
<td style="background: #E2EFD9; border-bottom: solid #A8D08D 1.0pt; border-left: none; border-right: solid #A8D08D 1.0pt; border-top: none; mso-background-themecolor: accent6; mso-background-themetint: 51; mso-border-alt: solid #A8D08D .5pt; mso-border-bottom-themecolor: accent6; mso-border-bottom-themetint: 153; mso-border-left-alt: solid #A8D08D .5pt; mso-border-left-themecolor: accent6; mso-border-left-themetint: 153; mso-border-right-themecolor: accent6; mso-border-right-themetint: 153; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 59.62%;" width="59%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; text-align: center;"><span style="font-family: arial; font-size: x-small;"><span style="color: black; mso-bidi-font-size: 10.0pt; mso-color-alt: windowtext;">Jammed
between two groups of small trees, rusting, moisture and insects have
terrorized the inside of this structure, several dead bodies in various
stages of decomposition, rotten food, potentially snakes, hole in the roof
has let in water over the years and the nearby floor beds threaten to give
way whenever anyone walks near them</span><span style="mso-bidi-font-size: 10.0pt;"><o:p></o:p></span></span></p>
</td>
</tr>
<tr style="mso-yfti-irow: 15; mso-yfti-lastrow: yes;">
<td style="border-top: none; border: solid #A8D08D 1.0pt; mso-border-alt: solid #A8D08D .5pt; mso-border-themecolor: accent6; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 17.28%;" width="17%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; mso-yfti-cnfc: 4; text-align: center;"><b><span style="mso-bidi-font-size: 10.0pt;"><span style="font-family: arial; font-size: x-small;">18<o:p></o:p></span></span></b></p>
</td>
<td style="border-bottom: solid #A8D08D 1.0pt; border-left: none; border-right: solid #A8D08D 1.0pt; border-top: none; mso-border-alt: solid #A8D08D .5pt; mso-border-bottom-themecolor: accent6; mso-border-bottom-themetint: 153; mso-border-left-alt: solid #A8D08D .5pt; mso-border-left-themecolor: accent6; mso-border-left-themetint: 153; mso-border-right-themecolor: accent6; mso-border-right-themetint: 153; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 23.1%;" width="23%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; text-align: center;"><span style="mso-bidi-font-size: 10.0pt;"><span style="font-family: arial; font-size: x-small;">Burnt Tree<o:p></o:p></span></span></p>
</td>
<td style="border-bottom: solid #A8D08D 1.0pt; border-left: none; border-right: solid #A8D08D 1.0pt; border-top: none; mso-border-alt: solid #A8D08D .5pt; mso-border-bottom-themecolor: accent6; mso-border-bottom-themetint: 153; mso-border-left-alt: solid #A8D08D .5pt; mso-border-left-themecolor: accent6; mso-border-left-themetint: 153; mso-border-right-themecolor: accent6; mso-border-right-themetint: 153; mso-border-themecolor: accent6; mso-border-themetint: 153; mso-border-top-alt: solid #A8D08D .5pt; mso-border-top-themecolor: accent6; mso-border-top-themetint: 153; padding: 0in 5.4pt 0in 5.4pt; width: 59.62%;" width="59%">
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in; text-align: center;"><span style="mso-bidi-font-size: 10.0pt;"><span style="font-family: arial; font-size: x-small;">A small section of the forest was burned,
in the center of the burned section is a large tree, around the tree are the
skeletal remains of three people who were handcuffed together facing outward,
and one of the three was shot in the head with a commonly owned bullet caliber<o:p></o:p></span></span></p>
</td>
</tr>
</tbody></table><span style="font-family: arial; font-size: x-small;"><br /></span><div><span style="font-family: arial; font-size: x-small;"><br /></span></div><div><p class="MsoNormal" style="text-align: left;"><span style="line-height: 107%; mso-bidi-font-size: 10.0pt;"><span style="font-family: arial; font-size: x-small;">Many
of these locations may be found on or near water. The water maybe a river, creek,
lake, or large pond. For larger bodies of water, there may be an island in the
middle of it. There could be piers for small (less than 20 foot) boats or
platforms anchored to the bottom of the lake used for sunbathing away from
shore. If the Gas Station – Bait Shop is near water, there may be a fuel pump
for diesel, an area for cleaning fish, and a ramp into the water.</span></span></p>
<p class="MsoNormal" style="text-align: left;"><span style="line-height: 107%; mso-bidi-font-size: 10.0pt;"><span style="font-family: arial; font-size: x-small;">The
contents of these locations are left to the Zombie Master. More bodies are
always appropriate, but so are basement doors that are too tough to break down,
requiring the completion of a puzzle to open. Were doors or windows left open?
If so, have animals destroyed the interior contents? Has a family of bears
moved in? Is someone storing zombies in the building? <i>Why?</i><o:p></o:p></span></span></p>
<p class="MsoNormal" style="text-align: left;"><span style="font-family: arial; font-size: x-small;">You are encouraged to fill these locations with the
macabre, with splatter-punk, and with empty souls. What will make them
interesting to you, so that you in turn make them interesting to your players?
What will set them on edge? Is there a character drawback that will draw them
into investigating the location? Is there something behind the characters
pushing them towards the location? It could be bad weather, time of day, a
badass biker gang looking for scalps to claim, or a small horde of zombies
searching for their next meal. Work the location into your game, Massage it until
it becomes intertwined with the setting. <i>Smile with your eyes when you describe
the location.</i></span></p><p class="MsoNormal" style="text-align: left;"><span style="line-height: 107%; mso-bidi-font-size: 10.0pt;"><span style="font-family: arial; font-size: x-small;">But
when you’re done with it, make sure the exit is just as creepy, just as violent
(or eerily quiet), just as intriguing as when you found it. Why are those crows
watching the characters? They weren’t here earlier – <i>or at least, you didn’t
notice them here earlier. <o:p></o:p></i></span></span></p><p class="MsoNormal"><span style="line-height: 107%; mso-bidi-font-size: 10.0pt;"><span style="font-family: arial; font-size: x-small;"><i><br /></i></span></span></p><p align="center" class="MsoFooter" style="text-align: center;"><b><i>Random Forest
Locations</i></b><i> © 2023 Derek Stoelting<o:p></o:p></i></p><br /></div>Undeadhosthttp://www.blogger.com/profile/09131084242228738203noreply@blogger.com0tag:blogger.com,1999:blog-8426637848776233337.post-83854797707173447462023-04-21T11:07:00.001-05:002023-04-21T11:07:04.770-05:00Tomb of the Vampire Queen map<p> I did a thing. I bought Campaign Cartographer 3 years ago via Humble Bundle or some other deal. The process of making maps with the software is not intuitive to me. This has led to ne not using it that much.</p><p><br /></p><p>When the Coronavirus pandemic started, my Deadlands game moved from in-person to online. I alternately used Campaign Cartographer and Photoshop to create town and territory maps for the game. The process would go like this: </p><p>1-start map in CC3</p><p>2-try to remember how to make it look not god aweful</p><p>3-get super frustrated with CC3</p><p>4-make a map in Photoshop last minute</p><p><br /></p><p>Now, years later, I think I’m making headway. I’m somewhat determined to make the software work for me. After all, I spent money on it and several supplements. </p><p>My friend Tim Brannan is doing a “dungeon room a day” exercise over at his blog. The Other Side. You can find it here: <a href="http://theotherside.timsbrannan.com/?m=1">http://theotherside.timsbrannan.com/?m=1</a> Tim is working up a Temple of the Vampire Queen dungeon. </p><p><br /></p><p>The other day, I decided it was time to try using CC3, again. I don’t need it for my current game (Fallout 2D20). Instead, I took Tim’s first level and plotted it out in CC3.</p><p>It worked, but wasn’t great. However, I couldn’t get the map to export properly. Cue frustration after hours of work. I shut down the old laptop, moved on to learning how to play Azul, and taught the wife how to play. </p><p>Today, before losing 2 of 3 games of Azul, I had an idea for re-making the map in a way that might work out, i plotted out the structure and came up with this:</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhrxCx9p5g31f8Kj3mUgSJ8Cv6TR2Zfo3T9XpSyJK7v9emGhtUpeXi-6BEePwEMMzSr1fHqAcHk-58RE5zyhKIgRxCVCW7BfKSu_9RHeetdQIDIw5-giaje9y1UHv8DPpQ59NmFxCN7p_PuXu8v1GnX1CDwMcopJk0xlGeJdypens89ouPfChXlQT17Q/s566/IMG_1766.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="566" data-original-width="489" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhrxCx9p5g31f8Kj3mUgSJ8Cv6TR2Zfo3T9XpSyJK7v9emGhtUpeXi-6BEePwEMMzSr1fHqAcHk-58RE5zyhKIgRxCVCW7BfKSu_9RHeetdQIDIw5-giaje9y1UHv8DPpQ59NmFxCN7p_PuXu8v1GnX1CDwMcopJk0xlGeJdypens89ouPfChXlQT17Q/s320/IMG_1766.JPG" width="276" /></a></div><br /><p><br /></p><p>Then, I went through and added creatures, treasure, and other bits of scenery. That resulted in this map:</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZW4T53UEptPjMNJ7KQLuqDElZILSzLvkhu8PvgH5QFeijf4EOwt0wOxoKRf12LrbU8WFCMl1eGl8JXSjqcs1hrB1qr92QksCxAQiEJ-9LnF2OA70NdEfytjku62WiUax_81CdXWHhtM2tj7358p908VA_jXXYnZxFgwqNZWwZfLwKls_v3erkK-murQ/s1832/IMG_1765.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1832" data-original-width="1580" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZW4T53UEptPjMNJ7KQLuqDElZILSzLvkhu8PvgH5QFeijf4EOwt0wOxoKRf12LrbU8WFCMl1eGl8JXSjqcs1hrB1qr92QksCxAQiEJ-9LnF2OA70NdEfytjku62WiUax_81CdXWHhtM2tj7358p908VA_jXXYnZxFgwqNZWwZfLwKls_v3erkK-murQ/s320/IMG_1765.JPG" width="276" /></a></div><br /><p><br /></p><p>They aren’t great big awesomeness, but they are s heckuvalot better than what I was makinh back in 2020. Maybe, just maybe, I can make this program work for me.</p><p><br /></p>Undeadhosthttp://www.blogger.com/profile/09131084242228738203noreply@blogger.com0tag:blogger.com,1999:blog-8426637848776233337.post-43565949653926116942023-03-23T11:21:00.008-05:002023-03-23T11:21:58.276-05:00Zombie Mall<p><span style="font-family: arial;"><b><span style="font-size: medium;">Zombie Mall</span></b><br /><i>copyright 2023 Derek Stoelting</i></span></p><p><span style="font-family: arial;"><b>High Concept:</b> <i>Dawn of the Dead</i> meets <i>Stranger Things</i></span></p><p><span style="font-family: arial;"><b>The Pitch:</b> a two page (?) handout Zombie Masters can use to create a mall for use in their AFMBE games. The handout includes the mall map, guide to the shops in the mall, and notes on how to use this product with your game.</span></p><p><span style="font-family: arial;">"The mall?" asks Maddie</span></p><p><span style="font-family: arial;">"The mall. The mall has it all," replies David.</span></p><p><span style="font-family: arial;">- <i>Moonlighting</i></span></p><p><span style="font-family: arial;"><br /></span></p><p><span style="font-family: arial;">Even since <i>Dawn of the Dead</i>, gamers have dreamt of invading a mall, clearing it of opponents, and using it for a base of operations in a post-apocalypse setting. This small handout provides you everything you need to fulfill those dreams.</span></p><p><span style="font-family: arial;">As presented, GMs can use the mall map provided (still in development) and roll on the Mall Directory table to determine which type of stores are present and where they are located. The stores are not named by brand. This allows for the GM to cater the game to the locale and time period in which the game is set. Instead, a generic description of the type of store is listed. For those GMs with a different style of mall in mind, this handout can be used to randomly generate the store types of that mall. For example, an outdoor, outlet mall will have a completely different layout, but many types of stores will be the same. </span></p><p><span style="font-family: arial;">Each area has a die type associated with it. Those are the number of random zombies or other opponents in that area. For GMs not certain of the type of opponent, roll 1d6. On a 1-4, there are zombies. On a 5, raiders. On a 6, teenagers up to no good who may or may not be willing to fight the player characters. </span></p><p><span style="font-family: arial;">Some areas of the mall are static and do not have a random chance of occurring. Those areas are the back hallways, stair wells, elevators for patrons of the mall, food court seating area, service elevators for employees and delivery personnel, the parking lot, the parking garage, and escalators. There is also the promenade space of the mall. These areas can have their own number of opponents waiting for the player characters or present different opportunities to interact with the scenery.</span></p><p><span style="font-family: arial;">Unless there is power available in the mall, the various elevators and the escalators will not function. Interior elevators will be very dark if there is no light source. Elevators have two entrances and both are accessible in a power outage. The first is a roof access. Depending on state law, these may be required to be locked shut or not. If you don’t know your state law, roll a d6. On a 1-2, it is unlocked and will open. On a 3-4, it is unlocked, but will not open without a struggle. Maybe the door is rusted shut or perhaps there is a dead body laying on top of it. One a 5-6, the hatch is locked shut from the outside and either a key or bolt cutter is needed to open the hatch. </span></p><p><span style="font-family: arial;">The second entrance is the door. In the event of a power outage, there are ways to open the door. The first is the use of the fireman’s call box. Using this requires a special key that is not likely to be found near the elevator. The other is a small pen-sized hole providing access to a release lever. If tripped, this lever unlocks the doors. The doors do not open on their own and the player characters will need to push them open. </span></p><p><span style="font-family: arial;">The back hallways of the mall connect to the various stores. They may also connect to the patron bathroom areas, mall offices, security office</span></p><p><span style="font-family: arial;">Before you scold me for one of the sections with 14 locations, you can buy 14 sided dice and you can type roll 1d14 into your Google search bar and it will provide a result.</span></p><p><span style="font-family: arial;"><b><br /></b></span></p><p><span style="font-family: arial;"><b><br /></b></span></p><p><span style="font-family: arial;"><b>Random Items in the Concourse<br /></b>1.<span style="white-space: pre;"> </span>Planter<br />2.<span style="white-space: pre;"> </span>Bench or Seating Area<br />3.<span style="white-space: pre;"> </span>Trash Can<br />4.<span style="white-space: pre;"> </span>Empty Kiosk<br />5.<span style="white-space: pre;"> </span>Dead Body<br />6.<span style="white-space: pre;"> </span>Fountain</span></p><p><b><span style="font-family: arial; font-size: large;">Mall Directory</span></b></p><p><span style="font-family: arial;"><b>Department-Anchor Stores<br /></b>d20</span></p><p><span style="font-family: arial;">1)<span style="white-space: pre;"> </span>Low End Department Store<br />2)<span style="white-space: pre;"> </span>Mid-Tier Department Store<br />3)<span style="white-space: pre;"> </span>High End Department Store<br />4)<span style="white-space: pre;"> </span>Sporting Goods</span></p><p><span style="font-family: arial;">Roll 1d6, on a result of 1 or 2, the anchor store connects to a parking garage.</span></p><p><span style="font-family: arial;"><b>Clothing<br /></b>d6 </span></p><p><span style="font-family: arial;">1)<span style="white-space: pre;"> </span>Women’s General Clothing 1<br />2)<span style="white-space: pre;"> </span>Women’s General Clothing 2<br />3)<span style="white-space: pre;"> </span>Women’s General Clothing 3<br />4)<span style="white-space: pre;"> </span>Women’s Business Clothing 1<br />5)<span style="white-space: pre;"> </span>Women’s Business Clothing 2<br />6)<span style="white-space: pre;"> </span>Young Women’s Clothing 1<br />7)<span style="white-space: pre;"> </span>Young Women’s Clothing 2<br />8)<span style="white-space: pre;"> </span>Teen Girls Clothing 1<br />9)<span style="white-space: pre;"> </span>Teen Girls Clothing 2<br />10)<span style="white-space: pre;"> </span>Men’s General Clothing 1<br />11)<span style="white-space: pre;"> </span>Men’s General Clothing 2<br />12)<span style="white-space: pre;"> </span>Young Men’s Clothing 1<br />13)<span style="white-space: pre;"> </span>Young Men’s Clothing 2<br />14)<span style="white-space: pre;"> </span>Men’s Business Clothing <br />15)<span style="white-space: pre;"> </span>Little Kids Clothing<br />16)<span style="white-space: pre;"> </span>Blue Jeans <br />17)<span style="white-space: pre;"> </span>Alternative<br />18)<span style="white-space: pre;"> </span>T-Shirts<br />19)<span style="white-space: pre;"> </span>Underwear / Lingerie<br />20)<span style="white-space: pre;"> </span>Pop Culture</span></p><p><span style="font-family: arial;"><b>Clothing Accessories<br /></b>d6</span></p><p><span style="font-family: arial;">1)<span style="white-space: pre;"> </span>Tennis Shoes 1<br />2)<span style="white-space: pre;"> </span>Tennis Shoes 2<br />3)<span style="white-space: pre;"> </span>Dress Shoes<br />4)<span style="white-space: pre;"> </span>Women’s Dress Shoes<br />5)<span style="white-space: pre;"> </span>Kid Shoes<br />6)<span style="white-space: pre;"> </span>Hats <br />7)<span style="white-space: pre;"> </span>General Jewelry Store 1<br />8)<span style="white-space: pre;"> </span>General Jewelry Store 2<br />9)<span style="white-space: pre;"> </span>General Jewelry Store 3<br />10)<span style="white-space: pre;"> </span>Watches<br />11)<span style="white-space: pre;"> </span>Purses and handbags<br />12)<span style="white-space: pre;"> </span>Young kid jewelry and ear piercings</span></p><p><span style="font-family: arial;"><b>Electronics and Entertainment<br /></b>d4</span></p><p><span style="font-family: arial;">1)<span style="white-space: pre;"> </span>Movie Theatre<br />2)<span style="white-space: pre;"> </span>Comedy Club<br />3)<span style="white-space: pre;"> </span>Book Store 1<br />4)<span style="white-space: pre;"> </span>Book Store 2<br />5)<span style="white-space: pre;"> </span>Music Store<br />6)<span style="white-space: pre;"> </span>Electronic Media <br />7)<span style="white-space: pre;"> </span>Cell Phone Cases<br />8)<span style="white-space: pre;"> </span>Comics<br />9)<span style="white-space: pre;"> </span>Toys<br />10)<span style="white-space: pre;"> </span>Video Games<br />11)<span style="white-space: pre;"> </span>Make-a-Toy<br />12)<span style="white-space: pre;"> </span>Pop Culture<br />13)<span style="white-space: pre;"> </span>Cell Phone Repair<br />14)<span style="white-space: pre;"> </span>Board Games</span></p><p><span style="font-family: arial;"><b>Food Court<br /></b>d4</span></p><p><span style="font-family: arial;">1)<span style="white-space: pre;"> </span>Sushi<br />2)<span style="white-space: pre;"> </span>Chinese<br />3)<span style="white-space: pre;"> </span>Cold Sub Sandwiches<br />4)<span style="white-space: pre;"> </span>Hot Sandwiches<br />5)<span style="white-space: pre;"> </span>Chicken<br />6)<span style="white-space: pre;"> </span>Candy<br />7)<span style="white-space: pre;"> </span>Italian<br />8)<span style="white-space: pre;"> </span>Gyros and Falafel<br />9)<span style="white-space: pre;"> </span>Fast food burgers<br />10)<span style="white-space: pre;"> </span>Shakes<br />11)<span style="white-space: pre;"> </span>Pretzels<br />12)<span style="white-space: pre;"> </span>Cookies<br />13)<span style="white-space: pre;"> </span>Snacks <br />14)<span style="white-space: pre;"> </span>Coffee</span></p><p><span style="font-family: arial;"><b>Other<br /></b>d8</span></p><p><span style="font-family: arial;">1)<span style="white-space: pre;"> </span>Arcade<br />2)<span style="white-space: pre;"> </span>Carousel<br />3)<span style="white-space: pre;"> </span>Conference Center<br />4)<span style="white-space: pre;"> </span>Cosmetics<br />5)<span style="white-space: pre;"> </span>Halloween Store<br />6)<span style="white-space: pre;"> </span>Hair Salon<br />7)<span style="white-space: pre;"> </span>Pets<br />8)<span style="white-space: pre;"> </span>Pharmacy<br />9)<span style="white-space: pre;"> </span>Rest / Seating area<br />10)<span style="white-space: pre;"> </span>Sporting Goods, smaller than the anchor store<br />11)<span style="white-space: pre;"> </span>Tobacco / CBD<br />12)<span style="white-space: pre;"> </span>Vitamins</span></p><p><span style="font-family: arial;"><b>Mall Management<br /></b>d4</span></p><p><span style="font-family: arial;">1)<span style="white-space: pre;"> </span>Mall Offices<br />2)<span style="white-space: pre;"> </span>Security Offices<br />3)<span style="white-space: pre;"> </span>Bathrooms</span></p><p><span style="font-family: arial;"><br /></span></p><p><span style="font-family: arial;"><b>Restaurants<br /></b>d10</span></p><p><span style="font-family: arial;">1)<span style="white-space: pre;"> </span>Steak<br />2)<span style="white-space: pre;"> </span>Sushi<br />3)<span style="white-space: pre;"> </span>Burgers<br />4)<span style="white-space: pre;"> </span>Italian<br />5)<span style="white-space: pre;"> </span>Mexican<br />6)<span style="white-space: pre;"> </span>Large franchise with too many food choices</span></p>Undeadhosthttp://www.blogger.com/profile/09131084242228738203noreply@blogger.com0tag:blogger.com,1999:blog-8426637848776233337.post-89803505478508569312023-02-17T19:49:00.007-05:002023-02-18T23:29:01.727-05:00Peeps Kaiju South Bend<p><span style="background-color: white;"> </span></p><div class="separator" style="clear: both; text-align: center;"><span style="background-color: white;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-VcWYY3CMV6tlG5cSUus-xTsECSA1Xde8GmSg1t9aFBJ8CtScHDyGByVXaBP0IWRy3Ie9Vj6L9SS09uE3GGaFuzO21YajhB1ooWE8hyVaRLWhrCmx9SakyauGCrbfkV7geB5SuwR4P5bGhZCgihx4Qgobd4R6MOFukTLSF2ubZWNkZrS6DcYR6Tg-mA/s406/099CED76-0EAB-4AA2-BB4B-CDE9EDDAA627.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="245" data-original-width="406" height="193" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-VcWYY3CMV6tlG5cSUus-xTsECSA1Xde8GmSg1t9aFBJ8CtScHDyGByVXaBP0IWRy3Ie9Vj6L9SS09uE3GGaFuzO21YajhB1ooWE8hyVaRLWhrCmx9SakyauGCrbfkV7geB5SuwR4P5bGhZCgihx4Qgobd4R6MOFukTLSF2ubZWNkZrS6DcYR6Tg-mA/s320/099CED76-0EAB-4AA2-BB4B-CDE9EDDAA627.jpeg" width="320" /></a></span></div><span style="background-color: white;"><br /></span><p></p><p><span style="background-color: white;"> <span face="Söhne, ui-sans-serif, system-ui, -apple-system, "Segoe UI", Roboto, Ubuntu, Cantarell, "Noto Sans", sans-serif, "Helvetica Neue", Arial, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol", "Noto Color Emoji"" style="font-size: 16px; white-space: pre-wrap;">Once upon a time, in the peaceful town of South Bend, Indiana, something strange began to happen. It was the day before Easter, and the stores were stocked with Peeps of all colors and sizes. Suddenly, one of the Peeps began to grow at an alarming rate, and before anyone could react, it had grown to the size of a small car.</span></span></p><p style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; font-family: Söhne, ui-sans-serif, system-ui, -apple-system, "Segoe UI", Roboto, Ubuntu, Cantarell, "Noto Sans", sans-serif, "Helvetica Neue", Arial, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol", "Noto Color Emoji"; font-size: 16px; margin: 1.25em 0px; white-space: pre-wrap;"><span style="background-color: white;">People screamed and ran for their lives as the giant Peep began to move, crushing everything in its path. The police and National Guard were quickly called in, but their bullets and missiles seemed to have no effect on the monstrous Peep.</span></p><p style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; font-family: Söhne, ui-sans-serif, system-ui, -apple-system, "Segoe UI", Roboto, Ubuntu, Cantarell, "Noto Sans", sans-serif, "Helvetica Neue", Arial, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol", "Noto Color Emoji"; font-size: 16px; margin: 1.25em 0px; white-space: pre-wrap;"><span style="background-color: white;">As the hours passed, more and more Peeps began to grow and attack the city. They were like kaiju, towering over the buildings and unleashing destruction wherever they went. The military was helpless, and the people of South Bend had no choice but to flee or hunker down and hope for the best.</span></p><p style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; font-family: Söhne, ui-sans-serif, system-ui, -apple-system, "Segoe UI", Roboto, Ubuntu, Cantarell, "Noto Sans", sans-serif, "Helvetica Neue", Arial, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol", "Noto Color Emoji"; font-size: 16px; margin: 1.25em 0px; white-space: pre-wrap;"><span style="background-color: white;">One man, however, refused to give up. His name was Hank, and he was a scientist who had studied Peeps for years. He knew that they were made of a special kind of marshmallow that could grow when exposed to certain stimuli, but he had never seen anything like this before.</span></p><p style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; font-family: Söhne, ui-sans-serif, system-ui, -apple-system, "Segoe UI", Roboto, Ubuntu, Cantarell, "Noto Sans", sans-serif, "Helvetica Neue", Arial, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol", "Noto Color Emoji"; font-size: 16px; margin: 1.25em 0px; white-space: pre-wrap;"><span style="background-color: white;">Hank gathered a team of volunteers, and they set out to find a way to stop the Peeps. They went to the Peep factory on the edge of town, hoping to find a clue to what was happening. There, they discovered that a mad scientist had created a special formula that could turn ordinary Peeps into giant kaiju.</span></p><p style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; font-family: Söhne, ui-sans-serif, system-ui, -apple-system, "Segoe UI", Roboto, Ubuntu, Cantarell, "Noto Sans", sans-serif, "Helvetica Neue", Arial, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol", "Noto Color Emoji"; font-size: 16px; margin: 1.25em 0px; white-space: pre-wrap;"><span style="background-color: white;">Hank and his team raced to the scientist's lair, where they confronted him in a final showdown. The scientist was a formidable opponent, with an army of Peep kaiju at his command, but Hank was determined to stop him.</span></p><p style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; font-family: Söhne, ui-sans-serif, system-ui, -apple-system, "Segoe UI", Roboto, Ubuntu, Cantarell, "Noto Sans", sans-serif, "Helvetica Neue", Arial, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol", "Noto Color Emoji"; font-size: 16px; margin: 1.25em 0px; white-space: pre-wrap;"><span style="background-color: white;">In a fierce battle, Hank and his team managed to destroy the formula and the Peep kaiju, but not before the scientist had unleashed one final monster, a giant Peep that was bigger and more powerful than all the others combined.</span></p><p style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; font-family: Söhne, ui-sans-serif, system-ui, -apple-system, "Segoe UI", Roboto, Ubuntu, Cantarell, "Noto Sans", sans-serif, "Helvetica Neue", Arial, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol", "Noto Color Emoji"; font-size: 16px; margin: 1.25em 0px; white-space: pre-wrap;"><span style="background-color: white;">Hank knew that this was the endgame, and he prepared for the fight of his life. He had one secret weapon that he had been saving for just such an occasion, a device that could shrink the Peep kaiju back down to their normal size.</span></p><p style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; font-family: Söhne, ui-sans-serif, system-ui, -apple-system, "Segoe UI", Roboto, Ubuntu, Cantarell, "Noto Sans", sans-serif, "Helvetica Neue", Arial, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol", "Noto Color Emoji"; font-size: 16px; margin: 1.25em 0px; white-space: pre-wrap;"><span style="background-color: white;">With the help of his team, Hank managed to distract the giant Peep long enough to get close and use the device. In a blinding flash of light, the Peep shrank back down to its original size, and the threat to South Bend was finally over.</span></p><p style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; font-family: Söhne, ui-sans-serif, system-ui, -apple-system, "Segoe UI", Roboto, Ubuntu, Cantarell, "Noto Sans", sans-serif, "Helvetica Neue", Arial, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol", "Noto Color Emoji"; font-size: 16px; margin: 1.25em 0px; white-space: pre-wrap;"><span style="background-color: white;">The people of South Bend cheered as the Peeps disappeared, but they also knew that they had been lucky. They had survived an attack by giant Peep kaiju, and they would never forget the brave souls who had risked their lives to stop them.</span></p><p style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; font-family: Söhne, ui-sans-serif, system-ui, -apple-system, "Segoe UI", Roboto, Ubuntu, Cantarell, "Noto Sans", sans-serif, "Helvetica Neue", Arial, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol", "Noto Color Emoji"; font-size: 16px; margin: 1.25em 0px; white-space: pre-wrap;"><span style="background-color: white;">In the aftermath of the attack, Hank was hailed as a hero, and he became a celebrity overnight. He was interviewed on talk shows and featured in magazines, and people from all over the world wanted to know more about his amazing device.</span></p><p style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; font-family: Söhne, ui-sans-serif, system-ui, -apple-system, "Segoe UI", Roboto, Ubuntu, Cantarell, "Noto Sans", sans-serif, "Helvetica Neue", Arial, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol", "Noto Color Emoji"; font-size: 16px; margin: 1.25em 0px; white-space: pre-wrap;"><span style="background-color: white;">But for Hank, the real victory was knowing that he had helped to save his hometown from a terrible fate. He knew that there would always be new challenges and new dangers, but he was ready for whatever the future held.</span></p><p style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; font-family: Söhne, ui-sans-serif, system-ui, -apple-system, "Segoe UI", Roboto, Ubuntu, Cantarell, "Noto Sans", sans-serif, "Helvetica Neue", Arial, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol", "Noto Color Emoji"; font-size: 16px; margin: 1.25em 0px 0px; white-space: pre-wrap;"><span style="background-color: white;">And so, as the people of South Bend picked up the pieces of their shattered city, they knew that they had come through a harrowing experience together. They knew that they were stronger than they had ever been before, and they knew that they would always be ready to face whatever came their way.</span></p>Undeadhosthttp://www.blogger.com/profile/09131084242228738203noreply@blogger.com0tag:blogger.com,1999:blog-8426637848776233337.post-7477639169109710162023-02-17T19:06:00.008-05:002023-02-17T19:06:59.082-05:00Ten All Flesh Must Be Eaten scenarios<p><span style="background-color: white;"><b><span style="font-family: courier; font-size: x-small;">Ten potential scenarios for your <i>All Flesh Must Be Eaten</i> game. . . </span></b></span></p><ol style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; counter-reset: item 0; display: flex; flex-direction: column; font-family: Söhne, ui-sans-serif, system-ui, -apple-system, "Segoe UI", Roboto, Ubuntu, Cantarell, "Noto Sans", sans-serif, "Helvetica Neue", Arial, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol", "Noto Color Emoji"; font-size: 16px; list-style-image: initial; list-style-position: initial; margin: 1.25em 0px; padding: 0px 0px 0px 1rem; white-space: pre-wrap;"><li style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; margin: 0px; padding-left: 0.375em;"><p style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; margin: 0px;"><span style="background-color: white;">"The Outbreak": The players find themselves in the middle of a zombie outbreak that began when a group of scientists attempted to weaponize a virus as a bioweapon. They must fight their way through the infected streets to find the scientists and learn how to stop the spread of the virus.
