Ten potential scenarios for your All Flesh Must Be Eaten game. . .
"The Outbreak": The players find themselves in the middle of a zombie outbreak that began when a group of scientists attempted to weaponize a virus as a bioweapon. They must fight their way through the infected streets to find the scientists and learn how to stop the spread of the virus.
"Survival of the Fittest": The players are stranded in the wilderness with limited supplies and must fend off zombie attacks while trying to find a way back to civilization. They discover that a rival group of survivors is also in the area, and must decide whether to ally with them or remain independent.
"A Grave Situation": The players are hired by a local cemetery to investigate reports of missing bodies. They discover that a funeral home has been reanimating the dead as zombies in order to sell them to wealthy clients as servants.
"The Scavenger Hunt": The players are hired by a group of survivors to scavenge for supplies in a nearby city. They must navigate dangerous streets filled with zombies and rival scavenger groups, while also searching for clues to the whereabouts of a missing member of the survivor group.
"Cult of the Undead": The players stumble upon a religious cult that worships the zombies as divine beings. They must infiltrate the cult and stop their dangerous rituals before they can spread the zombie virus to new converts.
"The Last Stand": The players arrive in a small town that is under siege by a horde of zombies. They must help the survivors fortify their defenses and fend off the attackers, while also dealing with internal tensions and power struggles.
"The Doctor is In": The players discover a small community that has managed to survive the zombie apocalypse thanks to the efforts of a local doctor. However, they soon discover that the doctor is actually experimenting on the survivors in an attempt to find a cure for the virus.
"The Road to Nowhere": The players are hired to escort a group of survivors to a rumored safe haven. However, they must navigate treacherous roads and hostile territory while dealing with dwindling supplies and the constant threat of zombie attacks.
"The Hunter and the Hunted": The players are hired by a wealthy businessman to hunt down and eliminate a rival who has hoarded valuable supplies in a fortified compound. However, they soon discover that the rival has been using the supplies to fund dangerous experiments on zombies.
"The Last Broadcast": The players discover a radio station that is still broadcasting in the midst of the zombie apocalypse. However, the station is being targeted by a rival group that wants to use the frequency to spread their own propaganda. The players must defend the station and its message while also dealing with the constant threat of zombie attacks.
No comments:
Post a Comment