</span></p></li><li style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; margin: 0px; padding-left: 0.375em;"><p style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; margin: 0px;"><span style="background-color: white;">"Survival of the Fittest": The players are stranded in the wilderness with limited supplies and must fend off zombie attacks while trying to find a way back to civilization. They discover that a rival group of survivors is also in the area, and must decide whether to ally with them or remain independent.
</span></p></li><li style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; margin: 0px; padding-left: 0.375em;"><p style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; margin: 0px;"><span style="background-color: white;">"A Grave Situation": The players are hired by a local cemetery to investigate reports of missing bodies. They discover that a funeral home has been reanimating the dead as zombies in order to sell them to wealthy clients as servants.
</span></p></li><li style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; margin: 0px; padding-left: 0.375em;"><p style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; margin: 0px;"><span style="background-color: white;">"The Scavenger Hunt": The players are hired by a group of survivors to scavenge for supplies in a nearby city. They must navigate dangerous streets filled with zombies and rival scavenger groups, while also searching for clues to the whereabouts of a missing member of the survivor group.
</span></p></li><li style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; margin: 0px; padding-left: 0.375em;"><p style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; margin: 0px;"><span style="background-color: white;">"Cult of the Undead": The players stumble upon a religious cult that worships the zombies as divine beings. They must infiltrate the cult and stop their dangerous rituals before they can spread the zombie virus to new converts.
</span></p></li><li style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; margin: 0px; padding-left: 0.375em;"><p style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; margin: 0px;"><span style="background-color: white;">"The Last Stand": The players arrive in a small town that is under siege by a horde of zombies. They must help the survivors fortify their defenses and fend off the attackers, while also dealing with internal tensions and power struggles.
</span></p></li><li style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; margin: 0px; padding-left: 0.375em;"><p style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; margin: 0px;"><span style="background-color: white;">"The Doctor is In": The players discover a small community that has managed to survive the zombie apocalypse thanks to the efforts of a local doctor. However, they soon discover that the doctor is actually experimenting on the survivors in an attempt to find a cure for the virus.
</span></p></li><li style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; margin: 0px; padding-left: 0.375em;"><p style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; margin: 0px;"><span style="background-color: white;">"The Road to Nowhere": The players are hired to escort a group of survivors to a rumored safe haven. However, they must navigate treacherous roads and hostile territory while dealing with dwindling supplies and the constant threat of zombie attacks.
</span></p></li><li style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; margin: 0px; padding-left: 0.375em;"><p style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; margin: 0px;"><span style="background-color: white;">"The Hunter and the Hunted": The players are hired by a wealthy businessman to hunt down and eliminate a rival who has hoarded valuable supplies in a fortified compound. However, they soon discover that the rival has been using the supplies to fund dangerous experiments on zombies.
</span></p></li><li style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; margin: 0px; padding-left: 0.375em;"><p style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; margin: 0px;"><span style="background-color: white;">"The Last Broadcast": The players discover a radio station that is still broadcasting in the midst of the zombie apocalypse. However, the station is being targeted by a rival group that wants to use the frequency to spread their own propaganda. The players must defend the station and its message while also dealing with the constant threat of zombie attacks.</span></p></li></ol>Undeadhosthttp://www.blogger.com/profile/09131084242228738203noreply@blogger.com0tag:blogger.com,1999:blog-8426637848776233337.post-32713916720305842072022-04-23T07:32:00.004-05:002022-04-23T07:35:38.811-05:00Coyote and Crow rpg<p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEi6E5-00M57iGH3zZ6vbiI3KLASOAAgvrHwRA5pbjIK8kmIvqhfBLetxivWeY6Zz50YaIPBn32MN7fpMyAcTBGTX5wKP7MIZHQL_f9hAsVXfSFRDxFVDZC0MBpwu17CXLIGRrfKwZhNPmMlRhd786U4o48JW31ajRcoLr5stEaGsybsXDsQ99DqYGwzpw" style="margin-left: 1em; margin-right: 1em;"><img alt="" data-original-height="576" data-original-width="1024" height="180" src="https://blogger.googleusercontent.com/img/a/AVvXsEi6E5-00M57iGH3zZ6vbiI3KLASOAAgvrHwRA5pbjIK8kmIvqhfBLetxivWeY6Zz50YaIPBn32MN7fpMyAcTBGTX5wKP7MIZHQL_f9hAsVXfSFRDxFVDZC0MBpwu17CXLIGRrfKwZhNPmMlRhd786U4o48JW31ajRcoLr5stEaGsybsXDsQ99DqYGwzpw" width="320" /></a></div><p></p><p style="text-align: center;"><a href="http://www.coyoteandcrow.net">www.coyoteandcrow.net</a></p><p>tl/dr at the end</p><p>The game was written and produced by people indiginous to the Americas. That right there is why I backed the book on KS. </p><p>The game System is a dice pool system using d12s. It's like WoD on crack. There are some nice nuances to it, but nothing you wouldn't see in many modern rpgs. </p><p>The science of the setting is 10 minutes into the future, maybe 20 minutes. There are cyberpunk elements like robotic hands.</p><p>The setting itself is, "What if white man never showed up in the Americas, because of some sort of global event?"</p><p>Now let's discuss what the book needs: a product developer, an editor, and a smaller font size.</p><p>I don't know what the deal is with using large fonts in rpgs, but I am not a fan. Yes, it's an aesthitic thing, but my preference is for smaller, cleaner fonts.</p><p>The book lacks the focus an individual developer, or even a duo. Everyone is having their say and quite often, that "say" is repeated throughout the book an inordinate number of times. Everytime technology is mentioned, they remind us that many things in the world are created on their version of 3d printers. I don't need this mentioned every single time. Work it into flavor the text once per chapter at most and then go whole hog in the Equipment or History chapter. </p><p>The authors of the book spend a good amount of time telling the reader how horrible our world is. I mean, they aren't wrong, but I would say it is mentioned on average once per four pages.</p><p>They spend a lot time reminding the reader how much different the game's world is to ours, but that it is exactly the same. There is no form of currency, but there is. They aren't going to provide in-depth background on the monetary/trade system, but do so for several pages. </p><p>The authors make sure they tell non-indigenous what they are not allowed to do in game at every opportunity. "Hey indigenous people, work in your people's culture here. White folk, don't do anything related to indigenous people. Insert some white folk stuff that isn't too racist and use that." This occurs often enough, that I am reminded I am a racist, horrible person and I helped enslave/destroy/continue to destroy indigenous culture. </p><p><b>Newsflash!</b> I'm third generation born in the USA. My people came here because the same people that ruined the Americas were also ruining Europe and they were looking for a better place to live. To the best of my knowledge, they did not do anything to harm the indigenous people of the Americas (including those in Canada and the USA). My grandmother's sister would answer "human" when asked about her race. I'm sure there is/was racism in my family. I know I've made mistakes in my past. An rpg is not the place I want to hash out my personal and familial issues.</p><p>I understand that indigenous people were proper fucked by non-indigenous people and that current laws are still fucking them over. However, the people responsible for that are highly unlikely, in my opinion, to buy this book. I guess they might, but why? Also, take their money and use it to fight them. </p><p>Apparently, I'm not the only one with this opinion, because the company's website has an article on allowing white people to play the game. The producers are quite tired of how white people are reacting to the book. It looks like not only are the standard white people an issue, but so are the woke white people, as well. Look, more double speak.</p><p>I didn't expect this book to teach me about indigenous cultures. I have books on that. I expected this book to teach me about the cultures in this setting. I didn't get that. Instead, I got "no white man stuff" and "work in your own culture's material". Again, a lack of focus to provide me a solid place to build from. </p><p><br /></p><p>tl/dr: I didn't care for the book and I'll sell it to you for $60 with media mail shipping. Or you can get just the .pdf from a <a href="https://www.drivethrurpg.com/product/390427/Coyote--Crow-Core-Rulebook?affiliate_id=171669">white man website</a> for $25.</p>Undeadhosthttp://www.blogger.com/profile/09131084242228738203noreply@blogger.com0tag:blogger.com,1999:blog-8426637848776233337.post-72727249335237742502022-03-03T20:19:00.032-05:002022-03-03T20:44:52.911-05:00I Want a New Drug <p>The following is designed for use with <i><a href="https://www.drivethrurpg.com/product/308014/Night-Shift-Veterans-of-the-Supernatural-Wars?affiliate_id=171669" target="_blank">Night Shift: Veterans of the Supernatural Wars</a></i>, but will work with any variant of the oldest school game. GMs and players interested in learning more about <b>Night Shift</b> should check out <a href="https://elflair.com" target="_blank">Elf Lair Games</a>. </p><p><i>The following text is copyright 2022 Derek Stoelting</i></p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEgXoiHb1_9gHKpAh2m94W0Y1wwfjBsu7vvnTivGSCpD4oQH4YPW_PIhUlfISBP5bPEkhH4T4rKoDBqCrMALt1r6dX8CQcfsCZ9zJG4gbzDXVO5Uj--MyW-4EX4lehuEkgQ04g8QWKvGWrbWY6kyk3iT_23HVVQfjTPrc2jKc-AZDPAn_xgQhqxKIXLzAw=s3952" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="603" data-original-width="3952" height="57" src="https://blogger.googleusercontent.com/img/a/AVvXsEgXoiHb1_9gHKpAh2m94W0Y1wwfjBsu7vvnTivGSCpD4oQH4YPW_PIhUlfISBP5bPEkhH4T4rKoDBqCrMALt1r6dX8CQcfsCZ9zJG4gbzDXVO5Uj--MyW-4EX4lehuEkgQ04g8QWKvGWrbWY6kyk3iT_23HVVQfjTPrc2jKc-AZDPAn_xgQhqxKIXLzAw=w575-h57" width="575" /></a></div><p></p><h2>Overview<o:p></o:p></h2>
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in;"><span style="color: black; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";">“Clootie” is a new type of psilocybin available for drug users.
The product appears to be a black oily substance. According to dealers, they
make the drug by boiling the mushrooms. The liquid is then cooled with nitrogen
and divided into vials for distribution. Ingestion is through the eye. Users can
either inject the substance directly into their eye with a needle or use an eye
dropper.<o:p></o:p></span></p>
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in;"><span style="color: black; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p> </o:p></span>The drug opens the user up to possession by demons. Users report
feelings of euphoria, out of body experiences, and that they are not in control
of their own bodies. Many claim they live out their deepest and darkest desires
while on clootie. Others report meeting angels and feeling “the light” open
them up to absolute bliss.</p>
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in;"><span style="color: black; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p> </o:p></span>The drug is actually made from the bodies of clootie demons, not
mushrooms.</p>
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in;"><span style="font-size: 14pt;"><b>Clootie Drug</b></span></p><p class="MsoNormal" style="line-height: normal; margin-bottom: 0in;"><span style="color: black; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";">
Users of clootie succumb to a penalty to resist demonic possession or banish demons
equal to -40% for 1d4 hours, just from using the drug. If there are clootie
demons in the area, their affects are in addition to the drug’s affect. For
example, Jimmie the Junkie uses clootie and a demon possesses him. Kim the
Psychic wants to try and banish the demon within the 1d4 hour timeframe. Kim
starts at a penalty of -40% to her basic Psychic ability. If there are three
clootie demons within ten feet of Jimmie the Junkie, Kim suffers an additional
penalty of -25%. This brings the penalty to banish the possessing demon to
-65%.<o:p></o:p></span></p>
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in;">After the drug wears off, the user must make a Constitution Saving
Throw at a -1 penalty or become addicted to the drug. Any future use adds an
additional -1 penalty to the difficulty to resist addiction. So, if Jimmie the
Junkie takes a hit today, the difficulty to resist addiction to Clootie is -1.
If Jimmie the Junkie resists and then uses clootie again in four days, the penalty
to resist becomes -2. The role to resist addiction is not modified by clootie
demon’s Influence Possession ability, nor a possessing demon’s presence or lack
of presence.</p>
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in;">In addition to the penalty to resist addiction, for every -5 worth
of penalties, the character’s Constitution score drops by two. Hit points per
level are negatively affected by this modifier.</p>
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in;">Once the user is addicted, they must pass 20 consecutive
Constitution Saving Throws (one attempt per day is allowed) to become
unaddicted. This roll is modified by the current penalty to resist addiction.
For each consecutive day the character resists addiction, the penalty decreases
by one. If, at any point, the test is failed, the addiction penalty is re-set. Example:
Jimmie the Junkie is at a -10 penalty to resist addiction and enters rehab.
Each day his player rolls a Constitution Saving Throw with a -10 modifier. The
second day he passes the test, it becomes a -9 modifier. The third day, it is a
-8 modifier. However, if on the fourth day the player fails the roll, the modifier
is re-set to -10.</p>
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in;">Once the user passes 20 consecutive Constitution Saving Throws,
their Constitution will begin to recover to its original score at a rate of one
per month. Spells and special abilities may modify the rate of recover. Hit
points per level are positively affected by the return of the Constitution
score. </p><p class="MsoNormal" style="line-height: normal; margin-bottom: 0in;"><br /></p>
<h3 style="tab-stops: center 3.25in;">Clootie Demons<o:p></o:p></h3>
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in;"><span style="color: black; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";">Clooties are a class I demon. Their primary purpose to lower human
resistance to demonic influence. This purpose functions as a power that is
always on.</span></p>
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in;"><span style="color: black; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";">Clooties are tall and skinny humanoids. They do not have a
corporeal form and give off a ghost-like vibe to those who can see them. They
appear to be dressed in rags that flap in the wind, regardless of there being
any wind present. Their faces are blank with round, black eye sockets and a round,
black hole for a mouth. Most clooties are a shade of red, but they can choose
any/all colors they wish for appearance. The mystical wind that makes their
rags flap is their means of flight as they are devoid of wings.</span> </p>
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in;"><span class="Heading4Char"><span style="font-size: 12pt;"><b><i>Clootie</i></b><br />
</span></span><b><span style="color: black; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";">Class I Demon</span></b><span style="color: black; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><br />
<b>No. Appearing:</b> 1-4<br /></span><b>AC:</b> 5<br /><b>Move:</b> 30 ft., fly 50 ft.<br /><b>Hit Dice:</b> 2 (8 hp)<br /><b>Special:</b> 2 attacks (claw and/or bite), Immortal, Demonic Immunities,
Demonic Resistances, Telepathy, Demonic Vulnerability, and Influence Possession
(see below)<br /><b>XP Value:</b> 51</p>
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in;"><b><span style="color: black; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";">Influence Possession:</span></b><span style="color: black; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"> this demonic ability
is “always on.” It provides a penalty equal to -15% to anyone attempting to
resist demonic possession or banish a demon within a ten foot radius. Each
additional clootie within the same ten foot radius provides an additional -5%
penalty. Clooties do not have the ability to possess any creature with a
Willpower score higher than zero.</span> </p><p class="MsoNormal" style="line-height: normal; margin-bottom: 0in;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEgXoiHb1_9gHKpAh2m94W0Y1wwfjBsu7vvnTivGSCpD4oQH4YPW_PIhUlfISBP5bPEkhH4T4rKoDBqCrMALt1r6dX8CQcfsCZ9zJG4gbzDXVO5Uj--MyW-4EX4lehuEkgQ04g8QWKvGWrbWY6kyk3iT_23HVVQfjTPrc2jKc-AZDPAn_xgQhqxKIXLzAw=s3952" imageanchor="1" style="margin-left: 1em; margin-right: 1em; text-align: center;"><img border="0" data-original-height="603" data-original-width="3952" height="57" src="https://blogger.googleusercontent.com/img/a/AVvXsEgXoiHb1_9gHKpAh2m94W0Y1wwfjBsu7vvnTivGSCpD4oQH4YPW_PIhUlfISBP5bPEkhH4T4rKoDBqCrMALt1r6dX8CQcfsCZ9zJG4gbzDXVO5Uj--MyW-4EX4lehuEkgQ04g8QWKvGWrbWY6kyk3iT_23HVVQfjTPrc2jKc-AZDPAn_xgQhqxKIXLzAw=w575-h57" width="575" /></a></p>
<h2 style="tab-stops: 133.8pt;">Using Clootie in Your Game<span style="mso-tab-count: 1;"> </span><o:p></o:p></h2>
<h3>I Want a New Drug<o:p></o:p></h3>
<p class="MsoNormal">Demonic possession is seeing a continuing spike of activity.
Cast members who interview anyone that survives the demonic possession or their
acquaintances discover those possessed are drug addicts who use mescaline, LSD,
and/or magic ‘shrooms. These survivors will claim to be able to see angels,
gain superhuman strength, grow claws, etc. Investigating related crime scenes backs
up their claims regarding improved muscle mass and weird abilities. Anyone they
claim to have talked to that was an angel or demon shows up as a normal person
on camera (unless your Night World has different rules). GMs are encouraged to
use the demonic possession rules starting on page 146 of the <i>Night Companion</i>.
<o:p></o:p></p>
<p class="MsoNormal">Interviewing low level drug dealers will provide bare
minimum information about what is going on. They know the drug is called
clootie, but have no idea who is making it for the street or that demons are
involved. With enough arm-twisting, they will provide the name of their
distributor. Talking to enough distributors garners the name “Blue” or “Double
Dee” as someone in charge of distributing the new drug. <o:p></o:p></p>
<p class="MsoNormal">Blue was approached by Devon Morgorm to develop the new
drug. Devon spent time in the criminal community, learning about the trade and those
producing product. At the time Devon approached Blue, Blue was working for a
man known simply as “Double Dee.” <span style="mso-spacerun: yes;"> </span>While
Blue relished the thought of introducing a new drug to the streets, Double Dee
was not as keen. He wanted guarantees. <o:p></o:p></p>
<p class="MsoNormal">Devon provided those guarantees by possessing Double Dee’s
body and setting Blue to work. At first, Devon provided clooties for experimentation,
but eventually taught Blue how to design a scientific device that would summon
clooties. The development process took months to perfect. Today, clootie sales represent
one-fourth of Double Dee’s income. <o:p></o:p></p>
<p class="MsoNormal">Devon eventually released his hold on Double Dee. Double Dee
understands his new role as a servant of Devon Morgorm. He knows that Devon’s
name is only an approximation to its demonic name. He also understands that if
he steps out of line, Devon will step in and control his body once more. <o:p></o:p></p>
<h3>Diabolical Hoodoo<o:p></o:p></h3>
<p class="MsoNormal">One of Devon’s goals is to make clootie users available to
other demons. As it happens, a demon using the moniker “Cassie” is looking to
build up a bit of an army. She’s made a pact with Devon for a supply of clootie
users in return for money sent to the Double Dees. Cassie could care less about
money. <o:p></o:p></p>
<p class="MsoNormal">Cassie is looking for a promotion from her boss. 3,000 years
ago, she and her band of warriors were banished from Earth, unable to return in
physical form. Since then, she has worked to regain the trust and confidence of
her baal, Chemosh. Her plan is to bring all of her warriors back to Earth
inside the bodies of Clootie users and destroy as much as they can before being
struck down. Naturally, the city Cassie has chosen is the one where the
characters live. <o:p></o:p></p>
<p class="MsoNormal">As the amount of destruction increases, the cast members
will begin to notice news reports of a gang that is destroying buildings,
driving cars through crowded, civilian areas, and firing assault rifles at “rival”
gangs that also happen to kill (mostly) innocent bystanders. They will eventually
target law enforcement officers, lawyers, and judges. These victims will be
ambushed, tortured, and left to be found by the public. Members of Cassie’s
army might even call some of their victims into various news agencies if the demon
is particularly proud of their handiwork.<o:p></o:p></p>
<p class="MsoNormal">The cast members need to find where Cassie’s army is
staging, find some way to banish them and her back to Hell, and then track down
the source of the drug in the bodies they were possessing to put a stop to that
mass.<o:p></o:p></p>
<p class="MsoNormal">Cassie’s army is composed of class II and class III demons.
GMs can use standard demons from <b>Night Shift</b> or if they want to change
things up, use the first two levels of demons from the <b>Night Companion</b>.
Cassie is a class IV demon with a chip on her shoulder and a lot to prove.<o:p></o:p></p><p class="MsoNormal"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEgXoiHb1_9gHKpAh2m94W0Y1wwfjBsu7vvnTivGSCpD4oQH4YPW_PIhUlfISBP5bPEkhH4T4rKoDBqCrMALt1r6dX8CQcfsCZ9zJG4gbzDXVO5Uj--MyW-4EX4lehuEkgQ04g8QWKvGWrbWY6kyk3iT_23HVVQfjTPrc2jKc-AZDPAn_xgQhqxKIXLzAw=s3952" imageanchor="1" style="margin-left: 1em; margin-right: 1em; text-align: center;"><img border="0" data-original-height="603" data-original-width="3952" height="57" src="https://blogger.googleusercontent.com/img/a/AVvXsEgXoiHb1_9gHKpAh2m94W0Y1wwfjBsu7vvnTivGSCpD4oQH4YPW_PIhUlfISBP5bPEkhH4T4rKoDBqCrMALt1r6dX8CQcfsCZ9zJG4gbzDXVO5Uj--MyW-4EX4lehuEkgQ04g8QWKvGWrbWY6kyk3iT_23HVVQfjTPrc2jKc-AZDPAn_xgQhqxKIXLzAw=w575-h57" width="575" /></a></p>
<h2>Clootie NPCs<o:p></o:p></h2>
<h3>Cassie<o:p></o:p></h3>
<p class="MsoNormal">Cassie is a class IV demon inhabiting the body of a druggie.
The human shell was not very durable when she inhabited it. However, she has
made improvements on the chassis since then. Her primary goal is chaos, destruction,
and conflict. Anything she and her warriors can do to cause all of that, and a
lot of death, she is all about. Only Chemosh and “Cassie” know her true name.<o:p></o:p></p>
<p class="MsoNormal">Remember, these are demons. They are not going to play nice.
If their physical shell is destroyed, they don’t leave Earth. They simply go
find another clootie user to inhabit. To get rid of them semi-permanently, they
will need to banish the demons back to Hell. For now, these demons will be slaughtering
the innocent, skinning sinners alive, and melting faces. Good luck with that.<o:p></o:p></p>
<p class="MsoNormal"><span class="Heading4Char"><span style="font-size: 12pt; line-height: 107%;"><i><b>Class IV demon</b></i></span></span><br />
<b>No. Appearing:</b> 1<br />
<b>AC:</b> 2<br />
<b>Move:</b> 40 ft.<br />
<b>Hit Dice:</b> 16d8 (64 hp)<br />
<b>Special:</b> 4 attacks (2 claws, bite, tail), Demon abilities (Immortal,
Immunities, Resistances, Telepathy, and Vulnerability), Summon Class I demon
80%, Summon Class II demon 75%, Summon Class III demon 60%, and Summon Class IV
demon 50%<br />
<b>XP Value:</b> 2,048,000<o:p></o:p></p>
<h3>Devon<o:p></o:p></h3>
<p class="MsoNormal">Devon is a class III demon who was once an Ishim. Instead of
lending aid and comfort to humans, Devon provides corruption and harm. Information
about Ishim is located in the <i>Night Companion</i>. Devon’s true name is “deamhan
mòr gorm.”<o:p></o:p></p>
<p class="MsoNormal">Only Double Dee and Blue know that Devon is a demon.<o:p></o:p></p>
<p class="MsoNormal" style="line-height: normal; margin-bottom: 0in;"><span class="Heading4Char"><span style="font-size: 12pt;"><b><i>Class III Fallen Ishim Demon</i></b></span></span><span style="color: black; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><br />
<b>No. Appearing:</b> 1<br /></span><b>AC:</b> 3<br /><b>Move:</b> 30ft.<br /><b>Hit Dice:</b> 11d8 (44 hp)<br /><b>Special:</b> 3 attacks (claws and bite), Demon Abilities (Immortal, Immunities, Resistances, Telepathy, and
Vulnerability), Summon Class I demon (75%), Summon
Class II demon (60%), Summon Class III demon (50%)<br /><b>XP Value:</b> 42,240</p><p class="MsoNormal" style="line-height: normal; margin-bottom: 0in;"><br /></p><h3 style="line-height: normal; margin-bottom: 0in; text-align: left;">The Double Dees Gang</h3><h3><o:p></o:p></h3>
<p class="MsoNormal">Double Dee is a gang lord. He has close to 200 people he can
call upon to do his bidding. Below Double Dee in the org chart are his
lieutenants. Each lieutenant oversees a specific criminal enterprise. In the Double
Dees, those enterprises include killing for the gang, drug production, drug sales,
murder for hire, and credit card fraud. Under each lieutenant are two levels.
The first level are standard gang members. These are the people who set up trap
houses, pose as bodyguards, watch over the slaves making the drugs, and commit
fraud. Above them are the specialists. These are the shooters who never miss,
drug dealers who make large sales, the heads of different drug production
facilities, and those who teach others how to commit fraud. <o:p></o:p></p>
<p class="MsoNormal">The people who make the drugs are considered slaves. They have
no gang rights, are often illegal immigrants or people the gang dislikes enough
to want to torture through the process, and all slaves have zero living value
to the gang. They are replaceable. <o:p></o:p></p>
<p class="MsoNormal">Symbols used by the gang include tattoos of two letter Ds
connected or one letter D inside another (larger) letter D. The gang’s colors
are purple and gold. Sports attire consists of the Lakers, Vikings, and Kings. <o:p></o:p></p>
<p class="MsoNormal">The gang has a working relationship with the Almighty Vice
Lord Nation. <o:p></o:p></p>
<p class="MsoNormal"><span class="Heading4Char"><span style="font-size: 12pt; line-height: 107%;"><i><b>Double Dee</b></i></span></span><br />
<b>No. Appearing:</b> 1<br />
<b>AC:</b> 6<br />
<b>Move:</b> 30 ft.<br />
<b>Hit Dice:</b> 8d8 (32 hp)<br />
<b>Special:</b> Two attacks per round (firearms or punching), Kevlar-reinforced
leather body armor, typically surrounded by 1d10 Shooters of which 30% are armed
with converted to fully automatic rifles, 20% are armed with shotguns, and the
rest are armed with semi-automatic pistols. <br />
<b>XP Value:</b> 960 <o:p></o:p></p>
<p class="MsoNormal"><span class="Heading4Char"><span style="font-size: 12pt; line-height: 107%;"><b><i>Blue</i></b></span></span><b><br />
No. Appearing: </b>1<br />
<b>AC:</b> 8<br />
<b>Move:</b> 30 ft.<br />
<b>Hit Dice:</b> 7d6 (21 hp)<br />
<b>Special:</b> Clootie Summoning Device, Clootie Boiling Devices, Science! as
per the Inventor ability, one attack per round (firearms or punching), Gang
Followers<br />
<b>XP Value:</b> 960<o:p></o:p></p>
<p class="MsoNormal"><b>Gang Followers:</b> Blue typically travels with 4d4 gang
members who are typically all shooters 77or specialists<o:p></o:p></p>
<p class="MsoNormal"><b>Appearance: </b>They are asexual and will respond to any
sexual identity used towards them (he/she/they/other). Blue stands 185 cm tall
and weighs 79 kg. They dress in a business suit with pants, and all of their
clothing is a particular shade of blue. The shade may change day to day, but it
is always blue and the entire outfit is always the same shade. <o:p></o:p></p>
<p class="MsoNormal"><b>Signature Items:</b> clothing<b><o:p></o:p></b></p>
<p class="MsoNormal"><b>Background and Role:</b> Until Devon’s arrival, Blue was
a specialist working in the labs for Double Dee’s drug production lieutenant.
Now that Devon is in charge of the gang, Blue is elevated to lieutenant. The same
drug production lieutenant is still around and is in charge of everything Blue
does not oversee (clootie products only). <o:p></o:p></p>
<p class="MsoNormal">Blue has a doctor pharmacy degree. He is much more
interested in experimenting with drug combinations to see how they affect users
to be a legit pharmacist. He is a perfectionist and has O.C.D. He does not do
well with people who cannot perform their job in life. He operates from the
west end of town. <o:p></o:p></p>
<p class="MsoNormal">Blue was surprised to learn that Devon was a demon. He had
no previous interactions with the supernatural. He approached Devon’s species
like a good scientist and is documenting everything he can as it relates to the
demon. Devon is unaware of Blue’s notetaking.<o:p></o:p></p>
<h3>Double Dees Gang Lieutenants<o:p></o:p></h3>
<p class="MsoNormal">These are Double Dee’s trusted inner circle, or at least as much
as he trusts anyone. They oversee killing for the gang, drug production, drug sales,
murder for hire, and credit card fraud. <o:p></o:p></p>
<p class="MsoNormal"><span class="Heading4Char"><span style="font-size: 12pt; line-height: 107%;"><i><b>T-Bone (Tamarius Wilson)</b></i></span></span><b><br />
No. Appearing:</b> 1<br />
<b>AC:</b> 5<br />
<b>Move:</b> 30 ft.<br />
<b>Hit Dice:</b> 6d6 (18 hp)<br />
<b>Special:</b> all Psychic Gunslinger abilities up to level 6, two attacks per
round (firearms or punching) as a 6<sup>th</sup> level Psychic Gunslinger,
Incapacitate or Assassinate, Trick Shot, That Gun is Mine, Unlimited Ammo, Gang
Followers<br />
<b>XP Value:</b> 880<o:p></o:p></p>
<p class="MsoNormal"><b>Gang Followers:</b> T-Bone typically travels with 6d4 gang
members who are typically all shooters or specialists<o:p></o:p></p>
<p class="MsoNormal"><b>Appearance:</b> T-Bone wears loose fitting black clothing
such as sleeveless shirts and baggy military pants with combat boots laced
half-way up the boot<o:p></o:p></p>
<p class="MsoNormal"><b>Signature Items:</b> AK-style assault rifle colored
purple and gold and a silenced pistol<o:p></o:p></p>
<p class="MsoNormal"><b>Background and Role:</b> T-Bone is in charge of the shooters.
These include those who perform killing that helps the gang, as well as, murder
for hire contracts. T-Bone got to where he is by killing anyone who got in his
way. He has zero interest in the other enterprises in the gang. Nor does he
have interest in being the gang’s leader. He is quite happy leading the killers
and doing a lot of the murder for hire killing himself.<o:p></o:p></p>
<p class="MsoNormal"><span class="Heading4Char"><span style="font-size: 12pt; line-height: 107%;"><i><b>Quertiz (Fisher)</b></i></span></span><b><span style="font-size: 11pt; line-height: 107%;"> </span></b><br />
<b>No. Appearing:</b> 1<br />
<b>AC:</b> 7<br />
<b>Move:</b> 30 ft.<br />
<b>Hit Dice:</b> 5d4 (10)<br />
<b>Special:</b> Gang Followers, one attack per round (firearms or punch), all Survivor
abilities at 5<sup>th</sup> level<br />
<b>XP Value:</b> 240<o:p></o:p></p>
<p class="MsoNormal"><b>Gang Followers:</b> Queritz typically travels with 3d4
gang soldiers<o:p></o:p></p>
<p class="MsoNormal"><b>Appearance:</b> Quertiz dresses very sharply in the
latest street styles. He likes bright colors. He visits the barber shop at
least once a week to touch up his fade. <o:p></o:p></p>
<p class="MsoNormal"><b>Signature Items:</b> high-end clothing, designer quality jewelry,
money roll of $100 bills, and a gold plated, large caliber, semi-automatic pistol<o:p></o:p></p>
<p class="MsoNormal"><b>Background and Role:</b> Quertiz is a street kid through
and through. He worked his way up through various gangs before finding a place
with Double Dee. He oversees sales for the Double Dees. He sets regular sales
goals for his people and expects them to hit those sales numbers. Those who don’t
are often demoted to horrible parts of town where it is very hard to make goal.
People who consistently fail to meet those goals are sent over to T-Bone’s team
to function as low-level shooters (i.e., cannon fodder).<b><o:p></o:p></b></p>
<p class="MsoNormal"><span class="Heading4Char"><span style="font-size: 12pt; line-height: 107%;"><i><b>Dokter Dokter (Shawn Mckenzie)</b></i></span></span><br />
<b>No. Appearing:</b> 1<br />
<b>AC:</b> 7<br />
<b>Move:</b> 30 ft.<br />
<b>Hit Dice:</b> 5d6 (15 hp)<br />
<b>Special:</b> all Inventor abilities at level 5, Gang Followers, one attack
per round (firearms or punch)<br />
<b>XP Value:</b> 180<o:p></o:p></p>
<p class="MsoNormal"><b>Gang Followers:</b> Dokter Dokter travels with 1d6 gang
members, mostly bodyguards<b><o:p></o:p></b></p>
<p class="MsoNormal"><b>Appearance:</b> Dokter Dokter wears a chef’s jacket left
over from his days working in restaurants. It is completely out of place and
covered in stains. He lets his hair grow out to about four inches before having
it trimmed. He keeps his facial hair long and scraggly. <b><o:p></o:p></b></p>
<p class="MsoNormal"><b>Signature Items:</b> stained chef’s jacket, several dime-bags
of drugs (samples), semiautomatic pistol<b><o:p></o:p></b></p>
<p class="MsoNormal"><b>Background and Role:</b> Dokter Dokter is the head
chemist for Double Dee. He was in role and mentoring Blue before Devon showed
up. At first, he was irritated that Blue was getting all of the attention.
However, when he learned that Blue would be stuck doing Blue’s thing and not
taking over for Dokter Dokter, he stopped being concerned. Dokter Dokter splits
his time evenly between overseeing production at the various locations around
town and dabbling with enhancing the product. When he travels to sites, he travels
with soldiers for protection.<o:p></o:p></p>
<p class="MsoNormal"><span class="Heading4Char"><span style="font-size: 12pt; line-height: 107%;"><i><b>Rashawna Wilson</b></i></span></span><br />
<b>No. Appearing:</b> 1<br />
<b>AC:</b> 3<br />
<b>Move:</b> 30 ft. <br />
<b>Hit Dice:</b> 6d6 (18 hp)<br />
<b>Special:</b> Gang Followers, all Inventor abilities at level 6 with items focused
on hacking and electronic security<br />
<b>XP Value:</b> 320<o:p></o:p></p>
<p class="MsoNormal"><b>Gang Followers:</b> Rashawna is typically surrounded by 1d10
soldiers. Double Dee insists upon it.<o:p></o:p></p>
<p class="MsoNormal"><b>Appearance: </b>long, curly hair past her shoulders,
bright blue eyes, a few teeth with gold fillings, and clothing with an African
flair<b><o:p></o:p></b></p>
<p class="MsoNormal"><b>Signature Items:</b> bullet-proof vest, designer backpack
containing two laptops, various portable hard drives, and make-up<b><o:p></o:p></b></p>
<p class="MsoNormal"><b>Background and Role:</b> Rashawna is Double Dee’s “baby”
cousin. After spending ten years in Joliet for fraud and dealing cocaine, Double
Dee put his cousin to work funding his gang. Rashawna has spent the past five
years training a team of electronically-based criminals how to commit various forms
of fraud. When she’s not overseeing her team, she can be found hanging out with
Quertiz – something that her older cousin will not be too keen on when he finally
notices it. He likes to keep his people separated. <b><o:p></o:p></b></p>
<h3>Double Dees Gang Specialists<o:p></o:p></h3>
<p class="MsoNormal">Specialists are the hitters among the shooters, the hackers
on the fraud team, and the wizards of the chemistry team. However, outside of
their chosen field, they are no better than soldiers. <o:p></o:p></p>
<p class="MsoNormal"><span class="Heading4Char"><span style="font-size: 12pt; line-height: 107%;"><i><b>Gang Specialist</b></i></span></span><br />
<b>No. Appearing:</b> 1-6<br />
<b>AC:</b> 5-10<br />
<b>Move:</b> 30 ft.<br />
<b>Hit Dice:</b> 4d8 (16 hp)<br />
<b>Special:</b> at least special ability related to their function; for
example, hitters might have a Psychic Gunslinger or Veteran ability and chemists
may have an Inventor ability<br />
<b>XP Value:</b> 70<o:p></o:p></p>
<h3>Double Dees Gang Soldiers<o:p></o:p></h3>
<p class="MsoNormal">These are the soldiers of Double Dee’s gang. They run trap
houses, watch over production facilities, etc. There is nothing special about
these people, other than their willingness to do bad things to people and the
sheer amount of self-serving shit they will do for themselves.<o:p></o:p></p>
<p class="MsoNormal" style="tab-stops: 163.35pt;"><span class="Heading4Char"><span style="font-size: 12pt; line-height: 107%;"><i><b>Gang Member<span style="mso-tab-count: 1;"> </span></b></i></span></span><b><br />
Number Appearing:</b> 1d10<br />
<b>AC:</b> 8<br />
<b>Move:</b> 30 ft.<br />
<b>Hit Dice:</b> 2d8 (hp 8)<br />
<b>Special:</b> One attack per round (firearms or punch)<br />
<b>XP Value:</b> 15<o:p></o:p></p>Undeadhosthttp://www.blogger.com/profile/09131084242228738203noreply@blogger.com0tag:blogger.com,1999:blog-8426637848776233337.post-61190657781626223482022-02-23T23:14:00.006-05:002022-02-23T23:16:27.713-05:00The Apartment<p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEj_Moufcm5-DsrLGF6sbIxNEXJvwtCWgVfk5QNcgGhvpwi_6MoWu4mCxPvebMc9H_QSJfy3Jb1g9NBmdqjcDeuFCOB12XSaowDQCM2AnrzwRrVx_IH14g78_AFCln1qSbxeO7TQ_Mwfi_7gTrc5qTyX2Ky3ytvdGq1kLJpaZCBGTLFxHTCceUlv72idOw=s4928" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3264" data-original-width="4928" height="212" src="https://blogger.googleusercontent.com/img/a/AVvXsEj_Moufcm5-DsrLGF6sbIxNEXJvwtCWgVfk5QNcgGhvpwi_6MoWu4mCxPvebMc9H_QSJfy3Jb1g9NBmdqjcDeuFCOB12XSaowDQCM2AnrzwRrVx_IH14g78_AFCln1qSbxeO7TQ_Mwfi_7gTrc5qTyX2Ky3ytvdGq1kLJpaZCBGTLFxHTCceUlv72idOw=s320" width="320" /></a></div><p></p><span style="font-size: xx-small;"><div style="text-align: center;"><div class="item-id" style="box-sizing: border-box; color: #625b53; display: inline-block; font-family: Roboto, sans-serif; outline: none; vertical-align: top;">ID <a href="https://www.dreamstime.com/royalty-free-stock-photography-canal-street-new-orleans-lousiana-united-states-image34076267" style="box-sizing: border-box; color: #063d98; outline: none; text-decoration-line: none; transition: all 0.1s ease-in-out 0s;">34076267</a></div><span face="Roboto, sans-serif" style="background-color: #f2f2f2; color: #625b53;"> </span><span class="author-name tooltipstered" face="Roboto, sans-serif" style="box-sizing: border-box; color: #625b53; opacity: 1; outline: none;">© <a href="https://www.dreamstime.com/matabum_info" itemprop="author" style="box-sizing: border-box; color: #063d98; outline: 0px; text-decoration-line: none; transition: all 0.1s ease-in-out 0s;">Matabum</a></span><span face="Roboto, sans-serif" style="background-color: #f2f2f2; color: #625b53;"> </span><span class="dreamstime" face="Roboto, sans-serif" style="box-sizing: border-box; color: #625b53; outline: none;">| <a href="https://www.dreamstime.com/" style="box-sizing: border-box; color: #063d98; outline: none; text-decoration-line: none; transition: all 0.1s ease-in-out 0s;">Dreamstime.com</a></span></div></span><p><span style="font-family: Arial; font-size: 9pt; white-space: pre-wrap;">You become worried you have not heard from a good friend for more than a week. You go to the apartment building where the friend lives. It’s not in a great part of town, but it’s not the projects, either. Weird smells and odd things left in the hallways, or worse, the staircases is not uncommon.</span></p><span id="docs-internal-guid-e71dc352-7fff-e428-99b8-b1d6d4a9404d"><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 9pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">You knock on the door. Call out to their friend. The door is locked. You bang on other doors. You yell throughout the hallway. No one answers. So, you leave.</span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 9pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">You come back with a crowbar. You pry and bash at the door. No one objects. Eventually, the door cracks open, but a security bar blocks the door from opening. More banging. More prying. Still, no objections. Enough of the door finally gives up the ghost and you crawl under the security bar to get into the apartment. </span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 9pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Your friend is dead. The body is green and bloated. Foamy blood leaks from orifices. </span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 9pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">You back away from the body. You call the police. They are sending someone. You collapse. </span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 9pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">You wake up to an ambulance technician looking down at you. Their eyes are dead. Slowly, you sit up with their help. You were lying on your friend’s floor. You snap your head around, looking for your friend.</span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 9pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">They are not in the apartment. The police are here. So is another ambulance technician. This one’s cute. Neighbors you recognize are trying to peek through the doorway. </span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 9pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Everything of personal value to your friend is gone. Only furniture and spoiled food remain, according to the police. They ask you why you broke into the apartment and don’t believe you when you tell them. </span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 9pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">As the dead eyed ambulance technician is checking your vitals, the property manager and head of maintenance arrive. They give you a weird look and walk through the apartment. They talk to the police in the kitchen. They leave, ignoring you on the way out. </span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 9pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">The cute ambulance technician helps you stand. You feel a little light headed, but are stable on your feet. </span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 9pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">The police tell you that you are free to go. The property manager will not be pressing charges for breaking down the door. Apparently, there is an extra door in the basement and they were planning to remodel this particular apartment next week. You don’t see the security bar anywhere. </span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 9pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">You leave. </span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 9pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"><br /></span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 9pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">You come back the next day. The door is replaced with another door that looks exactly the same. There are no noises in the building. You yell. No one answers. You bang on doors. None of them open. </span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 9pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"><br /></span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 9pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">It is a good thing you brought your crowbar with you.</span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 9pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"><br /></span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 9pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"><i>Text copyright Derek A. Stoelting 2022</i></span></p></span>Undeadhosthttp://www.blogger.com/profile/09131084242228738203noreply@blogger.com0tag:blogger.com,1999:blog-8426637848776233337.post-62669129618973583822022-02-14T15:27:00.001-05:002022-02-24T08:31:13.843-05:00Mandragora Book Store<div style="background-color: white; box-sizing: border-box; color: #222222; cursor: default; font-weight: 400; line-height: 18px; margin: 0px 0px 2px; outline: none; overflow-wrap: break-word; overflow: hidden; padding: 0px; text-align: left; text-overflow: inherit;"><span style="font-family: arial;">A version of this blog can be found at <a href="http://elflairgames.blogspot.com" target="_blank">Elf Lair Games' blog</a>. </span></div><div style="background-color: white; box-sizing: border-box; color: #222222; cursor: default; font-weight: 400; line-height: 18px; margin: 0px 0px 2px; outline: none; overflow-wrap: break-word; overflow: hidden; padding: 0px; text-align: left; text-overflow: inherit;"><span style="font-family: arial;"><br /></span></div><div style="background-color: white; box-sizing: border-box; color: #222222; cursor: default; font-weight: 400; line-height: 18px; margin: 0px 0px 2px; outline: none; overflow-wrap: break-word; overflow: hidden; padding: 0px; text-align: left; text-overflow: inherit;"><span style="font-family: arial;">I wrote the starter adventure in Elf Lair Games's <a href="https://www.drivethrurpg.com/product/290972/Night-Shift-Veterans-of-the-Supernatural-Wars-Quick-Start-Kit?affiliate_id=171669" target="_blank"><i>Night Shift: Veterans of the Supernatural Wars Adventure and Quick Start Kit</i></a>. One of the locations in the scenario is the Mandragora Book Store. My original write-up on the Mandragora went far and above what was necessary for the scenario. I cut it down to just what was necessary for the scenario. After all, I didn't want to completely overwhelm someone new to the game!</span></div><div style="background-color: white; box-sizing: border-box; color: #222222; cursor: default; font-weight: 400; line-height: 18px; margin: 0px 0px 2px; outline: none; overflow-wrap: break-word; overflow: hidden; padding: 0px; text-align: left; text-overflow: inherit;"><span style="font-family: arial;"><br /></span></div><div><span style="font-family: arial;">You can read the original write-up after the photo and there's more information on the Adventure and Quick Start Kit after the gates. . . </span></div><h2 style="background-color: white; box-sizing: border-box; color: #222222; cursor: default; font-weight: 400; line-height: 18px; margin: 0px 0px 2px; outline: none; overflow-wrap: break-word; overflow: hidden; padding: 0px; text-overflow: inherit;"><span style="font-family: arial; font-size: small;"><br /></span></h2><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEggDdouIgh98W06J31g2L7zg0vhW2Gd9OuUArKAG170BeLgnR2ILjoipDXa22s0st7C_I9NM4OPPsHmzmnagntFWL5qVFWOxMBGgU1cQdPjucZ00P328YSothGaqXZz8CpaPJFOW8tjgI5M5WmIEUBebgLdkEQW6Ap_a3Nl1BkdYD0s7tZjXuGxyyWJzw=s5312" style="margin-left: 1em; margin-right: 1em;"><span style="font-family: arial;"><img border="0" data-original-height="2988" data-original-width="5312" height="264" src="https://blogger.googleusercontent.com/img/a/AVvXsEggDdouIgh98W06J31g2L7zg0vhW2Gd9OuUArKAG170BeLgnR2ILjoipDXa22s0st7C_I9NM4OPPsHmzmnagntFWL5qVFWOxMBGgU1cQdPjucZ00P328YSothGaqXZz8CpaPJFOW8tjgI5M5WmIEUBebgLdkEQW6Ap_a3Nl1BkdYD0s7tZjXuGxyyWJzw=w469-h264" width="469" /></span></a></div><h2 style="background-color: white; box-sizing: border-box; color: #222222; cursor: default; font-weight: 400; line-height: 18px; margin: 0px 0px 2px; outline: none; overflow-wrap: break-word; overflow: hidden; padding: 0px; text-align: center; text-overflow: inherit;"><span style="font-size: small;"><span style="font-family: arial;">Landscape Photography of Gray and Brown 2 Storey House</span><a href="https://www.dreamstime.com/landscape-photography-gray-brown-2-storey-house-free-stock-image-image-free-82936526" style="background-color: transparent; box-sizing: border-box; color: #063d98; font-family: arial; outline: none; text-decoration-line: none; transition: all 0.1s ease-in-out 0s;">82936526</a><span style="background-color: transparent; color: #656565; font-family: arial;"> </span><span style="background-color: transparent; color: #656565; font-family: arial;">©</span><span style="background-color: transparent; color: #656565; font-family: arial;"> </span><a href="https://www.dreamstime.com/creativecommonsstockphotos_info" style="background-color: transparent; box-sizing: border-box; color: #063d98; font-family: arial; outline: none; text-decoration-line: none; transition: all 0.1s ease-in-out 0s;">creativecommonsstockphotos</a><span style="background-color: transparent; color: #656565; font-family: arial;"> </span><span style="background-color: transparent; color: #656565; font-family: arial;">|</span><span style="background-color: transparent; color: #656565; font-family: arial;"> </span><a href="https://www.dreamstime.com/" style="background-color: transparent; box-sizing: border-box; color: #063d98; font-family: arial; outline: none; text-decoration-line: none; transition: all 0.1s ease-in-out 0s;">Dreamstime.com</a></span></h2><div><h2 style="background-color: white; box-sizing: border-box; color: #222222; cursor: default; font-weight: 400; line-height: 18px; margin: 0px 0px 2px; outline: none; overflow-wrap: break-word; overflow: hidden; padding: 0px; text-align: center; text-overflow: inherit;"><span style="font-family: arial; font-size: small;"><br /></span></h2></div><div><span style="font-family: arial;"><br /></span></div><div><div><span style="font-family: arial;"><b>Mandragora Used Book Store </b></span></div><div><span style="font-family: arial;">Mandragora is an used book store near the university. The contents of the store are varied and wonderful. Old classics, new best sellers, and tomes oft forgotten can be found within. </span></div><div><span style="font-family: arial;"><br /></span></div><div><span style="font-family: arial;">Roger Huntzer was a professor of literature at the nearby university. His book collection filled much of the Victorian home where he lived with his wife, Amanda, and their beagles, Cooshee and Banshee. He tried to keep the books somewhat organized, but as a hoarder, it did not matter due to the number of books in the house.</span></div><div><span style="font-family: arial;"><br /></span></div><div><span style="font-family: arial;">Roger died in his sleep at age 72 from natural causes. To help with her grief and to retain a semblance of control, Amanda began selling off his hoard of books. Not knowing where to start, she began in the kitchen where various books related to cooking were stacked on shelves, on counters, and even on the floor. Before she could sell off all of these books, she realized two things. She liked the used book trade and she was good at it!</span></div><div><span style="font-family: arial;"><br /></span></div><div><span style="font-family: arial;">When the house next to hers was put up for sale, Amanda quickly purchased it. She hired contractors to perform any necessary repairs to the property and began converting it into a bookstore. When the contractors finished, she began moving the book trade from her house into the new house. Now she could better organize her late husband’s collection, maintain a store front, and sell books via mail. </span></div><div><span style="font-family: arial;"><br /></span></div><div><span style="font-family: arial;">The new bookstore was not nearly large enough for her late husband’s collection plus the new products she was buying to sell. So, when the house behind hers sold, she bought that, too. She then expanded the two homes until they joined and became one large building. The result is a four story (basement, ground, first, and second floor) Victorian “Frankenstein” building. The interior of the building is an endless maze of bookshelves, windowless hallways along exterior walls, stairways to even more books, and flooring that tends to sag a bit if you stay in one place too long.</span></div><div><span style="font-family: arial;"><br /></span></div><div><span style="font-family: arial;">The books in the property Amanda originally expanded into were transferred into the new building. She lived out of that house until she retired from the business. </span></div><div><span style="font-family: arial;"><br /></span></div><div><b><span style="font-family: arial;">Erin Leakey</span></b></div><div><span style="font-family: arial;">Today, the Mandragora is owned and managed by Erin Leakey. The home Amanda lived out of until her retirement has a café on the ground floor that opens up to a patio area between the buildings. The upper floors are used for managing the businesses which have expanded to not only include mail order book sales, retail sales, and the café, but also hosting private sales and procuring specific books for buyers. </span></div><div><span style="font-family: arial;"><br /></span></div><div><span style="font-family: arial;"><i>Appearance: </i>Erin appears to be in their 30s with short, wavy, brown hair and hazel eyes. Typical dress includes oblong, wire framed glasses, blue jeans, t-shirts advertising the book store and café, and pearl jewelry. She is businesslike, but pleasant, greeting employees and most customers with a smile. </span></div><div><span style="font-family: arial;"><br /></span></div><div><span style="font-family: arial;"><i>Motivation:</i> Erin knows that her family is not originally from this plane of existence. However, the stories her grandmother told her when she was little never mentioned where they are from. Erin’s hope is to find a text that discusses the stories her grandmother told her when she was young. To that end, she is pleasant and enjoyable to be around. However, if you waste her time, she’ll give you no time.</span></div></div><div><br /></div><div><br /></div><div><i>You can find out more about Erin Leaky and her role in </i>Tainted Blood<i> in the Night Shift Adventure and Quick Start Kit. Read on for more information on the Adventure and Quick Start Kit.</i></div><div><i><br /></i></div><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEiHhQIZB9X-_SzPLFIWhNCh4FjdzUdAwkBiIfzEU_CDfvUo-GVy1feiS3DpnAHSmho0hNtkqn31E7GcKPMMJaUya6K3EluF7iq0kBRW9hIjZFrkF2W6ArWJxFzQrLUIHF_wtSjGKdAS1keKXBu9FNiNeogqiA4Ubg7zMUkYe_RlV8rIblooR4kzbKjC1A=s3894" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2500" data-original-width="3894" height="205" src="https://blogger.googleusercontent.com/img/a/AVvXsEiHhQIZB9X-_SzPLFIWhNCh4FjdzUdAwkBiIfzEU_CDfvUo-GVy1feiS3DpnAHSmho0hNtkqn31E7GcKPMMJaUya6K3EluF7iq0kBRW9hIjZFrkF2W6ArWJxFzQrLUIHF_wtSjGKdAS1keKXBu9FNiNeogqiA4Ubg7zMUkYe_RlV8rIblooR4kzbKjC1A=w490-h205" width="490" /></a></div><br /></div><div><div>Welcome to the ALL NEW <i>Night Shift: Veterans of the Supernatural Wars Adventure and Quick Start Kit! </i>Within these pages you will find everything you need to dive into your very first game of dark horror and supernatural heroics. Herein you will find:</div><div><br /></div><div>• A complete adventure scenario by Derek Stoelting</div><div>• Several pre-generated characters representing popular archetypes from urban fantasy literature, film, and TV</div><div>• Detailed guidelines for how to use the rules to play through the adventure for both the Game Master and players</div><div>• An explanation of the O.G.R.E.S. rules system, including ability check, attack roll, class check, and Rule of 2 mechanics</div><div>• Tips on how to run (and play) an urban fantasy game</div><div><br /></div><div>Whether you’re new to the game or just want an extra (FREE) 4th-level Night Trip scenario for your table, this kit is the perfect solution!</div><div><br /></div><div>The plague of the Tainted Blood awaits...can YOU solve the mystery?</div></div>Undeadhosthttp://www.blogger.com/profile/09131084242228738203noreply@blogger.com0tag:blogger.com,1999:blog-8426637848776233337.post-14908617609410646192022-01-26T10:24:00.000-05:002022-01-26T10:24:01.395-05:00Dreadful Lord of the Sluagh<p> Saving this for later. . . </p><p><br /></p><p><i><span style="background: yellow; color: red; font-family: "Arial Narrow",sans-serif; font-size: 10.0pt; line-height: 107%; mso-ansi-language: EN-US; mso-bidi-font-family: "Times New Roman"; mso-bidi-font-size: 11.0pt; mso-bidi-language: AR-SA; mso-bidi-theme-font: minor-bidi; mso-fareast-font-family: Calibri; mso-fareast-language: EN-US; mso-fareast-theme-font: minor-latin; mso-highlight: yellow;">Dragging
behind it a two meter long sword that is 20 inches in diameter with ancient
runes inlayed on the blade. The cross guard is made of orichalcum and the
pommel is the skull from an ancient race of creatures no longer found on Annwn.
It wields this weapon with one, giant, clawed hand. When a target is struck by
the sword, the runes glow an eerie red color reminiscent of blood.</span></i></p><p><i><span style="background: yellow; color: red; font-family: "Arial Narrow",sans-serif; font-size: 10.0pt; line-height: 107%; mso-ansi-language: EN-US; mso-bidi-font-family: "Times New Roman"; mso-bidi-font-size: 11.0pt; mso-bidi-language: AR-SA; mso-bidi-theme-font: minor-bidi; mso-fareast-font-family: Calibri; mso-fareast-language: EN-US; mso-fareast-theme-font: minor-latin; mso-highlight: yellow;"><br /></span></i></p><p><i><span style="background: yellow; color: red; font-family: "Arial Narrow",sans-serif; font-size: 10.0pt; line-height: 107%; mso-ansi-language: EN-US; mso-bidi-font-family: "Times New Roman"; mso-bidi-font-size: 11.0pt; mso-bidi-language: AR-SA; mso-bidi-theme-font: minor-bidi; mso-fareast-font-family: Calibri; mso-fareast-language: EN-US; mso-fareast-theme-font: minor-latin; mso-highlight: yellow;">Copyright 2022 Derek Stoelting</span></i></p>Undeadhosthttp://www.blogger.com/profile/09131084242228738203noreply@blogger.com0tag:blogger.com,1999:blog-8426637848776233337.post-39919438586670771362021-12-30T09:35:00.003-05:002021-12-30T09:35:25.736-05:00Locations: The 'Burbs<p> <span style="font-family: Arial; font-size: 11pt; white-space: pre-wrap;">The Burbs</span></p><span id="docs-internal-guid-5c1b667c-7fff-5074-f86f-b51d00f5f2fb"><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">The following are cities and towns are designed as backgrounds to your ongoing campaign. </span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">Location: Rivertown</span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">Theme: </span><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Facing Evil</span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">Population: </span><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">55,000</span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">People</span></p><ol style="margin-bottom: 0; margin-top: 0; padding-inline-start: 48px;"><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Sheriff Lucas Coal: power hungry, Infernal of some sort, sees himself as an Old West sheriff who is the town and the town is him; signed a contract with Evil that gives him control of the town as long as he fullfils his part of the bargain and Evil tests him at every turn. He sees himself as saving the town from certain doom</span></p></li><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Samira Amani: young, Persian, develops an accent when angered or overly excited, opposes Sheriff Coal every chance she gets, active in the community</span></p></li><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Dr. Burgandy</span></p></li></ol><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Places</span></p><ol style="margin-bottom: 0; margin-top: 0; padding-inline-start: 48px;"><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Grand River shoreline, forestry, and park</span></p></li><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Downtown shopping area: antique stores, local artists, restaurants</span></p></li><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">New development community in an old part of town</span></p></li></ol><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Things</span></p><ol style="margin-bottom: 0; margin-top: 0; padding-inline-start: 48px;"><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Something in the antique shop</span></p></li><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Something buried in the old Indian burial mound in the Grand River County Park</span></p></li><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Contents of Dr. Burgundy’s safe: Sheriff Coal’s contract, millions of dollars, or something more nefarious???</span></p></li></ol><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Conflicts</span></p><ol style="margin-bottom: 0; margin-top: 0; padding-inline-start: 48px;"><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Critters that live along the river and in the forestry of the area hunting visitors and occassionally locals, if they have no choice</span></p></li><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Sheriff Coal versus Samira</span></p></li><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Sheriff Coal versus the Evil with whom he signed the contract</span></p></li></ol><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;"><span style="display: inline-block; position: relative; width: 100px;"></span></span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">Location: Lanark</span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">Theme:</span><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"> Death and Rebirth </span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">Population:</span><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"> 35,000</span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">People</span></p><ol style="margin-bottom: 0; margin-top: 0; padding-inline-start: 48px;"><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">The Council: members include a relative of Miss Campbell, a Warlock who desires control of the Campbell farm, and others </span></p></li><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Morganne Campbell: leader of the current witch coven in the town</span></p></li><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Malcolm Booth: Director of the Easter Village, cousin to the director of the local hospital (a sorry, one story affair)</span></p></li></ol><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Places</span></p><ol style="margin-bottom: 0; margin-top: 0; padding-inline-start: 48px;"><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Campbell family farm: said to be home to witches in years past, includes where the two rivers come together which is a place of power</span></p></li><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Highland Marsh Trail: raised boardwalk through an inland marsh, named for the nearby (uphill) Highland Cemetary, along the eastern river and somewhat north of the city</span></p></li><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Easter Village: retirement community of good quality, along the western river</span></p></li></ol><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Things</span></p><ol style="margin-bottom: 0; margin-top: 0; padding-inline-start: 48px;"><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Shambling Mound (</span><span style="font-size: 11pt; font-style: italic; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Night Companion)</span><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"> in the Highland Marsh</span></p></li><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">The number of deaths in town is equal to the number of births in the hospital, many employees at Easter Village are related to those in the Lanark Hospital</span></p></li><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">New Moon Whirlpool: whirlpool forms where the rivers meet on the new moon</span></p></li></ol><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Conflicts</span></p><ol style="margin-bottom: 0; margin-top: 0; padding-inline-start: 48px;"><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Evil warlocks versus good witches</span></p></li><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Shambling Mound eating visitors to the march</span></p></li><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Booth is sending old people to die as sacrifices on the Campbell farm</span></p></li></ol><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;"><span style="display: inline-block; position: relative; width: 100px;"></span></span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">Location: Fogwarren</span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">Theme:</span><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"> Mystery</span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">Population:</span><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"> 62,000</span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">People</span></p><ol style="margin-bottom: 0; margin-top: 0; padding-inline-start: 48px;"><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Mystical Martial Artist</span></p></li><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Werecreature</span></p></li><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Monster hunter</span></p></li></ol><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Places</span></p><ol style="margin-bottom: 0; margin-top: 0; padding-inline-start: 48px;"><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Dojo</span></p></li><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Fogwarren Pizza Palace: featured on several food travel shows</span></p></li><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">State Park</span></p></li></ol><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Things</span></p><ol style="margin-bottom: 0; margin-top: 0; padding-inline-start: 48px;"><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Blade of Jowangshin is on display at the dogo: it is a blade that will “flame on” if placed in a lit hearth</span></p></li><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Daedalan Cube </span><span style="font-size: 11pt; font-style: italic; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">(Night Companion)</span></p></li><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Satanic circle of stones in the state park</span></p></li></ol><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Conflicts</span></p><ol style="margin-bottom: 0; margin-top: 0; padding-inline-start: 48px;"><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Werecreature is guarding the Daedalan Cube (in the pizza palace?)</span></p></li><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Monster hunter is hunting creatures from the state park</span></p></li><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">People randomly die if caught out in the fog</span></p></li></ol><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"><span style="display: inline-block; position: relative; width: 100px;"></span></span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">Location: Haven</span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">Themes:</span><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"> Power & Corruption, Man vs. Society, Justice</span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">Population:</span><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"> 120,000</span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">People</span></p><ol style="margin-bottom: 0; margin-top: 0; padding-inline-start: 48px;"><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Head of a gang</span></p></li><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Street doc</span></p></li><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Corrupt police officer (psychic gunslinger?)</span></p></li></ol><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Places</span></p><ol style="margin-bottom: 0; margin-top: 0; padding-inline-start: 48px;"><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Warehouse</span></p></li><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Nightclub</span></p></li><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Casino</span></p></li></ol><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Things</span></p><ol style="margin-bottom: 0; margin-top: 0; padding-inline-start: 48px;"><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Film / Video proving something for the players</span></p></li><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Lucky casino chip</span></p></li><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Cursed weapon</span></p></li></ol><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Conflicts</span></p><ol style="margin-bottom: 0; margin-top: 0; padding-inline-start: 48px;"><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Gang on gang violence (or mobsters on mobsters)</span></p></li><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Corrupt police doing / allowing bad things to happen</span></p></li><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Politicians trying to push around innocent people</span></p></li></ol><br /><br /><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;"><span style="display: inline-block; position: relative; width: 100px;"></span></span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">Location: Beaver City</span><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">, a quaint upper midwest town</span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">Themes:</span><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"> Survival, Power & Corruption, Hubris</span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">Population:</span><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"> 46,000</span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">People</span></p><ol style="margin-bottom: 0; margin-top: 0; padding-inline-start: 48px;"><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Scientist trying to get away from an evil corporation</span></p></li><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Spirit Rider </span></p></li><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Retired actress</span></p></li></ol><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Places</span></p><ol style="margin-bottom: 0; margin-top: 0; padding-inline-start: 48px;"><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Native American reservation</span></p></li><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Large agricultural university</span></p></li><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Closed military base</span></p></li></ol><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Things</span></p><ol style="margin-bottom: 0; margin-top: 0; padding-inline-start: 48px;"><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Native American statue in the middle of town</span></p></li><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Locked gate under an old building, but near train tracks; no one knows where it goes and there is no way to find it from inside the old building</span></p></li><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Toxic waste in the local water</span></p></li></ol><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Conflicts</span></p><ol style="margin-bottom: 0; margin-top: 0; padding-inline-start: 48px;"><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Spririt Rider protecting the land from the evil corporation</span></p></li><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Evil corporation’s control of the town</span></p></li><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: decimal; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Animals encroaching into human living areas: bears, coyotes, buffalo, etc.</span></p></li></ol><br /></span><div><span><br /></span></div><div><span>Copyright 2021 Derek Stoelting</span></div><div><span>Night Shift: Veterans of the Supernatural Wars copyright 2021 Elf Lair Games, LLC and Jason Vey</span></div>Undeadhosthttp://www.blogger.com/profile/09131084242228738203noreply@blogger.com0tag:blogger.com,1999:blog-8426637848776233337.post-56017568319655787592021-11-09T18:35:00.000-05:002021-11-09T18:35:33.737-05:00The Abyss Group: Enemy Faction<p><span style="font-family: Arial; font-size: 20pt; white-space: pre-wrap;">The Abyss Group: Enemy Faction</span></p><span id="docs-internal-guid-235ccb45-7fff-35a4-b91f-8a621e7c790b"><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">The Abyss Group is a collection of vigilantes who believe it is their right to kill the supernatural and anyone they deem “evil.” </span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">The group started as individuals hunting down specific supernatural creatures for revenge. However, they each continued to hunt and kill monsters after completing their initial goals. As they continued on their individual journeys, they eventually met each other and formed a collective. They still operate more like a group of individuals than a team, but they all realize the importance of working together when hunting a foe.</span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">The Abyss Group are not good people. At best, one might consider them anti-heroes, since they fight supernatural creatures and have tragic backgrounds. They are driven by emotions related to anger, hate, and revenge. Their goal is to put a stop to the supernatural creatures in the world and they are willing to use innocents as bait to achieve that goal. </span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">The Abyss Group takes its time investigating potential targets. They know they are only human and the supernatural creatures they are hunting are far from it. They follow, they stake out, they do their research, and when it is time for a showdown, they do everything they can to exploit their opponents’ weaknesses. </span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">No tactic is too cruel, no technique is off limits for this group of vigilantes. They have burnt down buildings, exploded gas mains, and flooded cellars to achieve their goals. Their planned attacks use a high amount of lethality to ensure a successful mission. While they do their best to not harm innocents, anyone in the wrong place at the wrong time has a higher than average chance of dying. </span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">The group survives by taking everything they can use from their targets: money, weapons, food, and even shelter by living in their victims’ homes.</span></p><h2 dir="ltr" style="line-height: 1.38; margin-bottom: 6pt; margin-top: 18pt;"><span style="font-family: Arial; font-size: 16pt; font-variant-east-asian: normal; font-variant-numeric: normal; font-weight: 400; vertical-align: baseline; white-space: pre-wrap;">Members</span></h2><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">Darren Overmeyer</span><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"> knew his fiance was cheating on him with his best friend, Andrew. One night when Darren was supposed to be at work, he drove by Andrew’s apartment to see if she was there. She was and Darren decided to wait outside the friend's apartment to confront her. </span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">As Sarah left the apartment, Andrew walked her to the car. A long kiss goodnight drove Darren over the edge. He exited his car, retrieved a replica sword from the trunk, and rushed up on the couple. Sarah heard him and screamed. Andrew turned around just as Darren swung his cheap replica sword. Andrew threw his arms up to protect himself from the sword. The force of the blow knocked Andrew to the ground. As Darren prepared to take another swing at Andrew, Sarah screamed for him to stop. Darren flicked his sword in Sarah’s direction in an attempt to force her back. Instead, the sword slipped from his hand and penetrated one of Sarah’s carotid arteries. </span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Darren stood in shock as his fiance began to bleed out in front of him. Andrew yelled for Darren to help him try to save Sarah. Darren, however, was in shock. He realized what he had done. He knew she would not survive. Darren chose to save himself and ran. </span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">He drove home as quickly as he could manage. He packed everything he could not live without into two backpacks and left town. He eventually ditched the car in a very bad neighborhood of the City. </span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">The following night, Sarah visited Darren in his dreams. The night after, she began to haunt him. He read everything he could find on ghosts. He networked with ghost hunters. He eventually met Casey Nottingham, a theosophist and learned there may not be an answer for how to drive away the ghost. However, Ryan did introduce him to the rest of the supernatural world. A world that Darren would pillage in his attempt to discover the knowledge needed to rid himself of Sarah’s ghost. He has yet to banish her from the mortal realm. </span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Darren is of the opinion that all supernatural creatures are evil and should be destroyed. Since forming the Abyss Group with the others, he has learned how to use firearms and fight with real swords. He should be used as a 10-15 level Survivor. His preferred weapons are heavy caliber pistols, shotguns, and real swords, but is proficient in all civilian firearms. </span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-style: italic; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Image:</span><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"> approximately 28 years old, stocky male, wire rimmed glasses with small, round lenses, blonde hair, moustache and goatee, blue eyes, 5’10” and 190 pounds, black pants, military boots, and black, long sleeve shirts. At the time of the death of his fiance, he had long hair in a pony tail and no facial hair. </span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">Casey Nottingham</span><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"> is mentally not well. He was on several antidepressants before his wife and kid left him. This began a long slide to desperation and degeneration. He immediately switched his prescribed medications to illicit drugs and alcohol. He became violent when out drinking. He lost his driver’s license when he drove his truck into a pond while driving under the influence. He beat to death several drug dealers who were, according to him, “charging too much” for their product. </span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">It didn’t take long for him to lose his job. His drug use, bad behavior, and finally, fighting on the job helped promote him to customer. He would return to the chemical plant to exact revenge on his employers after closing. He beat and placed two of his superiors in vats of acid. While doing so, a splash of sulfuric acid hit him in the face. He now wears clothing and masks to cover the disfigured half of his face.</span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Soon after he received the scarring, he began to see dead people. He cranked up his drug use to try and shut them out. When that didn’t work, he changed drugs. When that didn’t work, he tried using drugs to gain a better understanding of his newfound necromantic ability. He eventually reached out to other necromancers and dark warlocks he found online and through bookstores. He learned more about his abilities, himself, and how to grow his power. </span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Casey rose in power and fame quickly. He embraced his new life as a Theosophist, or as he prefers to be called, a necromancer. He killed several of the people he trained under in an effort to gain their power, control their souls, or because they owned something he wanted. Along the way, he met Peter Nixon and Darren Overmeyer. They helped him focus his learning on hunting evil creatures for power and artifacts, more so than evil people. When not using his powers to kill, his preferred weapons are a heavy pistol and a dagger with a wavy blade. He knows it is a stereotype and he leans into it.</span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Casey should be used as a 12-15 level Theosophist. </span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Casey’s wife has since divorced him and the legal system has removed all parental rights from him. </span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-style: italic; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Image:</span><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"> approximately 32 years old, long, blue hair, no facial hair, many body piercings, 6’2” and 160 pounds, black or blue jeans, black high-top shoes, black metal band t-shirts, and aviator sunglasses. </span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">Peter Nixon</span><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">’s parents died in a car accident when he was a baby. His paternal grandparents took him and tried to raise them as their own. Before the boy turned three, his grandparents died in an airplane crash. This brought the young man to his maternal grandmother. </span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Mamaw Amthor’s husband had died years prior and she lived off his meager pension and governmental aid. While the state did provide her with additional benefits for taking the boy in, their life together was not one of luxury. The electricity was not always on and the water was not always hot. However, they got by and Peter knew no better until he started school. He quickly learned about money and social cliques, being poor and having very few friends.</span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">When Peter started puberty, he also started developing psychic powers. Unbeknownst to Peter, Mamaw Amthor was a psychic, as was her daughter, Peter’s mother. Mamaw was not a strong psychic, but she knew enough to recognize the signs as Peter developed. By his senior year of high school, Peter was a functioning empath and had started down the path of an esper.</span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Peter moved to the City to attend a liberal arts college with high hopes of earning a teaching degree. He met other psychics at the college, including the woman he would later marry, Dawn Carlyle. His new friends and acquaintances introduced him to more of the supernatural world. He danced at clubs that catered to creatures of the night and made friends with Sages and Theosophists. </span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Peter and Dawn volunteered at a soup kitchen near campus. It was there that he met Jacinto Garcia, a psychic gunslinger. Jacinto was living on the street, on the run from Sinaloa Cartel assassins. Peter’s easy going nature and Jacinto’s sarcastic side made the two fast friends. The two began spending time together outside of the soup kitchen, whether sharing information on their supernatural abilities, sharing a meal, or Peter and Dawn buying Jacinto new clothing. Eventually, Jacinto would move into their home. </span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Jacinto’s past eventually caught up to him in the City. The assassins found him and the Nixons. They came at night, blasting their way through the home with semi-automatic rifles and grenades. The Nixons and Jacinto were caught unawares, but managed to survive the attack. All three were severely injured, but Dawn’s ability with Bio-Feedback made short work of the injuries.</span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Jacinto disappeared into the night. The police would have questions and he had zero interest in being deported to Mexico. The Nixons told the police that the hitmen broke into their house to try and kill Jacinto. They didn’t deny the fact that Jacinto shot and killed the assassins. Nor did they deny that they had met him via the soup kitchen and were trying to help him improve his life. They cooperated insofar as they could, without discussing the supernatural aspects of the case or the fact that they knew he was wanted by the Sinaloa Cartel. </span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Six months later, Jacinto returned and asked Peter to help with a child trafficking ring that was kidnapping children who ate at the soup kitchen. Soon after, Peter and Dawn disappeared off the grid. </span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">The Nixons joined the rest of the Abyss Group after busting the child trafficking ring. In addition to their psychic abilities, both of the Nixons typically go armed with medium caliber pistols. After a run in with a pack of werewolves last year, Peter carries a semi-automatic shotgun in the trunk of his sedan. It is loaded with silver flechette rounds. Peter should be used as a 10-15 level Psychic and Dawn as a 8-12 level Psychic.</span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Dawn does not participate in their activities, but does provide healing when needed. Dawn spends most of her days picking up after the guys, cooking meals, and looking for new places to live. This isn’t the life she wants, but law enforcement officials want her just as much as they want the men. She simply sees no way out of her current life. If there is a weak link in the Abyss Group, it is her.</span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-style: italic; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Image:</span><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"> Peter is a stocky male with short cropped brown hair, thick glasses or contacts, green eyes, blue jeans, t-shirts, work boots with steel toes, and a beard-moustache combo that would make Dusty Hill proud. He is 5’10” and 210 pounds. Dawn goes about in simple clothes like blue jeans, t-shirts, and tennis shoes. She has short-cropped, black hair, blue eyes, and tattoos. She doesn’t care for Peter’s beard. She stands 5’3” and weighs in at 120 pounds.</span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">Jacinto Francisco Vargas Garcia</span><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"> is an illegal immigrant from Ciudad Juarez. He developed his Psychic Gunslinger abilities in his late teens. At 19, he stood up to the cartel’s local henchmen, refusing to pay them insurance money for his aunt and uncle’s safety. Naturally, this didn’t sit well and Jacinto needed to learn a lesson. The cartel leader sent a posse over to rough him up. Jacinto shot and killed each member of that posse. </span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">The cartel leader and fifty men came looking for Jacinto. Killing the posse was an affront that could not go unpunished. Jacinto had gone into hiding and when they couldn’t find him, they visited his aunt and uncle. The couple had no idea where their nephew had gone or how he managed to kill the well-armed posse with just a single action revolver. After torturing them for several hours, the leader had them hanged and left as an example. </span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Jacinto came out of hiding for revenge. He snuck into the cartel’s local complex and murdered every single person he found on the premises. The next day, he used their fake USA passports to cross the border into the United States. He took one of their cars, brought along their money, and enough bullets to last for some time. Recognizing the vehicle and his fake passport, the corrupt border guards let him into the country without so much as a glance.</span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Jacinto wandered north, trying to put distance between himself and the hunters he knew would be coming. By the time Jacinto reached the City, he had spent all of the money, shot most of his bullets, and was driving his fourth car since arriving in the country. He eventually found a shelter and soup kitchen. The same one where he would meet John and Dawn Nixon. The same one that brought Jonathan James into his life. </span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Jacinto has made it his purpose to pick fights with bad people. Since arriving in the City, he has killed every member of the L Street Bloods, put several prostitution rings out of business, and dusted a master vampire. His bravado will eventually catch up to him. Jacinto should be used as a 10-15 level Pscychic Gunslinger.</span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-style: italic; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Image:</span><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"> approximately 26 years old, 6’1” and 200 pounds, long, black hair pulled back in a pony-tail, black dress pants, white, wrinkled dress shirt, dress shoes, and black trench coat. </span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">Jonathan James’ </span><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">wife was killed by a religious fanatic possessed by a djinn. The fanatic targeted a shopping mall in the suburbs where Jonathan’s wife happened to be with friends. More than 30 people, including Jonathan’s wife, were killed in the mass killing. The fanatic was stopped by an off-duty police officer who shot and killed him. </span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Jonathan believes he can see the djinn leaving the body of the fanatic in close captioned tv and recorded video from cell phones. Casey Nottingham has stated he sees the soul of the fanatic leave. No one else will confirm they can see the djinn leave the body. </span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Jonathan was serving as the leader of a local coven of witches and warlocks when his wife was murdered. Following her death, he took a step back from the leadership role to try and heal from his loss. Her loss proved to be too great and Jonathan turned from a path of light and helpfulness to a path of darkness and selfishness. </span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Jonathan has since dedicated his life to exposing the evil side of religious fanaticism. He has ousted money launderers, exposed rapists and drug dealers, and used his spellcasting abilities to destroy those who traffick children. His work requires knowledge not only surrounding the evils of man, but also those creatures who would help man do his worst to others. His favorite targets to hunt are people within religious organizations who hurt children and the demons who benefit from the suffering.</span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Jonathan met Jacinto Garcia, a Psychic Gunslinger, while investigating the goings on at a soup kitchen. Jacinto was a regular at the kitchen. Teaming up with Jacinto, they were able to identify the local leaders of a child trafficking organization. The organization was kidnapping children who frequented the soup kitchen and trading them to evil creatures for power, money, and supernatural artifacts. The organization was not only active in the City, but also several other metropolitan areas across the country. They had ties to politicians, megachurches, crime syndicates, and social organizations like QANON. Clues found in cell phones and laptop computers suggest they have ties to other countries.</span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Realizing they would need more firepower, Jacinto brought in Peter and Dawn Nixon to assist them. Jonathan contacted Casey Nottingham for assistance, who then brought Darren Overmeyer. Their combined effort destroyed the trafficking organization, destroyed the careers of several religious leaders, and exposed child exploitation groups. They fought their way through class I and II demons, banishing several class III demons before they were done. </span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Prior to this case, Jonathan had stayed out of the sight of law enforcement. He turned over the cell phones and laptops of criminals. He sent in anonymous tips. He worked through social services. He banished demons. This case revealed the true depth to which other men will go for power. He bore witness to acts unimaginable and crimes so heinous, no jail sentence would be enough punishment. He broke during this case. No actions were off the table. He baited criminals, murdered rapists, blatantly stole from the rich, and mentally justified it all. </span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">His fingerprints were found by the police and there is now an active warrant for his arrest. The others were already sought by the law for their crimes. When he isn’t using magic to stop his enemies, Jonathan has found he likes using a medium submachine gun with silencer (use stats for medium caliber pistol) to encourage people and creatures to change their ways. He isn’t too good with the gun and tends to use too many bullets to accomplish his goals. </span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 10pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-style: italic; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Image:</span><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"> approximately 30 years old, average build, 5’10” and 180 pounds, black eyes, brown hair, beard, and moustache, and wears boring clothes that help him blend in with society</span></p><div><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"><br /></span></div><div><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"><br /></span></div><div><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"><br /></span></div><div><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"><div style="background-color: white; font-family: Tinos; font-size: medium; white-space: normal;"><span style="font-family: Arial; font-size: 10pt; font-style: italic; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"><b>Legal</b></span></div><div style="background-color: white; font-family: Tinos; font-size: medium; white-space: normal;"><span style="font-family: Arial; font-size: 10pt; font-style: italic; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">The Abyss Group: Enemy Faction is copyright 2021 Derek Stoelting</span></div><div style="background-color: white; font-family: Tinos; font-size: medium; white-space: normal;"><span style="font-family: Arial; font-size: 10pt; font-style: italic; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"><br /></span></div><div style="background-color: white; font-family: Tinos; font-size: medium; white-space: normal;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"><div style="font-family: Tinos; font-size: medium; white-space: normal;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"><i><a href="https://www.drivethrurpg.com/product/308014/Night-Shift-Veterans-of-the-Supernatural-Wars?term=night+shift++&affiliate_id=171669" style="color: #3778cd; text-decoration-line: none;" target="_blank">Night Shift: Veterans of the Supernatural Wars</a></i> is copyright Jason Vey and Elf Lair, LLC 2020 and is used without express permission.</span></div><div style="font-family: Tinos; font-size: medium; white-space: normal;"><i><br /></i></div><div style="font-family: Tinos; font-size: medium; white-space: normal;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"><i>No challenge to the copyright owners' rights is meant or implied.</i></span></div></span></div></span></div></span>Undeadhosthttp://www.blogger.com/profile/09131084242228738203noreply@blogger.com1tag:blogger.com,1999:blog-8426637848776233337.post-62257105931100535522021-11-09T18:24:00.006-05:002021-11-09T18:35:49.785-05:00RPG Organization: Montrose Safeguard of Chicago: a Security Company<p><span style="font-family: Arial; font-size: 10pt; font-weight: 700; text-align: center; white-space: pre-wrap;">Montrose Safeguard of Chicago: a Security Company</span></p><span id="docs-internal-guid-8070459e-7fff-cf1f-2027-40dba81a0ddb"><br /><p dir="ltr" style="line-height: 1.2; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Montrose Safeguard started as a private investigation firm in 1975. The company was founded by David Hagger and Samuel Bond in the city of Schiller Park (near O'Hare). Over time, the company grew to include basic security guard details and armed officers. When the supernatural became a full-on topic, company president Emily Watson used her contacts within City Hall to go after a contract with the city of Chicago for that type of work.</span></p><br /><p dir="ltr" style="line-height: 1.2; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">For their part, the city of Chicago tried to handle the accepted existence of vampires and shapechangers. To this day, the city still has no idea how to deal with the supernatural creatures. Should they be allowed to vote? What about marriage laws? Shapechangers appear to be human, but vampires are technically dead. Then comes the fact that vampires must consume blood. Does consuming blood from the living count as a criminal offense? Does it matter if the “victim” is willing or unwilling? Is killing or “dusting” a vampire the same as murder if the vampire is technically already dead? Shapechangers do not appear to have separate needs from humans regarding sustenance. However, their ability to control themselves is still vastly not understood. Several cases are pending in the courts where the defendants claim to have not had control while in a changed form.</span></p><br /><p dir="ltr" style="line-height: 1.2; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Aldermen across the city brought the problem to City Hall just as quickly as the local newscasters took the challenges to the television and public at large. The tipping point for the mayor's office was a fight between a gang of vampires and a gang of werewolves. The fight broke out during the annual </span><span style="font-family: Arial; font-size: 10pt; font-style: italic; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">A Taste of Chicago</span><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"> event. The brawl claimed the lives of two vampires, one werewolf, and five citizens. It also caused a mini-riot shutting down the event for the rest of the week. At this point, the mayor was forced to take action. Enter Emily Watson and Montrose Safeguard.</span></p><br /><p dir="ltr" style="line-height: 1.2; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Emily Watson's parents are friends with the Chief of Police. Emily went to school with the chief's son, dating him their senior year of high school. While the chief's son would go on to study law at UCLA and then start his own practice in San Francisco, Emily joined the US Army and served as an intelligence adviser during the US's invasion of Panama. Emily moved back to the Chicago area once she mustered out from the Army and took a job with Montrose Safeguard. She started in management and worked her way up from there.</span></p><br /><p dir="ltr" style="line-height: 1.2; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Emily Watson made the right telephone call at the right time, lining up a meeting with both the Chief of Police and the mayor. Within a month's time, Montrose Safeguard became the city of Chicago's answer to the supernatural challenges. They would handle all cases related to the supernatural, including the ability to make arrests. Soon after, Montrose Safeguard signed contracts with Cook, Lake, and DuPage Counties plus the State of Illinois for the northern portion of the state. A competitor based in Springfield is working the rest of the state. Montrose Safeguard has two teams of investigators dedicated to supernatural incidents fed to the company via local law enforcement agencies.</span></p><br /><p dir="ltr" style="line-height: 1.2; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Montrose Safeguard has developed several other agents who handle supernatural cases that come to the company via individuals. Most of these are related to “spooks,” ghosts, poltergeists, haunting, etc. At this time, Montrose Safeguard does not engage in the removal of incorporeal denizens.</span></p><br /><p dir="ltr" style="line-height: 1.2; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Montrose Safeguard of Chicago currently operates out of the city of Cicero near the intersection of Cermack (22</span><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"><span style="font-size: 0.6em; vertical-align: super;">nd</span></span><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"> Street) and Cicero (Ill Rte. 50). They have an office building and a fleet of cars.</span></p><br /><br /><p dir="ltr" style="line-height: 1.2; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">Game Play Notes:</span><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"> </span><span style="font-family: Arial; font-size: 10pt; font-style: italic; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Montrose Safeguard operates as a tier three organization in my game. The world’s citizens are just beginning to know vampires and werewolves. There are no catalogs of abilities. The company does not have tools or weapons designed to go after these new challenges. They have fewer than 20 security agents dealing with the supernatural case load. Outside of two teams of four, the agents deal with things individually, feeling their way through the cases. Once the organization can compile enough data to become a viable source of information or tools in dealing with supernatural events, the company will become a tier two organization.</span></p><br /><p dir="ltr" style="line-height: 1.2; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-style: italic; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">The setting has put vampires and werewolves in the public eye. However, mages, fae, ghosts, etc. really have not been accepted in public. They are potentially in the game world, just currently unknown.</span></p><div><span style="font-family: Arial; font-size: 10pt; font-style: italic; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"><br /></span></div><div><span style="font-family: Arial; font-size: 10pt; font-style: italic; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"><b>Legal</b></span></div><div><span style="font-family: Arial; font-size: 10pt; font-style: italic; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Montrose Safeguard of Chicago is copyright 2021 Derek Stoelting</span></div><div><span style="font-family: Arial; font-size: 10pt; font-style: italic; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"><br /></span></div><div><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"><div style="background-color: white; font-family: Tinos; font-size: medium; font-style: normal; white-space: normal;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"><i><a href="https://www.drivethrurpg.com/product/308014/Night-Shift-Veterans-of-the-Supernatural-Wars?term=night+shift++&affiliate_id=171669" target="_blank">Night Shift: Veterans of the Supernatural Wars</a></i> is copyright Jason Vey and Elf Lair, LLC 2020 and is used without express permission.</span></div><div style="background-color: white; font-family: Tinos; font-size: medium; white-space: normal;"><i><br /></i></div><div style="background-color: white; font-family: Tinos; font-size: medium; white-space: normal;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"><i>No challenge to the copyright owners' rights is meant or implied.</i></span></div></span></div></span>Undeadhosthttp://www.blogger.com/profile/09131084242228738203noreply@blogger.com0tag:blogger.com,1999:blog-8426637848776233337.post-17802923293479573952021-11-09T11:14:00.002-05:002021-11-09T11:27:56.453-05:00Night Spot: The Archer Hotel<p><span style="font-family: times;"><span style="font-size: 10pt; white-space: pre-wrap;">The following location is designed for use with games such as </span><i style="font-size: 13.3333px; white-space: pre-wrap;"><a href="https://www.drivethrurpg.com/product/308014/Night-Shift-Veterans-of-the-Supernatural-Wars?affiliate_id=171669" target="_blank">Night Shift: Veterans of the Supernatural Wars</a></i><span style="font-size: 10pt; white-space: pre-wrap;">, <i><a href="https://www.drivethrurpg.com/browse/pub/10/Eden-Studios/subcategory/57_96/Buffy-The-Vampire-Slayer?affiliate_id=171669" target="_blank">Buffy: the Vampire Slayer</a>, <a href="https://www.drivethrurpg.com/product/106783/Nights-Black-Agents?affiliate_id=171669" target="_blank">Nights Black Agents</a>,</i> or <i><a href="https://www.drivethrurpg.com/browse/pub/27/Pinnacle-Entertainment?affiliate_id=171669" target="_blank">Deadlands</a></i>, but with a little work can be used in nearly all role playing games.</span></span></p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTc5Q0nXWsUwgErIGCv_8AP4DobP2iZ9Z0YZ7Ohfj0uaAQ_ZT1BvaqhZKBSdjpR9MImGkCE1SfaiqEOjb5k0v4uuG1xlj1qchSx53TGNXEMG31udx4p7QdI5lSGUVA1O7bQ1doKk0do75d/s853/WotG.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="480" data-original-width="853" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTc5Q0nXWsUwgErIGCv_8AP4DobP2iZ9Z0YZ7Ohfj0uaAQ_ZT1BvaqhZKBSdjpR9MImGkCE1SfaiqEOjb5k0v4uuG1xlj1qchSx53TGNXEMG31udx4p7QdI5lSGUVA1O7bQ1doKk0do75d/s320/WotG.png" width="320" /></a></div><br /><span style="font-family: Arial; font-size: 10pt; white-space: pre-wrap;"><br /></span><p></p><p><span style="font-family: Arial; font-size: 10pt; white-space: pre-wrap;">The Archer Hotel resides next to a lonesome highway. The highway’s numerical designation and name have changed so often over the years, that no one remembers what it is currently called. Most folks refer to the highway outside of the Archer as the “1-0-1”. You can call it whatever you want - no one will care. </span></p><span id="docs-internal-guid-a59c5a2b-7fff-a1b3-f811-5c2632020633"><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">The Archer has passed through divers hands over the years. It has never stayed in any single one family’s possession for more than two generations. The current owners are Kane and Lana Rezick. The couple is from “back east”. They managed several successful bed and breakfasts before selling out and buying this hotel. They were looking for a change in scenery and clientele. They got both in spades. </span></p><h2 dir="ltr" style="line-height: 1.38; margin-bottom: 6pt; margin-top: 18pt;"><span style="font-family: Arial; font-size: 15pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Archer Hotel Background</span></h2><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">The Archer Hotel was originally built by a copper mine baron, Michael Allen Grant Archer, III, in the early 20th century. His descendants would squander his riches and MAG Archer, IV, eventually sold the property.</span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">The property was immediately cleaned out, fixed up, and sold to a hotel developer. It was further updated by the developer and then sold off as a hotel. The property went through several hands before the Rezicks purchased it. During the 1950s and 1960s, it was a popular spot for vacationers traveling through the area. Low cost room rates and access to the highway system increased profits. However, the decline of cross-country travel in the late 20th century destroyed the halcyon days of low cost-high profit. </span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">When the Rezicks purchased the property in the early 2000s, most of the hotel’s guests were either old timers traveling to relive their youth, weird desert dwellers, or outlaw bikers. The first of those groups were the only clientele the Rezicks had experience with. Learning how to manage the other two groups as guests took trial and error over time. Different weirdos were into different things. Some were into experiencing the desert while intoxicated on magic pills. Others claimed to be tracing ley lines across the country. A few used the hotel as a place to conduct business, whether it involved drugs, guns, or magical fetishes. </span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">The bikers were frequently one percenters and more often than not, either drunks or cokeheads. Where the senior citizens and weirdos might break something by accident, the bikers often did it on purpose and did not feel they needed to pay back the hotel for the damage caused. Confronting them could lead to more damage to the hotel, not paying for their rooms, and more than once, a broken nose for Kane. The Rezicks flexed their supernatural gifts and came to an understanding with the bikers: don’t start nothing, won’t be nothing. Now, most of the bikers who stay at the hotel police each other and keep things under control. . . mostly.</span></p><h2 dir="ltr" style="line-height: 1.38; margin-bottom: 6pt; margin-top: 18pt;"><span style="font-family: Arial; font-size: 15pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Archer Hotel Today</span></h2><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">The Archer Hotel was originally built in the California Mission Revival style. The Rezicks are slowly returning the hotel’s appearance to that charm, while maintaining modern guest expectations. </span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Parking for the hotel is a graveled area between the hotel and the highway. While guests can park on the side or rear of the hotel, there are no lights outside the hotel on those sides. Additionally, the only doors for the hotel lead into the courtyard. </span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Entrance to the hotel is through an arched walkway wide enough for five men abreast. The archway is connected to a low wall that runs across the front of the hotel’s courtyard. After passing through the walkway, the guests cross a bricked courtyard, circumventing a gorgeous fountain, and enter the hotel through a set of double doors. Guest room windows and simple, wooden doors line the interior walls of the courtyard. Above, the second floor provides a walkway around the courtyard and the third floor offers balconies from which guests in the suites can listen to the gentle bubbling of the fountain. </span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">The guest service area of the hotel is not large and guests often say it feels claustrophobic. There is a desk wide enough for two computers and desk clerks. There is a small pantry closet with a few snacks, bottled water, Mexican style beer, tequila, and to the side is a porter and valet stand. Down the hallway is an office shared by the hotel’s concierge and management. </span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">The interior of the hotel is rustic. The walls are rough and the floors are not finished. The walls are adorned with replicas of Chumash cave paintings and replica oil lamps. The guest rooms are bare bones, with only a bed, chair, and desk for furniture. The only electronics in the rooms are the lights, heating and cooling, and a television. A single window in each window provides better light than the yellowed bulbs in the rooms. All rooms face the courtyard. Only the ground floor and third floor hallways are protected from the elements. The second floor rooms open to a veranda, again, facing the courtyard. </span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">The manager/concierge office is still used as the manager’s office. It is not well-organized and papers cover most surfaces. An old CRT monitor sits on the desk, hooked up to a desktop computer sitting on the floor. Several metal cabinets stand next to the walls, with copies in triplicate of every transaction ever processed by the Rezicks. </span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">A shelf display unit in the hall outside of the manager’s office is the closest thing the hotel has to a concierge. Everything a visitor could want to do within a thirty mile radius is represented amongst the tri-folded pamphlets. A nearby wall map of the county highlights the nearest gas stations, quickie marts, and restaurants. </span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Stairs to the second and third floors exist in the corners of the hotel. All of the stairs are interior and do not have windows. </span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">The area surrounding the Archer Hotel is arid desert. Cacti and sunflowers are the only plants that grow near the hotel. There is a dam in the area which supplies water to the hotel. The Rezicks are in talks with the water and power providers to set up a small wind farm on their property that would pay into both bills for the hotel. From their research, the Rezicks think they might even turn a bit of a profit from a wind farm. </span></p><h2 dir="ltr" style="line-height: 1.38; margin-bottom: 6pt; margin-top: 18pt;"><span style="font-family: Arial; font-size: 15pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">The Rezicks</span></h2><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">The hotel is entirely staffed by the Rezicks, who live on property. Kane is a Psychic Gunslinger and Lana is a Spirit Rider.</span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">They most recently lived in the Killington, Vermont ski area where they ran several bed and breakfasts. While they made most of their money during the busy ski season, they pulled in enough summer vacation guests to make it all work. Many of their peers worked second jobs during the summer to make ends meet. It was during the summer months that they ran into some trouble.</span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">A group of vampires and a group of werewolves chose to meet in the Killington area to hammer out a deal. The vampires were trafficking people into and out of Burlington from Saratoga Springs. They wanted to expand over to Champlain and potentially into Canada. The werewolves, on the other hand, were established along the U.S.-Canada border as the go-to for moving people across the border illegally. While the two groups were not directly in opposition to each other, the werewolves felt the vampires might bring unwanted attention from border agents. So, they decided to make it a problem. After several incidents involving trafficked people turning up dead and law enforcement investigations, the vampires asked for a “sit-down”. </span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">The werewolves obliged and chose the Killington area due to the fact that it was off-season (so fewer people) and its remoteness. Most people vacationing in the area would be in the Gifford Woods State Park, not at ski resorts. The werewolves chose to stay in a few of the bed and breakfasts supplied by the Rezicks. The vampires chose to stay at a hotel in nearby Rutland, Vermont. The talks broke down, because neither side was willing to give up rights to the other. The werewolves felt they should be moving all product across the border and Champlain, Vermont. The vampires did not want to pay the werewolves to do what the vampires were already doing. Bad attitudes and angry words led to the inevitable fight. Both groups eschewed using firearms and instead, went tooth, claw, and vehicular for their killing. </span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">The Rezicks prided themselves on running a proper business. They made sure to check in with guests either upon arrival or the first evening of a stay. They tried to reach the werewolves by telephone to make sure the locations were up to expectations. Receiving no answer at the cell phone number used to make the reservations or at the houses being rented, they decided to go visit the properties to make sure all was alright.</span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Unfortunately for the Rezicks, they showed up during the fight and witnessed both supernatural species in all their glory. Worse still, both groups saw the Rezicks and gave chase. Through a combination of local knowledge and their innate abilities, they were able to escape certain death. They quickly gathered up what belongings they could fit in their cars and left the state.</span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">The Rezicks sold their Vermont properties through a third party. They stayed on the move, never stopping in an area for more than a few days. Lana was forced to dismiss her association with the land in Killington, losing access to many of her abilities. </span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">While trying to determine where and how they wanted to stop running, the Rezicks saw an estate sale advertisement for the Archer Hotel. The owner had run the place into the ground and died without heirs. The state wanted to sell it as quickly as possible, realizing it would not bring in a lot of money from investors. After a thorough walk-through of the property with the broker, they low-balled an offer. To their surprise, it was accepted almost immediately. </span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">The Rezicks immediately set about renovating the property. They began with the inside of the hotel and eventually worked out to the outdoors and ended with a new sign above the wrought iron doors in the archway into the courtyard.</span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Kane Rezick should be used as a fourth level NPC. If used as a PC, he can be created as a fourth level Psychic Gunslinger. Lana is a third level NPC or a third level Spirit rider if used as a player character. Lana has attuned herself to the local land. The length of time she was not associated with the land slowed her level progression. The Rezicks are not meant to be used as all-powerful NPCs. However, if the player characters are far and away better than the Rezicks, Game Masters may wish to raise their levels.</span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Kane is a tall man with lean features. He has medium-length, dark, messy hair. He has a constant five o’clock shadow. He wears silver, wireframe glasses. His current clothing colors are whites and light browns.</span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Lana is also tall, but with more angular features. She keeps her fiery red hair cut short. She typically wears monochrome, business casual clothing. </span></p><h2 dir="ltr" style="line-height: 1.38; margin-bottom: 6pt; margin-top: 18pt;"><span style="font-family: Arial; font-size: 15pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"><span style="display: inline-block; position: relative; width: 100px;"></span></span></h2><h2 dir="ltr" style="line-height: 1.38; margin-bottom: 6pt; margin-top: 18pt;"><span style="font-family: Arial; font-size: 15pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Guest Services</span></h2><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">There are many reasons for the player characters to visit the Archer Hotel. In fact, all of the usual reasons work. </span></p><h3 dir="ltr" style="line-height: 1.38; margin-bottom: 4pt; margin-top: 16pt;"><span style="color: #434343; font-family: Arial; font-size: 13pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">On the Hunt</span></h3><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">In this story, the characters are after someone or something holed up at the Archer Hotel. If it is someone, that person heard that the Archer Hotel was a great place to hide out and wait for a storm to blow over. Unfortunately, either the player characters heard the same thing or the person hiding out made a mistake that the players caught (like paying for the room with a credit card in their name). Finding the hotel is the easy part. There are advertisements on all of the usual social media platforms, in addition to targeted marketing in travel magazines. The hard part will be extracting whomever or whatever the player characters are after. </span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">The Rezicks consider their property to be their place to control. To that end, if the player characters come onto the property and rough-up a guest, they will consider the characters to be villains. The guest’s alignment does not factor into how the Rezicks react to the player characters. The Rezicks also have zero interest in being known for selling out their guests. So, unless the player characters can make a good case as to why they should be allowed to leave with a guest or the guest’s property, they will have a fight on their hands. </span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">The Rezicks will not protect everyone. Obviously bad people or supernatural species will be turned out. These include killers, rapists, Nazis, child abusers, etc. If the person in question is considered bad by way of opinion or they have not committed a crime the Rezicks feel is worth their reputation as a safe haven, they will stand by protecting their property and everyone on it. However, if the guest has paid through tomorrow and tries to purchase a longer stay, the Rezicks may just decline the request. </span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">The Rezicks are not meant to be arch-nemesis level opponents. If the players decide to fight them, they will be a speed bump to slow down the player characters. This may serve to soften up the characters before fighting the big bad hiding on the property. </span></p><h3 dir="ltr" style="line-height: 1.38; margin-bottom: 4pt; margin-top: 16pt;"><span style="color: #434343; font-family: Arial; font-size: 13pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">The Hunted</span></h3><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">In this story, it is the player characters who are using the Archer Hotel as a place to hide out. So they reveal themselves or who they are hiding from to the hotel’s owners? In addition to the Rezicks, they will have the opportunity to interact with other guests at the hotel. GMs are encouraged to create guests that can expand the characters’ backgrounds or challenge their presumptions. Additional guests do not need to be supernaturally orientated. In fact, depending on the Night World or the player characters’ species, they may need to hide their supernatural abilities from the other guests. </span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">After interacting with the other guests, they will need to deal with whomever comes looking for the player characters. Are they minions who show up and cause problems? Are they player character level NPCs who know what they are walking into and will be smart about their tactics? Maybe those cute senior citizens are actually spies for the demon lord searching for the magic knife the Sage carries. And if the demon lord does show up, can the players convince the Rezicks that they really are the good guys?</span></p><h3 dir="ltr" style="line-height: 1.38; margin-bottom: 4pt; margin-top: 16pt;"><span style="color: #434343; font-family: Arial; font-size: 13pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Meetings</span></h3><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Due to the remoteness of the hotel and the owners’ disposition about causing problems on their property, the Archer Hotel is a good place to hold meetings. Player characters looking to buy information can meet with turncoats and certified informants here. Sketchy magic item dealers might choose the Archer Hotel as neutral ground for closing deals. They know the Rezicks aren’t going to put up with guests fighting, so they book a room for a few nights out of paranoia.</span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">The location also works for hand-offs and dead drops. Need to pick up a battered spouse and whisk them away to safety? The 1-0-1 provides an open highway with very little police presence to enforce speed limits or safety. Naturally, this also means the Game Master can arrange for a car chase or fight scene inspired by their favorite post-apocalyptic movie series. </span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Because the property is old, there are many nooks and crannies that have developed over the years. The door frame inside room 212 has a habit of coming loose across the top. Need to leave a message for someone? Place it here. Have something small you need to hand off? Put it in a magnetic key box and leave it attached to the iron railing along the balcony of room 315. </span></p><h3 dir="ltr" style="line-height: 1.38; margin-bottom: 4pt; margin-top: 16pt;"><span style="color: #434343; font-family: Arial; font-size: 13pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Helping the Owners</span></h3><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Because the Rezicks are not meant to be all-powerful NPCs, they might need help with something outside of their abilities. If the player characters are well equipped to handle hauntings, perhaps an old ghost has taken up residence on the property. Maybe there is a secret door that leads to a cave system below the property where a loogaroo has been trapped for nearly a century! The Rezicks may put the word out that they need help protecting a guest from a vampire coven. </span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">One day, the werewolves or the vampires from Vermont are going to catch up with the Rezicks. When they do, Kane and Lana will need help defending themselves.</span></p><h3 dir="ltr" style="line-height: 1.38; margin-bottom: 4pt; margin-top: 16pt;"><span style="color: #434343; font-family: Arial; font-size: 13pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Sanctuary</span></h3><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Game Masters can use the Archer Hotel as a location for the Sanctuary from the </span><span style="font-family: Arial; font-size: 10pt; font-style: italic; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Night Shift: VotSW</span><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"> corebook. The remoteness of the hotel provides a perfect place for healing and recovery. Game Masters using the hotel in this manner will want to add staff to the hotel. Security guards, psychologists, family medicine doctors, cleaning crew, and front desk staff would likely be needed. Some roles may be shared by the same person or they may be on call.</span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">The player characters could work for Sanctuary as couriers. They could travel to whomever needs help and bring them back to Sanctuary, fighting off whatever evil haunts the survivor. The characters can also serve as the team who delivers the victim to their new home after healing at the hotel. When not picking up and delivering survivors, they can serve as security for the property or take on their own caseload. </span></p><div><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"><br /></span></div><div><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"><br /></span></div><div><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"><br /></span></div><div><b style="font-family: Arial; font-size: 10pt; white-space: pre-wrap;">Legal</b></div><div><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">This work of fiction is copyright Derek Stoelting 2021</span></div><div><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"><br /></span></div><div><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"><i>Night Shift: Veterans of the Supernatural Wars</i> is copyright Jason Vey and Elf Lair, LLC 2020 and is used without express permission.</span></div><div><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"><br /></span></div><div><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"><i>Sanctuary</i> is copyright Timothy S. Brannan 2020 and is used without express permission.</span></div><div><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"><br /></span></div><div><span style="font-family: Arial; font-size: 10pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">No challenge to the copyright owners' rights is meant or implied.</span></div></span>Undeadhosthttp://www.blogger.com/profile/09131084242228738203noreply@blogger.com0Osceola, IN , USA41.6650487 -86.0758368.8828128258939216 -121.232086 74.447284574106078 -50.919585999999995tag:blogger.com,1999:blog-8426637848776233337.post-57158679002770014242020-11-09T21:44:00.001-05:002020-11-09T21:44:03.724-05:00O' Fortuna<p> </p><h2 style="box-sizing: border-box; color: #303030; font-family: Lora, "Times New Roman", serif; font-size: 1.25rem; line-height: 1.1; margin: 0px 0px 0.625rem; padding: 0px;">What are the lyrics to ‘O Fortuna’?</h2><p style="box-sizing: border-box; font-family: Lora, "Times New Roman", serif; font-size: 16px; line-height: 1.625rem; margin: 0px 0px 1rem; padding: 0px;"><em style="box-sizing: border-box;">O Fortuna</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">Velut luna</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">Statu variabilis</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">Semper crescis</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">Aut decrescis;</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">Vita detestabilis</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">Nunc obdurat</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">Et tunc curat</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">Ludo mentis aciem,</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">Egestatem,</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">Potestatem</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">Dissolvit ut glaciem.</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">Sors immanis</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">Et inanis,</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">Rota tu volubilis</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">Status malus,</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">Vana salus</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">Semper dissolubilis,</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">Obumbrata</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">Et velata</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">Michi quoque niteris;</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">Nunc per ludum</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">Dorsum nudum</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">Fero tui sceleris.</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">Sors salutis</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">Et virtutis</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">Michi nunc contraria,</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">est affectus</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">et defectus</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">semper in angaria.</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">Hac in hora</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">Sine mora</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">Corde pulsum tangite;</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">Quod per sortem</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">Sternit fortem,</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">Mecum omnes plangite!</em></p><h2 style="box-sizing: border-box; color: #303030; font-family: Lora, "Times New Roman", serif; font-size: 1.25rem; line-height: 1.1; margin: 0px 0px 0.625rem; padding: 0px;">What is the English translation?</h2><p style="box-sizing: border-box; font-family: Lora, "Times New Roman", serif; font-size: 16px; line-height: 1.625rem; margin: 0px 0px 1rem; padding: 0px;"><em style="box-sizing: border-box;">O Fortune,</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">like the moon</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">you are changeable,</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">ever waxing,</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">ever waning,</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">hateful life</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">first oppresses</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">and then soothes</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">as fancy takes it;</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">poverty</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">and power</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">it melts them like ice</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">fate – monstrous</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">and empty,</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">you whirling wheel,</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">you are malevolent,</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">well-being is vain</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">and always fades to nothing,</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">shadowed</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">and veiled</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">you plague me too;</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">now through the game</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">I bring my bare back</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">to your villainy</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">fate is against me</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">in health</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">and virtue,</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">driven on</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">and weighted down,</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">always enslaved.</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">so at this hour</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">without delay</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">pluck the vibrating strings;</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">since Fate</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">strikes down the strong man,</em><br style="box-sizing: border-box;" /><em style="box-sizing: border-box;">everyone weep with me!</em></p>Undeadhosthttp://www.blogger.com/profile/09131084242228738203noreply@blogger.com0tag:blogger.com,1999:blog-8426637848776233337.post-32380264390387672932018-05-03T21:58:00.000-05:002018-05-03T21:58:17.056-05:00Game Pitch Outline: Night Train<div class="separator" style="clear: both; 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<b style="mso-bidi-font-weight: normal;"><span style="font-family: "Arial Narrow",sans-serif; font-size: 18.0pt;">Game Pitch
Outline: Night Train<o:p></o:p></span></b></div>
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<b style="mso-bidi-font-weight: normal;"><span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">High Concept:</span></b><span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;"><span style="mso-spacerun: yes;"> </span>Ravenloft modern with undertones of Kult’s
Metropolis meets <i style="mso-bidi-font-style: normal;">Mission Impossible<o:p></o:p></i></span></div>
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<b style="mso-bidi-font-weight: normal;"><span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">The Pitch<o:p></o:p></span></b></div>
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<span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">What
if Ravenloft’s <i style="mso-bidi-font-style: normal;">Masque of the Red Death</i>
setting was modernized and mixed with Kult’s concept of Metropolis? Dark Lords
dwell in a shadowy world connected to ours via places of ancient power, extreme
emotion distress, and centuries of manipulation. From these domains of dread,
they send their tendrils into our world to corrupt the innocent, murder the
hearty, and grow their powerbase.<o:p></o:p></span></div>
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<span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">Into
these shadows walk the heroes (or anti-heroes) of the game. <o:p></o:p></span></div>
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<b style="mso-bidi-font-weight: normal;"><span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">Overview<o:p></o:p></span></b></div>
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<span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">Our
world intertwines with that of the Dark Lords. Whether this is due to a
membrane between Earth and the Outer Dark or the Mists of <i style="mso-bidi-font-style: normal;">Ravenloft</i>, terrible places of extreme horror exist, fueled by the
power of their Dark Lords. These places also interconnect to each other, along
a membrane of sorts that is outside the space/time of Earth. Perhaps it is the
Twilight of <i style="mso-bidi-font-style: normal;">Nochnoy Dozor</i> or the Umbra
of <i style="mso-bidi-font-style: normal;">Mage</i>. <o:p></o:p></span></div>
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<span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">The
Dark Lords control concepts and ideals related to their character. They can
exist in the real world, but are far safer, more powerful, and much more
comfortable in their shadow world. The Dark Lords fight for power in the real
world, sometimes sending their armies to fight each other. <o:p></o:p></span></div>
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<span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">Crossing
from Earth to the Dark Universe is not a task most can accomplish. Certain
books and websites discuss spells and rituals which transfer one’s body from
this realm to the other. However, those readings are hard to find and the
components needed to complete the tasks are even harder to locate. Along the
same line as using a magical ritual to transfer from here to there, gates exist
which open directly to and from the other world. There are train stations where
if one is there at the right time on the right day, a train will arrive from
the Dark Universe, drop off riders, and pick up new riders. Lastly, the domains
creep into the Earth and a person can slip between the two worlds without
realizing it until it is too late.<o:p></o:p></span></div>
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<span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">The
characters begin without foreknowledge of the Dark Universe. However, this
changes in the first adventure as they gain at least a knowing glance into the
shadow world. Low power-level characters are not ideal for this game. The
characters should be experts in their field and preferably all part of the same
organization. Members of a counter-intelligence unit or mercenaries for hire
are good choices.<o:p></o:p></span></div>
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<span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">Depending
on the scope of the game, the story will involve one Dark Lord or several. <o:p></o:p></span></div>
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<b style="mso-bidi-font-weight: normal;"><span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">First Arc</span></b><span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;"><o:p></o:p></span></div>
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<span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">While
on the first mission of the game, the characters come face to face with
low-level minions of a Dark Lord. There is no indication the minions answer to
a “dark lord,” but clues exist hinting at a larger organization.</span></div>
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<span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">There
are two directions from this point. The characters can return to their “day
job” world, unsure of what just happened and continue with their lives. Alternatively,
they can be burned, left out in the cold for an unknown reason. All of their
contacts in their organization refuse to have anything to do with them. If they
try to contact family, the family tries to avoid the characters, as if warned
off. If the characters still have a “day job” after the first adventure, the
second adventure results in being burned. From here, the characters have no
choice but to chase shadows. If they do not, the shadows come for them. <o:p></o:p></span></div>
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<b style="mso-bidi-font-weight: normal;"><span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">Second Arc</span></b><span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;"><o:p></o:p></span></div>
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<span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">As
the characters work through mooks and minions, they climb the ladder of the
conspiracy, learning more as they climb higher and higher. Eventually, they
learn about the Dark Lord/s and their domain/s. As they work to gain access to
the Dark Lord, or as they run in fear, they experience more of the Dark
Universe. The closer to the Dark Lord they travel, the more reality seems to
change. Not only are monsters real, so are magic and demonic entities. Reality
takes on a different appearance the further into the shadows they travel. The
only way to stop the Dark Lord/s is to take the battle to them in their
realm/s. <o:p></o:p></span></div>
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<span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">The
game becomes a series of conspyramids, interconnecting at different intervals,
wrapping around the characters. The characters leap from one conspyramid to
another and then back again to go up levels of the conspyramid. This is Night’s
Black Agents at its fullest, most expansive level, combined with every other
GUMSHOE line.<o:p></o:p></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgqBB9A4asMr9xk-5E28S8DJcU4jbnEX4VTdriD_mGYH4Iuyx2pg8CN438YMDgT5nesafaeUr5BCcSGW8_sQw1bI7cPsNN60QyK2Ot9Yq8J7xLb04yxLBF3qcL3GzQ7201dYL-eIC7I6LBL/s1600/burn-notice-boom.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="286" data-original-width="509" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgqBB9A4asMr9xk-5E28S8DJcU4jbnEX4VTdriD_mGYH4Iuyx2pg8CN438YMDgT5nesafaeUr5BCcSGW8_sQw1bI7cPsNN60QyK2Ot9Yq8J7xLb04yxLBF3qcL3GzQ7201dYL-eIC7I6LBL/s320/burn-notice-boom.jpg" width="320" /></a></div>
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<b style="mso-bidi-font-weight: normal;"><span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">Third Act</span></b><span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;"><o:p></o:p></span></div>
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<span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">Is
the Dark Lord defeated or did they escape to fight another day? What about the
Dread Power which binds them to their realm? <o:p></o:p></span></div>
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<span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">What
costs have the players paid in order to set back the Dark Lord? Have they
sacrificed family or close friends? Have they become one of the monsters of the
Dark Universe? Are their souls lost to the Abyss? Did any of them die? If so,
is there someone effected who could take up the fight in their behalf?<o:p></o:p></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhB9rcJwfoS2RT_8j4W8pHPH9vxTwK4dtSt_2sz05vqAk_p6C4Ovbpx0SFFKEQbYGsVZuEB0XpcE-2-Gj4_iVT_x2cPvNPEi1tNueYvTXg7ggMZGfOa4zv83RW-2F53hoVHVA9bJXAg8Ne2/s1600/400px-Ravenloft.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="262" data-original-width="400" height="209" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhB9rcJwfoS2RT_8j4W8pHPH9vxTwK4dtSt_2sz05vqAk_p6C4Ovbpx0SFFKEQbYGsVZuEB0XpcE-2-Gj4_iVT_x2cPvNPEi1tNueYvTXg7ggMZGfOa4zv83RW-2F53hoVHVA9bJXAg8Ne2/s320/400px-Ravenloft.jpg" width="320" /></a></div>
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<b style="mso-bidi-font-weight: normal;"><span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt; line-height: 107%; mso-ansi-language: EN-US; mso-bidi-font-family: "Times New Roman"; mso-bidi-language: AR-SA; mso-bidi-theme-font: minor-bidi; mso-fareast-font-family: Calibri; mso-fareast-language: EN-US; mso-fareast-theme-font: minor-latin;"><br clear="all" style="mso-special-character: line-break; page-break-before: always;" />
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<b style="mso-bidi-font-weight: normal;"><span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">Additional
Considerations<o:p></o:p></span></b></div>
<div class="MsoNoSpacing" style="margin-left: .25in; mso-list: l0 level1 lfo1; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: Wingdings; font-size: 12.0pt; mso-bidi-font-family: Wingdings; mso-fareast-font-family: Wingdings;"><span style="mso-list: Ignore;">§<span style="font: 7.0pt "Times New Roman";"> </span></span></span><!--[endif]--><span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">Bare bones, the
enemies are dark reflections of the heroes<o:p></o:p></span></div>
<div class="MsoNoSpacing" style="margin-left: .25in; mso-list: l0 level1 lfo1; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: Wingdings; font-size: 12.0pt; mso-bidi-font-family: Wingdings; mso-fareast-font-family: Wingdings;"><span style="mso-list: Ignore;">§<span style="font: 7.0pt "Times New Roman";"> </span></span></span><!--[endif]--><span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">Things man was
not mean to know is a major element; actions of a person attempting to learn
things that, we are told, no one should understand, such as Dr. Frankenstein or
Jekyll/Hyde; potentially an ally working towards a worthy goal that ends in a
tragedy<o:p></o:p></span></div>
<div class="MsoNoSpacing" style="margin-left: .75in; mso-list: l0 level2 lfo1; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "Courier New"; font-size: 12.0pt; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font: 7.0pt "Times New Roman";"> </span></span></span><!--[endif]--><span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">Trying to open a
“Stargate” and it unexpectedly lets in Outer Dark beings<o:p></o:p></span></div>
<div class="MsoNoSpacing" style="margin-left: .75in; mso-list: l0 level2 lfo1; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "Courier New"; font-size: 12.0pt; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font: 7.0pt "Times New Roman";"> </span></span></span><!--[endif]--><span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">Drug that
accelerates hearing, but creates super soldiers who go on to do bad things<o:p></o:p></span></div>
<div class="MsoNoSpacing" style="margin-left: .75in; mso-list: l0 level2 lfo1; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "Courier New"; font-size: 12.0pt; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font: 7.0pt "Times New Roman";"> </span></span></span><!--[endif]--><span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">Dr. Morbius, the
living vampire, was attempting to create a healing drug, took the drug to see
if it would work and turned himself into a “living” vampire<o:p></o:p></span></div>
<div class="MsoNoSpacing" style="margin-left: .75in; mso-list: l0 level2 lfo1; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "Courier New"; font-size: 12.0pt; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font: 7.0pt "Times New Roman";"> </span></span></span><!--[endif]--><span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">Assistant steals
notes and samples to supply technology to the Dark Lord’s minions, because they
have something the assistant desperately needs/wants<o:p></o:p></span></div>
<div class="MsoNoSpacing" style="margin-left: .25in; mso-list: l0 level1 lfo1; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: Wingdings; font-size: 12.0pt; mso-bidi-font-family: Wingdings; mso-fareast-font-family: Wingdings;"><span style="mso-list: Ignore;">§<span style="font: 7.0pt "Times New Roman";"> </span></span></span><!--[endif]--><span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">Common
technology has its uses for the enemy; cellphones, means and speed of travel, knowledge available via the Internet<o:p></o:p></span></div>
<div class="MsoNoSpacing" style="margin-left: .75in; mso-list: l0 level2 lfo1; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "Courier New"; font-size: 12.0pt; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font: 7.0pt "Times New Roman";"> </span></span></span><!--[endif]--><span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">Evil can use the same technology against the heroes<o:p></o:p></span></div>
<div class="MsoNoSpacing" style="margin-left: .75in; mso-list: l0 level2 lfo1; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "Courier New"; font-size: 12.0pt; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font: 7.0pt "Times New Roman";"> </span></span></span><!--[endif]--><span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">If the heroes
lose access to the technology, are they still strong or will they falter in
battle as the enemy now has the upper hand?<o:p></o:p></span></div>
<div class="MsoNoSpacing" style="margin-left: .75in; mso-list: l0 level2 lfo1; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "Courier New"; font-size: 12.0pt; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font: 7.0pt "Times New Roman";"> </span></span></span><!--[endif]--><span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">False, planted,
or incorrect information/knowledge due to a wide availability of knowledge source
(re:<span style="mso-spacerun: yes;"> </span>Wikipedia)<o:p></o:p></span></div>
<div class="MsoNoSpacing" style="margin-left: .25in; mso-list: l0 level1 lfo1; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: Wingdings; font-size: 12.0pt; mso-bidi-font-family: Wingdings; mso-fareast-font-family: Wingdings;"><span style="mso-list: Ignore;">§<span style="font: 7.0pt "Times New Roman";"> </span></span></span><!--[endif]--><span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">Traditions of
Terror<o:p></o:p></span></div>
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<!--[if !supportLists]--><span style="font-family: "Courier New"; font-size: 12.0pt; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font: 7.0pt "Times New Roman";"> </span></span></span><!--[endif]--><span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">Spellcasting has
consequences for the caster and may change the users, physically or mentally, a
price must be paid<o:p></o:p></span></div>
<div class="MsoNoSpacing" style="margin-left: .75in; mso-list: l0 level2 lfo1; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "Courier New"; font-size: 12.0pt; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font: 7.0pt "Times New Roman";"> </span></span></span><!--[endif]--><span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">Fear, horror,
and madness checks and trackers<o:p></o:p></span></div>
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<!--[if !supportLists]--><span style="font-family: "Courier New"; font-size: 12.0pt; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font: 7.0pt "Times New Roman";"> </span></span></span><!--[endif]--><span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">Curses<o:p></o:p></span></div>
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<!--[if !supportLists]--><span style="font-family: "Courier New"; font-size: 12.0pt; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font: 7.0pt "Times New Roman";"> </span></span></span><!--[endif]--><span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">Wandering
gypsies and fortune telling<o:p></o:p></span></div>
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<span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">The
rising in power levels, the world-spanning campaign, and the amount of combat
needed to stop the Dark Lord/s in this game are not meant to make it a
light-hearted campaign. In fact, the opposite is more true. Sacrifices are made
to gain power levels (sanity, perhaps?). World-spanning adds a level of
excitement to the game, adding flavors from James Bond, Impossible Mission
Force or <i style="mso-bidi-font-style: normal;">Man from U.N.C.L.E.</i> In a
world without the Dark Lords, these characters could be stopping drug lords and
corrupt politicians. Instead, they are fighting an unseen force in shadows and
alley ways. <o:p></o:p></span></div>
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<div class="MsoNoSpacing">
<b style="mso-bidi-font-weight: normal;"><span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">The Dark
Universe<o:p></o:p></span></b></div>
<div class="MsoNoSpacing">
<span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">Some
places on Earth are one-and-the same with the membrane or twilight of the Dark
Universe. In these places, the Dark Lords make their lairs. These places
connect to each other along the membrane, via a train system. The borders
between the Dark Lords’ realms function similar to the Mists of Ravenloft.
Those who wander into them are unlikely to make it out alive and unchanged.
Only the engineers of the trains know the way and the way is to follow the
tracks. The tracks have been there for as long as anyone can remember.<o:p></o:p></span></div>
<div class="MsoNoSpacing">
<br /></div>
<div class="MsoNoSpacing">
<span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">The
train/s takes on an appropriate appearance for the realm in which it currently
resides. Passengers will not notice a change take place while onboard the
train, when it passes from one realm to another. However, they will notice the
change the moment they step foot on the ground of the next realm.<o:p></o:p></span></div>
<div class="MsoNoSpacing">
<br /></div>
<div class="MsoNoSpacing">
<span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">The
types of trains include steam locomotives, subways, Els, steampunk, dieselpunk,
bullet, and more. <o:p></o:p></span></div>
<div class="MsoNoSpacing">
<br /></div>
<div class="MsoNoSpacing">
<span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;"><o:p><br /></o:p></span></div>
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<span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;"><o:p><br /></o:p></span></div>
<div class="MsoNoSpacing">
<b style="mso-bidi-font-weight: normal;"><span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;"><u>Dark Lord Realm Examples</u><o:p></o:p></span></b></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgq2L9hFayysEVVDf64z_7xHH8E9j8Knm0K9XxP8kvRAXMRebBcjejKnSXSfehe7vZKz7MZ0Sl3p4FtHC6OTwvmtM3E22geMLdhWsr46DYI_234nsm383tjrpx1Vu1H_7Qc7adBN2Krrx5m/s1600/santamuertewebprint_e080ccb7-0c44-405f-9a69-b3774ac9c42c_1024x1024.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="700" data-original-width="500" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgq2L9hFayysEVVDf64z_7xHH8E9j8Knm0K9XxP8kvRAXMRebBcjejKnSXSfehe7vZKz7MZ0Sl3p4FtHC6OTwvmtM3E22geMLdhWsr46DYI_234nsm383tjrpx1Vu1H_7Qc7adBN2Krrx5m/s320/santamuertewebprint_e080ccb7-0c44-405f-9a69-b3774ac9c42c_1024x1024.jpg" width="228" /></a></div>
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<b style="mso-bidi-font-weight: normal;"><span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;"><br /></span></b></div>
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<b style="mso-bidi-font-weight: normal;"><span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">Santa Muerte</span></b></div>
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<span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">She
is served by the Mexican Cartels. Her domains include Mexico City, barren
wastelands inhabited by cartel soldiers, and the US-Mexico border. The walls
surrounding this realm are fence lines and military/police who kill those who
cross the border. Her power comes from human trafficking, drug running, murder,
and extortion. <o:p></o:p></span></div>
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<br /></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh70fSqcu0uxQFyjGIibItATTO_1Kz-ewnOAZpxiLDqMTugKOaqDbVPah60B7Hn5qK4vTHfYg8Wq3zlzFZxp-hQhwSnE1eaULhh0Asy4OFlVThZenHdTyIn4hPDyHeCPzcmRv6x6sthPUOd/s1600/wolfenstein.0.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="720" data-original-width="1280" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh70fSqcu0uxQFyjGIibItATTO_1Kz-ewnOAZpxiLDqMTugKOaqDbVPah60B7Hn5qK4vTHfYg8Wq3zlzFZxp-hQhwSnE1eaULhh0Asy4OFlVThZenHdTyIn4hPDyHeCPzcmRv6x6sthPUOd/s320/wolfenstein.0.jpg" width="320" /></a></div>
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<span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;"><o:p><br /></o:p></span></div>
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<b style="mso-bidi-font-weight: normal;"><span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">Castle Wolfstone<o:p></o:p></span></b></div>
<div class="MsoNoSpacing">
<span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">An
overly structured city filled with concrete buildings and run by fascists. The inhabitants
of the castle on the highest hill in the capital control the land. Outsiders
are discouraged from visiting and often targeted for attacks by the brown coats
serving the fascist leaders. The Dark Lord of the realm gains power from fear,
terror, and executing outsiders. The domain consists of a perfectly functioning
city, the highway around it, and the castle on the hill. Even though there are
vehicles moving on the highway, it is impossible to find an entry or exit ramp
onto the highway. <o:p></o:p></span></div>
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<br /></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhb9txSVQADx2YbHfruZoXCGJshl7SOyX9TFoNl1_UNGPu6l9L1o8P2SCMi1SZbzrK4a31aUufeTRjXcONYhiCKo6GXYsOH7qzigjleaFDxDwB78XtpeMpytCbGJIhjkbE3_pAaGaVbIPm2/s1600/Drake.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="485" data-original-width="700" height="221" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhb9txSVQADx2YbHfruZoXCGJshl7SOyX9TFoNl1_UNGPu6l9L1o8P2SCMi1SZbzrK4a31aUufeTRjXcONYhiCKo6GXYsOH7qzigjleaFDxDwB78XtpeMpytCbGJIhjkbE3_pAaGaVbIPm2/s320/Drake.jpg" width="320" /></a></div>
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<span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;"><o:p><br /></o:p></span></div>
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<b style="mso-bidi-font-weight: normal;"><span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">Dracula<o:p></o:p></span></b></div>
<div class="MsoNoSpacing">
<span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">Dracula
resides in an Eastern European Socialist State. A corrupt government that
operates via a system of bribes controls the lands. The common people struggle
to survive and will not help the characters, unless the characters have
something to offer them (bribe?) in return. Bribes include clean water not
laced with uranium, food of high quality, money in the local denomination to
pay bribes for a better life, or help getting out of the country. <o:p></o:p></span></div>
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<br /></div>
<div class="MsoNoSpacing">
<span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">No
matter what, the citizens cannot leave the country. The land will do what it
must to stop them from leaving. Whether a military death squad arrives to kill
them and take their children for trafficking, train engineers reject their
paperwork, or the Dark Lord’s gypsies kill them in the night. <o:p></o:p></span></div>
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<br /></div>
<div class="MsoNoSpacing">
<span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">Somewhere,
Dracula sits in his castle, brooding over his situation. His alliance with the
socialists keeps the Turks at bay, but the socialists treat his people nearly
as bad as the Turks would. He rarely ventures outside his castle and when he
does, he often travels with his gypsies. Dracula uses the military when he does
not use the gypsies. <o:p></o:p></span></div>
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<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYoHUgO0EIpXFwlOQVOKjsUDwiTIslDSujlSjZo7nu9MmezNh285R0XjPg09lYn6o3h__gqhXSudigTCwHaJQQ2BmoHbPxGea456d4D9Pzo7-0os3MwqBDH1YZ38nToe_ExYrjn5BUV1tb/s1600/ravenloft+series.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="740" data-original-width="1600" height="148" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYoHUgO0EIpXFwlOQVOKjsUDwiTIslDSujlSjZo7nu9MmezNh285R0XjPg09lYn6o3h__gqhXSudigTCwHaJQQ2BmoHbPxGea456d4D9Pzo7-0os3MwqBDH1YZ38nToe_ExYrjn5BUV1tb/s320/ravenloft+series.jpg" width="320" /></a></div>
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<br /></div>
<br />
<div class="MsoNoSpacing">
<span style="font-family: Arial Narrow, sans-serif;"><b><u>Further Possible Dread Lords and Realms</u></b></span></div>
<div class="MsoNoSpacing">
<span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">Columbian
Drug Lords<o:p></o:p></span></div>
<div class="MsoNoSpacing">
<br /></div>
<div class="MsoNoSpacing">
<span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">Voodoo,
zombie lords, zombies, and Haiti, New Orleans, or Beaver City<o:p></o:p></span></div>
<div class="MsoNoSpacing">
<br /></div>
<div class="MsoNoSpacing">
<span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">European
university develops super soldier serum<o:p></o:p></span></div>
<div class="MsoNoSpacing">
<br /></div>
<div class="MsoNoSpacing">
<span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">Middle
East wars mixed with Mad Max fury<o:p></o:p></span></div>
<div class="MsoNoSpacing">
<br /></div>
<div class="MsoNoSpacing">
<span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">Biker
Werewolves who travel the highways between realms freely (their domain is
wherever they are, they are not tied to one place)<o:p></o:p></span></div>
<div class="MsoNoSpacing" style="margin-top: 12.0pt;">
<span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">Dark technology (university or private
company; <i style="mso-bidi-font-style: normal;">Dark Conspiracy)</i><o:p></o:p></span></div>
<div class="MsoNoSpacing" style="margin-top: 12.0pt;">
<span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">Misused or abused magics [Arkham, Salem,
North Berwick (Scotland), Warboys (England)]<o:p></o:p></span></div>
<div class="MsoNoSpacing" style="margin-top: 12.0pt;">
<span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">Wicked City demons<o:p></o:p></span></div>
<div class="MsoNoSpacing" style="margin-top: 12.0pt;">
<span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">Sin City crime lords and politicians<o:p></o:p></span></div>
<div class="MsoNoSpacing" style="margin-top: 12.0pt;">
<span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">The Purge and NFFA in L.A.<o:p></o:p></span></div>
<div class="MsoNoSpacing" style="margin-top: 12.0pt;">
<span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">Detroit’s Devil’s Night<o:p></o:p></span></div>
<div class="MsoNoSpacing" style="margin-top: 12.0pt;">
<span style="font-family: "Arial Narrow",sans-serif; font-size: 12.0pt;">North American forests and the Native
American monsters lurking in them<o:p></o:p></span></div>
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<br /></div>
<div class="MsoNoSpacing">
<br /></div>
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<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEilyn1ymY2__x7JqagLvANAacbfmlo6IkBtazPWJS08rPGYUGxudaFdZOeQxLy6HdnZqGiLexr2xHu-9oDaf-lDRQDlwylvIXQ9ejYZHXLGS3S44ln3LrmvdGg3iFCJcan4_a-kb-0heyOb/s1600/5cb73e7aff7de63f27d16d7a3beb0185.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="500" data-original-width="349" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEilyn1ymY2__x7JqagLvANAacbfmlo6IkBtazPWJS08rPGYUGxudaFdZOeQxLy6HdnZqGiLexr2xHu-9oDaf-lDRQDlwylvIXQ9ejYZHXLGS3S44ln3LrmvdGg3iFCJcan4_a-kb-0heyOb/s320/5cb73e7aff7de63f27d16d7a3beb0185.jpg" width="223" /></a></div>
<br />
<br />Undeadhosthttp://www.blogger.com/profile/09131084242228738203noreply@blogger.com6tag:blogger.com,1999:blog-8426637848776233337.post-28969215973091606992017-06-19T21:26:00.002-05:002018-03-14T10:05:41.681-05:00AFMBE Morsel - The Community College<div class="MsoNoSpacing">
<span style="font-family: "arial narrow" , sans-serif;">What follows is a morsel of a setting for the <i><a href="http://drivethrurpg.com/product/627/All-Flesh-Must-be-Eaten-Revised?term=afmbe+&test_epoch=0&it=1&affiliate_id=171669" target="_blank">All Flesh Must Be Eaten</a></i> roleplaying game. </span></div>
<div class="MsoNoSpacing">
<b><span style="font-family: "arial narrow" , sans-serif; font-size: 20.0pt;"><br /></span></b></div>
<div class="MsoNoSpacing">
<b><span style="font-family: "arial narrow" , sans-serif; font-size: 20.0pt;">Neighborhood:
Beaverton Community College<o:p></o:p></span></b></div>
<div class="MsoNoSpacing">
<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;"><br />
The Beaverton Community College is on one edge of town, nestled between a
shopping plaza, a wooded neighborhood, and a small apartment complex. The
college has seven buildings, all brick. The properly is surrounded by a ten
foot tall, gothic, wrought iron fence. There are two gates as points of egress.
The buildings include the original Lutheran church, an administrative building,
a mixed-sex dormitory used mostly by foreign students, a performing arts building,
a science building, a business school building, and a general studies building.
<o:p></o:p></span></div>
<div class="MsoNoSpacing">
<br /></div>
<div class="MsoNoSpacing">
<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">This community college has a student population
near 2,000 and most of its funding comes from the high cost of tuition.
However, several of the college’s students are philanthropists who have
bequeathed money to the college. <o:p></o:p></span></div>
<div class="MsoNoSpacing">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiy4QHoU4vrpA8QyI5LOVHCjn9I1CSP1USBY59w09VChdntoDe1qB1rWGemdpf8WohXkSEwv3DcEvc7UL6nHpnF9P0SR1vUkaaYleC0PN4oHW92Yg4A2NzFMl2Ii5nD4E0weK-_MSvLnGfu/s1600/Beaverton+Community+College.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="396" data-original-width="939" height="167" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiy4QHoU4vrpA8QyI5LOVHCjn9I1CSP1USBY59w09VChdntoDe1qB1rWGemdpf8WohXkSEwv3DcEvc7UL6nHpnF9P0SR1vUkaaYleC0PN4oHW92Yg4A2NzFMl2Ii5nD4E0weK-_MSvLnGfu/s400/Beaverton+Community+College.jpg" width="400" /></a></div>
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<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;"><br /></span></div>
<div class="MsoNoSpacing">
<b><span style="font-family: "arial narrow" , sans-serif; font-size: 16.0pt;">Sights<o:p></o:p></span></b></div>
<div class="MsoNoSpacing">
<b><span style="font-family: "arial narrow" , sans-serif; font-size: 12.0pt;">Person: The
Professor<o:p></o:p></span></b></div>
<div class="MsoNoSpacing" style="margin-left: .5in; mso-list: l3 level1 lfo2; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">1.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">The professor is not an actual professor. The
professor is actually a local who hung around the college discussing philosophy
and other arts topics at the local coffee shops with students. He smells
equally of body odor and marijuana.<o:p></o:p></span></div>
<div class="MsoNoSpacing" style="margin-left: .5in; mso-list: l3 level1 lfo2; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">2.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">The professor is a local drug dealer who sold junk
to the students at the university. The students provided the nickname to avoid
suspicion by the real staff and professors on campus.<o:p></o:p></span></div>
<div class="MsoNoSpacing" style="margin-left: .5in; mso-list: l3 level1 lfo2; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">3.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">The professor is a former instructor who was
dismissed for unethical teaching. There are many rumors surrounding the
professor’s dismal. They include creating drugs and selling them to students,
teaching students how to make said drugs, inappropriate relationships with
students, conducting scientific research against the college’s religious
organization’s wishes, conducting scientific research deemed unethical by a
scientific review board, and creating the drug that created zombie patient
zero.<o:p></o:p></span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWjWmzK8R4ePSfvleh3On7nrtV65t7Dd8N2t6dIQ2gHOJTQbBiVUhUeQo60aNo1sFQLDhvQHPW3na_MLMh-KpQNIHmdduRjVXz__X4Ogl03pBR-Hrn5w1ULt2t2iDVkc3SSmD9ygo2l53G/s1600/professor.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="295" data-original-width="385" height="153" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWjWmzK8R4ePSfvleh3On7nrtV65t7Dd8N2t6dIQ2gHOJTQbBiVUhUeQo60aNo1sFQLDhvQHPW3na_MLMh-KpQNIHmdduRjVXz__X4Ogl03pBR-Hrn5w1ULt2t2iDVkc3SSmD9ygo2l53G/s200/professor.jpg" width="200" /></a></div>
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<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;"><br /></span></div>
<div class="MsoNoSpacing">
<b><span style="font-family: "arial narrow" , sans-serif; font-size: 12.0pt;">Place: The
Church<o:p></o:p></span></b></div>
<div class="MsoNoSpacing" style="margin-left: .5in; mso-list: l2 level1 lfo3; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">1.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">The church has a basement. The basement has a door
that leads to hallways under the college. At one time, the tunnel system
connected all of the buildings. However, after a highly publicized rape
occurred in the tunnels, they bricked over the doors in the other buildings.
Various supplies are scattered throughout the hallways. There is a rumor one of
the manhole covers on campus leads to the hallways.<o:p></o:p></span></div>
<div class="MsoNoSpacing" style="margin-left: .5in; mso-list: l2 level1 lfo3; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">2.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">The church is on holy ground and the zombies will
not go near the property. No one knows who originated this tail, as the gates
and fence are intact and have been since everyone on site arrived.<o:p></o:p></span></div>
<div class="MsoNoSpacing" style="margin-left: .5in; mso-list: l2 level1 lfo3; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">3.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">The priests of the church were heavily involved
with helping the local food pantry. They would stockpile supplies at the church
and make donations once a month. The goods gathered the month prior to the rise
of the zombies are still in the church. Food, water, clothing, and toiletries
are there for the taking.<o:p></o:p></span></div>
<div class="MsoNoSpacing" style="margin-left: .5in; mso-list: l2 level1 lfo3; text-indent: -.25in;">
<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;"><br /></span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfMYdbx3e9b6_RJ8u3l3ocHAhCtk3uMTY5JCoSG2dV-Quqjbbgcu8pGjKtkvmOVBmf1OSAhSvNTH9OM7xMiFdL4_I3iKmewIJLS9f_cvYkiZdullTreza5Bsitfgu9AOVnW7fenYap4C6N/s1600/church.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="651" data-original-width="501" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfMYdbx3e9b6_RJ8u3l3ocHAhCtk3uMTY5JCoSG2dV-Quqjbbgcu8pGjKtkvmOVBmf1OSAhSvNTH9OM7xMiFdL4_I3iKmewIJLS9f_cvYkiZdullTreza5Bsitfgu9AOVnW7fenYap4C6N/s320/church.jpg" width="246" /></a></div>
<div class="MsoNoSpacing" style="margin-left: .5in; mso-list: l2 level1 lfo3; text-indent: -.25in;">
<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;"><br /></span></div>
<div class="MsoNoSpacing">
<b><span style="font-family: "arial narrow" , sans-serif; font-size: 12.0pt;">Thing: Medicine<o:p></o:p></span></b></div>
<div class="MsoNoSpacing" style="margin-left: .5in; mso-list: l1 level1 lfo4; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">1.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">The science department had several grants from
major pharmaceutical companies. They were working on several miracle drugs when
the outbreak started. The different types of drugs in development included
cures for cancer, cures for liver and kidney disease, and help recover from
diarrhea and vomiting. <o:p></o:p></span></div>
<div class="MsoNoSpacing" style="margin-left: .5in; mso-list: l1 level1 lfo4; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">2.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">The college offered a pharmaceutical degree. One of
the professors taught an elective course on early medicinal practices and one
aspect to the class included learning how to make the drugs used by early cultures
and apothecaries. Those same drugs are still available on campus and so are the
class notes on how to make the drugs.<o:p></o:p></span></div>
<div class="MsoNoSpacing" style="margin-left: .5in; mso-list: l1 level1 lfo4; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">3.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">The infirmary is in the basement of the dormitory.
It was rarely used and is fully stocked with first aid medical supplies, as
well as, several prescription drugs of potential interest to the player
characters (painkillers, antibiotics, antihistamines, and antidepressants). <o:p></o:p></span></div>
<div class="MsoNoSpacing" style="margin-left: .25in;">
<br /></div>
<div class="MsoNoSpacing">
<b><span style="font-family: "arial narrow" , sans-serif; font-size: 16.0pt;">Threats<o:p></o:p></span></b></div>
<div class="MsoNoSpacing" style="margin-left: .5in; mso-list: l0 level1 lfo1; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">1.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">Rumors about the availability of drugs on the
campus have many people interested in the community college. Which drugs are
available does not matter; use any of the above storylines for this threat. If
the drugs are of illicit nature, then that crowd is attracted to the college.
Conversely, if using the infirmary or pharmaceutical angle, then a group of
people arrives who have need of an important drug. Perhaps a young man broke
his leg and needs painkillers. Someone with severe allergies and no source of
antihistamines will desire those within the gated community. <o:p></o:p></span></div>
<div class="MsoNoSpacing" style="margin-left: .5in; mso-list: l0 level1 lfo1; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">2.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">There is a small group of survivors living on campus.
There is no discernable leader and the group tends to decide major decisions by
committee. There are various cliques and alliances on campus and it is
impossible to determine who really is on whose side.<o:p></o:p></span></div>
<div class="MsoNoSpacing" style="margin-left: .5in; mso-list: l0 level1 lfo1; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">3.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">The ROTC unit attached to the college is in charge
of the community. They fancy themselves a tough bunch and are actually bullies
and thugs. They set fire to the nearby apartment complex when the people living
there refused to give them tribute in the form of food. They raided the
shopping plaza and left behind traps for unwitting scavengers. They take in
people looking for a home, taking their things, and then offering them slavery
or leaving without their things. This group is trouble and may have heard the
right rumors about the player characters to consider the player characters
their enemies. <o:p></o:p></span></div>
<div class="MsoNoSpacing">
<br /></div>
<div class="MsoNoSpacing">
<b><span style="font-family: "arial narrow" , sans-serif; font-size: 16.0pt;">Specific Locations<o:p></o:p></span></b></div>
<div class="MsoNoSpacing">
<b><span style="font-family: "arial narrow" , sans-serif; font-size: 12.0pt;">The Administrative Building<o:p></o:p></span></b></div>
<div class="MsoNoSpacing">
<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">The Admin Building is a maze of cubicles, desks,
and tables. Ingenious players may realize the cubicle walls, desks, tables, and
filing cabinets make great barriers for zombies. Lining them against the fence
to blocks the view of the campus. Affixing them across doors and windows
creates a further barrier against anyone trying to gain entrance to the
buildings. The admin building is also filled with boxes of copier paper,
reports, ledgers, and other paper products to help with starting fires,
creating documentation on experiments, and researching the college itself.<o:p></o:p></span></div>
<div class="MsoNoSpacing">
<br /></div>
<div class="MsoNoSpacing">
<b><span style="font-family: "arial narrow" , sans-serif; font-size: 12.0pt;">The Dormitory<o:p></o:p></span></b></div>
<div class="MsoNoSpacing">
<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">Most of the students tried to take all of their
belongings with them, when they fled. Very few succeeded in that endeavor.
There are beds, sofas, chairs, desks, refrigerators still closed since the fall
of man, clothing, boxes and cans of dried foods, toiletries, and drugs. Going
through the entire six-story building will take some time, but it will be worth
the effort.<o:p></o:p></span></div>
<div class="MsoNoSpacing">
<br /></div>
<div class="MsoNoSpacing">
<b><span style="font-family: "arial narrow" , sans-serif; font-size: 12.0pt;">The Gardens<o:p></o:p></span></b></div>
<div class="MsoNoSpacing">
<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">The gardens were once a beautiful flower garden.
Soon after the fall of man, the professor organized the residents to convert it
into a vegetable garden. It is not producing much yet. However, they are
working on a plan to bring in more water to help the plants grow. There are
hoses running from the gardens into the arts building.<o:p></o:p></span></div>
<div class="MsoNoSpacing">
<br /></div>
<div class="MsoNoSpacing">
<b><span style="font-family: "arial narrow" , sans-serif; font-size: 16.0pt;">Connectivity<o:p></o:p></span></b></div>
<div class="MsoNoSpacing">
<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">Travel times and difficulties to nearby, known
communities<o:p></o:p></span></div>
<div class="MsoNoSpacing">
<br /></div>
<table border="1" cellpadding="0" cellspacing="0" class="MsoTableGrid" style="border-collapse: collapse; border: none; mso-border-alt: solid windowtext .5pt; mso-padding-alt: 0in 5.4pt 0in 5.4pt; mso-yfti-tbllook: 1184;">
<tbody>
<tr>
<td style="background: black; border: solid windowtext 1.0pt; mso-background-themecolor: text1; mso-border-alt: solid windowtext .5pt; padding: 0in 5.4pt 0in 5.4pt; width: 159.6pt;" width="213"><div class="MsoNoSpacing">
<span style="color: white; font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">Place<o:p></o:p></span></div>
</td>
<td style="background: black; border-left: none; border: solid windowtext 1.0pt; mso-background-themecolor: text1; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; padding: 0in 5.4pt 0in 5.4pt; width: 159.6pt;" width="213"><div class="MsoNoSpacing">
<span style="color: white; font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">Travel
Time by Foot<o:p></o:p></span></div>
</td>
<td style="background: black; border-left: none; border: solid windowtext 1.0pt; mso-background-themecolor: text1; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; padding: 0in 5.4pt 0in 5.4pt; width: 159.6pt;" width="213"><div class="MsoNoSpacing">
<span style="color: white; font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">Notes<o:p></o:p></span></div>
</td>
</tr>
<tr>
<td style="border-top: none; border: solid windowtext 1.0pt; mso-border-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0in 5.4pt 0in 5.4pt; width: 159.6pt;" width="213"><div class="MsoNoSpacing">
<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">Airport<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid windowtext 1.0pt; border-left: none; border-right: solid windowtext 1.0pt; border-top: none; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0in 5.4pt 0in 5.4pt; width: 159.6pt;" width="213"><div class="MsoNoSpacing">
<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">1D6 (3) hours<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid windowtext 1.0pt; border-left: none; border-right: solid windowtext 1.0pt; border-top: none; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0in 5.4pt 0in 5.4pt; width: 159.6pt;" width="213"><div class="MsoNoSpacing">
<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">Surrounded by zombies<o:p></o:p></span></div>
</td>
</tr>
<tr>
<td style="border-top: none; border: solid windowtext 1.0pt; mso-border-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0in 5.4pt 0in 5.4pt; width: 159.6pt;" width="213"><div class="MsoNoSpacing">
<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">High Rise Apartment Complex<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid windowtext 1.0pt; border-left: none; border-right: solid windowtext 1.0pt; border-top: none; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0in 5.4pt 0in 5.4pt; width: 159.6pt;" width="213"><div class="MsoNoSpacing">
<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">1D4+2 (3) hours<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid windowtext 1.0pt; border-left: none; border-right: solid windowtext 1.0pt; border-top: none; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0in 5.4pt 0in 5.4pt; width: 159.6pt;" width="213"><div class="MsoNoSpacing">
<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">Surrounded by zombies and connected to a parking
garage with crashed vehicles blocking egress points<o:p></o:p></span></div>
</td>
</tr>
<tr>
<td style="border-top: none; border: solid windowtext 1.0pt; mso-border-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0in 5.4pt 0in 5.4pt; width: 159.6pt;" width="213"><div class="MsoNoSpacing">
<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">Big Box Store / Supermarket<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid windowtext 1.0pt; border-left: none; border-right: solid windowtext 1.0pt; border-top: none; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0in 5.4pt 0in 5.4pt; width: 159.6pt;" width="213"><div class="MsoNoSpacing">
<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">1D4+2 (3) hours<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid windowtext 1.0pt; border-left: none; border-right: solid windowtext 1.0pt; border-top: none; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0in 5.4pt 0in 5.4pt; width: 159.6pt;" width="213"><div class="MsoNoSpacing">
<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">Aggressive group currently controls this location<o:p></o:p></span></div>
</td>
</tr>
<tr>
<td style="border-top: none; border: solid windowtext 1.0pt; mso-border-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0in 5.4pt 0in 5.4pt; width: 159.6pt;" width="213"><div class="MsoNoSpacing">
<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">Hospital<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid windowtext 1.0pt; border-left: none; border-right: solid windowtext 1.0pt; border-top: none; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0in 5.4pt 0in 5.4pt; width: 159.6pt;" width="213"><div class="MsoNoSpacing">
<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">1D6 (3) hours<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid windowtext 1.0pt; border-left: none; border-right: solid windowtext 1.0pt; border-top: none; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0in 5.4pt 0in 5.4pt; width: 159.6pt;" width="213"><div class="MsoNoSpacing">
<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">Some floors are safe, some are not, surrounding
by roving bands of zombies<o:p></o:p></span></div>
</td>
</tr>
<tr>
<td style="border-top: none; border: solid windowtext 1.0pt; mso-border-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0in 5.4pt 0in 5.4pt; width: 159.6pt;" width="213"><div class="MsoNoSpacing">
<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">Hotel<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid windowtext 1.0pt; border-left: none; border-right: solid windowtext 1.0pt; border-top: none; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0in 5.4pt 0in 5.4pt; width: 159.6pt;" width="213"><div class="MsoNoSpacing">
<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">1D6 (3) hours<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid windowtext 1.0pt; border-left: none; border-right: solid windowtext 1.0pt; border-top: none; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0in 5.4pt 0in 5.4pt; width: 159.6pt;" width="213"><div class="MsoNoSpacing">
<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">Defenses are not the great, but the residents are
nice enough<o:p></o:p></span></div>
</td>
</tr>
<tr>
<td style="border-top: none; border: solid windowtext 1.0pt; mso-border-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0in 5.4pt 0in 5.4pt; width: 159.6pt;" width="213"><div class="MsoNoSpacing">
<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">Office Park<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid windowtext 1.0pt; border-left: none; border-right: solid windowtext 1.0pt; border-top: none; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0in 5.4pt 0in 5.4pt; width: 159.6pt;" width="213"><div class="MsoNoSpacing">
<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">1D8 (4) hours<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid windowtext 1.0pt; border-left: none; border-right: solid windowtext 1.0pt; border-top: none; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0in 5.4pt 0in 5.4pt; width: 159.6pt;" width="213"><div class="MsoNoSpacing">
<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">Poorly organized community with a <i>Lord of the Flies</i> feel to it<o:p></o:p></span></div>
</td>
</tr>
<tr>
<td style="border-top: none; border: solid windowtext 1.0pt; mso-border-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0in 5.4pt 0in 5.4pt; width: 159.6pt;" width="213"><div class="MsoNoSpacing">
<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">Police Station<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid windowtext 1.0pt; border-left: none; border-right: solid windowtext 1.0pt; border-top: none; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0in 5.4pt 0in 5.4pt; width: 159.6pt;" width="213"><div class="MsoNoSpacing">
<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">1D8 (4) hours<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid windowtext 1.0pt; border-left: none; border-right: solid windowtext 1.0pt; border-top: none; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0in 5.4pt 0in 5.4pt; width: 159.6pt;" width="213"><div class="MsoNoSpacing">
<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">Less than ten people here, none are police and
all of the weapons were looted days ago<o:p></o:p></span></div>
</td>
</tr>
</tbody></table>
<div class="MsoNoSpacing">
<br /></div>
<br />
<div class="MsoNoSpacing">
<br /></div>
Undeadhosthttp://www.blogger.com/profile/09131084242228738203noreply@blogger.com0tag:blogger.com,1999:blog-8426637848776233337.post-28429392651108959372017-06-16T07:53:00.000-05:002018-03-14T10:06:04.838-05:00AFMBE Morsel - The Apartment Building<div class="MsoNoSpacing">
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<b><span style="font-family: "arial" , "helvetica" , sans-serif;">AFMBE Morsels</span></b><span style="font-family: "arial narrow" , sans-serif; font-size: 10pt;"><o:p></o:p></span></div>
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<i><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">My living document on how I plan to create "morsels" is here: </span><span style="font-family: "arial narrow" , sans-serif;"><span style="font-size: 13.3333px;"><a href="http://derekas.blogspot.com/2017/06/villages-of-living-dead.html">http://derekas.blogspot.com/2017/06/villages-of-living-dead.html</a></span></span></i></div>
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<b><span style="font-family: "arial narrow" , sans-serif; font-size: 20.0pt;">The Apartment Building<o:p></o:p></span></b></div>
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<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">These apartments were once a high class hotel.
After the war, business dried up and the owners eventually closed it. Sixty
years later, an investor purchased the properly and remodeled it into urban
apartments. The décor is exposed wood and steel. <o:p></o:p></span></div>
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<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">The building is eight levels tall with sixteen
apartments on floors 2-8. The first level is a small grocer, drug store,
conference rooms for rent and the apartment sales office. The basement serves
as the home to all things maintenance and property management. <o:p></o:p></span></div>
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<b><span style="font-family: "arial narrow" , sans-serif; font-size: 16.0pt;">Sights<o:p></o:p></span></b></div>
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<b><span style="font-family: "arial narrow" , sans-serif; font-size: 12.0pt;">Person:
Miles<o:p></o:p></span></b></div>
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<!--[if !supportLists]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">1.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">Miles is Miles Rose, the investor who purchased the
old hotel and turned it into the apartment complex<o:p></o:p></span></div>
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<!--[if !supportLists]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">2.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">Miles ransacked all of the apartments, collecting
all of the alcohol he could find, prior to securing his hideout<o:p></o:p></span></div>
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<!--[if !supportLists]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">3.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">Mile is not from the area, but instead from where
the vector originates<o:p></o:p></span></div>
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<b><span style="font-family: "arial narrow" , sans-serif; font-size: 12.0pt;">Place: The
Roof<o:p></o:p></span></b></div>
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<!--[if !supportLists]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">1.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">The only survivors in the building are on the roof<o:p></o:p></span></div>
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<!--[if !supportLists]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">2.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">A military crate missed its drop location; instead,
it landed on the roof of a building where all the residents are zombies<o:p></o:p></span></div>
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<!--[if !supportLists]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">3.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">Prior to the fall, residents set up a mini-farm on
the roof, complete with vegetable gardens and a chicken coup<o:p></o:p></span></div>
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<b><span style="font-family: "arial narrow" , sans-serif; font-size: 12.0pt;">Thing: Water<o:p></o:p></span></b></div>
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<!--[if !supportLists]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">1.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">A water main broken somewhere in the building and
water is free flowing inside the building<o:p></o:p></span></div>
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<!--[if !supportLists]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">2.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">The former survivors who lived here left behind a
roof full of buckets and barrels to collect water<o:p></o:p></span></div>
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<!--[if !supportLists]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">3.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">There is an access point to the sewers in the
basement; it was originally an access to coal tunnels, until those tunnels were
converted<o:p></o:p></span></div>
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<b><span style="font-family: "arial narrow" , sans-serif; font-size: 16.0pt;">Threats<o:p></o:p></span></b></div>
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<!--[if !supportLists]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">1.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">The disease vector swept through the building very
quickly and 85% of the residents are dead inside<o:p></o:p></span></div>
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<!--[if !supportLists]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">2.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">The handful of survivors in the building are all
together (on the roof or in an apartment). They are not getting along and a
major blowout will happen soon. They are not opposed to using the player
characters to do the dirty work in a fight.<o:p></o:p></span></div>
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<!--[if !supportLists]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">3.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">During the rise, the inside of the building
suffered a large amount of damage: fires
broken out, faucets were left in the on position, windows were left open
allowing animals and the environment into the building, and residents broke
through walls and floors in efforts to escape the zombies or the disasters. <o:p></o:p></span></div>
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<b><span style="font-family: "arial narrow" , sans-serif; font-size: 16.0pt;">Specific Locations within the Community<o:p></o:p></span></b></div>
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<b><span style="font-family: "arial narrow" , sans-serif; font-size: 12.0pt;">The Roof<o:p></o:p></span></b></div>
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<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">Prior to the rise the roof was used by the
buildings younger residents as a hangout. There is an old dinner table, moldy
couch, 1D10 (5) buckets to collect rain, and 1D8 (4) Norm level archetypes on
the roof. There is an access door to the stairs into the building. These are
not the fire escape stairs to the ground floor. The door is held shut by boards
shoved under the threshold. The fire escape is accessible from the roof. </span><span style="font-family: "arial narrow" , sans-serif; font-size: 12.0pt;"><o:p></o:p></span></div>
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<b><span style="font-family: "arial narrow" , sans-serif; font-size: 12.0pt;">Elevator Shaft</span></b><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;"><o:p></o:p></span></div>
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<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">The elevator shaft does not contain a ladder.
However, the support structure inside the shaft is such that ascent and descent
is possible with several climbing rolls. The elevator shaft descends past the
basement level by four feet. This area is filled with mechanical parts,
machinery, and a century of trash. The elevator car is currently at the third
floor. The top of the elevator car is latched shut and is opened with an easy
strength check. The elevator car doors are open due to a mess of bodies in the
way. <o:p></o:p></span></div>
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<b><span style="font-family: "arial narrow" , sans-serif; font-size: 12.0pt;">Two Bedroom Apartment</span></b><span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;"> <o:p></o:p></span></div>
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<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">This apartment was the residence of Peter and Emily
Mclane. The couple retired from teaching a decade ago and decided to travel the
USA and Canada. Their apartment is overrun with souveniers, chotchkees,
oddities, no water, very little in the way of boxed or canned food, and no
weapons. Native American masks line one wall in the living room and American
Literature books that only a college professor could love line the other.
According the calendar hanging in the hallway, they are in San Francisco until
the 12<sup>th</sup> of next month.<o:p></o:p></span></div>
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<b><span style="font-family: "arial narrow" , sans-serif; font-size: 12.0pt;">The Basement<o:p></o:p></span></b></div>
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<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">The basement contains everything the maintenance
crew would use, including spare motors and tools. The elevator engine room is
also located here in the basement. A sewer manhole provides access to old steam
tunnels. A partially bricked up door leads to the old coal tunnels, which now
provide access to the sewer system. There is no food or drink down here. <o:p></o:p></span></div>
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<b><span style="font-family: "arial narrow" , sans-serif; font-size: 16.0pt;">Connectivity<o:p></o:p></span></b></div>
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<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">Travel times and difficulties to nearby, known
communities<o:p></o:p></span></div>
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<span style="color: white; font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">Place<o:p></o:p></span></div>
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<span style="color: white; font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">Travel
Time by Foot<o:p></o:p></span></div>
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<span style="color: white; font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">Notes<o:p></o:p></span></div>
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<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">Airport<o:p></o:p></span></div>
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<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">1D10 (5) hours<o:p></o:p></span></div>
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<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">Surrounded by zombies<o:p></o:p></span></div>
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<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">Big Box Store / Supermarket<o:p></o:p></span></div>
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<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">1D4+2 (3) hours<o:p></o:p></span></div>
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<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">Aggressive group currently controls this location<o:p></o:p></span></div>
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<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">Community College<o:p></o:p></span></div>
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<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">2D6 (3) hours<o:p></o:p></span></div>
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<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">Weak defenses versus zombies, little to no
defenses versus humans<o:p></o:p></span></div>
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<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">Hospital<o:p></o:p></span></div>
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<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">1D4 (2) hours<o:p></o:p></span></div>
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<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">Some floors are safe, some are not, surrounding
by roving bands of zombies<o:p></o:p></span></div>
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<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">Hotel<o:p></o:p></span></div>
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<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">1D4 (2) hours<o:p></o:p></span></div>
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<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">Defenses are not the great, but the residents are
nice enough<o:p></o:p></span></div>
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<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">Office Complex<o:p></o:p></span></div>
</td>
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<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">1D6 (3) hours<o:p></o:p></span></div>
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<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">Poorly organized community with a <i>Lord of the Flies</i> feel to it<o:p></o:p></span></div>
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<tr>
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<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">Police Station<o:p></o:p></span></div>
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<td style="border-bottom: solid windowtext 1.0pt; border-left: none; border-right: solid windowtext 1.0pt; border-top: none; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0in 5.4pt 0in 5.4pt; width: 159.6pt;" width="213"><div class="MsoNoSpacing">
<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">1D4 (2) hours<o:p></o:p></span></div>
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<span style="font-family: "arial narrow" , sans-serif; font-size: 10.0pt;">Less than ten people here, none are police and
all of the weapons were looted days ago<o:p></o:p></span></div>
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<br /></div>
Undeadhosthttp://www.blogger.com/profile/09131084242228738203noreply@blogger.com0tag:blogger.com,1999:blog-8426637848776233337.post-20170366247435711452017-06-15T19:25:00.001-05:002018-03-14T10:06:20.948-05:00Morsels - Villages of the Living Dead<span style="font-family: "courier new" , "courier" , monospace; font-size: x-small;"><i>This article is to serve as a host for my outline for creating communities and adventures for All Flesh Must Be Eaten games. It is a living document and will be updated as I develop material.</i></span><br />
<span style="font-family: "courier new" , "courier" , monospace; font-size: x-small;"><i><br /></i></span>
<span style="font-family: "courier new" , "courier" , monospace; font-size: x-small;"><i>Last updated: 06.16.2017</i></span><br />
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<a href="https://www.blogger.com/null" name="_GoBack"></a><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Morsels are quick write-ups about different communities, neighborhoods, and villages where the living still live and the dead walk the Earth. They can be expanded into meal courses by adding notes regarding Before the Fall, During the Rise, and After the Fall to the 30 second elevator pitch section and if desired, an archetype or zombie stats at the end. Detailing the entire location would make it a full-on meal. </span><br />
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><br /></span>
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">The Sights represent rumours (or truths) the player characters have heard about the location. You will notice they will contradict each other. The Zombie Master will need to decide which is the truth for their setting.</span><br />
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><br /></span>
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Threats are three optional threats to the community the Zombie Master can weave into the story. </span><br />
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><br /></span>
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><b>Connectivity</b> is not yet finalized. I am imagining something similar to my subway rules, but I need to revisit it. This may be something that becomes its own minigame and not part of the morsel write ups. </span><br />
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><br /></span>
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><b>Goals</b> are a separate structure, but operate similar to Morsels. Each goal will have three potential rumours to go with it. These can form the jumping off point for adventures. I will move these to their own post, eventually. However, until I work up their creation process, these are staying here.</span></div>
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<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Sights</span></div>
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<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Person</span></div>
<div class="MsoNoSpacing" style="margin-left: .5in; mso-list: l1 level1 lfo1; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">1.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Xxx</span></div>
<div class="MsoNoSpacing" style="margin-left: .5in; mso-list: l1 level1 lfo1; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">2.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Xxx</span></div>
<div class="MsoNoSpacing" style="margin-left: .5in; mso-list: l1 level1 lfo1; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">3.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Xxx</span></div>
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<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Place</span></div>
<div class="MsoNoSpacing" style="margin-left: .5in; mso-list: l3 level1 lfo2; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">1.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Xxx</span></div>
<div class="MsoNoSpacing" style="margin-left: .5in; mso-list: l3 level1 lfo2; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">2.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Xxx</span></div>
<div class="MsoNoSpacing" style="margin-left: .5in; mso-list: l3 level1 lfo2; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">3.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Xxx</span></div>
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<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Thing</span></div>
<div class="MsoNoSpacing" style="margin-left: .5in; mso-list: l2 level1 lfo3; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">1.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Xxx</span></div>
<div class="MsoNoSpacing" style="margin-left: .5in; mso-list: l2 level1 lfo3; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">2.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Xxx</span></div>
<div class="MsoNoSpacing" style="margin-left: .5in; mso-list: l2 level1 lfo3; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">3.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Xxx</span></div>
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<br /></div>
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<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Threats</span></div>
<div class="MsoNoSpacing" style="margin-left: .5in; mso-list: l0 level1 lfo4; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">1.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Xxx</span></div>
<div class="MsoNoSpacing" style="margin-left: .5in; mso-list: l0 level1 lfo4; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">2.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Xxx</span></div>
<div class="MsoNoSpacing" style="margin-left: .5in; mso-list: l0 level1 lfo4; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">3.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Xxx</span></div>
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<br /></div>
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<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Specific Locations within the Community</span></div>
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<i style="mso-bidi-font-style: normal;"><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Up to ten</span></i><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"></span></div>
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<br /></div>
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<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Connectivity</span></div>
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<i style="mso-bidi-font-style: normal;"><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Distance and/or difficulty to other local neighborhoods or landmarks</span></i><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"></span></div>
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<br /></div>
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<br /></div>
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<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Goals</span></div>
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<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Water</span></div>
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<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">1.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Person</span></div>
<div class="MsoNoSpacing" style="margin-left: 1.0in; mso-list: l6 level2 lfo5; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">a.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Xxx</span></div>
<div class="MsoNoSpacing" style="margin-left: 1.0in; mso-list: l6 level2 lfo5; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">b.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Xxx</span></div>
<div class="MsoNoSpacing" style="margin-left: 1.0in; mso-list: l6 level2 lfo5; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">c.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">xxx</span></div>
<div class="MsoNoSpacing" style="margin-left: .5in; mso-list: l6 level1 lfo5; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">2.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Place</span></div>
<div class="MsoNoSpacing" style="margin-left: 1.0in; mso-list: l6 level2 lfo5; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">a.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Xxx</span></div>
<div class="MsoNoSpacing" style="margin-left: 1.0in; mso-list: l6 level2 lfo5; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">b.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Xxx</span></div>
<div class="MsoNoSpacing" style="margin-left: 1.0in; mso-list: l6 level2 lfo5; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">c.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">xxx</span></div>
<div class="MsoNoSpacing" style="margin-left: .5in; mso-list: l6 level1 lfo5; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">3.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Thing</span></div>
<div class="MsoNoSpacing" style="margin-left: 1.0in; mso-list: l6 level2 lfo5; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">a.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Xxx</span></div>
<div class="MsoNoSpacing" style="margin-left: 1.0in; mso-list: l6 level2 lfo5; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">b.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Xxx</span></div>
<div class="MsoNoSpacing" style="margin-left: 1.0in; mso-list: l6 level2 lfo5; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">c.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">xxx</span></div>
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<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Food</span></div>
<div class="MsoNoSpacing" style="margin-left: .5in; mso-list: l7 level1 lfo6; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">1.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Person</span></div>
<div class="MsoNoSpacing" style="margin-left: 1.0in; mso-list: l7 level2 lfo6; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">a.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Xxx</span></div>
<div class="MsoNoSpacing" style="margin-left: 1.0in; mso-list: l7 level2 lfo6; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">b.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Xxx</span></div>
<div class="MsoNoSpacing" style="margin-left: 1.0in; mso-list: l7 level2 lfo6; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">c.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Xxx</span></div>
<div class="MsoNoSpacing" style="margin-left: .5in; mso-list: l7 level1 lfo6; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">2.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Place </span></div>
<div class="MsoNoSpacing" style="margin-left: 1.0in; mso-list: l7 level2 lfo6; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">a.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Xxx</span></div>
<div class="MsoNoSpacing" style="margin-left: 1.0in; mso-list: l7 level2 lfo6; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">b.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Xxx</span></div>
<div class="MsoNoSpacing" style="margin-left: 1.0in; mso-list: l7 level2 lfo6; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">c.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Xxx</span></div>
<div class="MsoNoSpacing" style="margin-left: .5in; mso-list: l7 level1 lfo6; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">3.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Thing</span></div>
<div class="MsoNoSpacing" style="margin-left: 1.0in; mso-list: l7 level2 lfo6; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">a.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Xxx</span></div>
<div class="MsoNoSpacing" style="margin-left: 1.0in; mso-list: l7 level2 lfo6; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">b.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Xxx</span></div>
<div class="MsoNoSpacing" style="margin-left: 1.0in; mso-list: l7 level2 lfo6; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">c.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">xxx</span></div>
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<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Protection from the elements</span></div>
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<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">1.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Person</span></div>
<div class="MsoNoSpacing" style="margin-left: 1.0in; mso-list: l5 level2 lfo7; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">a.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Xxx</span></div>
<div class="MsoNoSpacing" style="margin-left: 1.0in; mso-list: l5 level2 lfo7; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">b.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Xxx</span></div>
<div class="MsoNoSpacing" style="margin-left: 1.0in; mso-list: l5 level2 lfo7; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">c.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Xxx</span></div>
<div class="MsoNoSpacing" style="margin-left: .5in; mso-list: l5 level1 lfo7; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">2.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Place</span></div>
<div class="MsoNoSpacing" style="margin-left: 1.0in; mso-list: l5 level2 lfo7; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">a.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Xxx</span></div>
<div class="MsoNoSpacing" style="margin-left: 1.0in; mso-list: l5 level2 lfo7; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">b.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Xxx</span></div>
<div class="MsoNoSpacing" style="margin-left: 1.0in; mso-list: l5 level2 lfo7; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">c.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Xxx</span></div>
<div class="MsoNoSpacing" style="margin-left: .5in; mso-list: l5 level1 lfo7; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">3.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Thing</span></div>
<div class="MsoNoSpacing" style="margin-left: 1.0in; mso-list: l5 level2 lfo7; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">a.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Xxx</span></div>
<div class="MsoNoSpacing" style="margin-left: 1.0in; mso-list: l5 level2 lfo7; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">b.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Xxx</span></div>
<div class="MsoNoSpacing" style="margin-left: 1.0in; mso-list: l5 level2 lfo7; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">c.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Xxx</span></div>
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<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Military strength / Defenses</span></div>
<div class="MsoNoSpacing" style="margin-left: .5in; mso-list: l4 level1 lfo8; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">1.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Person</span></div>
<div class="MsoNoSpacing" style="margin-left: 1.0in; mso-list: l4 level2 lfo8; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">a.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Xxx</span></div>
<div class="MsoNoSpacing" style="margin-left: 1.0in; mso-list: l4 level2 lfo8; text-indent: -.25in;">
<span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;"><span style="mso-list: Ignore;">b.<span style="font: 7.0pt "Times New Roman";"> </span></span></span><span style="font-family: "arial narrow" , "sans-serif"; font-size: 10.0pt;">Xxx</span></div>
<div class="MsoNoSpacing" style="margin-left: 1.0in; mso-list: l4 level2 lfo8; text-indent: -.25in;">
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Undeadhosthttp://www.blogger.com/profile/09131084242228738203noreply@blogger.com0tag:blogger.com,1999:blog-8426637848776233337.post-6334509559516703702016-05-31T10:09:00.000-05:002016-05-31T10:09:50.132-05:00AFMBE Discussion 2The "how to" discussion regarding AFMBE came up, again. This time, I typed up a different response, but linked to the first one here on the blog.<br />
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All of this is YWWV. There is no tl;dr and I may wander all over the place. Another treatise on this is <a href="http://derekas.blogspot.com/2016/03/afmbe-discussion.html" target="_blank">here</a>. <br />
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If you can, read One of the Living and steal everything you can from it. If you steal nothing, read it and let it sink in. There are gems in there, even if you (and I) don't see them at first.<br />
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If you need a starting point, download the free demo scenario and use/modify it or purchase the Zombie Master screen and use/modify the scenario in there. It's nice to have someplace to start.<br />
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Sketch out an outline of where you want the story to go. For me, this means locations. Set milestones (signal flares, goal posts, whatever) of where they need to go.<br />
Rise starts in a bank<br />
Tease with a safe place<br />
Escape to make-shift hideout<br />
Escape town, hideout in the country<br />
Join up with military base<br />
Head for the coast<br />
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Don't just focus on the zombies. The real enemy is other people. Have the characters meet plausible NPCs who are either interested in joining the characters, avoiding the characters, or taking things from the characters. Make sure you know why for each of them. Not all bad guys are as big of murder hobos as the characters, but some of them are. Start slowly with the NPCs and build up to more, then wipe out a bunch of them. Rinse, repeat.<br />
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Look up spooky and abandoned places on the Internet, use them.<br />
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Google Maps is your friend. If you can pull up views of Google Maps during game play, half your work is done. No, the characters may not have access to the Internet, but your players do. The characters would likely know the town they are in, so let the players use Google Maps to know it, too. Let them do the heavy lifting of where they want to go, you just need to have encounters ready.<br />
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Know what caused the rise, how to cure it (if it can be cured), how it spreads, and how quickly it will spread. Does it take death and then they come back? Does it take infection and then in "X" hours they turn? Is it a combination? Is it supernatural in origin and only certain people turn? Are certain people immune? If so, what causes the immunity? (The "greeen flu" in Left 4 Dead is not contagious to everyone, including the characters. They only die from trauma.)<br />
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Know everything about the zombies you plan to use. How long does it take them to decay? will they decay? Will they develop other abilities over time? If so, start thinking about what those are now, not later. Drop hints at it now. So, if they will develop claws or talons over time, make sure one of the characters gets scratched up real bad during the rise. It may not infect them, but they know those sharp nails exist.<br />
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How is the government responding? How do they lose control? The same general idea for the rest of the world. It's something for the back of your mind.<br />
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What zombie movies, TV shows, or other media do your players like? Can you work in a single scene in your game that is similar to one single scene from a movie? Similar, not exactly the same. fit it to your world.<br />
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Steal from everything you find. Left 4 Dead has specific locations in each adventure. You move from point a to point b. You start at point b and move to point c. It's an easy set up and something that many Zombie Masters don't do. It's structure. Even if they stay in the abondoned train car for a few weeks, eventually they will need to move on.<br />
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When the world ends, noises carry. Generator hums can be heard a mile away. Gun shots carry for a long ways. Car engines echo. Bad guys, desperate families, and the dead can follow those sounds (or ground vibrations).<br />
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Hurt them. Physically. Mentally. Emotionally.<br />
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<i>Emotionally:</i> If they lose track of their family, make them deal with it. Maybe they cross off their family and it leads to their Batman/Punisher/Murder Hobo ways. Maybe they insist on breaking from the group to find their family. That's fine, let them, and go through it as quickly as is possible. A single roll or two to find them (Per or Int + Notice or Area Knowledge type of skill and if necessary a combat or drive test to get there). Let them fight through the danger on-site and discover they are either alive or dead. Now get them back to the group. Let the other players watch the situation and be just as immersed as the other player. It's gold for buy-in into the setting.<br />
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<i>Mentally:</i> This shit breaks you down. where do we go? What will be there? What will be in the way? When do I get to sleep and who do I think will make a good watch person to make sure I don't die? Make them roll Fear Tests. If they have silly things in their background such as liking to take risks, make them roll Willpower to resist doing something really, really stupid - I mean awesome! Where can they find food? Who else will be there looking for food?<br />
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Write down their Qualities and Drawbacks. Make yourself make them role play through the situations where their Q/Ds are appropriate.<br />
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<i>Physically:</i> Unisystem can be quite deadly. Let all of them take Hard to Kill. In fact, if they have any Quality points leftover and they haven't maxed out on HtK already, make them do it. Limit all of the other crazy, survival bonuses to 1 or 2 characters at most. No, you can't all have Fast Reaction Time. No, you can't all have Situational Awareness.<br />
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Do not let them have machine guns and the like. No one will leave them sitting around for random characters to pick up and they'll elevate the violance in the game to a level that is not sustainable and filled with survival horror. A 9mm pistol, a baseball bat, a hockey stick, a shotgun? Sure. Hand them an ammo sheet and remind them to mark off a bullet every single time they shoot that gun. Every. Single. Time. They will eventually tell you they are marking it off before you remind them. Until they do, "Lose a bullet from your ammo sheet." You can find those ammo sheets <a href="http://www.allflesh.com/fleshfiles.html" target="_blank">here</a>.<br />
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Describe the damage they recieve. It's not just you got shot. It's you take 12 points of damage. How much does your bullet proof vest abosorb? Okay, so that leave 4 points through, which doubles to 8 once it hits flesh. How much are you down to? Then, you can tell them where the bullet entered and *if* if left the body. It's also the baseball bat hits you on the left arm as you try to dodge out of the way. You take 20 points of damage. Make a Difficult Strength test to avoid dropping your weapon. You failed, you hear a crack and feel unbearable pain as the bat breaks your arm and you drop your gun.<br />
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Keep in mind that combat kills. By keeping the weapons on the lower end of the damage scale, you can keep it somewhat realistic and the characters might survive. Remember, nobody wants to die. Not the characters, not the NPCs they are fighting. Some people might actually give up or run away. The most intense AFMBE combat I ran had 2 PCs on 2 NPCs. The NPCs had a shotgun and a baseball bat. The PCs had a .38 and a machete. The PCs thought they had the situation under control with the baseball bat NPC, until the shotgun NPC spun out from behind a tree and put the PC with the machete on the ground with one shot. The PC with the .38 got in a lucky shot on the shotgunner, but then the baseball bat NPC attacked the PC with the .38 with punches and kicks (he had been disarmed). There were several botched rolls and eventually the NPC climbed a fence into a neighborhood and got away.<br />
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And running a good combat scene is hard. It's just as hard as plausible NPCs. However, mediocre combat is easy, if not as emotionally intense.<br />
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You need to decide if your game will involve PC death. If it does, make sure you players understand this. If it does and they are newer to Unisystem and AFMBE, make sure they understand how much damage they can do with a weapon you expect them to see in the game. When I Zombie Master at conventions, one of the things I do before we jump into the game is have everyone roll damage with any weapons on their character sheet. Then I have them compare it to their Life Points and ask how many are below 50% of their starting LPS and how many are nearly dead. This puts it in perspective.<br />
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Don't forget about the chaos swirling around them. Car crashes. Fires burning out of control with no fire department to douse them. Crazy drivers trying to get out of town. Police and military trying to contain everything - people, zombies, disasters - and being overwhelmed.<br />
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There is one final character, the world. In Westerns, the land is often a character. I tend to do this in games of AFMBE, as well. The land and the animals will take back the cities. They will run amock in the fields. This will bring back predators such as the wolf. It will expand the coyotes' already large hunting areas. Bring in coydogs, coywolves, and wild dogs or mixed packs of all three.<br />
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I include weather with the terrain. Torrential rainfall could lead to flooding. It certainly drowns out sounds of movement. Buildings decay and collapse. Radiation zones are dangerous in ways most people cannot fathom. Drought kills crops and that affects meat food sources, too. No water or sunlight, no vegetation. No vegetation, no bunnies or deer. No bunnies or deer, no predators. None of the above? No people.Undeadhosthttp://www.blogger.com/profile/09131084242228738203noreply@blogger.com0